1/* SPDX-License-Identifier: GPL-2.0 OR MIT */
2/*
3 * Copyright 2012-2021 VMware, Inc.
4 *
5 * Permission is hereby granted, free of charge, to any person
6 * obtaining a copy of this software and associated documentation
7 * files (the "Software"), to deal in the Software without
8 * restriction, including without limitation the rights to use, copy,
9 * modify, merge, publish, distribute, sublicense, and/or sell copies
10 * of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be
14 * included in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
20 * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
21 * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 */
26
27/*
28 * svga3d_cmd.h --
29 *
30 *    SVGA 3d hardware cmd definitions
31 */
32
33
34
35#ifndef _SVGA3D_CMD_H_
36#define _SVGA3D_CMD_H_
37
38#include "svga3d_types.h"
39#include "svga3d_limits.h"
40#include "svga_reg.h"
41
42typedef enum SVGAFifo3dCmdId {
43	SVGA_3D_CMD_LEGACY_BASE = 1000,
44	SVGA_3D_CMD_BASE = 1040,
45
46	SVGA_3D_CMD_SURFACE_DEFINE = 1040,
47	SVGA_3D_CMD_SURFACE_DESTROY = 1041,
48	SVGA_3D_CMD_SURFACE_COPY = 1042,
49	SVGA_3D_CMD_SURFACE_STRETCHBLT = 1043,
50	SVGA_3D_CMD_SURFACE_DMA = 1044,
51	SVGA_3D_CMD_CONTEXT_DEFINE = 1045,
52	SVGA_3D_CMD_CONTEXT_DESTROY = 1046,
53	SVGA_3D_CMD_SETTRANSFORM = 1047,
54	SVGA_3D_CMD_SETZRANGE = 1048,
55	SVGA_3D_CMD_SETRENDERSTATE = 1049,
56	SVGA_3D_CMD_SETRENDERTARGET = 1050,
57	SVGA_3D_CMD_SETTEXTURESTATE = 1051,
58	SVGA_3D_CMD_SETMATERIAL = 1052,
59	SVGA_3D_CMD_SETLIGHTDATA = 1053,
60	SVGA_3D_CMD_SETLIGHTENABLED = 1054,
61	SVGA_3D_CMD_SETVIEWPORT = 1055,
62	SVGA_3D_CMD_SETCLIPPLANE = 1056,
63	SVGA_3D_CMD_CLEAR = 1057,
64	SVGA_3D_CMD_PRESENT = 1058,
65	SVGA_3D_CMD_SHADER_DEFINE = 1059,
66	SVGA_3D_CMD_SHADER_DESTROY = 1060,
67	SVGA_3D_CMD_SET_SHADER = 1061,
68	SVGA_3D_CMD_SET_SHADER_CONST = 1062,
69	SVGA_3D_CMD_DRAW_PRIMITIVES = 1063,
70	SVGA_3D_CMD_SETSCISSORRECT = 1064,
71	SVGA_3D_CMD_BEGIN_QUERY = 1065,
72	SVGA_3D_CMD_END_QUERY = 1066,
73	SVGA_3D_CMD_WAIT_FOR_QUERY = 1067,
74	SVGA_3D_CMD_PRESENT_READBACK = 1068,
75	SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN = 1069,
76	SVGA_3D_CMD_SURFACE_DEFINE_V2 = 1070,
77	SVGA_3D_CMD_GENERATE_MIPMAPS = 1071,
78	SVGA_3D_CMD_DEAD4 = 1072,
79	SVGA_3D_CMD_DEAD5 = 1073,
80	SVGA_3D_CMD_DEAD6 = 1074,
81	SVGA_3D_CMD_DEAD7 = 1075,
82	SVGA_3D_CMD_DEAD8 = 1076,
83	SVGA_3D_CMD_DEAD9 = 1077,
84	SVGA_3D_CMD_DEAD10 = 1078,
85	SVGA_3D_CMD_DEAD11 = 1079,
86	SVGA_3D_CMD_ACTIVATE_SURFACE = 1080,
87	SVGA_3D_CMD_DEACTIVATE_SURFACE = 1081,
88	SVGA_3D_CMD_SCREEN_DMA = 1082,
89	SVGA_3D_CMD_DEAD1 = 1083,
90	SVGA_3D_CMD_DEAD2 = 1084,
91
92	SVGA_3D_CMD_DEAD12 = 1085,
93	SVGA_3D_CMD_DEAD13 = 1086,
94	SVGA_3D_CMD_DEAD14 = 1087,
95	SVGA_3D_CMD_DEAD15 = 1088,
96	SVGA_3D_CMD_DEAD16 = 1089,
97	SVGA_3D_CMD_DEAD17 = 1090,
98
99	SVGA_3D_CMD_SET_OTABLE_BASE = 1091,
100	SVGA_3D_CMD_READBACK_OTABLE = 1092,
101
102	SVGA_3D_CMD_DEFINE_GB_MOB = 1093,
103	SVGA_3D_CMD_DESTROY_GB_MOB = 1094,
104	SVGA_3D_CMD_DEAD3 = 1095,
105	SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING = 1096,
106
107	SVGA_3D_CMD_DEFINE_GB_SURFACE = 1097,
108	SVGA_3D_CMD_DESTROY_GB_SURFACE = 1098,
109	SVGA_3D_CMD_BIND_GB_SURFACE = 1099,
110	SVGA_3D_CMD_COND_BIND_GB_SURFACE = 1100,
111	SVGA_3D_CMD_UPDATE_GB_IMAGE = 1101,
112	SVGA_3D_CMD_UPDATE_GB_SURFACE = 1102,
113	SVGA_3D_CMD_READBACK_GB_IMAGE = 1103,
114	SVGA_3D_CMD_READBACK_GB_SURFACE = 1104,
115	SVGA_3D_CMD_INVALIDATE_GB_IMAGE = 1105,
116	SVGA_3D_CMD_INVALIDATE_GB_SURFACE = 1106,
117
118	SVGA_3D_CMD_DEFINE_GB_CONTEXT = 1107,
119	SVGA_3D_CMD_DESTROY_GB_CONTEXT = 1108,
120	SVGA_3D_CMD_BIND_GB_CONTEXT = 1109,
121	SVGA_3D_CMD_READBACK_GB_CONTEXT = 1110,
122	SVGA_3D_CMD_INVALIDATE_GB_CONTEXT = 1111,
123
124	SVGA_3D_CMD_DEFINE_GB_SHADER = 1112,
125	SVGA_3D_CMD_DESTROY_GB_SHADER = 1113,
126	SVGA_3D_CMD_BIND_GB_SHADER = 1114,
127
128	SVGA_3D_CMD_SET_OTABLE_BASE64 = 1115,
129
130	SVGA_3D_CMD_BEGIN_GB_QUERY = 1116,
131	SVGA_3D_CMD_END_GB_QUERY = 1117,
132	SVGA_3D_CMD_WAIT_FOR_GB_QUERY = 1118,
133
134	SVGA_3D_CMD_NOP = 1119,
135
136	SVGA_3D_CMD_ENABLE_GART = 1120,
137	SVGA_3D_CMD_DISABLE_GART = 1121,
138	SVGA_3D_CMD_MAP_MOB_INTO_GART = 1122,
139	SVGA_3D_CMD_UNMAP_GART_RANGE = 1123,
140
141	SVGA_3D_CMD_DEFINE_GB_SCREENTARGET = 1124,
142	SVGA_3D_CMD_DESTROY_GB_SCREENTARGET = 1125,
143	SVGA_3D_CMD_BIND_GB_SCREENTARGET = 1126,
144	SVGA_3D_CMD_UPDATE_GB_SCREENTARGET = 1127,
145
146	SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL = 1128,
147	SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL = 1129,
148
149	SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE = 1130,
150
151	SVGA_3D_CMD_GB_SCREEN_DMA = 1131,
152	SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH = 1132,
153	SVGA_3D_CMD_GB_MOB_FENCE = 1133,
154	SVGA_3D_CMD_DEFINE_GB_SURFACE_V2 = 1134,
155	SVGA_3D_CMD_DEFINE_GB_MOB64 = 1135,
156	SVGA_3D_CMD_REDEFINE_GB_MOB64 = 1136,
157	SVGA_3D_CMD_NOP_ERROR = 1137,
158
159	SVGA_3D_CMD_SET_VERTEX_STREAMS = 1138,
