1/*******************************************************************************
2 *
3 * Module Name: nsalloc - Namespace allocation and deletion utilities
4 *
5 ******************************************************************************/
6
7/******************************************************************************
8 *
9 * 1. Copyright Notice
10 *
11 * Some or all of this work - Copyright (c) 1999 - 2023, Intel Corp.
12 * All rights reserved.
13 *
14 * 2. License
15 *
16 * 2.1. This is your license from Intel Corp. under its intellectual property
17 * rights. You may have additional license terms from the party that provided
18 * you this software, covering your right to use that party's intellectual
19 * property rights.
20 *
21 * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
22 * copy of the source code appearing in this file ("Covered Code") an
23 * irrevocable, perpetual, worldwide license under Intel's copyrights in the
24 * base code distributed originally by Intel ("Original Intel Code") to copy,
25 * make derivatives, distribute, use and display any portion of the Covered
26 * Code in any form, with the right to sublicense such rights; and
27 *
28 * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
29 * license (with the right to sublicense), under only those claims of Intel
30 * patents that are infringed by the Original Intel Code, to make, use, sell,
31 * offer to sell, and import the Covered Code and derivative works thereof
32 * solely to the minimum extent necessary to exercise the above copyright
33 * license, and in no event shall the patent license extend to any additions
34 * to or modifications of the Original Intel Code. No other license or right
35 * is granted directly or by implication, estoppel or otherwise;
36 *
37 * The above copyright and patent license is granted only if the following
38 * conditions are met:
39 *
40 * 3. Conditions
41 *
42 * 3.1. Redistribution of Source with Rights to Further Distribute Source.
43 * Redistribution of source code of any substantial portion of the Covered
44 * Code or modification with rights to further distribute source must include
45 * the above Copyright Notice, the above License, this list of Conditions,
46 * and the following Disclaimer and Export Compliance provision. In addition,
47 * Licensee must cause all Covered Code to which Licensee contributes to
48 * contain a file documenting the changes Licensee made to create that Covered
49 * Code and the date of any change. Licensee must include in that file the
50 * documentation of any changes made by any predecessor Licensee. Licensee
51 * must include a prominent statement that the modification is derived,
52 * directly or indirectly, from Original Intel Code.
53 *
54 * 3.2. Redistribution of Source with no Rights to Further Distribute Source.
55 * Redistribution of source code of any substantial portion of the Covered
56 * Code or modification without rights to further distribute source must
57 * include the following Disclaimer and Export Compliance provision in the
58 * documentation and/or other materials provided with distribution. In
59 * addition, Licensee may not authorize further sublicense of source of any
60 * portion of the Covered Code, and must include terms to the effect that the
61 * license from Licensee to its licensee is limited to the intellectual
62 * property embodied in the software Licensee provides to its licensee, and
63 * not to intellectual property embodied in modifications its licensee may
64 * make.
65 *
66 * 3.3. Redistribution of Executable. Redistribution in executable form of any
67 * substantial portion of the Covered Code or modification must reproduce the
68 * above Copyright Notice, and the following Disclaimer and Export Compliance
69 * provision in the documentation and/or other materials provided with the
70 * distribution.
71 *
72 * 3.4. Intel retains all right, title, and interest in and to the Original
73 * Intel Code.
74 *
75 * 3.5. Neither the name Intel nor any other trademark owned or controlled by
76 * Intel shall be used in advertising or otherwise to promote the sale, use or
77 * other dealings in products derived from or relating to the Covered Code
78 * without prior written authorization from Intel.
79 *
80 * 4. Disclaimer and Export Compliance
81 *
82 * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
83 * HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
84 * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
85 * INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
86 * UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
87 * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
88 * PARTICULAR PURPOSE.
89 *
90 * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
91 * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
92 * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
93 * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
94 * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
95 * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
96 * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
97 * LIMITED REMEDY.
98 *
99 * 4.3. Licensee shall not export, either directly or indirectly, any of this
100 * software or system incorporating such software without first obtaining any
101 * required license or other approval from the U. S. Department of Commerce or
102 * any other agency or department of the United States Government. In the
103 * event Licensee exports any such software from the United States or
104 * re-exports any such software from a foreign destination, Licensee shall
105 * ensure that the distribution and export/re-export of the software is in
106 * compliance with all laws, regulations, orders, or other restrictions of the
107 * U.S. Export Administration Regulations. Licensee agrees that neither it nor
108 * any of its subsidiaries will export/re-export any technical data, process,
109 * software, or service, directly or indirectly, to any country for which the
110 * United States government or any agency thereof requires an export license,
111 * other governmental approval, or letter of assurance, without first obtaining
112 * such license, approval or letter.
