1/* obstack.h - object stack macros
2   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
3   This file is part of the GNU C Library.  Its master source is NOT part of
4   the C library, however.  The master source lives in /gd/gnu/lib.
5
6   The GNU C Library is free software; you can redistribute it and/or
7   modify it under the terms of the GNU Lesser General Public
8   License as published by the Free Software Foundation; either
9   version 2.1 of the License, or (at your option) any later version.
10
11   The GNU C Library is distributed in the hope that it will be useful,
12   but WITHOUT ANY WARRANTY; without even the implied warranty of
13   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14   Lesser General Public License for more details.
15
16   You should have received a copy of the GNU Lesser General Public
17   License along with the GNU C Library; if not, write to the Free
18   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
19   02111-1307 USA.  */
20
21/* Summary:
22
23All the apparent functions defined here are macros. The idea
24is that you would use these pre-tested macros to solve a
25very specific set of problems, and they would run fast.
26Caution: no side-effects in arguments please!! They may be
27evaluated MANY times!!
28
29These macros operate a stack of objects.  Each object starts life
30small, and may grow to maturity.  (Consider building a word syllable
31by syllable.)  An object can move while it is growing.  Once it has
32been "finished" it never changes address again.  So the "top of the
33stack" is typically an immature growing object, while the rest of the
34stack is of mature, fixed size and fixed address objects.
35
36These routines grab large chunks of memory, using a function you
37supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
38by calling `obstack_chunk_free'.  You must define them and declare
39them before using any obstack macros.
40
41Each independent stack is represented by a `struct obstack'.
42Each of the obstack macros expects a pointer to such a structure
43as the first argument.
44
45One motivation for this package is the problem of growing char strings
46in symbol tables.  Unless you are "fascist pig with a read-only mind"
47--Gosper's immortal quote from HAKMEM item 154, out of context--you
48would not like to put any arbitrary upper limit on the length of your
49symbols.
50
51In practice this often means you will build many short symbols and a
52few long symbols.  At the time you are reading a symbol you don't know
53how long it is.  One traditional method is to read a symbol into a
54buffer, realloc()ating the buffer every time you try to read a symbol
55that is longer than the buffer.  This is beaut, but you still will
56want to copy the symbol from the buffer to a more permanent
57symbol-table entry say about half the time.
58
59With obstacks, you can work differently.  Use one obstack for all symbol
60names.  As you read a symbol, grow the name in the obstack gradually.
61When the name is complete, finalize it.  Then, if the symbol exists already,
62free the newly read name.
63
64The way we do this is to take a large chunk, allocating memory from
65low addresses.  When you want to build a symbol in the chunk you just
66add chars above the current "high water mark" in the chunk.  When you
67have finished adding chars, because you got to the end of the symbol,
68you know how long the chars are, and you can create a new object.
69Mostly the chars will not burst over the highest address of the chunk,
70because you would typically expect a chunk to be (say) 100 times as
71long as an average object.
72
73In case that isn't clear, when we have enough chars to make up
74the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
75so we just point to it where it lies.  No moving of chars is
76needed and this is the second win: potentially long strings need
77never be explicitly shuffled. Once an object is formed, it does not
78change its address during its lifetime.
79
80When the chars burst over a chunk boundary, we allocate a larger
81chunk, and then copy the partly formed object from the end of the old
82chunk to the beginning of the new larger chunk.  We then carry on
83accreting characters to the end of the object as we normally would.
84
85A special macro is provided to add a single char at a time to a
86growing object.  This allows the use of register variables, which
87break the ordinary 'growth' macro.
88
89Summary:
90	We allocate large chunks.
91	We carve out one object at a time from the current chunk.
92	Once carved, an object never moves.
93	We are free to append data of any size to the currently
94	  growing object.
95	Exactly one object is growing in an obstack at any one time.
96	You can run one obstack per control block.
97	You may have as many control blocks as you dare.
98	Because of the way we do it, you can `unwind' an obstack
99	  back to a previous state. (You may remove objects much
100	  as you would with a stack.)