160	SVGA_3D_CMD_SET_VERTEX_DECLS = 1139,
161	SVGA_3D_CMD_SET_VERTEX_DIVISORS = 1140,
162	SVGA_3D_CMD_DRAW = 1141,
163	SVGA_3D_CMD_DRAW_INDEXED = 1142,
164
165	SVGA_3D_CMD_DX_MIN = 1143,
166	SVGA_3D_CMD_DX_DEFINE_CONTEXT = 1143,
167	SVGA_3D_CMD_DX_DESTROY_CONTEXT = 1144,
168	SVGA_3D_CMD_DX_BIND_CONTEXT = 1145,
169	SVGA_3D_CMD_DX_READBACK_CONTEXT = 1146,
170	SVGA_3D_CMD_DX_INVALIDATE_CONTEXT = 1147,
171	SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER = 1148,
172	SVGA_3D_CMD_DX_SET_SHADER_RESOURCES = 1149,
173	SVGA_3D_CMD_DX_SET_SHADER = 1150,
174	SVGA_3D_CMD_DX_SET_SAMPLERS = 1151,
175	SVGA_3D_CMD_DX_DRAW = 1152,
176	SVGA_3D_CMD_DX_DRAW_INDEXED = 1153,
177	SVGA_3D_CMD_DX_DRAW_INSTANCED = 1154,
178	SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED = 1155,
179	SVGA_3D_CMD_DX_DRAW_AUTO = 1156,
180	SVGA_3D_CMD_DX_SET_INPUT_LAYOUT = 1157,
181	SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS = 1158,
182	SVGA_3D_CMD_DX_SET_INDEX_BUFFER = 1159,
183	SVGA_3D_CMD_DX_SET_TOPOLOGY = 1160,
184	SVGA_3D_CMD_DX_SET_RENDERTARGETS = 1161,
185	SVGA_3D_CMD_DX_SET_BLEND_STATE = 1162,
186	SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE = 1163,
187	SVGA_3D_CMD_DX_SET_RASTERIZER_STATE = 1164,
188	SVGA_3D_CMD_DX_DEFINE_QUERY = 1165,
189	SVGA_3D_CMD_DX_DESTROY_QUERY = 1166,
190	SVGA_3D_CMD_DX_BIND_QUERY = 1167,
191	SVGA_3D_CMD_DX_SET_QUERY_OFFSET = 1168,
192	SVGA_3D_CMD_DX_BEGIN_QUERY = 1169,
193	SVGA_3D_CMD_DX_END_QUERY = 1170,
194	SVGA_3D_CMD_DX_READBACK_QUERY = 1171,
195	SVGA_3D_CMD_DX_SET_PREDICATION = 1172,
196	SVGA_3D_CMD_DX_SET_SOTARGETS = 1173,
197	SVGA_3D_CMD_DX_SET_VIEWPORTS = 1174,
198	SVGA_3D_CMD_DX_SET_SCISSORRECTS = 1175,
199	SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW = 1176,
200	SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW = 1177,
201	SVGA_3D_CMD_DX_PRED_COPY_REGION = 1178,
202	SVGA_3D_CMD_DX_PRED_COPY = 1179,
203	SVGA_3D_CMD_DX_PRESENTBLT = 1180,
204	SVGA_3D_CMD_DX_GENMIPS = 1181,
205	SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE = 1182,
206	SVGA_3D_CMD_DX_READBACK_SUBRESOURCE = 1183,
207	SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE = 1184,
208	SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW = 1185,
209	SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW = 1186,
210	SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW = 1187,
211	SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW = 1188,
212	SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW = 1189,
213	SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW = 1190,
214	SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT = 1191,
215	SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT = 1192,
216	SVGA_3D_CMD_DX_DEFINE_BLEND_STATE = 1193,
217	SVGA_3D_CMD_DX_DESTROY_BLEND_STATE = 1194,
218	SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE = 1195,
219	SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE = 1196,
220	SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE = 1197,
221	SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE = 1198,
222	SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE = 1199,
223	SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE = 1200,
224	SVGA_3D_CMD_DX_DEFINE_SHADER = 1201,
225	SVGA_3D_CMD_DX_DESTROY_SHADER = 1202,
226	SVGA_3D_CMD_DX_BIND_SHADER = 1203,
227	SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT = 1204,
228	SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT = 1205,
229	SVGA_3D_CMD_DX_SET_STREAMOUTPUT = 1206,
230	SVGA_3D_CMD_DX_SET_COTABLE = 1207,
231	SVGA_3D_CMD_DX_READBACK_COTABLE = 1208,
232	SVGA_3D_CMD_DX_BUFFER_COPY = 1209,
233	SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER = 1210,
234	SVGA_3D_CMD_DX_SURFACE_COPY_AND_READBACK = 1211,
235	SVGA_3D_CMD_DX_MOVE_QUERY = 1212,
236	SVGA_3D_CMD_DX_BIND_ALL_QUERY = 1213,
237	SVGA_3D_CMD_DX_READBACK_ALL_QUERY = 1214,
238	SVGA_3D_CMD_DX_PRED_TRANSFER_FROM_BUFFER = 1215,
239	SVGA_3D_CMD_DX_MOB_FENCE_64 = 1216,
240	SVGA_3D_CMD_DX_BIND_ALL_SHADER = 1217,
241	SVGA_3D_CMD_DX_HINT = 1218,
242	SVGA_3D_CMD_DX_BUFFER_UPDATE = 1219,
243	SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET = 1220,
244	SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET = 1221,
245	SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET = 1222,
246	SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET = 1223,
247	SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET = 1224,
248	SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET = 1225,
249
250	SVGA_3D_CMD_DX_COND_BIND_ALL_SHADER = 1226,
251	SVGA_3D_CMD_DX_MAX = 1227,
252
253	SVGA_3D_CMD_SCREEN_COPY = 1227,
254
255	SVGA_3D_CMD_RESERVED1 = 1228,
256	SVGA_3D_CMD_RESERVED2 = 1229,
257	SVGA_3D_CMD_RESERVED3 = 1230,
258	SVGA_3D_CMD_RESERVED4 = 1231,
259	SVGA_3D_CMD_RESERVED5 = 1232,
260	SVGA_3D_CMD_RESERVED6 = 1233,
261	SVGA_3D_CMD_RESERVED7 = 1234,
262	SVGA_3D_CMD_RESERVED8 = 1235,
263
264	SVGA_3D_CMD_GROW_OTABLE = 1236,