113 *
114 *****************************************************************************
115 *
116 * Alternatively, you may choose to be licensed under the terms of the
117 * following license:
118 *
119 * Redistribution and use in source and binary forms, with or without
120 * modification, are permitted provided that the following conditions
121 * are met:
122 * 1. Redistributions of source code must retain the above copyright
123 *    notice, this list of conditions, and the following disclaimer,
124 *    without modification.
125 * 2. Redistributions in binary form must reproduce at minimum a disclaimer
126 *    substantially similar to the "NO WARRANTY" disclaimer below
127 *    ("Disclaimer") and any redistribution must be conditioned upon
128 *    including a substantially similar Disclaimer requirement for further
129 *    binary redistribution.
130 * 3. Neither the names of the above-listed copyright holders nor the names
131 *    of any contributors may be used to endorse or promote products derived
132 *    from this software without specific prior written permission.
133 *
134 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
135 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
136 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
137 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
138 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
139 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
140 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
141 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
142 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
143 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
144 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
145 *
146 * Alternatively, you may choose to be licensed under the terms of the
147 * GNU General Public License ("GPL") version 2 as published by the Free
148 * Software Foundation.
149 *
150 *****************************************************************************/
151
152#include "acpi.h"
153#include "accommon.h"
154#include "acnamesp.h"
155
156
157#define _COMPONENT          ACPI_NAMESPACE
158        ACPI_MODULE_NAME    ("nsalloc")
159
160
161/*******************************************************************************
162 *
163 * FUNCTION:    AcpiNsCreateNode
164 *
165 * PARAMETERS:  Name            - Name of the new node (4 char ACPI name)
166 *
167 * RETURN:      New namespace node (Null on failure)
168 *
169 * DESCRIPTION: Create a namespace node
170 *
171 ******************************************************************************/
172
173ACPI_NAMESPACE_NODE *
174AcpiNsCreateNode (
175    UINT32                  Name)
176{
177    ACPI_NAMESPACE_NODE     *Node;
178#ifdef ACPI_DBG_TRACK_ALLOCATIONS
179    UINT32                  Temp;
180#endif
181
182
183    ACPI_FUNCTION_TRACE (NsCreateNode);
184
185
186    Node = AcpiOsAcquireObject (AcpiGbl_NamespaceCache);
187    if (!Node)
188    {
189        return_PTR (NULL);
190    }
191
192    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalAllocated++);
193
194#ifdef ACPI_DBG_TRACK_ALLOCATIONS
195        Temp = AcpiGbl_NsNodeList->TotalAllocated -
196            AcpiGbl_NsNodeList->TotalFreed;
197        if (Temp > AcpiGbl_NsNodeList->MaxOccupied)
198        {
199            AcpiGbl_NsNodeList->MaxOccupied = Temp;
200        }
201#endif
202
203    Node->Name.Integer = Name;
204    ACPI_SET_DESCRIPTOR_TYPE (Node, ACPI_DESC_TYPE_NAMED);
205    return_PTR (Node);
206}
207
208
209/*******************************************************************************
210 *
211 * FUNCTION:    AcpiNsDeleteNode
212 *
213 * PARAMETERS:  Node            - Node to be deleted
214 *
215 * RETURN:      None
216 *
217 * DESCRIPTION: Delete a namespace node. All node deletions must come through
218 *              here. Detaches any attached objects, including any attached
219 *              data. If a handler is associated with attached data, it is
220 *              invoked before the node is deleted.
221 *
222 ******************************************************************************/
223
224void
225AcpiNsDeleteNode (
226    ACPI_NAMESPACE_NODE     *Node)
227{
228    ACPI_OPERAND_OBJECT     *ObjDesc;
229    ACPI_OPERAND_OBJECT     *NextDesc;
230
231
232    ACPI_FUNCTION_NAME (NsDeleteNode);
233
234
235    if (!Node)
236    {
237        return_VOID;
238    }
239
240    /* Detach an object if there is one */
241
242    AcpiNsDetachObject (Node);
243
244    /*
245     * Delete an attached data object list if present (objects that were
246     * attached via AcpiAttachData). Note: After any normal object is
247     * detached above, the only possible remaining object(s) are data
248     * objects, in a linked list.
