1## Haiku Generic Makefile v2.6 ##
2
3## Fill in this file to specify the project being created, and the referenced
4## Makefile-Engine will do all of the hard work for you. This handles any
5## architecture of Haiku.
6##
7## For more information, see:
8## file:///system/develop/documentation/makefile-engine.html
9
10# The name of the binary.
11NAME =
12
13# The type of binary, must be one of:
14#	APP:	Application
15#	SHARED:	Shared library or add-on
16#	STATIC:	Static library archive
17#	DRIVER: Kernel driver
18TYPE =
19
20# If you plan to use localization, specify the application's MIME signature.
21APP_MIME_SIG =
22
23#	The following lines tell Pe and Eddie where the SRCS, RDEFS, and RSRCS are
24#	so that Pe and Eddie can fill them in for you.
25#%{
26# @src->@
27
28#	Specify the source files to use. Full paths or paths relative to the
29#	Makefile can be included. All files, regardless of directory, will have
30#	their object files created in the common object directory. Note that this
31#	means this Makefile will not work correctly if two source files with the
32#	same name (source.c or source.cpp) are included from different directories.
33#	Also note that spaces in folder names do not work well with this Makefile.
34SRCS =
35
36#	Specify the resource definition files to use. Full or relative paths can be
37#	used.
38RDEFS =
39
40#	Specify the resource files to use. Full or relative paths can be used.
41#	Both RDEFS and RSRCS can be utilized in the same Makefile.
42RSRCS =
43
44# End Pe/Eddie support.
45# @<-src@
46#%}
47
48#	Specify libraries to link against.
49#	There are two acceptable forms of library specifications:
50#	-	if your library follows the naming pattern of libXXX.so or libXXX.a,
51#		you can simply specify XXX for the library. (e.g. the entry for
52#		"libtracker.so" would be "tracker")
53#
54#	-	for GCC-independent linking of standard C++ libraries, you can use
55#		$(STDCPPLIBS) instead of the raw "stdc++[.r4] [supc++]" library names.
56#
57#	- 	if your library does not follow the standard library naming scheme,
58#		you need to specify the path to the library and it's name.
59#		(e.g. for mylib.a, specify "mylib.a" or "path/mylib.a")
60LIBS =
61
62#	Specify additional paths to directories following the standard libXXX.so
63#	or libXXX.a naming scheme. You can specify full paths or paths relative
64#	to the Makefile. The paths included are not parsed recursively, so
65#	include all of the paths where libraries must be found. Directories where
66#	source files were specified are	automatically included.
67LIBPATHS =
68
69#	Additional paths to look for system headers. These use the form
70#	"#include <header>". Directories that contain the files in SRCS are
71#	NOT auto-included here.
72SYSTEM_INCLUDE_PATHS =
73
74#	Additional paths paths to look for local headers. These use the form
75#	#include "header". Directories that contain the files in SRCS are
76#	automatically included.
77LOCAL_INCLUDE_PATHS =
78
79#	Specify the level of optimization that you want. Specify either NONE (O0),
80#	SOME (O1), FULL (O3), or leave blank (for the default optimization level).
81OPTIMIZE :=
82
83# 	Specify the codes for languages you are going to support in this
84# 	application. The default "en" one must be provided too. "make catkeys"
85# 	will recreate only the "locales/en.catkeys" file. Use it as a template
86# 	for creating catkeys for other languages. All localization files must be
87# 	placed in the "locales" subdirectory.
88LOCALES =
89
90#	Specify all the preprocessor symbols to be defined. The symbols will not
91#	have their values set automatically; you must supply the value (if any) to
92#	use. For example, setting DEFINES to "DEBUG=1" will cause the compiler
93#	option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" would pass
94#	"-DDEBUG" on the compiler's command line.
95DEFINES =
96
97#	Specify the warning level. Either NONE (suppress all warnings),
98#	ALL (enable all warnings), or leave blank (enable default warnings).
99WARNINGS =
100
101#	With image symbols, stack crawls in the debugger are meaningful.
102#	If set to "TRUE", symbols will be created.
103SYMBOLS :=
104
105#	Includes debug information, which allows the binary to be debugged easily.
106#	If set to "TRUE", debug info will be created.
107DEBUGGER :=
108
109#	Specify any additional compiler flags to be used.
110COMPILER_FLAGS =
111
112#	Specify any additional linker flags to be used.
113LINKER_FLAGS =
114
115#	Specify the version of this binary. Example:
116#		-app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL"
117#	This may also be specified in a resource.
118APP_VERSION :=
119
120#	(Only used when "TYPE" is "DRIVER"). Specify the desired driver install
121#	location in the /dev hierarchy. Example:
122#		DRIVER_PATH = video/usb
123#	will instruct the "driverinstall" rule to place a symlink to your driver's
124#	binary in ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will
125#	appear at /dev/video/usb when loaded. The default is "misc".
126DRIVER_PATH =
127
128## Include the Makefile-Engine
129DEVEL_DIRECTORY := \
130	$(shell findpaths -r "makefile_engine" B_FIND_PATH_DEVELOP_DIRECTORY)
131include $(DEVEL_DIRECTORY)/etc/makefile-engine
132