265	SVGA_3D_CMD_DX_GROW_COTABLE = 1237,
266	SVGA_3D_CMD_INTRA_SURFACE_COPY = 1238,
267
268	SVGA_3D_CMD_DEFINE_GB_SURFACE_V3 = 1239,
269
270	SVGA_3D_CMD_DX_RESOLVE_COPY = 1240,
271	SVGA_3D_CMD_DX_PRED_RESOLVE_COPY = 1241,
272	SVGA_3D_CMD_DX_PRED_CONVERT_REGION = 1242,
273	SVGA_3D_CMD_DX_PRED_CONVERT = 1243,
274	SVGA_3D_CMD_WHOLE_SURFACE_COPY = 1244,
275
276	SVGA_3D_CMD_DX_DEFINE_UA_VIEW = 1245,
277	SVGA_3D_CMD_DX_DESTROY_UA_VIEW = 1246,
278	SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT = 1247,
279	SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT = 1248,
280	SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT = 1249,
281	SVGA_3D_CMD_DX_SET_UA_VIEWS = 1250,
282
283	SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT = 1251,
284	SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT = 1252,
285	SVGA_3D_CMD_DX_DISPATCH = 1253,
286	SVGA_3D_CMD_DX_DISPATCH_INDIRECT = 1254,
287
288	SVGA_3D_CMD_WRITE_ZERO_SURFACE = 1255,
289	SVGA_3D_CMD_UPDATE_ZERO_SURFACE = 1256,
290	SVGA_3D_CMD_DX_TRANSFER_TO_BUFFER = 1257,
291	SVGA_3D_CMD_DX_SET_STRUCTURE_COUNT = 1258,
292
293	SVGA_3D_CMD_LOGICOPS_BITBLT = 1259,
294	SVGA_3D_CMD_LOGICOPS_TRANSBLT = 1260,
295	SVGA_3D_CMD_LOGICOPS_STRETCHBLT = 1261,
296	SVGA_3D_CMD_LOGICOPS_COLORFILL = 1262,
297	SVGA_3D_CMD_LOGICOPS_ALPHABLEND = 1263,
298	SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND = 1264,
299
300	SVGA_3D_CMD_DX_COPY_COTABLE_INTO_MOB = 1265,
301
302	SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_V2 = 1266,
303
304	SVGA_3D_CMD_DEFINE_GB_SURFACE_V4 = 1267,
305	SVGA_3D_CMD_DX_SET_CS_UA_VIEWS = 1268,
306	SVGA_3D_CMD_DX_SET_MIN_LOD = 1269,
307
308	SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2 = 1272,
309	SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB = 1273,
310	SVGA_3D_CMD_DX_SET_SHADER_IFACE = 1274,
311	SVGA_3D_CMD_DX_BIND_STREAMOUTPUT = 1275,
312	SVGA_3D_CMD_SURFACE_STRETCHBLT_NON_MS_TO_MS = 1276,
313	SVGA_3D_CMD_DX_BIND_SHADER_IFACE = 1277,
314
315	SVGA_3D_CMD_UPDATE_GB_SCREENTARGET_MOVE = 1278,
316
317	SVGA_3D_CMD_DX_PRED_STAGING_COPY = 1281,
318	SVGA_3D_CMD_DX_STAGING_COPY = 1282,
319	SVGA_3D_CMD_DX_PRED_STAGING_COPY_REGION = 1283,
320	SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_V2 = 1284,
321	SVGA_3D_CMD_DX_SET_INDEX_BUFFER_V2 = 1285,
322	SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS_OFFSET_AND_SIZE = 1286,
323	SVGA_3D_CMD_DX_SET_INDEX_BUFFER_OFFSET_AND_SIZE = 1287,
324	SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2 = 1288,
325	SVGA_3D_CMD_DX_PRED_STAGING_CONVERT_REGION = 1289,
326	SVGA_3D_CMD_DX_PRED_STAGING_CONVERT = 1290,
327	SVGA_3D_CMD_DX_STAGING_BUFFER_COPY = 1291,
328
329	SVGA_3D_CMD_MAX = 1303,
330	SVGA_3D_CMD_FUTURE_MAX = 3000
331} SVGAFifo3dCmdId;
332
333#define SVGA_NUM_3D_CMD (SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)
334
335#pragma pack(push, 1)
336typedef struct {
337	uint32 id;
338	uint32 size;
339} SVGA3dCmdHeader;
340#pragma pack(pop)
341
342#pragma pack(push, 1)
343typedef struct {
344	uint32 numMipLevels;
345} SVGA3dSurfaceFace;
346#pragma pack(pop)
347
348#pragma pack(push, 1)
349typedef struct {
350	uint32 sid;
351	SVGA3dSurface1Flags surfaceFlags;
352	SVGA3dSurfaceFormat format;
353
354	SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
355
356} SVGA3dCmdDefineSurface;
357#pragma pack(pop)
358
359#pragma pack(push, 1)
360typedef struct {
361	uint32 sid;
362	SVGA3dSurface1Flags surfaceFlags;
363	SVGA3dSurfaceFormat format;
364
365	SVGA3dSurfaceFace face[SVGA3D_MAX_SURFACE_FACES];
366	uint32 multisampleCount;
367	SVGA3dTextureFilter autogenFilter;
368
369} SVGA3dCmdDefineSurface_v2;
370#pragma pack(pop)
371
372#pragma pack(push, 1)
373typedef struct {
374	uint32 sid;
375} SVGA3dCmdDestroySurface;
376#pragma pack(pop)
377
378#pragma pack(push, 1)
379typedef struct {
380	uint32 cid;
381} SVGA3dCmdDefineContext;
382#pragma pack(pop)
383
384#pragma pack(push, 1)
385typedef struct {
386	uint32 cid;
387} SVGA3dCmdDestroyContext;
388#pragma pack(pop)
389
390#pragma pack(push, 1)
391typedef struct {
392	uint32 cid;
393	SVGA3dClearFlag clearFlag;
394	uint32 color;
395	float depth;
396	uint32 stencil;
397
398} SVGA3dCmdClear;
399#pragma pack(pop)
400
401#pragma pack(push, 1)
402typedef struct {
403	SVGA3dLightType type;
404	SVGA3dBool inWorldSpace;
405	float diffuse[4];
406	float specular[4];
407	float ambient[4];
408	float position[4];
409	float direction[4];
410	float range;
411	float falloff;
412	float attenuation0;
413	float attenuation1;
414	float attenuation2;
415	float theta;
416	float phi;
417} SVGA3dLightData;
418#pragma pack(pop)
419
420#pragma pack(push, 1)
421typedef struct {
422	uint32 sid;
423
424} SVGA3dCmdPresent;
425#pragma pack(pop)
426
427#pragma pack(push, 1)
428typedef struct {
429	SVGA3dRenderStateName state;
430	union {
431		uint32 uintValue;
432		float floatValue;
433	};
434} SVGA3dRenderState;
435#pragma pack(pop)
436
437#pragma pack(push, 1)
438typedef struct {
439	uint32 cid;
440
