1\input texinfo
2@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
3@c 2000, 2001, 2002, 2003, 2004
4@c Free Software Foundation, Inc.
5@setfilename bfdint.info
6
7@settitle BFD Internals
8@iftex
9@titlepage
10@title{BFD Internals}
11@author{Ian Lance Taylor}
12@author{Cygnus Solutions}
13@page
14@end iftex
15
16@node Top
17@top BFD Internals
18@raisesections
19@cindex bfd internals
20
21This document describes some BFD internal information which may be
22helpful when working on BFD.  It is very incomplete.
23
24This document is not updated regularly, and may be out of date.
25
26The initial version of this document was written by Ian Lance Taylor
27@email{ian@@cygnus.com}.
28
29@menu
30* BFD overview::		BFD overview
31* BFD guidelines::		BFD programming guidelines
32* BFD target vector::		BFD target vector
33* BFD generated files::		BFD generated files
34* BFD multiple compilations::	Files compiled multiple times in BFD
35* BFD relocation handling::	BFD relocation handling
36* BFD ELF support::		BFD ELF support
37* BFD glossary::		Glossary
38* Index::			Index
39@end menu
40
41@node BFD overview
42@section BFD overview
43
44BFD is a library which provides a single interface to read and write
45object files, executables, archive files, and core files in any format.
46
47@menu
48* BFD library interfaces::	BFD library interfaces
49* BFD library users::		BFD library users
50* BFD view::			The BFD view of a file
51* BFD blindness::		BFD loses information
52@end menu
53
54@node BFD library interfaces
55@subsection BFD library interfaces
56
57One way to look at the BFD library is to divide it into four parts by
58type of interface.
59
60The first interface is the set of generic functions which programs using
61the BFD library will call.  These generic function normally translate
62directly or indirectly into calls to routines which are specific to a
63particular object file format.  Many of these generic functions are
64actually defined as macros in @file{bfd.h}.  These functions comprise
65the official BFD interface.
66
67The second interface is the set of functions which appear in the target
68vectors.  This is the bulk of the code in BFD.  A target vector is a set
69of function pointers specific to a particular object file format.  The
70target vector is used to implement the generic BFD functions.  These
71functions are always called through the target vector, and are never
72called directly.  The target vector is described in detail in @ref{BFD
73target vector}.  The set of functions which appear in a particular
74target vector is often referred to as a BFD backend.
75
76The third interface is a set of oddball functions which are typically
77specific to a particular object file format, are not generic functions,
78and are called from outside of the BFD library.  These are used as hooks
79by the linker and the assembler when a particular object file format
80requires some action which the BFD generic interface does not provide.
81These functions are typically declared in @file{bfd.h}, but in many
82cases they are only provided when BFD is configured with support for a
83particular object file format.  These functions live in a grey area, and
84are not really part of the official BFD interface.
85
86The fourth interface is the set of BFD support functions which are
87called by the other BFD functions.  These manage issues like memory
88allocation, error handling, file access, hash tables, swapping, and the
89like.  These functions are never called from outside of the BFD library.
90
91@node BFD library users
92@subsection BFD library users
93
94Another way to look at the BFD library is to divide it into three parts
95by the manner in which it is used.
96
97The first use is to read an object file.  The object file readers are
98programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
99These programs use BFD to view an object file in a generic form.  The
100official BFD interface is normally fully adequate for these programs.
101
102The second use is to write an object file.  The object file writers are
103programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
104create an object file.  The official BFD interface is normally adequate
105for these programs, but for some object file formats the assembler needs
106some additional hooks in order to set particular flags or other
107information.  The official BFD interface includes functions to copy
108private information from one object file to another, and these functions
109are used by @samp{objcopy} to avoid information loss.
110
111The third use is to link object files.  There is only one object file
112linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
113an object file writer, and it did the link operation using the generic
114BFD structures.  However, this turned out to be too slow and too memory
115intensive.
116
117The official BFD linker functions were written to permit specific BFD
118backends to perform the link without translating through the generic
119structures, in the normal case where all the input files and output file
120have the same object file format.  Not all of the backends currently
121implement the new interface, and there are default linking functions
122within BFD which use the generic structures and which work with all
123backends.
124
125For several object file formats the linker needs additional hooks which
126are not provided by the official BFD interface, particularly for dynamic
127linking support.  These functions are typically called from the linker
128emulation template.
129
130@node BFD view
131@subsection The BFD view of a file
132
133BFD uses generic structures to manage information.  It translates data
134into the generic form when reading files, and out of the generic form
135when writing files.
136
137BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
138is composed of the following elements.  The BFD information can be
139displayed using the @samp{objdump} program with various options.
140
141@table @asis
142@item general information
143The object file format, a few general flags, the start address.
144@item architecture
145The architecture, including both a general processor type (m68k, MIPS
146etc.) and a specific machine number (m68000, R4000, etc.).
147@item sections
148A list of sections.
149@item symbols
150A symbol table.
151@end table
152
153BFD represents a section as a pointer to the @samp{asection} type.  Each
154section has a name and a size.  Most sections also have an associated
155block of data, known as the section contents.  Sections also have
156associated flags, a virtual memory address, a load memory address, a
157required alignment, a list of relocations, and other miscellaneous
158information.
159
160BFD represents a relocation as a pointer to the @samp{arelent} type.  A
161relocation describes an action which the linker must take to modify the
162section contents.  Relocations have a symbol, an address, an addend, and
163a pointer to a howto structure which describes how to perform the
164relocation.  For more information, see @ref{BFD relocation handling}.
165
166BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
167symbol has a name, a pointer to a section, an offset within that
168section, and some flags.
169
170Archive files do not have any sections or symbols.  Instead, BFD
171represents an archive file as a file which contains a list of
172@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
173list of symbol names.  BFD provides a function to return the @samp{bfd}
174within the archive which corresponds to a particular entry in the
175archive symbol map.
176
177@node BFD blindness
178@subsection BFD loses information
179
180Most object file formats have information which BFD can not represent in
181its generic form, at least as currently defined.
182
183There is often explicit information which BFD can not represent.  For
184example, the COFF version stamp, or the ELF program segments.  BFD
185provides special hooks to handle this information when copying,
186printing, or linking an object file.  The BFD support for a particular
187object file format will normally store this information in private data
188and handle it using the special hooks.
189
190In some cases there is also implicit information which BFD can not
191represent.  For example, the MIPS processor distinguishes small and
192large symbols, and requires that all small symbls be within 32K of the
193GP register.  This means that the MIPS assembler must be able to mark
194variables as either small or large, and the MIPS linker must know to put
195small symbols within range of the GP register.  Since BFD can not
196represent this information, this means that the assembler and linker
197must have information that is specific to a particular object file
198format which is outside of the BFD library.
199
200This loss of information indicates areas where the BFD paradigm breaks
201down.  It is not actually possible to represent the myriad differences
202among object file formats using a single generic interface, at least not
203in the manner which BFD does it today.
204
205Nevertheless, the BFD library does greatly simplify the task of dealing
206with object files, and particular problems caused by information loss
207can normally be solved using some sort of relatively constrained hook
208into the library.
209
210
211
212@node BFD guidelines
213@section BFD programming guidelines
214@cindex bfd programming guidelines
215@cindex programming guidelines for bfd
216@cindex guidelines, bfd programming
217
218There is a lot of poorly written and confusing code in BFD.  New BFD
219code should be written to a higher standard.  Merely because some BFD
220code is written in a particular manner does not mean that you should
221emulate it.
222
223Here are some general BFD programming guidelines:
224
225@itemize @bullet
226@item
227Follow the GNU coding standards.
228
229@item
230Avoid global variables.  We ideally want BFD to be fully reentrant, so
231that it can be used in multiple threads.  All uses of global or static
232variables interfere with that.  Initialized constant variables are OK,
233and they should be explicitly marked with const.  Instead of global
234variables, use data attached to a BFD or to a linker hash table.
235
236@item
237All externally visible functions should have names which start with
238@samp{bfd_}.  All such functions should be declared in some header file,
239typically @file{bfd.h}.  See, for example, the various declarations near
240the end of @file{bfd-in.h}, which mostly declare functions required by
241specific linker emulations.
242
243@item
244All functions which need to be visible from one file to another within
245BFD, but should not be visible outside of BFD, should start with
246@samp{_bfd_}.  Although external names beginning with @samp{_} are
247prohibited by the ANSI standard, in practice this usage will always
248work, and it is required by the GNU coding standards.
