1#ifndef _beos_locker_sync_object_h_ 2#define _beos_locker_sync_object_h_ 3 4#include <cppunit/SynchronizedObject.h> 5#include <Locker.h> 6 7//! BLocker based implementation of CppUnit::SynchronizedObject::SynchronizationObject 8/*! This class is used to serialize access to a TestResult object. You should 9 not need to explicitly use it anywhere in your testing code. 10*/ 11class CPPUNIT_API LockerSyncObject : public CppUnit::SynchronizedObject::SynchronizationObject { 12public: 13 LockerSyncObject() {} 14 virtual ~LockerSyncObject() {} 15 16 virtual void lock() { fLock.Lock(); } 17 virtual void unlock() { fLock.Unlock(); } 18 19protected: 20 BLocker fLock; 21 22private: 23 //! Prevents the use of the copy constructor. 24 LockerSyncObject( const LockerSyncObject © ); 25 26 //! Prevents the use of the copy operator. 27 void operator =( const LockerSyncObject © ); 28 29}; 30 31#endif // _beos_synchronization_object_h_ 32