101*/
102
103
104/* Don't do the contents of this file more than once.  */
105
106#ifndef _OBSTACK_H
107#define _OBSTACK_H 1
108
109#ifdef __cplusplus
110extern "C" {
111#endif
112
113/* We use subtraction of (char *) 0 instead of casting to int
114   because on word-addressable machines a simple cast to int
115   may ignore the byte-within-word field of the pointer.  */
116
117#ifndef __PTR_TO_INT
118# define __PTR_TO_INT(P) ((P) - (char *) 0)
119#endif
120
121#ifndef __INT_TO_PTR
122#if defined __STDC__ && __STDC__
123# define __INT_TO_PTR(P) ((void *) ((P) + (char *) 0))
124#else
125# define __INT_TO_PTR(P) ((P) + (char *) 0)
126#endif
127#endif
128
129/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
130   defined, as with GNU C, use that; that way we don't pollute the
131   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
132   available, include it and use ptrdiff_t.  In traditional C, long is
133   the best that we can do.  */
134
135#ifdef __PTRDIFF_TYPE__
136# define PTR_INT_TYPE __PTRDIFF_TYPE__
137#else
138# ifdef HAVE_STDDEF_H
139#  include <stddef.h>
140#  define PTR_INT_TYPE ptrdiff_t
141# else
142#  define PTR_INT_TYPE long
143# endif
144#endif
145
146#if defined _LIBC || defined HAVE_STRING_H
147# include <string.h>
148# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149#else
150# ifdef memcpy
151#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
152# else
153#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
154# endif
155#endif
156
157struct _obstack_chunk		/* Lives at front of each chunk. */
158{
159  char  *limit;			/* 1 past end of this chunk */
160  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
161  char	contents[4];		/* objects begin here */
162};
163
164struct obstack		/* control current object in current chunk */
165{
166  long	chunk_size;		/* preferred size to allocate chunks in */
167  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
168  char	*object_base;		/* address of object we are building */
169  char	*next_free;		/* where to add next char to current object */
170  char	*chunk_limit;		/* address of char after current chunk */
171  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
172  int   alignment_mask;		/* Mask of alignment for each object. */
173#if defined __STDC__ && __STDC__
174  /* These prototypes vary based on `use_extra_arg', and we use
175     casts to the prototypeless function type in all assignments,
176     but having prototypes here quiets -Wstrict-prototypes.  */
177  struct _obstack_chunk *(*chunkfun) (void *, long);
178  void (*freefun) (void *, struct _obstack_chunk *);
179  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
180#else
181  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
182  void (*freefun) ();		/* User's function to free a chunk.  */
183  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
184#endif
185  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
186  unsigned maybe_empty_object:1;/* There is a possibility that the current
187				   chunk contains a zero-length object.  This
188				   prevents freeing the chunk if we allocate
189				   a bigger chunk to replace it. */
190  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
191				   handler on error, but retained for binary
192				   compatibility.  */
193};
194
195/* Declare the external functions we use; they are in obstack.c.  */
196
197#if defined __STDC__ && __STDC__
198extern void _obstack_newchunk (struct obstack *, int);
199extern void _obstack_free (struct obstack *, void *);
200extern int _obstack_begin (struct obstack *, int, int,
201			    void *(*) (long), void (*) (void *));
202extern int _obstack_begin_1 (struct obstack *, int, int,
203			     void *(*) (void *, long),
204			     void (*) (void *, void *), void *);
205extern int _obstack_memory_used (struct obstack *);
206#else
207extern void _obstack_newchunk ();
208extern void _obstack_free ();
209extern int _obstack_begin ();
210extern int _obstack_begin_1 ();
211extern int _obstack_memory_used ();
212#endif
213
214#if defined __STDC__ && __STDC__
215
216/* Do the function-declarations after the structs
217   but before defining the macros.  */
218
219void obstack_init (struct obstack *obstack);
220
221void * obstack_alloc (struct obstack *obstack, int size);
222
223void * obstack_copy (struct obstack *obstack, const void *address, int size);
224void * obstack_copy0 (struct obstack *obstack, const void *address, int size);
225
226void obstack_free (struct obstack *obstack, void *block);
227
228void obstack_blank (struct obstack *obstack, int size);
229
230void obstack_grow (struct obstack *obstack, const void *data, int size);
231void obstack_grow0 (struct obstack *obstack, const void *data, int size);
232
233void obstack_1grow (struct obstack *obstack, int data_char);
234void obstack_ptr_grow (struct obstack *obstack, const void *data);
235void obstack_int_grow (struct obstack *obstack, int data);
236
237void * obstack_finish (struct obstack *obstack);
238
239int obstack_object_size (struct obstack *obstack);
240
241int obstack_room (struct obstack *obstack);
242void obstack_make_room (struct obstack *obstack, int size);
243void obstack_1grow_fast (struct obstack *obstack, int data_char);
244void obstack_ptr_grow_fast (struct obstack *obstack, const void *data);
245void obstack_int_grow_fast (struct obstack *obstack, int data);
246void obstack_blank_fast (struct obstack *obstack, int size);
247
248void * obstack_base (struct obstack *obstack);
249void * obstack_next_free (struct obstack *obstack);
250int obstack_alignment_mask (struct obstack *obstack);
251int obstack_chunk_size (struct obstack *obstack);
252int obstack_memory_used (struct obstack *obstack);
253
254#endif /* __STDC__ */
255
256/* Non-ANSI C cannot really support alternative functions for these macros,
257   so we do not declare them.  */
258
259/* Error handler called when `obstack_chunk_alloc' failed to allocate
260   more memory.  This can be set to a user defined function which
261   should either abort gracefully or use longjump - but shouldn't
262   return.  The default action is to print a message and abort.  */
263#if defined __STDC__ && __STDC__
264extern void (*obstack_alloc_failed_handler) (void);
265#else
266extern void (*obstack_alloc_failed_handler) ();
267#endif
268
269/* Exit value used when `print_and_abort' is used.  */
270extern int obstack_exit_failure;
271
272/* Pointer to beginning of object being allocated or to be allocated next.
