1#include "drawing_support.h"
2
3#include <Rect.h>
4
5void
6align_rect_to_pixels(BRect* rect)
7{
8	// round the rect with the least ammount of distortion
9	rect->OffsetTo(roundf(rect->left), roundf(rect->top));
10	rect->right = roundf(rect->right);
11	rect->bottom = roundf(rect->bottom);
12}
13
14