249
250@item
251Always remember that people can compile using @samp{--enable-targets} to
252build several, or all, targets at once.  It must be possible to link
253together the files for all targets.
254
255@item
256BFD code should compile with few or no warnings using @samp{gcc -Wall}.
257Some warnings are OK, like the absence of certain function declarations
258which may or may not be declared in system header files.  Warnings about
259ambiguous expressions and the like should always be fixed.
260@end itemize
261
262@node BFD target vector
263@section BFD target vector
264@cindex bfd target vector
265@cindex target vector in bfd
266
267BFD supports multiple object file formats by using the @dfn{target
268vector}.  This is simply a set of function pointers which implement
269behaviour that is specific to a particular object file format.
270
271In this section I list all of the entries in the target vector and
272describe what they do.
273
274@menu
275* BFD target vector miscellaneous::	Miscellaneous constants
276* BFD target vector swap::		Swapping functions
277* BFD target vector format::		Format type dependent functions
278* BFD_JUMP_TABLE macros::		BFD_JUMP_TABLE macros
279* BFD target vector generic::		Generic functions
280* BFD target vector copy::		Copy functions
281* BFD target vector core::		Core file support functions
282* BFD target vector archive::		Archive functions
283* BFD target vector symbols::		Symbol table functions
284* BFD target vector relocs::		Relocation support
285* BFD target vector write::		Output functions
286* BFD target vector link::		Linker functions
287* BFD target vector dynamic::		Dynamic linking information functions
288@end menu
289
290@node BFD target vector miscellaneous
291@subsection Miscellaneous constants
292
293The target vector starts with a set of constants.
294
295@table @samp
296@item name
297The name of the target vector.  This is an arbitrary string.  This is
298how the target vector is named in command line options for tools which
299use BFD, such as the @samp{--oformat} linker option.
300
301@item flavour
302A general description of the type of target.  The following flavours are
303currently defined:
304
305@table @samp
306@item bfd_target_unknown_flavour
307Undefined or unknown.
308@item bfd_target_aout_flavour
309a.out.
310@item bfd_target_coff_flavour
311COFF.
312@item bfd_target_ecoff_flavour
313ECOFF.
314@item bfd_target_elf_flavour
315ELF.
316@item bfd_target_ieee_flavour
317IEEE-695.
318@item bfd_target_nlm_flavour
319NLM.
320@item bfd_target_oasys_flavour
321OASYS.
322@item bfd_target_tekhex_flavour
323Tektronix hex format.
324@item bfd_target_srec_flavour
325Motorola S-record format.
326@item bfd_target_ihex_flavour
327Intel hex format.
328@item bfd_target_som_flavour
329SOM (used on HP/UX).
330@item bfd_target_os9k_flavour
331os9000.
332@item bfd_target_versados_flavour
333VERSAdos.
334@item bfd_target_msdos_flavour
335MS-DOS.
336@item bfd_target_evax_flavour
337openVMS.
338@item bfd_target_mmo_flavour
339Donald Knuth's MMIXware object format.
340@end table
341
342@item byteorder
343The byte order of data in the object file.  One of
344@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
345@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
346as S-records which do not record the architecture of the data.
347
348@item header_byteorder
349The byte order of header information in the object file.  Normally the
350same as the @samp{byteorder} field, but there are certain cases where it
351may be different.
352
353@item object_flags
354Flags which may appear in the @samp{flags} field of a BFD with this
355format.
356
357@item section_flags
358Flags which may appear in the @samp{flags} field of a section within a
359BFD with this format.
360
361@item symbol_leading_char
362A character which the C compiler normally puts before a symbol.  For
363example, an a.out compiler will typically generate the symbol
364@samp{_foo} for a function named @samp{foo} in the C source, in which
365case this field would be @samp{_}.  If there is no such character, this
366field will be @samp{0}.
367
368@item ar_pad_char
369The padding character to use at the end of an archive name.  Normally
370@samp{/}.
371
372@item ar_max_namelen
373The maximum length of a short name in an archive.  Normally @samp{14}.
374
375@item backend_data
376A pointer to constant backend data.  This is used by backends to store
377whatever additional information they need to distinguish similar target
378vectors which use the same sets of functions.
379@end table
380
381@node BFD target vector swap
382@subsection Swapping functions
383
384Every target vector has function pointers used for swapping information
385in and out of the target representation.  There are two sets of
386functions: one for data information, and one for header information.
387Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
388three actual functions: put, get unsigned, and get signed.
389
390These 18 functions are used to convert data between the host and target
391representations.
392
393@node BFD target vector format
394@subsection Format type dependent functions
395
396Every target vector has three arrays of function pointers which are
397indexed by the BFD format type.  The BFD format types are as follows:
398
399@table @samp
400@item bfd_unknown
401Unknown format.  Not used for anything useful.
402@item bfd_object
403Object file.
404@item bfd_archive
405Archive file.
406@item bfd_core
407Core file.
408@end table
409
410The three arrays of function pointers are as follows:
411
412@table @samp
413@item bfd_check_format
414Check whether the BFD is of a particular format (object file, archive
415file, or core file) corresponding to this target vector.  This is called
416by the @samp{bfd_check_format} function when examining an existing BFD.
417If the BFD matches the desired format, this function will initialize any
418format specific information such as the @samp{tdata} field of the BFD.
419This function must be called before any other BFD target vector function
420on a file opened for reading.
421
422@item bfd_set_format
423Set the format of a BFD which was created for output.  This is called by
424the @samp{bfd_set_format} function after creating the BFD with a
425function such as @samp{bfd_openw}.  This function will initialize format
426specific information required to write out an object file or whatever of
427the given format.  This function must be called before any other BFD
428target vector function on a file opened for writing.
429
430@item bfd_write_contents
431Write out the contents of the BFD in the given format.  This is called
432by @samp{bfd_close} function for a BFD opened for writing.  This really
433should not be an array selected by format type, as the
434@samp{bfd_set_format} function provides all the required information.
435In fact, BFD will fail if a different format is used when calling
436through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
437arrays; fortunately, since @samp{bfd_close} gets it right, this is a
438difficult error to make.
439@end table
440
441@node BFD_JUMP_TABLE macros
442@subsection @samp{BFD_JUMP_TABLE} macros
443@cindex @samp{BFD_JUMP_TABLE}
444
445Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
446These macros take a single argument, which is a prefix applied to a set
447of functions.  The macros are then used to initialize the fields in the
448target vector.
449
450For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
451functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
452and @samp{_bfd_reloc_type_lookup}.  A reference like
453@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
454prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc.  The
455@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
456functions initialize the appropriate fields in the BFD target vector.
457
458This is done because it turns out that many different target vectors can
459share certain classes of functions.  For example, archives are similar
460on most platforms, so most target vectors can use the same archive
461functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
462with the same argument, calling a set of functions which is defined in
463@file{archive.c}.
464
465Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
466the description of the function pointers which it defines.  The function
467pointers will be described using the name without the prefix which the
468@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
469the name of the field in the target vector structure.  Any differences
470will be noted.
471
472@node BFD target vector generic
473@subsection Generic functions
474@cindex @samp{BFD_JUMP_TABLE_GENERIC}
475
476The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
477functions which don't easily fit into other categories.
478
479@table @samp
480@item _close_and_cleanup
481Free any target specific information associated with the BFD.  This is
482called when any BFD is closed (the @samp{bfd_write_contents} function
483mentioned earlier is only called for a BFD opened for writing).  Most
484targets use @samp{bfd_alloc} to allocate all target specific
485information, and therefore don't have to do anything in this function.
486This function pointer is typically set to
487@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
488
489@item _bfd_free_cached_info
490Free any cached information associated with the BFD which can be
491recreated later if necessary.  This is used to reduce the memory
492consumption required by programs using BFD.  This is normally called via
493the @samp{bfd_free_cached_info} macro.  It is used by the default
494archive routines when computing the archive map.  Most targets do not
495do anything special for this entry point, and just set it to
496@samp{_bfd_generic_free_cached_info}, which simply returns true.
497
498@item _new_section_hook
499This is called from @samp{bfd_make_section_anyway} whenever a new
500section is created.  Most targets use it to initialize section specific
501information.  This function is called whether or not the section
502corresponds to an actual section in an actual BFD.
503
504@item _get_section_contents
505Get the contents of a section.  This is called from
506@samp{bfd_get_section_contents}.  Most targets set this to
507@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
508based on the section's @samp{filepos} field and a @samp{bfd_bread}.  The
509corresponding field in the target vector is named
510@samp{_bfd_get_section_contents}.