249     */
250    ObjDesc = Node->Object;
251    while (ObjDesc &&
252        (ObjDesc->Common.Type == ACPI_TYPE_LOCAL_DATA))
253    {
254        /* Invoke the attached data deletion handler if present */
255
256        if (ObjDesc->Data.Handler)
257        {
258            ObjDesc->Data.Handler (Node, ObjDesc->Data.Pointer);
259        }
260
261        NextDesc = ObjDesc->Common.NextObject;
262        AcpiUtRemoveReference (ObjDesc);
263        ObjDesc = NextDesc;
264    }
265
266    /* Special case for the statically allocated root node */
267
268    if (Node == AcpiGbl_RootNode)
269    {
270        return;
271    }
272
273    /* Now we can delete the node */
274
275    (void) AcpiOsReleaseObject (AcpiGbl_NamespaceCache, Node);
276
277    ACPI_MEM_TRACKING (AcpiGbl_NsNodeList->TotalFreed++);
278    ACPI_DEBUG_PRINT ((ACPI_DB_ALLOCATIONS, "Node %p, Remaining %X\n",
279        Node, AcpiGbl_CurrentNodeCount));
280}
281
282
283/*******************************************************************************
284 *
285 * FUNCTION:    AcpiNsRemoveNode
286 *
287 * PARAMETERS:  Node            - Node to be removed/deleted
288 *
289 * RETURN:      None
290 *
291 * DESCRIPTION: Remove (unlink) and delete a namespace node
292 *
293 ******************************************************************************/
294
295void
296AcpiNsRemoveNode (
297    ACPI_NAMESPACE_NODE     *Node)
298{
299    ACPI_NAMESPACE_NODE     *ParentNode;
300    ACPI_NAMESPACE_NODE     *PrevNode;
301    ACPI_NAMESPACE_NODE     *NextNode;
302
303
304    ACPI_FUNCTION_TRACE_PTR (NsRemoveNode, Node);
305
306
307    ParentNode = Node->Parent;
308
309    PrevNode = NULL;
310    NextNode = ParentNode->Child;
311
312    /* Find the node that is the previous peer in the parent's child list */
313
314    while (NextNode != Node)
315    {
316        PrevNode = NextNode;
317        NextNode = NextNode->Peer;
318    }
319
320    if (PrevNode)
321    {
322        /* Node is not first child, unlink it */
323
324        PrevNode->Peer = Node->Peer;
325    }
326    else
327    {
328        /*
329         * Node is first child (has no previous peer).
330         * Link peer list to parent
331         */
332        ParentNode->Child = Node->Peer;
333    }
334
335    /* Delete the node and any attached objects */
336
337    AcpiNsDeleteNode (Node);
338    return_VOID;
339}
340
341
342/*******************************************************************************
343 *
344 * FUNCTION:    AcpiNsInstallNode
345 *
346 * PARAMETERS:  WalkState       - Current state of the walk
347 *              ParentNode      - The parent of the new Node
348 *              Node            - The new Node to install
349 *              Type            - ACPI object type of the new Node
350 *
351 * RETURN:      None
352 *
353 * DESCRIPTION: Initialize a new namespace node and install it amongst
354 *              its peers.
355 *
356 *              Note: Current namespace lookup is linear search. This appears
357 *              to be sufficient as namespace searches consume only a small
358 *              fraction of the execution time of the ACPI subsystem.
359 *
360 ******************************************************************************/
361
362void
363AcpiNsInstallNode (
364    ACPI_WALK_STATE         *WalkState,
365    ACPI_NAMESPACE_NODE     *ParentNode,    /* Parent */
366    ACPI_NAMESPACE_NODE     *Node,          /* New Child*/
367    ACPI_OBJECT_TYPE        Type)
368{
369    ACPI_OWNER_ID           OwnerId = 0;
370    ACPI_NAMESPACE_NODE     *ChildNode;
371
372
373    ACPI_FUNCTION_TRACE (NsInstallNode);
374
375
376    if (WalkState)
377    {
378        /*
379         * Get the owner ID from the Walk state. The owner ID is used to
380         * track table deletion and deletion of objects created by methods.