273   Note that this might not be the final address of the object
274   because a new chunk might be needed to hold the final size.  */
275
276#define obstack_base(h) ((h)->object_base)
277
278/* Size for allocating ordinary chunks.  */
279
280#define obstack_chunk_size(h) ((h)->chunk_size)
281
282/* Pointer to next byte not yet allocated in current chunk.  */
283
284#define obstack_next_free(h)	((h)->next_free)
285
286/* Mask specifying low bits that should be clear in address of an object.  */
287
288#define obstack_alignment_mask(h) ((h)->alignment_mask)
289
290/* To prevent prototype warnings provide complete argument list in
291   standard C version.  */
292#if defined __STDC__ && __STDC__
293
294# define obstack_init(h)					\
295  _obstack_begin ((h), 0, 0,					\
296		  (void *(*) (long)) obstack_chunk_alloc, 	\
297		  (void (*) (void *)) obstack_chunk_free)
298
299# define obstack_begin(h, size)					\
300  _obstack_begin ((h), (size), 0,				\
301		  (void *(*) (long)) obstack_chunk_alloc, 	\
302		  (void (*) (void *)) obstack_chunk_free)
303
304# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
305  _obstack_begin ((h), (size), (alignment),				   \
306		  (void *(*) (long)) (chunkfun), 			   \
307		  (void (*) (void *)) (freefun))
308
309# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
310  _obstack_begin_1 ((h), (size), (alignment),				\
311		    (void *(*) (void *, long)) (chunkfun),		\
312		    (void (*) (void *, void *)) (freefun), (arg))
313
314# define obstack_chunkfun(h, newchunkfun) \
315  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
316
317# define obstack_freefun(h, newfreefun) \
318  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
319
320#else
321
322# define obstack_init(h)						\
323  _obstack_begin ((h), 0, 0,						\
324		  (void *(*) ()) obstack_chunk_alloc, 			\
325		  (void (*) ()) obstack_chunk_free)
326
327# define obstack_begin(h, size)						\
328  _obstack_begin ((h), (size), 0,					\
329		  (void *(*) ()) obstack_chunk_alloc,			\
330		  (void (*) ()) obstack_chunk_free)
331
332# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
333  _obstack_begin ((h), (size), (alignment),				   \
334		  (void *(*) ()) (chunkfun), 				   \
335		  (void (*) ()) (freefun))
336
337# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
338  _obstack_begin_1 ((h), (size), (alignment),				\
339		    (void *(*) ()) (chunkfun), 				\
340		    (void (*) ()) (freefun), (arg))
341
342# define obstack_chunkfun(h, newchunkfun) \
343  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
344
345# define obstack_freefun(h, newfreefun) \
346  ((h) -> freefun = (void (*)()) (newfreefun))
347
348#endif
349
350#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
351
352#define obstack_blank_fast(h,n) ((h)->next_free += (n))
353
354#define obstack_memory_used(h) _obstack_memory_used (h)
355
356#if defined __GNUC__ && defined __STDC__ && __STDC__
357/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
358   does not implement __extension__.  But that compiler doesn't define
359   __GNUC_MINOR__.  */
360# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
361#  define __extension__
362# endif
363
364/* For GNU C, if not -traditional,
365   we can define these macros to compute all args only once
366   without using a global variable.