511
512@item _get_section_contents_in_window
513Set a @samp{bfd_window} to hold the contents of a section.  This is
514called from @samp{bfd_get_section_contents_in_window}.  The
515@samp{bfd_window} idea never really caught on, and I don't think this is
516ever called.  Pretty much all targets implement this as
517@samp{bfd_generic_get_section_contents_in_window}, which uses
518@samp{bfd_get_section_contents} to do the right thing.  The
519corresponding field in the target vector is named
520@samp{_bfd_get_section_contents_in_window}.
521@end table
522
523@node BFD target vector copy
524@subsection Copy functions
525@cindex @samp{BFD_JUMP_TABLE_COPY}
526
527The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
528called when copying BFDs, and for a couple of functions which deal with
529internal BFD information.
530
531@table @samp
532@item _bfd_copy_private_bfd_data
533This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
534If the input and output BFDs have the same format, this will copy any
535private information over.  This is called after all the section contents
536have been written to the output file.  Only a few targets do anything in
537this function.
538
539@item _bfd_merge_private_bfd_data
540This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
541gives the backend linker code a chance to set any special flags in the
542output file based on the contents of the input file.  Only a few targets
543do anything in this function.
544
545@item _bfd_copy_private_section_data
546This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
547for each section, via @samp{bfd_copy_private_section_data}.  This
548function is called before any section contents have been written.  Only
549a few targets do anything in this function.
550
551@item _bfd_copy_private_symbol_data
552This is called via @samp{bfd_copy_private_symbol_data}, but I don't
553think anything actually calls it.  If it were defined, it could be used
554to copy private symbol data from one BFD to another.  However, most BFDs
555store extra symbol information by allocating space which is larger than
556the @samp{asymbol} structure and storing private information in the
557extra space.  Since @samp{objcopy} and other programs copy symbol
558information by copying pointers to @samp{asymbol} structures, the
559private symbol information is automatically copied as well.  Most
560targets do not do anything in this function.
561
562@item _bfd_set_private_flags
563This is called via @samp{bfd_set_private_flags}.  It is basically a hook
564for the assembler to set magic information.  For example, the PowerPC
565ELF assembler uses it to set flags which appear in the e_flags field of
566the ELF header.  Most targets do not do anything in this function.
567
568@item _bfd_print_private_bfd_data
569This is called by @samp{objdump} when the @samp{-p} option is used.  It
570is called via @samp{bfd_print_private_data}.  It prints any interesting
571information about the BFD which can not be otherwise represented by BFD
572and thus can not be printed by @samp{objdump}.  Most targets do not do
573anything in this function.
574@end table
575
576@node BFD target vector core
577@subsection Core file support functions
578@cindex @samp{BFD_JUMP_TABLE_CORE}
579
580The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
581with core files.  Obviously, these functions only do something
582interesting for targets which have core file support.
583
584@table @samp
585@item _core_file_failing_command
586Given a core file, this returns the command which was run to produce the
587core file.
588
589@item _core_file_failing_signal
590Given a core file, this returns the signal number which produced the
591core file.
592
593@item _core_file_matches_executable_p
594Given a core file and a BFD for an executable, this returns whether the
595core file was generated by the executable.
596@end table
597
598@node BFD target vector archive
599@subsection Archive functions
600@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
601
602The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
603with archive files.  Most targets use COFF style archive files
604(including ELF targets), and these use @samp{_bfd_archive_coff} as the
605argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
606style archives, and these use @samp{_bfd_archive_bsd}.  (The main
607difference between BSD and COFF archives is the format of the archive
608symbol table).  Targets with no archive support use
609@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
610handling.
611
612@table @samp
613@item _slurp_armap
614Read in the archive symbol table, storing it in private BFD data.  This
615is normally called from the archive @samp{check_format} routine.  The
616corresponding field in the target vector is named
617@samp{_bfd_slurp_armap}.
618
619@item _slurp_extended_name_table
620Read in the extended name table from the archive, if there is one,
621storing it in private BFD data.  This is normally called from the
622archive @samp{check_format} routine.  The corresponding field in the
623target vector is named @samp{_bfd_slurp_extended_name_table}.
624
625@item construct_extended_name_table
626Build and return an extended name table if one is needed to write out
627the archive.  This also adjusts the archive headers to refer to the
628extended name table appropriately.  This is normally called from the
629archive @samp{write_contents} routine.  The corresponding field in the
630target vector is named @samp{_bfd_construct_extended_name_table}.
631
632@item _truncate_arname
633This copies a file name into an archive header, truncating it as
634required.  It is normally called from the archive @samp{write_contents}
635routine.  This function is more interesting in targets which do not
636support extended name tables, but I think the GNU @samp{ar} program
637always uses extended name tables anyhow.  The corresponding field in the
638target vector is named @samp{_bfd_truncate_arname}.
639
640@item _write_armap
641Write out the archive symbol table using calls to @samp{bfd_bwrite}.
642This is normally called from the archive @samp{write_contents} routine.
643The corresponding field in the target vector is named @samp{write_armap}
644(no leading underscore).
645
646@item _read_ar_hdr
647Read and parse an archive header.  This handles expanding the archive
648header name into the real file name using the extended name table.  This
649is called by routines which read the archive symbol table or the archive
650itself.  The corresponding field in the target vector is named
651@samp{_bfd_read_ar_hdr_fn}.
652
653@item _openr_next_archived_file
654Given an archive and a BFD representing a file stored within the
655archive, return a BFD for the next file in the archive.  This is called
656via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
657target vector is named @samp{openr_next_archived_file} (no leading
658underscore).
659
660@item _get_elt_at_index
661Given an archive and an index, return a BFD for the file in the archive
662corresponding to that entry in the archive symbol table.  This is called
663via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
664vector is named @samp{_bfd_get_elt_at_index}.
665
666@item _generic_stat_arch_elt
667Do a stat on an element of an archive, returning information read from
668the archive header (modification time, uid, gid, file mode, size).  This
669is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
670target vector is named @samp{_bfd_stat_arch_elt}.
671
672@item _update_armap_timestamp
673After the entire contents of an archive have been written out, update
674the timestamp of the archive symbol table to be newer than that of the
675file.  This is required for a.out style archives.  This is normally
676called by the archive @samp{write_contents} routine.  The corresponding
677field in the target vector is named @samp{_bfd_update_armap_timestamp}.
678@end table
679
680@node BFD target vector symbols
681@subsection Symbol table functions
682@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
683
684The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
685with symbols.
686
687@table @samp
688@item _get_symtab_upper_bound
689Return a sensible upper bound on the amount of memory which will be
690required to read the symbol table.  In practice most targets return the
691amount of memory required to hold @samp{asymbol} pointers for all the
692symbols plus a trailing @samp{NULL} entry, and store the actual symbol
693information in BFD private data.  This is called via
694@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
695target vector is named @samp{_bfd_get_symtab_upper_bound}.
696
697@item _canonicalize_symtab
698Read in the symbol table.  This is called via
699@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
700vector is named @samp{_bfd_canonicalize_symtab}.
701
702@item _make_empty_symbol
703Create an empty symbol for the BFD.  This is needed because most targets
704store extra information with each symbol by allocating a structure
705larger than an @samp{asymbol} and storing the extra information at the
706end.  This function will allocate the right amount of memory, and return
707what looks like a pointer to an empty @samp{asymbol}.  This is called
708via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
709vector is named @samp{_bfd_make_empty_symbol}.
710
711@item _print_symbol
712Print information about the symbol.  This is called via
713@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
714information should be printed:
715
716@table @samp
717@item bfd_print_symbol_name
718Just print the symbol name.
719@item bfd_print_symbol_more
720Print the symbol name and some interesting flags.  I don't think
721anything actually uses this.
722@item bfd_print_symbol_all
723Print all information about the symbol.  This is used by @samp{objdump}
724when run with the @samp{-t} option.
725@end table
726The corresponding field in the target vector is named
727@samp{_bfd_print_symbol}.
728
729@item _get_symbol_info
730Return a standard set of information about the symbol.  This is called
731via @samp{bfd_symbol_info}.  The corresponding field in the target
732vector is named @samp{_bfd_get_symbol_info}.
733
734@item _bfd_is_local_label_name
735Return whether the given string would normally represent the name of a
736local label.  This is called via @samp{bfd_is_local_label} and
737@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
738the assembler.  In the linker, this defines the difference between the
739@samp{-x} and @samp{-X} options.
740
741@item _get_lineno
742Return line number information for a symbol.  This is only meaningful
743for a COFF target.  This is called when writing out COFF line numbers.
