1## Haiku Generic Jamfile v1.0.1 ## 2 3## Fill in this file to specify the project being created, and the referenced 4## Jamfile-engine will do all of the hard work for you. This handles both 5## Intel and PowerPC builds of BeOS and Haiku. 6 7## Application Specific Settings --------------------------------------------- 8 9# Specify the name of the binary 10# If the name has spaces, you must quote it: "My App" 11NAME = ; 12 13# Specify the type of binary 14# APP: Application 15# SHARED: Shared library or add-on 16# STATIC: Static library archive 17# DRIVER: Kernel Driver 18TYPE = ; 19 20# Specify the application MIME signature, if you plan to use localization 21# features. String format x-vnd.<VendorName>-<AppName> is recommended. 22APP_MIME_SIG = ; 23 24# Specify the source files to use 25# Full paths or paths relative to the Jamfile can be included. 26# All files, regardless of directory, will have their object 27# files created in the common object directory. 28# Note that this means this Jamfile will not work correctly 29# if two source files with the same name (source.c or source.cpp) 30# are included from different directories. 31# Ex: SRCS = file1.cpp file2.cpp file3.cpp ; 32SRCS = ; 33 34# Specify the resource files to use 35# Full path or a relative path to the resource file can be used. 36RSRCS = ; 37 38# Specify additional libraries to link against 39# There are two acceptable forms of library specifications 40# - if your library follows the naming pattern of: 41# libXXX.so or libXXX.a you can simply specify XXX 42# library: libbe.so entry: be 43# 44# - for localization support add following libs: 45# locale localestub 46# 47# - if your library does not follow the standard library 48# naming scheme you need to specify the path to the library 49# and it's name 50# library: my_lib.a entry: my_lib.a or path/my_lib.a 51LIBS = ; 52 53# Specify additional paths to directories following the standard 54# libXXX.so or libXXX.a naming scheme. You can specify full paths 55# or paths relative to the Jamfile. The paths included may not 56# be recursive, so include all of the paths where libraries can 57# be found. Directories where source files are found are 58# automatically included. 59LIBPATHS = ; 60 61# Additional paths to look for system headers 62# These use the form: #include <header> 63# source file directories are NOT auto-included here 64SYSTEM_INCLUDE_PATHS = ; 65 66# Additional paths to look for local headers 67# thes use the form: #include "header" 68# source file directories are automatically included 69LOCAL_INCLUDE_PATHS = ; 70 71# Specify the level of optimization that you desire 72# NONE, SOME, FULL 73OPTIMIZE = ; 74 75# Specify the codes for languages you are going to support in this 76# application. The default "en" one must be provided too. "jam catkeys" 77# will recreate only locales/en.catkeys file. Use it as template for 78# creating other languages catkeys. All localization files must be 79# placed in "locales" sub-directory. 80LOCALES = ; 81 82# Specify any preprocessor symbols to be defined. The symbols will not 83# have their values set automatically; you must supply the value (if any) 84# to use. For example, setting DEFINES to "DEBUG=1" will cause the 85# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" 86# would pass "-DDEBUG" on the compiler's command line. 87DEFINES = ; 88 89# Specify special warning levels 90# if unspecified default warnings will be used 91# NONE = supress all warnings 92# ALL = enable all warnings 93WARNINGS = ; 94 95# Specify whether image symbols will be created 96# so that stack crawls in the debugger are meaningful 97# if TRUE symbols will be created 98SYMBOLS = ; 99 100# Specify debug settings 101# if TRUE will allow application to be run from a source-level 102# debugger. Note that this will disable all optimzation. 103DEBUGGER = ; 104 105# Specify additional compiler flags for all files 106COMPILER_FLAGS = ; 107 108# Specify additional linker flags 109LINKER_FLAGS = ; 110 111# (for TYPE == DRIVER only) Specify desired location of driver in the /dev 112# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will 113# instruct the driverinstall rule to place a symlink to your driver's binary in 114# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at 115# /dev/video/usb when loaded. Default is "misc". 116DRIVER_PATH = ; 117 118## Include the Jamfile-engine 119include $(BUILDHOME)/etc/Jamfile-engine ; 120