441} SVGA3dCmdSetRenderState;
442#pragma pack(pop)
443
444#pragma pack(push, 1)
445typedef struct {
446	uint32 cid;
447	SVGA3dRenderTargetType type;
448	SVGA3dSurfaceImageId target;
449} SVGA3dCmdSetRenderTarget;
450#pragma pack(pop)
451
452#pragma pack(push, 1)
453typedef struct {
454	SVGA3dSurfaceImageId src;
455	SVGA3dSurfaceImageId dest;
456
457} SVGA3dCmdSurfaceCopy;
458#pragma pack(pop)
459
460#pragma pack(push, 1)
461typedef struct {
462	SVGA3dSurfaceImageId surface;
463	SVGA3dCopyBox box;
464} SVGA3dCmdIntraSurfaceCopy;
465#pragma pack(pop)
466
467#pragma pack(push, 1)
468typedef struct {
469	uint32 srcSid;
470	uint32 destSid;
471} SVGA3dCmdWholeSurfaceCopy;
472#pragma pack(pop)
473
474#pragma pack(push, 1)
475typedef struct {
476	SVGA3dSurfaceImageId src;
477	SVGA3dSurfaceImageId dest;
478	SVGA3dBox boxSrc;
479	SVGA3dBox boxDest;
480} SVGA3dCmdSurfaceStretchBltNonMSToMS;
481#pragma pack(pop)
482
483#pragma pack(push, 1)
484typedef struct {
485	SVGA3dSurfaceImageId src;
486	SVGA3dSurfaceImageId dest;
487	SVGA3dBox boxSrc;
488	SVGA3dBox boxDest;
489	SVGA3dStretchBltMode mode;
490} SVGA3dCmdSurfaceStretchBlt;
491#pragma pack(pop)
492
493#pragma pack(push, 1)
494typedef struct {
495	uint32 discard : 1;
496
497	uint32 unsynchronized : 1;
498
499	uint32 reserved : 30;
500} SVGA3dSurfaceDMAFlags;
501#pragma pack(pop)
502
503#pragma pack(push, 1)
504typedef struct {
505	SVGAGuestImage guest;
506	SVGA3dSurfaceImageId host;
507	SVGA3dTransferType transfer;
508
509} SVGA3dCmdSurfaceDMA;
510#pragma pack(pop)
511
512#pragma pack(push, 1)
513typedef struct {
514	uint32 suffixSize;
515
516	uint32 maximumOffset;
517
518	SVGA3dSurfaceDMAFlags flags;
519} SVGA3dCmdSurfaceDMASuffix;
520#pragma pack(pop)
521
522#pragma pack(push, 1)
523typedef struct {
524	uint32 first;
525	uint32 last;
526} SVGA3dArrayRangeHint;
527#pragma pack(pop)
528
529#pragma pack(push, 1)
530typedef struct {
531	uint32 surfaceId;
532	uint32 offset;
533	uint32 stride;
534} SVGA3dArray;
535#pragma pack(pop)
536
537#pragma pack(push, 1)
538typedef struct {
539	SVGA3dDeclType type;
540	SVGA3dDeclMethod method;
541	SVGA3dDeclUsage usage;
542	uint32 usageIndex;
543} SVGA3dVertexArrayIdentity;
544#pragma pack(pop)
545
546#pragma pack(push, 1)
547typedef struct SVGA3dVertexDecl {
548	SVGA3dVertexArrayIdentity identity;
549	SVGA3dArray array;
550	SVGA3dArrayRangeHint rangeHint;
551} SVGA3dVertexDecl;
552#pragma pack(pop)
553
554#pragma pack(push, 1)
555typedef struct SVGA3dPrimitiveRange {
556	SVGA3dPrimitiveType primType;
557	uint32 primitiveCount;
558
559	SVGA3dArray indexArray;
560	uint32 indexWidth;
561
562	int32 indexBias;
563} SVGA3dPrimitiveRange;
564#pragma pack(pop)
565
566#pragma pack(push, 1)
567typedef struct {
568	uint32 cid;
569	uint32 numVertexDecls;
570	uint32 numRanges;
571
572} SVGA3dCmdDrawPrimitives;
573#pragma pack(pop)
574
575#pragma pack(push, 1)
576typedef struct {
577	uint32 cid;
578
579	uint32 primitiveCount;
580	uint32 startVertexLocation;
581
582	uint8 primitiveType;
583	uint8 padding[3];
584} SVGA3dCmdDraw;
585#pragma pack(pop)
586
587#pragma pack(push, 1)
588typedef struct {
589	uint32 cid;
590
591	uint8 primitiveType;
592
593	uint32 indexBufferSid;
594	uint32 indexBufferOffset;
595
596	uint8 indexBufferStride;
597
598	int32 baseVertexLocation;
599
600	uint32 primitiveCount;
601	uint32 pad0;
602	uint16 pad1;
603} SVGA3dCmdDrawIndexed;
604#pragma pack(pop)
605
606#pragma pack(push, 1)
607typedef struct {
608	uint16 streamOffset;
609	uint8 stream;
610	uint8 type;
611	uint8 method;
612	uint8 usage;
613	uint8 usageIndex;
614	uint8 padding;
615
616} SVGA3dVertexElement;
617#pragma pack(pop)
618
619#define SVGA3D_VERTEX_ELEMENT_RESPECT_STREAM (1 << 7)
620
621#pragma pack(push, 1)
622typedef struct {
623	uint32 cid;
624
625	uint32 numElements;
626
627} SVGA3dCmdSetVertexDecls;
628#pragma pack(pop)
629
630#pragma pack(push, 1)
631typedef struct {
632	uint32 sid;
633	uint32 stride;
634	uint32 offset;
635} SVGA3dVertexStream;
636#pragma pack(pop)
637
638#pragma pack(push, 1)
639typedef struct {
640	uint32 cid;
641
642	uint32 numStreams;
643
644} SVGA3dCmdSetVertexStreams;
645#pragma pack(pop)
646
647#pragma pack(push, 1)
648typedef struct {
649	uint32 cid;
650	uint32 numDivisors;
651} SVGA3dCmdSetVertexDivisors;
652#pragma pack(pop)
653
654#pragma pack(push, 1)
655typedef struct {
656	uint32 stage;
657	SVGA3dTextureStateName name;
658	union {
659		uint32 value;
660		float floatValue;
661	};
662} SVGA3dTextureState;
663#pragma pack(pop)
664
665#pragma pack(push, 1)
666typedef struct {
667	uint32 cid;
668
669} SVGA3dCmdSetTextureState;
670#pragma pack(pop)
671
672#pragma pack(push, 1)
673typedef struct {
674	uint32 cid;
675	SVGA3dTransformType type;
676	float matrix[16];
677} SVGA3dCmdSetTransform;
678#pragma pack(pop)
679
680#pragma pack(push, 1)
681typedef struct {
682	float min;
683	float max;
684} SVGA3dZRange;
685#pragma pack(pop)
686
687#pragma pack(push, 1)
688typedef struct {
689	uint32 cid;