744
745@item _find_nearest_line
746Given an address within a section, use the debugging information to find
747the matching file name, function name, and line number, if any.  This is
748called via @samp{bfd_find_nearest_line}.  The corresponding field in the
749target vector is named @samp{_bfd_find_nearest_line}.
750
751@item _bfd_make_debug_symbol
752Make a debugging symbol.  This is only meaningful for a COFF target,
753where it simply returns a symbol which will be placed in the
754@samp{N_DEBUG} section when it is written out.  This is called via
755@samp{bfd_make_debug_symbol}.
756
757@item _read_minisymbols
758Minisymbols are used to reduce the memory requirements of programs like
759@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
760information which the caller can use to extract complete symbol
761information.  This permits BFD to not convert all the symbols into
762generic form, but to instead convert them one at a time.  This is called
763via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
764and just use generic support which is based on using standard
765@samp{asymbol} structures.
766
767@item _minisymbol_to_symbol
768Convert a minisymbol to a standard @samp{asymbol}.  This is called via
769@samp{bfd_minisymbol_to_symbol}.
770@end table
771
772@node BFD target vector relocs
773@subsection Relocation support
774@cindex @samp{BFD_JUMP_TABLE_RELOCS}
775
776The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
777with relocations.
778
779@table @samp
780@item _get_reloc_upper_bound
781Return a sensible upper bound on the amount of memory which will be
782required to read the relocations for a section.  In practice most
783targets return the amount of memory required to hold @samp{arelent}
784pointers for all the relocations plus a trailing @samp{NULL} entry, and
785store the actual relocation information in BFD private data.  This is
786called via @samp{bfd_get_reloc_upper_bound}.
787
788@item _canonicalize_reloc
789Return the relocation information for a section.  This is called via
790@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
791vector is named @samp{_bfd_canonicalize_reloc}.
792
793@item _bfd_reloc_type_lookup
794Given a relocation code, return the corresponding howto structure
795(@pxref{BFD relocation codes}).  This is called via
796@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
797vector is named @samp{reloc_type_lookup}.
798@end table
799
800@node BFD target vector write
801@subsection Output functions
802@cindex @samp{BFD_JUMP_TABLE_WRITE}
803
804The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
805with writing out a BFD.
806
807@table @samp
808@item _set_arch_mach
809Set the architecture and machine number for a BFD.  This is called via
810@samp{bfd_set_arch_mach}.  Most targets implement this by calling
811@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
812vector is named @samp{_bfd_set_arch_mach}.
813
814@item _set_section_contents
815Write out the contents of a section.  This is called via
816@samp{bfd_set_section_contents}.  The corresponding field in the target
817vector is named @samp{_bfd_set_section_contents}.
818@end table
819
820@node BFD target vector link
821@subsection Linker functions
822@cindex @samp{BFD_JUMP_TABLE_LINK}
823
824The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
825linker.
826
827@table @samp
828@item _sizeof_headers
829Return the size of the header information required for a BFD.  This is
830used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
831is normally used to align the first section at an efficient position on
832the page.  This is called via @samp{bfd_sizeof_headers}.  The
833corresponding field in the target vector is named
834@samp{_bfd_sizeof_headers}.
835
836@item _bfd_get_relocated_section_contents
837Read the contents of a section and apply the relocation information.
838This handles both a final link and a relocatable link; in the latter
839case, it adjust the relocation information as well.  This is called via
840@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
841calling @samp{bfd_generic_get_relocated_section_contents}.
842
843@item _bfd_relax_section
844Try to use relaxation to shrink the size of a section.  This is called
845by the linker when the @samp{-relax} option is used.  This is called via
846@samp{bfd_relax_section}.  Most targets do not support any sort of
847relaxation.
848
849@item _bfd_link_hash_table_create
850Create the symbol hash table to use for the linker.  This linker hook
851permits the backend to control the size and information of the elements
852in the linker symbol hash table.  This is called via
853@samp{bfd_link_hash_table_create}.
854
855@item _bfd_link_add_symbols
856Given an object file or an archive, add all symbols into the linker
857symbol hash table.  Use callbacks to the linker to include archive
858elements in the link.  This is called via @samp{bfd_link_add_symbols}.
859
860@item _bfd_final_link
861Finish the linking process.  The linker calls this hook after all of the
862input files have been read, when it is ready to finish the link and
863generate the output file.  This is called via @samp{bfd_final_link}.
864
865@item _bfd_link_split_section
866I don't know what this is for.  Nothing seems to call it.  The only
867non-trivial definition is in @file{som.c}.
868@end table
869
870@node BFD target vector dynamic
871@subsection Dynamic linking information functions
872@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
873
874The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
875dynamic linking information.
876
877@table @samp
878@item _get_dynamic_symtab_upper_bound
879Return a sensible upper bound on the amount of memory which will be
880required to read the dynamic symbol table.  In practice most targets
881return the amount of memory required to hold @samp{asymbol} pointers for
882all the symbols plus a trailing @samp{NULL} entry, and store the actual
883symbol information in BFD private data.  This is called via
884@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
885the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
886
887@item _canonicalize_dynamic_symtab
888Read the dynamic symbol table.  This is called via
889@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
890target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
891
892@item _get_dynamic_reloc_upper_bound
893Return a sensible upper bound on the amount of memory which will be
894required to read the dynamic relocations.  In practice most targets
895return the amount of memory required to hold @samp{arelent} pointers for
896all the relocations plus a trailing @samp{NULL} entry, and store the
897actual relocation information in BFD private data.  This is called via
898@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
899the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
900
901@item _canonicalize_dynamic_reloc
902Read the dynamic relocations.  This is called via
903@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
904target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
905@end table
906
907@node BFD generated files
908@section BFD generated files
909@cindex generated files in bfd
910@cindex bfd generated files
911
912BFD contains several automatically generated files.  This section
913describes them.  Some files are created at configure time, when you
914configure BFD.  Some files are created at make time, when you build
915BFD.  Some files are automatically rebuilt at make time, but only if
916you configure with the @samp{--enable-maintainer-mode} option.  Some
917files live in the object directory---the directory from which you run
918configure---and some live in the source directory.  All files that live
919in the source directory are checked into the CVS repository.
920
921@table @file
922@item bfd.h
923@cindex @file{bfd.h}
924@cindex @file{bfd-in3.h}
925Lives in the object directory.  Created at make time from
926@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
927configure time from @file{bfd-in2.h}.  There are automatic dependencies
928to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
929changes, so you can normally ignore @file{bfd-in3.h}, and just think
930about @file{bfd-in2.h} and @file{bfd.h}.
931
932@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
933To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
934control whether BFD is built for a 32 bit target or a 64 bit target.
935
936@item bfd-in2.h
937@cindex @file{bfd-in2.h}
938Lives in the source directory.  Created from @file{bfd-in.h} and several
939other BFD source files.  If you configure with the
940@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
941automatically when a source file changes.
942
943@item elf32-target.h
944@itemx elf64-target.h
945@cindex @file{elf32-target.h}
946@cindex @file{elf64-target.h}
947Live in the object directory.  Created from @file{elfxx-target.h}.
948These files are versions of @file{elfxx-target.h} customized for either
949a 32 bit ELF target or a 64 bit ELF target.
950
951@item libbfd.h
952@cindex @file{libbfd.h}
953Lives in the source directory.  Created from @file{libbfd-in.h} and
954several other BFD source files.  If you configure with the
955@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
956automatically when a source file changes.
957
958@item libcoff.h
959@cindex @file{libcoff.h}
960Lives in the source directory.  Created from @file{libcoff-in.h} and
961@file{coffcode.h}.  If you configure with the
962@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
963automatically when a source file changes.
964
965@item targmatch.h
966@cindex @file{targmatch.h}
967Lives in the object directory.  Created at make time from
968@file{config.bfd}.  This file is used to map configuration triplets into
969BFD target vector variable names at run time.
970@end table
971
972@node BFD multiple compilations
973@section Files compiled multiple times in BFD
974Several files in BFD are compiled multiple times.  By this I mean that
975there are header files which contain function definitions.  These header
976files are included by other files, and thus the functions are compiled
977once per file which includes them.
978
979Preprocessor macros are used to control the compilation, so that each
980time the files are compiled the resulting functions are slightly
981different.  Naturally, if they weren't different, there would be no
982reason to compile them multiple times.
983
984This is a not a particularly good programming technique, and future BFD
985work should avoid it.
986
987@itemize @bullet
988@item
989Since this technique is rarely used, even experienced C programmers find
990it confusing.
