1///////////////////////////////////////////////////////////////////////////
2//
3// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
4// Digital Ltd. LLC
5//
6// All rights reserved.
7//
8// Redistribution and use in source and binary forms, with or without
9// modification, are permitted provided that the following conditions are
10// met:
11// *       Redistributions of source code must retain the above copyright
12// notice, this list of conditions and the following disclaimer.
13// *       Redistributions in binary form must reproduce the above
14// copyright notice, this list of conditions and the following disclaimer
15// in the documentation and/or other materials provided with the
16// distribution.
17// *       Neither the name of Industrial Light & Magic nor the names of
18// its contributors may be used to endorse or promote products derived
19// from this software without specific prior written permission.
20//
21// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
24// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
25// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
26// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
27// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
31// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32//
33///////////////////////////////////////////////////////////////////////////
34
35
36
37//-----------------------------------------------------------------------------
38//
39//	class StringAttribute
40//
41//-----------------------------------------------------------------------------
42
43#include <ImfStringAttribute.h>
44
45
46namespace Imf {
47
48
49template <>
50const char *
51StringAttribute::staticTypeName ()
52{
53    return "string";
54}
55
56
57template <>
58void
59StringAttribute::writeValueTo (OStream &os, int version) const
60{
61    int size = _value.size();
62
63    for (int i = 0; i < size; i++)
64	Xdr::write <StreamIO> (os, _value[i]);
65}
66
67
68template <>
69void
70StringAttribute::readValueFrom (IStream &is, int size, int version)
71{
72    _value.resize (size);
73
74    for (int i = 0; i < size; i++)
75	Xdr::read <StreamIO> (is, _value[i]);
76}
77
78
79} // namespace Imf
80