1## Haiku Generic Jamfile v1.0.1 ##
2
3## Fill in this file to specify the project being created, and the referenced
4## Jamfile-engine will do all of the hard work for you.  This handles both
5## Intel and PowerPC builds of BeOS and Haiku.
6
7## Application Specific Settings ---------------------------------------------
8
9# Specify the name of the binary
10#	If the name has spaces, you must quote it: "My App"
11NAME =  ;
12
13# Specify the type of binary
14#	APP:	Application
15#	SHARED:	Shared library or add-on
16#	STATIC:	Static library archive
17#	DRIVER: Kernel Driver
18TYPE =  ;
19
20# Specify the application MIME signature, if you plan to use localization
21# 	features. String format x-vnd.<VendorName>-<AppName> is recommended.
22APP_MIME_SIG =  ;
23
24# Specify the source files to use
25#	Full paths or paths relative to the Jamfile can be included.
26# 	All files, regardless of directory, will have their object
27#	files created in the common object directory.
28#	Note that this means this Jamfile will not work correctly
29#	if two source files with the same name (source.c or source.cpp)
30#	are included from different directories.
31# Ex: SRCS = file1.cpp file2.cpp file3.cpp ;
32SRCS =  ;
33
34# Specify the resource files to use
35#	Full path or a relative path to the resource file can be used.
36RSRCS =  ;
37
38# Specify additional libraries to link against
39#	There are two acceptable forms of library specifications
40#	-	if your library follows the naming pattern of:
41#		libXXX.so or libXXX.a you can simply specify XXX
42#		library: libbe.so entry: be
43#
44#	-	for localization support add following libs:
45#		locale localestub
46#		
47#	- 	if your library does not follow the standard library
48#		naming scheme you need to specify the path to the library
49#		and it's name
50#		library: my_lib.a entry: my_lib.a or path/my_lib.a
51LIBS =  ;
52
53# Specify additional paths to directories following the standard
54#	libXXX.so or libXXX.a naming scheme.  You can specify full paths
55#	or paths relative to the Jamfile.  The paths included may not
56#	be recursive, so include all of the paths where libraries can
57#	be found.  Directories where source files are found are
58#	automatically included.
59LIBPATHS =  ;
60
61# Additional paths to look for system headers
62#	These use the form: #include <header>
63#	source file directories are NOT auto-included here
64SYSTEM_INCLUDE_PATHS =  ;
65
66# Additional paths to look for local headers
67#	thes use the form: #include "header"
68#	source file directories are automatically included
69LOCAL_INCLUDE_PATHS =  ;
70
71# Specify the level of optimization that you desire
72#	NONE, SOME, FULL
73OPTIMIZE =  ;
74
75# Specify the codes for languages you are going to support in this 
76# 	application. The default "en" one must be provided too. "jam catkeys"
77# 	will recreate only locales/en.catkeys file. Use it as template for
78# 	creating other languages catkeys. All localization files must be
79# 	placed in "locales" sub-directory.
80LOCALES =  ;
81
82# Specify any preprocessor symbols to be defined.  The symbols will not
83#	have their values set automatically; you must supply the value (if any)
84#	to use.  For example, setting DEFINES to "DEBUG=1" will cause the
85#	compiler option "-DDEBUG=1" to be used.  Setting DEFINES to "DEBUG"
86#	would pass "-DDEBUG" on the compiler's command line.
87DEFINES =  ;
88
89# Specify special warning levels
90#	if unspecified default warnings will be used
91#	NONE = supress all warnings
92#	ALL = enable all warnings
93WARNINGS =  ;
94
95# Specify whether image symbols will be created
96#	so that stack crawls in the debugger are meaningful
97#	if TRUE symbols will be created
98SYMBOLS =  ;
99
100# Specify debug settings
101#	if TRUE will allow application to be run from a source-level
102#	debugger.  Note that this will disable all optimzation.
103DEBUGGER =  ;
104
105# Specify additional compiler flags for all files
106COMPILER_FLAGS =  ;
107
108# Specify additional linker flags
109LINKER_FLAGS =  ;
110
111# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
112#	hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
113#	instruct the driverinstall rule to place a symlink to your driver's binary in
114#	~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
115#	/dev/video/usb when loaded. Default is "misc".
116DRIVER_PATH =  ;
117
118## Include the Jamfile-engine
119include $(BUILDHOME)/etc/Jamfile-engine ;
120