367   Also, we can avoid using the `temp' slot, to make faster code.  */
368
369# define obstack_object_size(OBSTACK)					\
370  __extension__								\
371  ({ struct obstack *__o = (OBSTACK);					\
372     (unsigned) (__o->next_free - __o->object_base); })
373
374# define obstack_room(OBSTACK)						\
375  __extension__								\
376  ({ struct obstack *__o = (OBSTACK);					\
377     (unsigned) (__o->chunk_limit - __o->next_free); })
378
379# define obstack_make_room(OBSTACK,length)				\
380__extension__								\
381({ struct obstack *__o = (OBSTACK);					\
382   int __len = (length);						\
383   if (__o->chunk_limit - __o->next_free < __len)			\
384     _obstack_newchunk (__o, __len);					\
385   (void) 0; })
386
387# define obstack_empty_p(OBSTACK)					\
388  __extension__								\
389  ({ struct obstack *__o = (OBSTACK);					\
390     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
391
392# define obstack_grow(OBSTACK,where,length)				\
393__extension__								\
394({ struct obstack *__o = (OBSTACK);					\
395   int __len = (length);						\
396   if (__o->next_free + __len > __o->chunk_limit)			\
397     _obstack_newchunk (__o, __len);					\
398   _obstack_memcpy (__o->next_free, (where), __len);			\
399   __o->next_free += __len;						\
400   (void) 0; })
401
402# define obstack_grow0(OBSTACK,where,length)				\
403__extension__								\
404({ struct obstack *__o = (OBSTACK);					\
405   int __len = (length);						\
406   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
407     _obstack_newchunk (__o, __len + 1);				\
408   _obstack_memcpy (__o->next_free, (where), __len);			\
409   __o->next_free += __len;						\
410   *(__o->next_free)++ = 0;						\
411   (void) 0; })
412
413# define obstack_1grow(OBSTACK,datum)					\
414__extension__								\
415({ struct obstack *__o = (OBSTACK);					\
416   if (__o->next_free + 1 > __o->chunk_limit)				\
417     _obstack_newchunk (__o, 1);					\
418   *(__o->next_free)++ = (datum);					\
419   (void) 0; })
420
421/* These assume that the obstack alignment is good enough for pointers
422   or ints, and that the data added so far to the current object
423   shares that much alignment.  */
424
425# define obstack_ptr_grow(OBSTACK,datum)				\
426__extension__								\
427({ struct obstack *__o = (OBSTACK);					\
428   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
429     _obstack_newchunk (__o, sizeof (void *));				\
430   *((void **)__o->next_free)++ = (datum);				\
431   (void) 0; })
432
433# define obstack_int_grow(OBSTACK,datum)				\
434__extension__								\
435({ struct obstack *__o = (OBSTACK);					\
436   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
437     _obstack_newchunk (__o, sizeof (int));				\
438   *((int *)__o->next_free)++ = (datum);				\
439   (void) 0; })
440
441# define obstack_ptr_grow_fast(h,aptr)					\
442  (*((void **) (h)->next_free)++ = (aptr))
443
444# define obstack_int_grow_fast(h,aint)					\
445  (*((int *) (h)->next_free)++ = (aint))
446
447# define obstack_blank(OBSTACK,length)					\
448__extension__								\
449({ struct obstack *__o = (OBSTACK);					\
450   int __len = (length);						\
451   if (__o->chunk_limit - __o->next_free < __len)			\
452     _obstack_newchunk (__o, __len);					\
453   __o->next_free += __len;						\
454   (void) 0; })
455
456# define obstack_alloc(OBSTACK,length)					\
457__extension__								\
458({ struct obstack *__h = (OBSTACK);					\
459   obstack_blank (__h, (length));					\
460   obstack_finish (__h); })
461
462# define obstack_copy(OBSTACK,where,length)				\
463__extension__								\
464({ struct obstack *__h = (OBSTACK);					\
465   obstack_grow (__h, (where), (length));				\
466   obstack_finish (__h); })
467
468# define obstack_copy0(OBSTACK,where,length)				\
469__extension__								\
470({ struct obstack *__h = (OBSTACK);					\
471   obstack_grow0 (__h, (where), (length));				\
472   obstack_finish (__h); })
473
474/* The local variable is named __o1 to avoid a name conflict
475   when obstack_blank is called.  */
476# define obstack_finish(OBSTACK)  					\
477__extension__								\
478({ struct obstack *__o1 = (OBSTACK);					\
479   void *value;								\
480   value = (void *) __o1->object_base;					\
481   if (__o1->next_free == value)					\
482     __o1->maybe_empty_object = 1;					\
483   __o1->next_free							\
484     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
485		     & ~ (__o1->alignment_mask));			\
486   if (__o1->next_free - (char *)__o1->chunk				\
487       > __o1->chunk_limit - (char *)__o1->chunk)			\
488     __o1->next_free = __o1->chunk_limit;				\
489   __o1->object_base = __o1->next_free;					\
