1//------------------------------------------------------------------------------ 2// Copyright (c) 2001-2010, Haiku 3// 4// Permission is hereby granted, free of charge, to any person obtaining a 5// copy of this software and associated documentation files (the "Software"), 6// to deal in the Software without restriction, including without limitation 7// the rights to use, copy, modify, merge, publish, distribute, sublicense, 8// and/or sell copies of the Software, and to permit persons to whom the 9// Software is furnished to do so, subject to the following conditions: 10// 11// The above copyright notice and this permission notice shall be included in 12// all copies or substantial portions of the Software. 13// 14// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 19// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 20// DEALINGS IN THE SOFTWARE. 21// 22// File Name: ZombieReplicantView.h 23// Author: Marc Flerackers (mflerackers@androme.be) 24// Description: Class for Zombie replicants 25//------------------------------------------------------------------------------ 26 27#ifndef _ZOMBIE_REPLICANT_VIEW_H 28#define _ZOMBIE_REPLICANT_VIEW_H 29 30#include <BeBuild.h> 31#include <Box.h> 32 33 34const static rgb_color kZombieColor = {220, 220, 220, 255}; 35 36 37// _BZombieReplicantView_ class ------------------------------------------------ 38class _BZombieReplicantView_ : public BBox { 39 40public: 41 _BZombieReplicantView_(BRect frame, 42 status_t error); 43 virtual ~_BZombieReplicantView_(); 44 45 virtual void MessageReceived(BMessage*msg); 46 47 virtual void Draw(BRect updateRect); 48 49 virtual void MouseDown(BPoint); 50 51 virtual status_t Archive(BMessage* archive, 52 bool deep = true) const; 53 54 void SetArchive(BMessage*); 55 56private: 57 status_t fError; 58 BMessage* fArchive; 59}; 60 61#endif /* _ZOMBIE_REPLICANT_VIEW_H */ 62