690	SVGA3dZRange zRange;
691} SVGA3dCmdSetZRange;
692#pragma pack(pop)
693
694#pragma pack(push, 1)
695typedef struct {
696	float diffuse[4];
697	float ambient[4];
698	float specular[4];
699	float emissive[4];
700	float shininess;
701} SVGA3dMaterial;
702#pragma pack(pop)
703
704#pragma pack(push, 1)
705typedef struct {
706	uint32 cid;
707	SVGA3dFace face;
708	SVGA3dMaterial material;
709} SVGA3dCmdSetMaterial;
710#pragma pack(pop)
711
712#pragma pack(push, 1)
713typedef struct {
714	uint32 cid;
715	uint32 index;
716	SVGA3dLightData data;
717} SVGA3dCmdSetLightData;
718#pragma pack(pop)
719
720#pragma pack(push, 1)
721typedef struct {
722	uint32 cid;
723	uint32 index;
724	uint32 enabled;
725} SVGA3dCmdSetLightEnabled;
726#pragma pack(pop)
727
728#pragma pack(push, 1)
729typedef struct {
730	uint32 cid;
731	SVGA3dRect rect;
732} SVGA3dCmdSetViewport;
733#pragma pack(pop)
734
735#pragma pack(push, 1)
736typedef struct {
737	uint32 cid;
738	SVGA3dRect rect;
739} SVGA3dCmdSetScissorRect;
740#pragma pack(pop)
741
742#pragma pack(push, 1)
743typedef struct {
744	uint32 cid;
745	uint32 index;
746	float plane[4];
747} SVGA3dCmdSetClipPlane;
748#pragma pack(pop)
749
750#pragma pack(push, 1)
751typedef struct {
752	uint32 cid;
753	uint32 shid;
754	SVGA3dShaderType type;
755
756} SVGA3dCmdDefineShader;
757#pragma pack(pop)
758
759#pragma pack(push, 1)
760typedef struct {
761	uint32 cid;
762	uint32 shid;
763	SVGA3dShaderType type;
764} SVGA3dCmdDestroyShader;
765#pragma pack(pop)
766
767#pragma pack(push, 1)
768typedef struct {
769	uint32 cid;
770	uint32 reg;
771	SVGA3dShaderType type;
772	SVGA3dShaderConstType ctype;
773	uint32 values[4];
774
775} SVGA3dCmdSetShaderConst;
776#pragma pack(pop)
777
778#pragma pack(push, 1)
779typedef struct {
780	uint32 cid;
781	SVGA3dShaderType type;
782	uint32 shid;
783} SVGA3dCmdSetShader;
784#pragma pack(pop)
785
786#pragma pack(push, 1)
787typedef struct {
788	uint32 cid;
789	SVGA3dQueryType type;
790} SVGA3dCmdBeginQuery;
791#pragma pack(pop)
792
793#pragma pack(push, 1)
794typedef struct {
795	uint32 cid;
796	SVGA3dQueryType type;
797	SVGAGuestPtr guestResult;
798} SVGA3dCmdEndQuery;
799#pragma pack(pop)
800
801#pragma pack(push, 1)
802typedef struct {
803	uint32 cid;
804	SVGA3dQueryType type;
805	SVGAGuestPtr guestResult;
806} SVGA3dCmdWaitForQuery;
807#pragma pack(pop)
808
809#pragma pack(push, 1)
810typedef struct {
811	uint32 totalSize;
812	SVGA3dQueryState state;
813	union {
814		uint32 result32;
815		uint32 queryCookie;
816	};
817} SVGA3dQueryResult;
818#pragma pack(pop)
819
820#pragma pack(push, 1)
821typedef struct {
822	SVGA3dSurfaceImageId srcImage;
823	SVGASignedRect srcRect;
824	uint32 destScreenId;
825	SVGASignedRect destRect;
826
827} SVGA3dCmdBlitSurfaceToScreen;
828#pragma pack(pop)
829
830#pragma pack(push, 1)
831typedef struct {
832	uint32 sid;
833	SVGA3dTextureFilter filter;
834} SVGA3dCmdGenerateMipmaps;
835#pragma pack(pop)
836
837#pragma pack(push, 1)
838typedef struct {
839	uint32 sid;
840} SVGA3dCmdActivateSurface;
841#pragma pack(pop)
842
843#pragma pack(push, 1)
844typedef struct {
845	uint32 sid;
846} SVGA3dCmdDeactivateSurface;
847#pragma pack(pop)
848
849#pragma pack(push, 1)
850typedef struct SVGA3dCmdScreenDMA {
851	uint32 screenId;
852	SVGAGuestImage refBuffer;
853	SVGAGuestImage destBuffer;
854	SVGAGuestImage changeMap;
855} SVGA3dCmdScreenDMA;
856#pragma pack(pop)
857
858#define SVGA3D_LOTRANSBLT_HONORALPHA (0x01)
859#define SVGA3D_LOSTRETCHBLT_MIRRORX (0x01)
860#define SVGA3D_LOSTRETCHBLT_MIRRORY (0x02)
861#define SVGA3D_LOALPHABLEND_SRCHASALPHA (0x01)
862
863#pragma pack(push, 1)
864typedef struct SVGA3dCmdLogicOpsBitBlt {
865	SVGA3dSurfaceImageId src;
866	SVGA3dSurfaceImageId dst;
867	SVGA3dLogicOp logicOp;
868	SVGA3dLogicOpRop3 logicOpRop3;
869
870} SVGA3dCmdLogicOpsBitBlt;
871#pragma pack(pop)
872
873#pragma pack(push, 1)
874typedef struct SVGA3dCmdLogicOpsTransBlt {
875	SVGA3dSurfaceImageId src;
876	SVGA3dSurfaceImageId dst;
877	uint32 color;
878	uint32 flags;
879	SVGA3dBox srcBox;
880	SVGA3dSignedBox dstBox;
881	SVGA3dBox clipBox;
882} SVGA3dCmdLogicOpsTransBlt;
883#pragma pack(pop)
884
885#pragma pack(push, 1)
886typedef struct SVGA3dCmdLogicOpsStretchBlt {
887	SVGA3dSurfaceImageId src;
888	SVGA3dSurfaceImageId dst;
889	uint16 mode;
890	uint16 flags;
891	SVGA3dBox srcBox;
892	SVGA3dSignedBox dstBox;
893	SVGA3dBox clipBox;
894} SVGA3dCmdLogicOpsStretchBlt;
895#pragma pack(pop)
896
897#pragma pack(push, 1)
898typedef struct SVGA3dCmdLogicOpsColorFill {
899	SVGA3dSurfaceImageId dst;
900	uint32 color;
901	SVGA3dLogicOp logicOp;
902	SVGA3dLogicOpRop3 logicOpRop3;
903
904} SVGA3dCmdLogicOpsColorFill;
905#pragma pack(pop)
906
907#pragma pack(push, 1)
908typedef struct SVGA3dCmdLogicOpsAlphaBlend {
909	SVGA3dSurfaceImageId src;
910	SVGA3dSurfaceImageId dst;
911	uint32 alphaVal;
912	uint32 flags;
913	SVGA3dBox srcBox;
914	SVGA3dSignedBox dstBox;
915	SVGA3dBox clipBox;
916} SVGA3dCmdLogicOpsAlphaBlend;