490   value; })
491
492# define obstack_free(OBSTACK, OBJ)					\
493__extension__								\
494({ struct obstack *__o = (OBSTACK);					\
495   void *__obj = (OBJ);							\
496   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
497     __o->next_free = __o->object_base = (char *)__obj;			\
498   else (obstack_free) (__o, __obj); })
499
500#else /* not __GNUC__ or not __STDC__ */
501
502# define obstack_object_size(h) \
503 (unsigned) ((h)->next_free - (h)->object_base)
504
505# define obstack_room(h)		\
506 (unsigned) ((h)->chunk_limit - (h)->next_free)
507
508# define obstack_empty_p(h) \
509 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
510
511/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
512   so that we can avoid having void expressions
513   in the arms of the conditional expression.
514   Casting the third operand to void was tried before,
515   but some compilers won't accept it.  */
516
517# define obstack_make_room(h,length)					\
518( (h)->temp = (length),							\
519  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
520   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
521
522# define obstack_grow(h,where,length)					\
523( (h)->temp = (length),							\
524  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
525   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
526  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
527  (h)->next_free += (h)->temp)
528
529# define obstack_grow0(h,where,length)					\
530( (h)->temp = (length),							\
531  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
532   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
533  _obstack_memcpy ((h)->next_free, (where), (h)->temp),			\
534  (h)->next_free += (h)->temp,						\
535  *((h)->next_free)++ = 0)
536
537# define obstack_1grow(h,datum)						\
538( (((h)->next_free + 1 > (h)->chunk_limit)				\
539   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
540  (*((h)->next_free)++ = (datum)))
541
542# define obstack_ptr_grow(h,datum)					\
543( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
544   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
545  (*((const char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = (datum)))
546
547# define obstack_int_grow(h,datum)					\
548( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
549   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
550  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = (datum)))
551
552# define obstack_ptr_grow_fast(h,aptr)					\
553  (*((const char **) (h)->next_free)++ = (aptr))
554
555# define obstack_int_grow_fast(h,aint)					\
556  (*((int *) (h)->next_free)++ = (aint))
557
558# define obstack_blank(h,length)					\
559( (h)->temp = (length),							\
560  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
561   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
562  ((h)->next_free += (h)->temp))
563
564# define obstack_alloc(h,length)					\
565 (obstack_blank ((h), (length)), obstack_finish ((h)))
566
567# define obstack_copy(h,where,length)					\
568 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
569
570# define obstack_copy0(h,where,length)					\
571 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
572
573# define obstack_finish(h)  						\
574( ((h)->next_free == (h)->object_base					\
575   ? (((h)->maybe_empty_object = 1), 0)					\
576   : 0),								\
577  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
578  (h)->next_free							\
579    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
580		    & ~ ((h)->alignment_mask)),				\
581  (((h)->next_free - (char *) (h)->chunk				\
582    > (h)->chunk_limit - (char *) (h)->chunk)				\
583   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
584  (h)->object_base = (h)->next_free,					\
585  __INT_TO_PTR ((h)->temp))
586
587# if defined __STDC__ && __STDC__
588#  define obstack_free(h,obj)						\
589( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
590  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
591   ? (int) ((h)->next_free = (h)->object_base				\
592	    = (h)->temp + (char *) (h)->chunk)				\
593   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
594# else
595#  define obstack_free(h,obj)						\
596( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
597  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
598   ? (int) ((h)->next_free = (h)->object_base				\
599	    = (h)->temp + (char *) (h)->chunk)				\
600   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
601# endif
602
603#endif /* not __GNUC__ or not __STDC__ */
604
605#ifdef __cplusplus
606}	/* C++ */
607#endif
608
609#endif /* obstack.h */
610