381         */
382        OwnerId = WalkState->OwnerId;
383
384        if ((WalkState->MethodDesc) &&
385            (ParentNode != WalkState->MethodNode))
386        {
387            /*
388             * A method is creating a new node that is not a child of the
389             * method (it is non-local). Mark the executing method as having
390             * modified the namespace. This is used for cleanup when the
391             * method exits.
392             */
393            WalkState->MethodDesc->Method.InfoFlags |=
394                ACPI_METHOD_MODIFIED_NAMESPACE;
395        }
396    }
397
398    /* Link the new entry into the parent and existing children */
399
400    Node->Peer = NULL;
401    Node->Parent = ParentNode;
402    ChildNode = ParentNode->Child;
403
404    if (!ChildNode)
405    {
406        ParentNode->Child = Node;
407    }
408    else
409    {
410        /* Add node to the end of the peer list */
411
412        while (ChildNode->Peer)
413        {
414            ChildNode = ChildNode->Peer;
415        }
416
417        ChildNode->Peer = Node;
418    }
419
420    /* Init the new entry */
421
422    Node->OwnerId = OwnerId;
423    Node->Type = (UINT8) Type;
424
425    ACPI_DEBUG_PRINT ((ACPI_DB_NAMES,
426        "%4.4s (%s) [Node %p Owner %3.3X] added to %4.4s (%s) [Node %p]\n",
427        AcpiUtGetNodeName (Node), AcpiUtGetTypeName (Node->Type), Node, OwnerId,
428        AcpiUtGetNodeName (ParentNode), AcpiUtGetTypeName (ParentNode->Type),
429        ParentNode));
430
431    return_VOID;
432}
433
434
435/*******************************************************************************
436 *
437 * FUNCTION:    AcpiNsDeleteChildren
438 *
439 * PARAMETERS:  ParentNode      - Delete this objects children
440 *
441 * RETURN:      None.
442 *
443 * DESCRIPTION: Delete all children of the parent object. In other words,
444 *              deletes a "scope".
445 *
446 ******************************************************************************/
447
448void
449AcpiNsDeleteChildren (
450    ACPI_NAMESPACE_NODE     *ParentNode)
451{
452    ACPI_NAMESPACE_NODE     *NextNode;
453    ACPI_NAMESPACE_NODE     *NodeToDelete;
454
455
456    ACPI_FUNCTION_TRACE_PTR (NsDeleteChildren, ParentNode);
457
458
459    if (!ParentNode)
460    {
461        return_VOID;
462    }
463
464    /* Deallocate all children at this level */
465
466    NextNode = ParentNode->Child;
467    while (NextNode)
468    {
469        /* Grandchildren should have all been deleted already */
470
471        if (NextNode->Child)
472        {
473            ACPI_ERROR ((AE_INFO, "Found a grandchild! P=%p C=%p",
474                ParentNode, NextNode));
475        }
476
477        /*
478         * Delete this child node and move on to the next child in the list.
479         * No need to unlink the node since we are deleting the entire branch.
480         */
481        NodeToDelete = NextNode;
482        NextNode = NextNode->Peer;
483        AcpiNsDeleteNode (NodeToDelete);
484    }
485
486    /* Clear the parent's child pointer */
487
488    ParentNode->Child = NULL;
489    return_VOID;
490}
491
492
493/*******************************************************************************
494 *
495 * FUNCTION:    AcpiNsDeleteNamespaceSubtree
496 *
497 * PARAMETERS:  ParentNode      - Root of the subtree to be deleted
498 *
499 * RETURN:      None.
500 *
501 * DESCRIPTION: Delete a subtree of the namespace. This includes all objects
502 *              stored within the subtree.
503 *
504 ******************************************************************************/
505
506void
507AcpiNsDeleteNamespaceSubtree (
508    ACPI_NAMESPACE_NODE     *ParentNode)
509{
510    ACPI_NAMESPACE_NODE     *ChildNode = NULL;
511    UINT32                  Level = 1;
512    ACPI_STATUS             Status;
513
514
515    ACPI_FUNCTION_TRACE (NsDeleteNamespaceSubtree);
516
517
518    if (!ParentNode)
519    {
520        return_VOID;
521    }
522
523    /* Lock namespace for possible update */
524
525    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
526    if (ACPI_FAILURE (Status))
527    {
528        return_VOID;
529    }
530
531    /*
532     * Traverse the tree of objects until we bubble back up
533     * to where we started.