991
992@item
993It is difficult to debug programs which use BFD, since there is no way
994to describe which version of a particular function you are looking at.
995
996@item
997Programs which use BFD wind up incorporating two or more slightly
998different versions of the same function, which wastes space in the
999executable.
1000
1001@item
1002This technique is never required nor is it especially efficient.  It is
1003always possible to use statically initialized structures holding
1004function pointers and magic constants instead.
1005@end itemize
1006
1007The following is a list of the files which are compiled multiple times.
1008
1009@table @file
1010@item aout-target.h
1011@cindex @file{aout-target.h}
1012Describes a few functions and the target vector for a.out targets.  This
1013is used by individual a.out targets with different definitions of
1014@samp{N_TXTADDR} and similar a.out macros.
1015
1016@item aoutf1.h
1017@cindex @file{aoutf1.h}
1018Implements standard SunOS a.out files.  In principle it supports 64 bit
1019a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1020since all known a.out targets are 32 bits, this code may or may not
1021work.  This file is only included by a few other files, and it is
1022difficult to justify its existence.
1023
1024@item aoutx.h
1025@cindex @file{aoutx.h}
1026Implements basic a.out support routines.  This file can be compiled for
1027either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1028the 64 bit support may or may not work.  I believe the original
1029intention was that this file would only be included by @samp{aout32.c}
1030and @samp{aout64.c}, and that other a.out targets would simply refer to
1031the functions it defined.  Unfortunately, some other a.out targets
1032started including it directly, leading to a somewhat confused state of
1033affairs.
1034
1035@item coffcode.h
1036@cindex @file{coffcode.h}
1037Implements basic COFF support routines.  This file is included by every
1038COFF target.  It implements code which handles COFF magic numbers as
1039well as various hook functions called by the generic COFF functions in
1040@file{coffgen.c}.  This file is controlled by a number of different
1041macros, and more are added regularly.
1042
1043@item coffswap.h
1044@cindex @file{coffswap.h}
1045Implements COFF swapping routines.  This file is included by
1046@file{coffcode.h}, and thus by every COFF target.  It implements the
1047routines which swap COFF structures between internal and external
1048format.  The main control for this file is the external structure
1049definitions in the files in the @file{include/coff} directory.  A COFF
1050target file will include one of those files before including
1051@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1052macros which affect @file{coffswap.h} as well, mostly describing whether
1053certain fields are present in the external structures.
1054
1055@item ecoffswap.h
1056@cindex @file{ecoffswap.h}
1057Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1058for ECOFF.  It is included by the ECOFF target files (of which there are
1059only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1060@samp{ECOFF_64}.
1061
1062@item elfcode.h
1063@cindex @file{elfcode.h}
1064Implements ELF functions that use external structure definitions.  This
1065file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1066It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1067@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1068used internally to give the functions different names for the two target
1069sizes.
1070
1071@item elfcore.h
1072@cindex @file{elfcore.h}
1073Like @file{elfcode.h}, but for functions that are specific to ELF core
1074files.  This is included only by @file{elfcode.h}.
1075
1076@item elfxx-target.h
1077@cindex @file{elfxx-target.h}
1078This file is the source for the generated files @file{elf32-target.h}
1079and @file{elf64-target.h}, one of which is included by every ELF target.
1080It defines the ELF target vector.
1081
1082@item freebsd.h
1083@cindex @file{freebsd.h}
1084Presumably intended to be included by all FreeBSD targets, but in fact
1085there is only one such target, @samp{i386-freebsd}.  This defines a
1086function used to set the right magic number for FreeBSD, as well as
1087various macros, and includes @file{aout-target.h}.
1088
1089@item netbsd.h
1090@cindex @file{netbsd.h}
1091Like @file{freebsd.h}, except that there are several files which include
1092it.
1093
1094@item nlm-target.h
1095@cindex @file{nlm-target.h}
1096Defines the target vector for a standard NLM target.
1097
1098@item nlmcode.h
1099@cindex @file{nlmcode.h}
1100Like @file{elfcode.h}, but for NLM targets.  This is only included by
1101@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1102@samp{ARCH_SIZE} to an appropriate value.  There are no 64 bit NLM
1103targets anyhow, so this is sort of useless.
1104
1105@item nlmswap.h
1106@cindex @file{nlmswap.h}
1107Like @file{coffswap.h}, but for NLM targets.  This is included by each
1108NLM target, but I think it winds up compiling to the exact same code for
1109every target, and as such is fairly useless.
1110
1111@item peicode.h
1112@cindex @file{peicode.h}
1113Provides swapping routines and other hooks for PE targets.
1114@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1115PE target.  This defines PE specific versions of the COFF swapping
1116routines, and also defines some macros which control @file{coffcode.h}
1117itself.
1118@end table
1119
1120@node BFD relocation handling
1121@section BFD relocation handling
1122@cindex bfd relocation handling
1123@cindex relocations in bfd
1124
1125The handling of relocations is one of the more confusing aspects of BFD.
1126Relocation handling has been implemented in various different ways, all
1127somewhat incompatible, none perfect.
1128
1129@menu
1130* BFD relocation concepts::	BFD relocation concepts
1131* BFD relocation functions::	BFD relocation functions
1132* BFD relocation codes::	BFD relocation codes
1133* BFD relocation future::	BFD relocation future
1134@end menu
1135
1136@node BFD relocation concepts
1137@subsection BFD relocation concepts
1138
1139A relocation is an action which the linker must take when linking.  It
1140describes a change to the contents of a section.  The change is normally
1141based on the final value of one or more symbols.  Relocations are
1142created by the assembler when it creates an object file.
1143
1144Most relocations are simple.  A typical simple relocation is to set 32
1145bits at a given offset in a section to the value of a symbol.  This type
1146of relocation would be generated for code like @code{int *p = &i;} where
1147@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1148@samp{i} would be generated such that the linker would initialize the
1149area of memory which holds the value of @samp{p} to the value of the
1150symbol @samp{i}.
1151
1152Slightly more complex relocations may include an addend, which is a
1153constant to add to the symbol value before using it.  In some cases a
1154relocation will require adding the symbol value to the existing contents
1155of the section in the object file.  In others the relocation will simply
1156replace the contents of the section with the symbol value.  Some
1157relocations are PC relative, so that the value to be stored in the
1158section is the difference between the value of a symbol and the final
1159address of the section contents.
1160
1161In general, relocations can be arbitrarily complex.  For example,
1162relocations used in dynamic linking systems often require the linker to
1163allocate space in a different section and use the offset within that
1164section as the value to store.  In the IEEE object file format,
1165relocations may involve arbitrary expressions.
1166
1167When doing a relocatable link, the linker may or may not have to do
1168anything with a relocation, depending upon the definition of the
1169relocation.  Simple relocations generally do not require any special
1170action.
1171
1172@node BFD relocation functions
1173@subsection BFD relocation functions
1174
1175In BFD, each section has an array of @samp{arelent} structures.  Each
1176structure has a pointer to a symbol, an address within the section, an
1177addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1178howto structure has a bunch of fields describing the reloc, including a
1179type field.  The type field is specific to the object file format
1180backend; none of the generic code in BFD examines it.
1181
1182Originally, the function @samp{bfd_perform_relocation} was supposed to
1183handle all relocations.  In theory, many relocations would be simple
1184enough to be described by the fields in the howto structure.  For those
1185that weren't, the howto structure included a @samp{special_function}
1186field to use as an escape.
1187
1188While this seems plausible, a look at @samp{bfd_perform_relocation}
1189shows that it failed.  The function has odd special cases.  Some of the
1190fields in the howto structure, such as @samp{pcrel_offset}, were not
1191adequately documented.
1192
1193The linker uses @samp{bfd_perform_relocation} to do all relocations when
1194the input and output file have different formats (e.g., when generating
1195S-records).  The generic linker code, which is used by all targets which
1196do not define their own special purpose linker, uses
1197@samp{bfd_get_relocated_section_contents}, which for most targets turns
1198into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1199calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1200is still widely used, which makes it difficult to change, since it is
1201difficult to test all possible cases.
1202
1203The assembler used @samp{bfd_perform_relocation} for a while.  This
1204turned out to be the wrong thing to do, since
1205@samp{bfd_perform_relocation} was written to handle relocations on an
1206existing object file, while the assembler needed to create relocations
1207in a new object file.  The assembler was changed to use the new function
1208@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1209was created as a copy of @samp{bfd_perform_relocation}.
