1/*
2 * Copyright 2008, Haiku Inc. All rights reserved.
3 * Distributed under the terms of the MIT License.
4 *
5 * Authors:
6 * 		Alexandre Deckner <alex@zappotek.com>
7 */
8
9#include "Texture.h"
10
11#include <GL/gl.h>
12
13
14Texture::Texture()
15	:
16	fId(0)
17{
18}
19
20
21Texture::~Texture()
22{
23	if (glIsTexture(fId)) {
24		GLuint ids[1] = {fId};
25		glDeleteTextures(1, ids);
26	}
27}
28
29
30GLuint
31Texture::Id()
32{
33	return fId;
34}
35
36
37void
38Texture::Update(float dt)
39{
40}
41