1/* 2 * Copyright (C) 2011 Apple Inc. All Rights Reserved. 3 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include "config.h" 28 29#if ENABLE(INSPECTOR_SERVER) 30 31#include "WebSocketServer.h" 32 33#include "WebSocketServerConnection.h" 34#include <WebCore/SocketStreamHandle.h> 35 36using namespace WebCore; 37 38namespace WebKit { 39 40WebSocketServer::WebSocketServer(WebSocketServerClient* client) 41 : m_state(Closed) 42 , m_client(client) 43 , m_port(0) 44{ 45 platformInitialize(); 46} 47 48WebSocketServer::~WebSocketServer() 49{ 50 close(); 51} 52 53bool WebSocketServer::listen(const String& bindAddress, unsigned short port) 54{ 55 ASSERT(port); 56 57 if (m_state == Listening) 58 return false; 59 60 bool isNowListening = platformListen(bindAddress, port); 61 if (isNowListening) { 62 m_bindAddress = bindAddress; 63 m_port = port; 64 m_state = Listening; 65 } 66 return isNowListening; 67} 68 69void WebSocketServer::close() 70{ 71 if (m_state == Closed) 72 return; 73 74 platformClose(); 75 76 m_port = 0; 77 m_bindAddress = String(); 78} 79 80void WebSocketServer::didAcceptConnection(std::unique_ptr<WebSocketServerConnection> connection) 81{ 82 m_connections.append(WTF::move(connection)); 83} 84 85void WebSocketServer::didCloseWebSocketServerConnection(WebSocketServerConnection* connection) 86{ 87 for (auto it = m_connections.begin(), end = m_connections.end(); it != end; ++it) { 88 if (it->get() == connection) { 89 m_connections.remove(it); 90 return; 91 } 92 } 93 94 ASSERT_NOT_REACHED(); 95} 96 97} 98 99#endif // ENABLE(INSPECTOR_SERVER) 100