1210
1211Unfortunately, the work did not progress any farther, so
1212@samp{bfd_install_relocation} remains a simple copy of
1213@samp{bfd_perform_relocation}, with all the odd special cases and
1214confusing code.  This again is difficult to change, because again any
1215change can affect any assembler target, and so is difficult to test.
1216
1217The new linker, when using the same object file format for all input
1218files and the output file, does not convert relocations into
1219@samp{arelent} structures, so it can not use
1220@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1221are expected to write a @samp{relocate_section} function which will
1222handle relocations in a target specific fashion.
1223
1224There are two helper functions for target specific relocation:
1225@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1226These functions use a howto structure, but they @emph{do not} use the
1227@samp{special_function} field.  Since the functions are normally called
1228from target specific code, the @samp{special_function} field adds
1229little; any relocations which require special handling can be handled
1230without calling those functions.
1231
1232So, if you want to add a new target, or add a new relocation to an
1233existing target, you need to do the following:
1234
1235@itemize @bullet
1236@item
1237Make sure you clearly understand what the contents of the section should
1238look like after assembly, after a relocatable link, and after a final
1239link.  Make sure you clearly understand the operations the linker must
1240perform during a relocatable link and during a final link.
1241
1242@item
1243Write a howto structure for the relocation.  The howto structure is
1244flexible enough to represent any relocation which should be handled by
1245setting a contiguous bitfield in the destination to the value of a
1246symbol, possibly with an addend, possibly adding the symbol value to the
1247value already present in the destination.
1248
1249@item
1250Change the assembler to generate your relocation.  The assembler will
1251call @samp{bfd_install_relocation}, so your howto structure has to be
1252able to handle that.  You may need to set the @samp{special_function}
1253field to handle assembly correctly.  Be careful to ensure that any code
1254you write to handle the assembler will also work correctly when doing a
1255relocatable link.  For example, see @samp{bfd_elf_generic_reloc}.
1256
1257@item
1258Test the assembler.  Consider the cases of relocation against an
1259undefined symbol, a common symbol, a symbol defined in the object file
1260in the same section, and a symbol defined in the object file in a
1261different section.  These cases may not all be applicable for your
1262reloc.
1263
1264@item
1265If your target uses the new linker, which is recommended, add any
1266required handling to the target specific relocation function.  In simple
1267cases this will just involve a call to @samp{_bfd_final_link_relocate}
1268or @samp{_bfd_relocate_contents}, depending upon the definition of the
1269relocation and whether the link is relocatable or not.
1270
1271@item
1272Test the linker.  Test the case of a final link.  If the relocation can
1273overflow, use a linker script to force an overflow and make sure the
1274error is reported correctly.  Test a relocatable link, whether the
1275symbol is defined or undefined in the relocatable output.  For both the
1276final and relocatable link, test the case when the symbol is a common
1277symbol, when the symbol looked like a common symbol but became a defined
1278symbol, when the symbol is defined in a different object file, and when
1279the symbol is defined in the same object file.
1280
1281@item
1282In order for linking to another object file format, such as S-records,
1283to work correctly, @samp{bfd_perform_relocation} has to do the right
1284thing for the relocation.  You may need to set the
1285@samp{special_function} field to handle this correctly.  Test this by
1286doing a link in which the output object file format is S-records.
1287
1288@item
1289Using the linker to generate relocatable output in a different object
1290file format is impossible in the general case, so you generally don't
1291have to worry about that.  The GNU linker makes sure to stop that from
1292happening when an input file in a different format has relocations.
1293
1294Linking input files of different object file formats together is quite
1295unusual, but if you're really dedicated you may want to consider testing
1296this case, both when the output object file format is the same as your
1297format, and when it is different.
1298@end itemize
1299
1300@node BFD relocation codes
1301@subsection BFD relocation codes
1302
1303BFD has another way of describing relocations besides the howto
1304structures described above: the enum @samp{bfd_reloc_code_real_type}.
1305
1306Every known relocation type can be described as a value in this
1307enumeration.  The enumeration contains many target specific relocations,
1308but where two or more targets have the same relocation, a single code is
1309used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1310simple 32 bit relocation types.
1311
1312The main purpose of this relocation code is to give the assembler some
1313mechanism to create @samp{arelent} structures.  In order for the
1314assembler to create an @samp{arelent} structure, it has to be able to
1315obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1316which simply calls the target vector entry point
1317@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1318structure.
1319
1320The function @samp{bfd_get_reloc_code_name} returns the name of a
1321relocation code.  This is mainly used in error messages.
1322
1323Using both howto structures and relocation codes can be somewhat
1324confusing.  There are many processor specific relocation codes.
1325However, the relocation is only fully defined by the howto structure.
1326The same relocation code will map to different howto structures in
1327different object file formats.  For example, the addend handling may be
1328different.
1329
1330Most of the relocation codes are not really general.  The assembler can
1331not use them without already understanding what sorts of relocations can
1332be used for a particular target.  It might be possible to replace the
1333relocation codes with something simpler.
1334
1335@node BFD relocation future
1336@subsection BFD relocation future
1337
1338Clearly the current BFD relocation support is in bad shape.  A
1339wholescale rewrite would be very difficult, because it would require
1340thorough testing of every BFD target.  So some sort of incremental
1341change is required.
1342
1343My vague thoughts on this would involve defining a new, clearly defined,
1344howto structure.  Some mechanism would be used to determine which type
1345of howto structure was being used by a particular format.
1346
1347The new howto structure would clearly define the relocation behaviour in
1348the case of an assembly, a relocatable link, and a final link.  At
1349least one special function would be defined as an escape, and it might
1350make sense to define more.
1351
1352One or more generic functions similar to @samp{bfd_perform_relocation}
1353would be written to handle the new howto structure.
1354
1355This should make it possible to write a generic version of the relocate
1356section functions used by the new linker.  The target specific code
1357would provide some mechanism (a function pointer or an initial
1358conversion) to convert target specific relocations into howto
1359structures.
1360
1361Ideally it would be possible to use this generic relocate section
1362function for the generic linker as well.  That is, it would replace the
1363@samp{bfd_generic_get_relocated_section_contents} function which is
1364currently normally used.
1365
1366For the special case of ELF dynamic linking, more consideration needs to
1367be given to writing ELF specific but ELF target generic code to handle
1368special relocation types such as GOT and PLT.
1369
1370@node BFD ELF support
1371@section BFD ELF support
1372@cindex elf support in bfd
1373@cindex bfd elf support
1374
1375The ELF object file format is defined in two parts: a generic ABI and a
1376processor specific supplement.  The ELF support in BFD is split in a
1377similar fashion.  The processor specific support is largely kept within
1378a single file.  The generic support is provided by several other files.
1379The processor specific support provides a set of function pointers and
1380constants used by the generic support.
1381
1382@menu
1383* BFD ELF sections and segments::	ELF sections and segments
1384* BFD ELF generic support::		BFD ELF generic support
1385* BFD ELF processor specific support::	BFD ELF processor specific support
1386* BFD ELF core files::			BFD ELF core files
1387* BFD ELF future::			BFD ELF future
1388@end menu
1389
1390@node BFD ELF sections and segments
1391@subsection ELF sections and segments
1392
1393The ELF ABI permits a file to have either sections or segments or both.
1394Relocateable object files conventionally have only sections.
1395Executables conventionally have both.  Core files conventionally have
1396only program segments.
1397
1398ELF sections are similar to sections in other object file formats: they
1399have a name, a VMA, file contents, flags, and other miscellaneous
1400information.  ELF relocations are stored in sections of a particular
1401type; BFD automatically converts these sections into internal relocation
1402information.
1403
1404ELF program segments are intended for fast interpretation by a system
1405loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1406other fields.  When an ELF executable is run on a Unix system, the
1407system loader will examine the program segments to decide how to load
1408it.  The loader will ignore the section information.  Loadable program
1409segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1410program segments are interpreted by the loader, and generally provide
1411dynamic linking information.
1412
1413When an ELF file has both program segments and sections, an ELF program
1414segment may encompass one or more ELF sections, in the sense that the
1415portion of the file which corresponds to the program segment may include
1416the portions of the file corresponding to one or more sections.  When
1417there is more than one section in a loadable program segment, the
1418relative positions of the section contents in the file must correspond
1419to the relative positions they should hold when the program segment is
1420loaded.  This requirement should be obvious if you consider that the
1421system loader will load an entire program segment at a time.