917#pragma pack(pop)
918
919#define SVGA3D_CLEARTYPE_INVALID_GAMMA_INDEX 0xFFFFFFFF
920
921#define SVGA3D_CLEARTYPE_GAMMA_WIDTH 512
922#define SVGA3D_CLEARTYPE_GAMMA_HEIGHT 16
923
924#pragma pack(push, 1)
925typedef struct SVGA3dCmdLogicOpsClearTypeBlend {
926	SVGA3dSurfaceImageId tmp;
927	SVGA3dSurfaceImageId dst;
928	SVGA3dSurfaceImageId gammaSurf;
929	SVGA3dSurfaceImageId alphaSurf;
930	uint32 gamma;
931	uint32 color;
932	uint32 color2;
933	int32 alphaOffsetX;
934	int32 alphaOffsetY;
935
936} SVGA3dCmdLogicOpsClearTypeBlend;
937#pragma pack(pop)
938
939#pragma pack(push, 1)
940typedef struct {
941	SVGAMobFormat ptDepth;
942	uint32 sizeInBytes;
943	PPN64 base;
944} SVGAOTableMobEntry;
945#pragma pack(pop)
946
947#pragma pack(push, 1)
948typedef struct {
949	SVGA3dSurfaceFormat format;
950	SVGA3dSurface1Flags surface1Flags;
951	uint32 numMipLevels;
952	uint32 multisampleCount;
953	SVGA3dTextureFilter autogenFilter;
954	SVGA3dSize size;
955	SVGAMobId mobid;
956	uint32 arraySize;
957	uint32 mobPitch;
958	SVGA3dSurface2Flags surface2Flags;
959	uint8 multisamplePattern;
960	uint8 qualityLevel;
961	uint16 bufferByteStride;
962	float minLOD;
963	uint32 pad0[2];
964} SVGAOTableSurfaceEntry;
965#pragma pack(pop)
966
967#pragma pack(push, 1)
968typedef struct {
969	uint32 cid;
970	SVGAMobId mobid;
971} SVGAOTableContextEntry;
972#pragma pack(pop)
973
974#pragma pack(push, 1)
975typedef struct {
976	SVGA3dShaderType type;
977	uint32 sizeInBytes;
978	uint32 offsetInBytes;
979	SVGAMobId mobid;
980} SVGAOTableShaderEntry;
981#pragma pack(pop)
982
983#define SVGA_STFLAG_PRIMARY (1 << 0)
984#define SVGA_STFLAG_RESERVED (1 << 1)
985typedef uint32 SVGAScreenTargetFlags;
986
987#pragma pack(push, 1)
988typedef struct {
989	SVGA3dSurfaceImageId image;
990	uint32 width;
991	uint32 height;
992	int32 xRoot;
993	int32 yRoot;
994	SVGAScreenTargetFlags flags;
995	uint32 dpi;
996	uint32 pad[7];
997} SVGAOTableScreenTargetEntry;
998#pragma pack(pop)
999
1000#pragma pack(push, 1)
1001typedef struct {
1002	float value[4];
1003} SVGA3dShaderConstFloat;
1004#pragma pack(pop)
1005
1006#pragma pack(push, 1)
1007typedef struct {
1008	int32 value[4];
1009} SVGA3dShaderConstInt;
1010#pragma pack(pop)
1011
1012#pragma pack(push, 1)
1013typedef struct {
1014	uint32 value;
1015} SVGA3dShaderConstBool;
1016#pragma pack(pop)
1017
1018#pragma pack(push, 1)
1019typedef struct {
1020	uint16 streamOffset;
1021	uint8 stream;
1022	uint8 type;
1023	uint8 methodUsage;
1024	uint8 usageIndex;
1025} SVGAGBVertexElement;
1026#pragma pack(pop)
1027
1028#pragma pack(push, 1)
1029typedef struct {
1030	uint32 sid;
1031	uint16 stride;
1032	uint32 offset;
1033} SVGAGBVertexStream;
1034#pragma pack(pop)
1035#pragma pack(push, 1)
1036typedef struct {
1037	SVGA3dRect viewport;
1038	SVGA3dRect scissorRect;
1039	SVGA3dZRange zRange;
1040
1041	SVGA3dSurfaceImageId renderTargets[SVGA3D_RT_MAX];
1042	SVGAGBVertexElement decl1[4];
1043
1044	uint32 renderStates[SVGA3D_RS_MAX];
1045	SVGAGBVertexElement decl2[18];
1046	uint32 pad0[2];
1047
1048	struct {
1049		SVGA3dFace face;
1050		SVGA3dMaterial material;
1051	} material;
1052
1053	float clipPlanes[SVGA3D_MAX_CLIP_PLANES][4];
1054	float matrices[SVGA3D_TRANSFORM_MAX][16];
1055
1056	SVGA3dBool lightEnabled[SVGA3D_NUM_LIGHTS];
1057	SVGA3dLightData lightData[SVGA3D_NUM_LIGHTS];
1058
1059	uint32 shaders[SVGA3D_NUM_SHADERTYPE_PREDX];
1060	SVGAGBVertexElement decl3[10];
1061	uint32 pad1[3];
1062
1063	uint32 occQueryActive;
1064	uint32 occQueryValue;
1065
1066	SVGA3dShaderConstInt pShaderIValues[SVGA3D_CONSTINTREG_MAX];
1067	SVGA3dShaderConstInt vShaderIValues[SVGA3D_CONSTINTREG_MAX];
1068	uint16 pShaderBValues;
1069	uint16 vShaderBValues;
1070
1071	SVGAGBVertexStream streams[SVGA3D_MAX_VERTEX_ARRAYS];
1072	SVGA3dVertexDivisor divisors[SVGA3D_MAX_VERTEX_ARRAYS];
1073	uint32 numVertexDecls;
1074	uint32 numVertexStreams;
1075	uint32 numVertexDivisors;
1076	uint32 pad2[30];
1077
1078	uint32 tsColorKey[SVGA3D_NUM_TEXTURE_UNITS];
1079	uint32 textureStages[SVGA3D_NUM_TEXTURE_UNITS][SVGA3D_TS_CONSTANT + 1];
1080	uint32 tsColorKeyEnable[SVGA3D_NUM_TEXTURE_UNITS];
1081
1082	SVGA3dShaderConstFloat pShaderFValues[SVGA3D_CONSTREG_MAX];
1083	SVGA3dShaderConstFloat vShaderFValues[SVGA3D_CONSTREG_MAX];
1084} SVGAGBContextData;
1085#pragma pack(pop)
1086
1087#pragma pack(push, 1)
1088typedef struct {
1089	SVGAOTableType type;
1090	PPN32 baseAddress;
1091	uint32 sizeInBytes;
1092	uint32 validSizeInBytes;
1093	SVGAMobFormat ptDepth;
1094} SVGA3dCmdSetOTableBase;
1095#pragma pack(pop)
1096
1097#pragma pack(push, 1)
1098typedef struct {
1099	SVGAOTableType type;
1100	PPN64 baseAddress;
1101	uint32 sizeInBytes;
1102	uint32 validSizeInBytes;
1103	SVGAMobFormat ptDepth;
1104} SVGA3dCmdSetOTableBase64;
1105#pragma pack(pop)
1106
1107#pragma pack(push, 1)
1108typedef struct {
1109	SVGAOTableType type;
1110	PPN64 baseAddress;
1111	uint32 sizeInBytes;
1112	uint32 validSizeInBytes;