534     */
535    while (Level > 0)
536    {
537        /* Get the next node in this scope (NULL if none) */
538
539        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
540        if (ChildNode)
541        {
542            /* Found a child node - detach any attached object */
543
544            AcpiNsDetachObject (ChildNode);
545
546            /* Check if this node has any children */
547
548            if (ChildNode->Child)
549            {
550                /*
551                 * There is at least one child of this node,
552                 * visit the node
553                 */
554                Level++;
555                ParentNode = ChildNode;
556                ChildNode  = NULL;
557            }
558        }
559        else
560        {
561            /*
562             * No more children of this parent node.
563             * Move up to the grandparent.
564             */
565            Level--;
566
567            /*
568             * Now delete all of the children of this parent
569             * all at the same time.
570             */
571            AcpiNsDeleteChildren (ParentNode);
572
573            /* New "last child" is this parent node */
574
575            ChildNode = ParentNode;
576
577            /* Move up the tree to the grandparent */
578
579            ParentNode = ParentNode->Parent;
580        }
581    }
582
583    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
584    return_VOID;
585}
586
587
588/*******************************************************************************
589 *
590 * FUNCTION:    AcpiNsDeleteNamespaceByOwner
591 *
592 * PARAMETERS:  OwnerId     - All nodes with this owner will be deleted
593 *
594 * RETURN:      Status
595 *
596 * DESCRIPTION: Delete entries within the namespace that are owned by a
597 *              specific ID. Used to delete entire ACPI tables. All
598 *              reference counts are updated.
599 *
600 * MUTEX:       Locks namespace during deletion walk.
601 *
602 ******************************************************************************/
603
604void
605AcpiNsDeleteNamespaceByOwner (
606    ACPI_OWNER_ID            OwnerId)
607{
608    ACPI_NAMESPACE_NODE     *ChildNode;
609    ACPI_NAMESPACE_NODE     *DeletionNode;
610    ACPI_NAMESPACE_NODE     *ParentNode;
611    UINT32                  Level;
612    ACPI_STATUS             Status;
613
614
615    ACPI_FUNCTION_TRACE_U32 (NsDeleteNamespaceByOwner, OwnerId);
616
617
618    if (OwnerId == 0)
619    {
620        return_VOID;
621    }
622
623    /* Lock namespace for possible update */
624
625    Status = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);
626    if (ACPI_FAILURE (Status))
627    {
628        return_VOID;
629    }
630
631    DeletionNode = NULL;
632    ParentNode = AcpiGbl_RootNode;
633    ChildNode = NULL;
634    Level = 1;
635
636    /*
637     * Traverse the tree of nodes until we bubble back up
638     * to where we started.
639     */
640    while (Level > 0)
641    {
642        /*
643         * Get the next child of this parent node. When ChildNode is NULL,
644         * the first child of the parent is returned
645         */
646        ChildNode = AcpiNsGetNextNode (ParentNode, ChildNode);
647
648        if (DeletionNode)
649        {
650            AcpiNsDeleteChildren (DeletionNode);
651            AcpiNsRemoveNode (DeletionNode);
652            DeletionNode = NULL;
653        }
654
655        if (ChildNode)
656        {
657            if (ChildNode->OwnerId == OwnerId)
658            {
659                /* Found a matching child node - detach any attached object */
660
661                AcpiNsDetachObject (ChildNode);
662            }
663
664            /* Check if this node has any children */
665
666            if (ChildNode->Child)
667            {
668                /*
669                 * There is at least one child of this node,
670                 * visit the node
671                 */
672                Level++;
673                ParentNode = ChildNode;
674                ChildNode  = NULL;
675            }
676            else if (ChildNode->OwnerId == OwnerId)
677            {
678                DeletionNode = ChildNode;
679            }
680        }
681        else
682        {
683            /*
684             * No more children of this parent node.
685             * Move up to the grandparent.
686             */
687            Level--;
688            if (Level != 0)
689            {
690                if (ParentNode->OwnerId == OwnerId)
691                {
692                    DeletionNode = ParentNode;
693                }
694            }
695
696            /* New "last child" is this parent node */
697
698            ChildNode = ParentNode;
699
700            /* Move up the tree to the grandparent */
701
702            ParentNode = ParentNode->Parent;
703        }
704    }
705
706    (void) AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);
707    return_VOID;
708}
709