1422
1423On a system which supports dynamic paging, such as any native Unix
1424system, the contents of a loadable program segment must be at the same
1425offset in the file as in memory, modulo the memory page size used on the
1426system.  This is because the system loader will map the file into memory
1427starting at the start of a page.  The system loader can easily remap
1428entire pages to the correct load address.  However, if the contents of
1429the file were not correctly aligned within the page, the system loader
1430would have to shift the contents around within the page, which is too
1431expensive.  For example, if the LMA of a loadable program segment is
1432@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1433the segment contents within the file must equal @samp{0x80} modulo
1434@samp{0x1000}.
1435
1436BFD has only a single set of sections.  It does not provide any generic
1437way to examine both sections and segments.  When BFD is used to open an
1438object file or executable, the BFD sections will represent ELF sections.
1439When BFD is used to open a core file, the BFD sections will represent
1440ELF program segments.
1441
1442When BFD is used to examine an object file or executable, any program
1443segments will be read to set the LMA of the sections.  This is because
1444ELF sections only have a VMA, while ELF program segments have both a VMA
1445and an LMA.  Any program segments will be copied by the
1446@samp{copy_private} entry points.  They will be printed by the
1447@samp{print_private} entry point.  Otherwise, the program segments are
1448ignored.  In particular, programs which use BFD currently have no direct
1449access to the program segments.
1450
1451When BFD is used to create an executable, the program segments will be
1452created automatically based on the section information.  This is done in
1453the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1454This function has been tweaked many times, and probably still has
1455problems that arise in particular cases.
1456
1457There is a hook which may be used to explicitly define the program
1458segments when creating an executable: the @samp{bfd_record_phdr}
1459function in @file{bfd.c}.  If this function is called, BFD will not
1460create program segments itself, but will only create the program
1461segments specified by the caller.  The linker uses this function to
1462implement the @samp{PHDRS} linker script command.
1463
1464@node BFD ELF generic support
1465@subsection BFD ELF generic support
1466
1467In general, functions which do not read external data from the ELF file
1468are found in @file{elf.c}.  They operate on the internal forms of the
1469ELF structures, which are defined in @file{include/elf/internal.h}.  The
1470internal structures are defined in terms of @samp{bfd_vma}, and so may
1471be used for both 32 bit and 64 bit ELF targets.
1472
1473The file @file{elfcode.h} contains functions which operate on the
1474external data.  @file{elfcode.h} is compiled twice, once via
1475@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1476@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1477@file{elfcode.h} includes functions to swap the ELF structures in and
1478out of external form, as well as a few more complex functions.
1479
1480Linker support is found in @file{elflink.c}.  The
1481linker support is only used if the processor specific file defines
1482@samp{elf_backend_relocate_section}, which is required to relocate the
1483section contents.  If that macro is not defined, the generic linker code
1484is used, and relocations are handled via @samp{bfd_perform_relocation}.
1485
1486The core file support is in @file{elfcore.h}, which is compiled twice,
1487for both 32 and 64 bit support.  The more interesting cases of core file
1488support only work on a native system which has the @file{sys/procfs.h}
1489header file.  Without that file, the core file support does little more
1490than read the ELF program segments as BFD sections.
1491
1492The BFD internal header file @file{elf-bfd.h} is used for communication
1493among these files and the processor specific files.
1494
1495The default entries for the BFD ELF target vector are found mainly in
1496@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1497
1498The processor specific files may override particular entries in the
1499target vector, but most do not, with one exception: the
1500@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1501
1502@node BFD ELF processor specific support
1503@subsection BFD ELF processor specific support
1504
1505By convention, the processor specific support for a particular processor
1506will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1507either 32 or 64, and @var{cpu} is the name of the processor.
1508
1509@menu
1510* BFD ELF processor required::	Required processor specific support
1511* BFD ELF processor linker::	Processor specific linker support
1512* BFD ELF processor other::	Other processor specific support options
1513@end menu
1514
1515@node BFD ELF processor required
1516@subsubsection Required processor specific support
1517
1518When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1519following:
1520
1521@itemize @bullet
1522@item
1523Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1524both, to a unique C name to use for the target vector.  This name should
1525appear in the list of target vectors in @file{targets.c}, and will also
1526have to appear in @file{config.bfd} and @file{configure.in}.  Define
1527@samp{TARGET_BIG_SYM} for a big-endian processor,
1528@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1529for a bi-endian processor.
1530@item
1531Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1532both, to a string used as the name of the target vector.  This is the
1533name which a user of the BFD tool would use to specify the object file
1534format.  It would normally appear in a linker emulation parameters
1535file.
1536@item
1537Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1538@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1539@item
1540Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1541in the @samp{e_machine} field of the ELF header.  As of this writing,
1542these magic numbers are assigned by Caldera; if you want to get a magic
1543number for a particular processor, try sending a note to
1544@email{registry@@caldera.com}.  In the BFD sources, the magic numbers are
1545found in @file{include/elf/common.h}; they have names beginning with
1546@samp{EM_}.
1547@item
1548Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1549memory.  This can normally be found at the start of chapter 5 in the
1550processor specific supplement.  For a processor which will only be used
1551in an embedded system, or which has no memory management hardware, this
1552can simply be @samp{1}.
1553@item
1554If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1555define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1556processor specific supplement.
1557
1558In the absence of a supplement, it's easier to work with @samp{Rela}
1559relocations.  @samp{Rela} relocations will require more space in object
1560files (but not in executables, except when using dynamic linking).
1561However, this is outweighed by the simplicity of addend handling when
1562using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1563must be stored in the section contents, which makes relocatable links
1564more complex.
1565
1566For example, consider C code like @code{i = a[1000];} where @samp{a} is
1567a global array.  The instructions which load the value of @samp{a[1000]}
1568will most likely use a relocation which refers to the symbol
1569representing @samp{a}, with an addend that gives the offset from the
1570start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1571relocations, that addend must be stored in the instructions themselves.
1572If you are adding support for a RISC chip which uses two or more
1573instructions to load an address, then the addend may not fit in a single
1574instruction, and will have to be somehow split among the instructions.
1575This makes linking awkward, particularly when doing a relocatable link
1576in which the addend may have to be updated.  It can be done---the MIPS
1577ELF support does it---but it should be avoided when possible.
1578
1579It is possible, though somewhat awkward, to support both @samp{Rel} and
1580@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1581by overriding the relocation reading and writing routines.
1582@item
1583Define howto structures for all the relocation types.
1584@item
1585Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1586@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1587function or a macro.  It must translate a BFD relocation code into a
1588howto structure.  This is normally a table lookup or a simple switch.
1589@item
1590If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1591If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1592Either way, this is a macro defined as the name of a function which
1593takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1594sets the @samp{howto} field of the @samp{arelent} based on the
1595@samp{Rel} or @samp{Rela} structure.  This is normally uses
1596@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1597an index into a table of howto structures.
1598@end itemize
1599
1600You must also add the magic number for this processor to the
1601@samp{prep_headers} function in @file{elf.c}.
1602
1603You must also create a header file in the @file{include/elf} directory
1604called @file{@var{cpu}.h}.  This file should define any target specific 
1605information which may be needed outside of the BFD code.  In particular
1606it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1607@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1608macros to create a table mapping the number used to identify a
1609relocation to a name describing that relocation.
1610
1611While not a BFD component, you probably also want to make the binutils
1612program @samp{readelf} parse your ELF objects.  For this, you need to add
1613code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1614
1615@node BFD ELF processor linker
1616@subsubsection Processor specific linker support
1617
1618The linker will be much more efficient if you define a relocate section
1619function.  This will permit BFD to use the ELF specific linker support.
1620
1621If you do not define a relocate section function, BFD must use the
1622generic linker support, which requires converting all symbols and
1623relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1624this case, relocations will be handled by calling
1625@samp{bfd_perform_relocation}, which will use the howto structures you
1626have defined.  @xref{BFD relocation handling}.
1627
1628In order to support linking into a different object file format, such as
1629S-records, @samp{bfd_perform_relocation} must work correctly with your
1630howto structures, so you can't skip that step.  However, if you define
1631the relocate section function, then in the normal case of linking into
1632an ELF file the linker will not need to convert symbols and relocations,
1633and will be much more efficient.
1634
1635To use a relocation section function, define the macro
1636@samp{elf_backend_relocate_section} as the name of a function which will
1637take the contents of a section, as well as relocation, symbol, and other
1638information, and modify the section contents according to the relocation
1639information.  In simple cases, this is little more than a loop over the
1640relocations which computes the value of each relocation and calls
1641@samp{_bfd_final_link_relocate}.  The function must check for a
1642relocatable link, and in that case normally needs to do nothing other
1643than adjust the addend for relocations against a section symbol.