1113	SVGAMobFormat ptDepth;
1114} SVGA3dCmdGrowOTable;
1115#pragma pack(pop)
1116
1117#pragma pack(push, 1)
1118typedef struct {
1119	SVGAOTableType type;
1120} SVGA3dCmdReadbackOTable;
1121#pragma pack(pop)
1122
1123#pragma pack(push, 1)
1124typedef struct SVGA3dCmdDefineGBMob {
1125	SVGAMobId mobid;
1126	SVGAMobFormat ptDepth;
1127	PPN32 base;
1128	uint32 sizeInBytes;
1129} SVGA3dCmdDefineGBMob;
1130#pragma pack(pop)
1131
1132#pragma pack(push, 1)
1133typedef struct SVGA3dCmdDestroyGBMob {
1134	SVGAMobId mobid;
1135} SVGA3dCmdDestroyGBMob;
1136#pragma pack(pop)
1137
1138#pragma pack(push, 1)
1139typedef struct SVGA3dCmdDefineGBMob64 {
1140	SVGAMobId mobid;
1141	SVGAMobFormat ptDepth;
1142	PPN64 base;
1143	uint32 sizeInBytes;
1144} SVGA3dCmdDefineGBMob64;
1145#pragma pack(pop)
1146
1147#pragma pack(push, 1)
1148typedef struct SVGA3dCmdRedefineGBMob64 {
1149	SVGAMobId mobid;
1150	SVGAMobFormat ptDepth;
1151	PPN64 base;
1152	uint32 sizeInBytes;
1153} SVGA3dCmdRedefineGBMob64;
1154#pragma pack(pop)
1155
1156#pragma pack(push, 1)
1157typedef struct SVGA3dCmdUpdateGBMobMapping {
1158	SVGAMobId mobid;
1159} SVGA3dCmdUpdateGBMobMapping;
1160#pragma pack(pop)
1161
1162#pragma pack(push, 1)
1163typedef struct SVGA3dCmdDefineGBSurface {
1164	uint32 sid;
1165	SVGA3dSurface1Flags surfaceFlags;
1166	SVGA3dSurfaceFormat format;
1167	uint32 numMipLevels;
1168	uint32 multisampleCount;
1169	SVGA3dTextureFilter autogenFilter;
1170	SVGA3dSize size;
1171} SVGA3dCmdDefineGBSurface;
1172#pragma pack(pop)
1173
1174#pragma pack(push, 1)
1175typedef struct SVGA3dCmdDefineGBSurface_v2 {
1176	uint32 sid;
1177	SVGA3dSurface1Flags surfaceFlags;
1178	SVGA3dSurfaceFormat format;
1179	uint32 numMipLevels;
1180	uint32 multisampleCount;
1181	SVGA3dTextureFilter autogenFilter;
1182	SVGA3dSize size;
1183	uint32 arraySize;
1184	uint32 pad;
1185} SVGA3dCmdDefineGBSurface_v2;
1186#pragma pack(pop)
1187
1188#pragma pack(push, 1)
1189typedef struct SVGA3dCmdDefineGBSurface_v3 {
1190	uint32 sid;
1191	SVGA3dSurfaceAllFlags surfaceFlags;
1192	SVGA3dSurfaceFormat format;
1193	uint32 numMipLevels;
1194	uint32 multisampleCount;
1195	SVGA3dMSPattern multisamplePattern;
1196	SVGA3dMSQualityLevel qualityLevel;
1197	SVGA3dTextureFilter autogenFilter;
1198	SVGA3dSize size;
1199	uint32 arraySize;
1200} SVGA3dCmdDefineGBSurface_v3;
1201#pragma pack(pop)
1202
1203#pragma pack(push, 1)
1204typedef struct SVGA3dCmdDefineGBSurface_v4 {
1205	uint32 sid;
1206	SVGA3dSurfaceAllFlags surfaceFlags;
1207	SVGA3dSurfaceFormat format;
1208	uint32 numMipLevels;
1209	uint32 multisampleCount;
1210	SVGA3dMSPattern multisamplePattern;
1211	SVGA3dMSQualityLevel qualityLevel;
1212	SVGA3dTextureFilter autogenFilter;
1213	SVGA3dSize size;
1214	uint32 arraySize;
1215	uint32 bufferByteStride;
1216} SVGA3dCmdDefineGBSurface_v4;
1217#pragma pack(pop)
1218
1219#pragma pack(push, 1)
1220typedef struct SVGA3dCmdDestroyGBSurface {
1221	uint32 sid;
1222} SVGA3dCmdDestroyGBSurface;
1223#pragma pack(pop)
1224
1225#pragma pack(push, 1)
1226typedef struct SVGA3dCmdBindGBSurface {
1227	uint32 sid;
1228	SVGAMobId mobid;
1229} SVGA3dCmdBindGBSurface;
1230#pragma pack(pop)
1231
1232#pragma pack(push, 1)
1233typedef struct SVGA3dCmdBindGBSurfaceWithPitch {
1234	uint32 sid;
1235	SVGAMobId mobid;
1236	uint32 baseLevelPitch;
1237} SVGA3dCmdBindGBSurfaceWithPitch;
1238#pragma pack(pop)
1239
1240#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_READBACK (1 << 0)
1241#define SVGA3D_COND_BIND_GB_SURFACE_FLAG_UPDATE (1 << 1)
1242
1243#pragma pack(push, 1)
1244typedef struct SVGA3dCmdCondBindGBSurface {
1245	uint32 sid;
1246	SVGAMobId testMobid;
1247	SVGAMobId mobid;
1248	uint32 flags;
1249} SVGA3dCmdCondBindGBSurface;
1250#pragma pack(pop)
1251
1252#pragma pack(push, 1)
1253typedef struct SVGA3dCmdUpdateGBImage {
1254	SVGA3dSurfaceImageId image;
1255	SVGA3dBox box;
1256} SVGA3dCmdUpdateGBImage;
1257#pragma pack(pop)
1258
1259#pragma pack(push, 1)
1260typedef struct SVGA3dCmdUpdateGBSurface {
1261	uint32 sid;
1262} SVGA3dCmdUpdateGBSurface;
1263#pragma pack(pop)
1264
1265#pragma pack(push, 1)
1266typedef struct SVGA3dCmdReadbackGBImage {
1267	SVGA3dSurfaceImageId image;
1268} SVGA3dCmdReadbackGBImage;
1269#pragma pack(pop)
1270
1271#pragma pack(push, 1)
1272typedef struct SVGA3dCmdReadbackGBSurface {
1273	uint32 sid;
1274} SVGA3dCmdReadbackGBSurface;
1275#pragma pack(pop)
1276
1277#pragma pack(push, 1)
1278typedef struct SVGA3dCmdReadbackGBImagePartial {
1279	SVGA3dSurfaceImageId image;
1280	SVGA3dBox box;
1281	uint32 invertBox;
1282} SVGA3dCmdReadbackGBImagePartial;
1283#pragma pack(pop)
1284
1285#pragma pack(push, 1)
1286typedef struct SVGA3dCmdInvalidateGBImage {
1287	SVGA3dSurfaceImageId image;
1288} SVGA3dCmdInvalidateGBImage;
1289#pragma pack(pop)
1290
1291#pragma pack(push, 1)
1292typedef struct SVGA3dCmdInvalidateGBSurface {
1293	uint32 sid;
1294} SVGA3dCmdInvalidateGBSurface;
1295#pragma pack(pop)
1296
1297#pragma pack(push, 1)