1644
1645The complex cases generally have to do with dynamic linker support.  GOT
1646and PLT relocations must be handled specially, and the linker normally
1647arranges to set up the GOT and PLT sections while handling relocations.
1648When generating a shared library, random relocations must normally be
1649copied into the shared library, or converted to RELATIVE relocations
1650when possible.
1651
1652@node BFD ELF processor other
1653@subsubsection Other processor specific support options
1654
1655There are many other macros which may be defined in
1656@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1657@file{elfxx-target.h}.
1658
1659Macros may be used to override some of the generic ELF target vector
1660functions.
1661
1662Several processor specific hook functions which may be defined as
1663macros.  These functions are found as function pointers in the
1664@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1665general, a hook function is set by defining a macro
1666@samp{elf_backend_@var{name}}.
1667
1668There are a few processor specific constants which may also be defined.
1669These are again found in the @samp{elf_backend_data} structure.
1670
1671I will not define the various functions and constants here; see the
1672comments in @file{elf-bfd.h}.
1673
1674Normally any odd characteristic of a particular ELF processor is handled
1675via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1676section number found in MIPS ELF is handled via the hooks
1677@samp{section_from_bfd_section}, @samp{symbol_processing},
1678@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1679
1680Dynamic linking support, which involves processor specific relocations
1681requiring special handling, is also implemented via hook functions.
1682
1683@node BFD ELF core files
1684@subsection BFD ELF core files
1685@cindex elf core files
1686
1687On native ELF Unix systems, core files are generated without any
1688sections.  Instead, they only have program segments.
1689
1690When BFD is used to read an ELF core file, the BFD sections will
1691actually represent program segments.  Since ELF program segments do not
1692have names, BFD will invent names like @samp{segment@var{n}} where
1693@var{n} is a number.
1694
1695A single ELF program segment may include both an initialized part and an
1696uninitialized part.  The size of the initialized part is given by the
1697@samp{p_filesz} field.  The total size of the segment is given by the
1698@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1699then the extra space is uninitialized, or, more precisely, initialized
1700to zero.
1701
1702BFD will represent such a program segment as two different sections.
1703The first, named @samp{segment@var{n}a}, will represent the initialized
1704part of the program segment.  The second, named @samp{segment@var{n}b},
1705will represent the uninitialized part.
1706
1707ELF core files store special information such as register values in
1708program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1709interpret the information in these segments, and will create additional
1710sections holding the information.  Some of this interpretation requires
1711information found in the host header file @file{sys/procfs.h}, and so
1712will only work when BFD is built on a native system.
1713
1714BFD does not currently provide any way to create an ELF core file.  In
1715general, BFD does not provide a way to create core files.  The way to
1716implement this would be to write @samp{bfd_set_format} and
1717@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1718@ref{BFD target vector format}.
1719
1720@node BFD ELF future
1721@subsection BFD ELF future
1722
1723The current dynamic linking support has too much code duplication.
1724While each processor has particular differences, much of the dynamic
1725linking support is quite similar for each processor.  The GOT and PLT
1726are handled in fairly similar ways, the details of -Bsymbolic linking
1727are generally similar, etc.  This code should be reworked to use more
1728generic functions, eliminating the duplication.
1729
1730Similarly, the relocation handling has too much duplication.  Many of
1731the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1732quite similar.  The relocate section functions are also often quite
1733similar, both in the standard linker handling and the dynamic linker
1734handling.  Many of the COFF processor specific backends share a single
1735relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1736and it should be possible to do something like this for the ELF targets
1737as well.
1738
1739The appearance of the processor specific magic number in
1740@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1741possible to add support for a new processor without changing the generic
1742support.
1743
1744The processor function hooks and constants are ad hoc and need better
1745documentation.
1746
1747When a linker script uses @samp{SIZEOF_HEADERS}, the ELF backend must
1748guess at the number of program segments which will be required, in
1749@samp{get_program_header_size}.  This is because the linker calls
1750@samp{bfd_sizeof_headers} before it knows all the section addresses and
1751sizes.  The ELF backend may later discover, when creating program
1752segments, that more program segments are required.  This is currently
1753reported as an error in @samp{assign_file_positions_for_segments}.
1754
1755In practice this makes it difficult to use @samp{SIZEOF_HEADERS} except
1756with a carefully defined linker script.  Unfortunately,
1757@samp{SIZEOF_HEADERS} is required for fast program loading on a native
1758system, since it permits the initial code section to appear on the same
1759page as the program segments, saving a page read when the program starts
1760running.  Fortunately, native systems permit careful definition of the
1761linker script.  Still, ideally it would be possible to use relaxation to
1762compute the number of program segments.
1763
1764@node BFD glossary
1765@section BFD glossary
1766@cindex glossary for bfd
1767@cindex bfd glossary
1768
1769This is a short glossary of some BFD terms.
1770
1771@table @asis
1772@item a.out
1773The a.out object file format.  The original Unix object file format.
1774Still used on SunOS, though not Solaris.  Supports only three sections.
1775
1776@item archive
1777A collection of object files produced and manipulated by the @samp{ar}
1778program.
1779
1780@item backend
1781The implementation within BFD of a particular object file format.  The
1782set of functions which appear in a particular target vector.
1783
1784@item BFD
1785The BFD library itself.  Also, each object file, archive, or executable
1786opened by the BFD library has the type @samp{bfd *}, and is sometimes
1787referred to as a bfd.
1788
1789@item COFF
1790The Common Object File Format.  Used on Unix SVR3.  Used by some
1791embedded targets, although ELF is normally better.
1792
1793@item DLL
1794A shared library on Windows.
1795
1796@item dynamic linker
1797When a program linked against a shared library is run, the dynamic
1798linker will locate the appropriate shared library and arrange to somehow
1799include it in the running image.
1800
1801@item dynamic object
1802Another name for an ELF shared library.
1803
1804@item ECOFF
1805The Extended Common Object File Format.  Used on Alpha Digital Unix
1806(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1807
1808@item ELF
1809The Executable and Linking Format.  The object file format used on most
1810modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1811used on many embedded systems.
1812
1813@item executable
1814A program, with instructions and symbols, and perhaps dynamic linking
1815information.  Normally produced by a linker.
1816
1817@item LMA
1818Load Memory Address.  This is the address at which a section will be
1819loaded.  Compare with VMA, below.
1820
1821@item NLM
1822NetWare Loadable Module.  Used to describe the format of an object which
1823be loaded into NetWare, which is some kind of PC based network server
1824program.
1825
1826@item object file
1827A binary file including machine instructions, symbols, and relocation
1828information.  Normally produced by an assembler.
1829
1830@item object file format
1831The format of an object file.  Typically object files and executables
1832for a particular system are in the same format, although executables
1833will not contain any relocation information.
1834
1835@item PE
1836The Portable Executable format.  This is the object file format used for
1837Windows (specifically, Win32) object files.  It is based closely on
1838COFF, but has a few significant differences.
1839
1840@item PEI
1841The Portable Executable Image format.  This is the object file format
1842used for Windows (specifically, Win32) executables.  It is very similar
1843to PE, but includes some additional header information.
1844
1845@item relocations
1846Information used by the linker to adjust section contents.  Also called
1847relocs.
1848
1849@item section
1850Object files and executable are composed of sections.  Sections have
1851optional data and optional relocation information.
1852
1853@item shared library
1854A library of functions which may be used by many executables without
1855actually being linked into each executable.  There are several different
1856implementations of shared libraries, each having slightly different
1857features.
1858
1859@item symbol
1860Each object file and executable may have a list of symbols, often
1861referred to as the symbol table.  A symbol is basically a name and an
1862address.  There may also be some additional information like the type of
1863symbol, although the type of a symbol is normally something simple like
1864function or object, and should be confused with the more complex C
1865notion of type.  Typically every global function and variable in a C
1866program will have an associated symbol.
1867
1868@item target vector
1869A set of functions which implement support for a particular object file
1870format.  The @samp{bfd_target} structure.
1871
1872@item Win32
1873The current Windows API, implemented by Windows 95 and later and Windows
1874NT 3.51 and later, but not by Windows 3.1.
1875
1876@item XCOFF
1877The eXtended Common Object File Format.  Used on AIX.  A variant of
1878COFF, with a completely different symbol table implementation.
1879
1880@item VMA
1881Virtual Memory Address.  This is the address a section will have when
1882an executable is run.  Compare with LMA, above.
1883@end table
1884
1885@node Index
1886@unnumberedsec Index
1887@printindex cp
1888
1889@contents
1890@bye
1891