1298typedef struct SVGA3dCmdInvalidateGBImagePartial {
1299	SVGA3dSurfaceImageId image;
1300	SVGA3dBox box;
1301	uint32 invertBox;
1302} SVGA3dCmdInvalidateGBImagePartial;
1303#pragma pack(pop)
1304
1305#pragma pack(push, 1)
1306typedef struct SVGA3dCmdDefineGBContext {
1307	uint32 cid;
1308} SVGA3dCmdDefineGBContext;
1309#pragma pack(pop)
1310
1311#pragma pack(push, 1)
1312typedef struct SVGA3dCmdDestroyGBContext {
1313	uint32 cid;
1314} SVGA3dCmdDestroyGBContext;
1315#pragma pack(pop)
1316
1317#pragma pack(push, 1)
1318typedef struct SVGA3dCmdBindGBContext {
1319	uint32 cid;
1320	SVGAMobId mobid;
1321	uint32 validContents;
1322} SVGA3dCmdBindGBContext;
1323#pragma pack(pop)
1324
1325#pragma pack(push, 1)
1326typedef struct SVGA3dCmdReadbackGBContext {
1327	uint32 cid;
1328} SVGA3dCmdReadbackGBContext;
1329#pragma pack(pop)
1330
1331#pragma pack(push, 1)
1332typedef struct SVGA3dCmdInvalidateGBContext {
1333	uint32 cid;
1334} SVGA3dCmdInvalidateGBContext;
1335#pragma pack(pop)
1336
1337#pragma pack(push, 1)
1338typedef struct SVGA3dCmdDefineGBShader {
1339	uint32 shid;
1340	SVGA3dShaderType type;
1341	uint32 sizeInBytes;
1342} SVGA3dCmdDefineGBShader;
1343#pragma pack(pop)
1344
1345#pragma pack(push, 1)
1346typedef struct SVGA3dCmdBindGBShader {
1347	uint32 shid;
1348	SVGAMobId mobid;
1349	uint32 offsetInBytes;
1350} SVGA3dCmdBindGBShader;
1351#pragma pack(pop)
1352
1353#pragma pack(push, 1)
1354typedef struct SVGA3dCmdDestroyGBShader {
1355	uint32 shid;
1356} SVGA3dCmdDestroyGBShader;
1357#pragma pack(pop)
1358
1359#pragma pack(push, 1)
1360typedef struct {
1361	uint32 cid;
1362	uint32 regStart;
1363	SVGA3dShaderType shaderType;
1364	SVGA3dShaderConstType constType;
1365
1366} SVGA3dCmdSetGBShaderConstInline;
1367#pragma pack(pop)
1368
1369#pragma pack(push, 1)
1370typedef struct {
1371	uint32 cid;
1372	SVGA3dQueryType type;
1373} SVGA3dCmdBeginGBQuery;
1374#pragma pack(pop)
1375
1376#pragma pack(push, 1)
1377typedef struct {
1378	uint32 cid;
1379	SVGA3dQueryType type;
1380	SVGAMobId mobid;
1381	uint32 offset;
1382} SVGA3dCmdEndGBQuery;
1383#pragma pack(pop)
1384
1385#pragma pack(push, 1)
1386typedef struct {
1387	uint32 cid;
1388	SVGA3dQueryType type;
1389	SVGAMobId mobid;
1390	uint32 offset;
1391} SVGA3dCmdWaitForGBQuery;
1392#pragma pack(pop)
1393
1394#pragma pack(push, 1)
1395typedef struct {
1396	SVGAMobId mobid;
1397	uint32 mustBeZero;
1398	uint32 initialized;
1399} SVGA3dCmdEnableGart;
1400#pragma pack(pop)
1401
1402#pragma pack(push, 1)
1403typedef struct {
1404	SVGAMobId mobid;
1405	uint32 gartOffset;
1406} SVGA3dCmdMapMobIntoGart;
1407#pragma pack(pop)
1408
1409#pragma pack(push, 1)
1410typedef struct {
1411	uint32 gartOffset;
1412	uint32 numPages;
1413} SVGA3dCmdUnmapGartRange;
1414#pragma pack(pop)
1415
1416#pragma pack(push, 1)
1417typedef struct {
1418	uint32 stid;
1419	uint32 width;
1420	uint32 height;
1421	int32 xRoot;
1422	int32 yRoot;
1423	SVGAScreenTargetFlags flags;
1424
1425	uint32 dpi;
1426} SVGA3dCmdDefineGBScreenTarget;
1427#pragma pack(pop)
1428
1429#pragma pack(push, 1)
1430typedef struct {
1431	uint32 stid;
1432} SVGA3dCmdDestroyGBScreenTarget;
1433#pragma pack(pop)
1434
1435#pragma pack(push, 1)
1436typedef struct {
1437	uint32 stid;
1438	SVGA3dSurfaceImageId image;
1439} SVGA3dCmdBindGBScreenTarget;
1440#pragma pack(pop)
1441
1442#pragma pack(push, 1)
1443typedef struct {
1444	uint32 stid;
1445	SVGA3dRect rect;
1446} SVGA3dCmdUpdateGBScreenTarget;
1447#pragma pack(pop)
1448
1449#pragma pack(push, 1)
1450typedef struct {
1451	uint32 stid;
1452	SVGA3dRect rect;
1453	SVGA3dFrameUpdateType type;
1454} SVGA3dCmdUpdateGBScreenTarget_v2;
1455#pragma pack(pop)
1456
1457#pragma pack(push, 1)
1458typedef struct {
1459	uint32 stid;
1460	SVGA3dRect rect;
1461	SVGA3dFrameUpdateType type;
1462	SVGAUnsignedPoint srcPoint;
1463} SVGA3dCmdUpdateGBScreenTargetMove;
1464#pragma pack(pop)
1465
1466#pragma pack(push, 1)
1467typedef struct SVGA3dCmdGBScreenDMA {
1468	uint32 screenId;
1469	uint32 dead;
1470	SVGAMobId destMobID;
1471	uint32 destPitch;
1472	SVGAMobId changeMapMobID;
1473} SVGA3dCmdGBScreenDMA;
1474#pragma pack(pop)
1475
1476#pragma pack(push, 1)
1477typedef struct {
1478	uint32 value;
1479	uint32 mobId;
1480	uint32 mobOffset;
1481} SVGA3dCmdGBMobFence;
1482#pragma pack(pop)
1483
1484#pragma pack(push, 1)
1485typedef struct {
1486	uint32 stid;
1487	SVGA3dSurfaceImageId dest;
1488
1489	uint32 statusMobId;
1490	uint32 statusMobOffset;
1491
1492	uint32 mustBeInvalidId;
1493	uint32 mustBeZero;
1494} SVGA3dCmdScreenCopy;
1495#pragma pack(pop)
1496
1497#define SVGA_SCREEN_COPY_STATUS_FAILURE 0x00
1498#define SVGA_SCREEN_COPY_STATUS_SUCCESS 0x01
1499#define SVGA_SCREEN_COPY_STATUS_INVALID 0xFFFFFFFF
1500
1501#pragma pack(push, 1)
1502typedef struct {
1503	uint32 sid;
1504} SVGA3dCmdWriteZeroSurface;
1505#pragma pack(pop)
1506
1507#pragma pack(push, 1)
1508typedef struct {
1509	uint32 sid;
1510} SVGA3dCmdUpdateZeroSurface;
1511#pragma pack(pop)
1512
1513#endif
1514