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2<TITLE>
3Jamfiles and Jambase
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5<BODY>
6<CENTER>
7<A HREF=http://www.perforce.com/jam/jam.html>
8Jam
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10<A NAME="TOP">
11<H2>
12Using Jamfiles and Jambase
13</H2>
14</A>
15</CENTER>
16<P>
17This document describes how to write Jamfiles using the Jam Jambase 
18rules to build software products. 
19Related documents of interest are:
20<UL>
21<LI>
22	<a href="Jam.html">The Jam Executable Program</A>,
23	which describes using the <b>jam</b> command and the 
24	langauge used in Jambase
25<LI>
26	<A href="Jambase.html">Jambase Reference</A>,
27	which summarizes the Jambase rules and variables
28</UL>
29<P>
30Jam documentation and source are available from the
31<A HREF=http://public.perforce.com/public/index.html>Perforce Public Depot</a>.
32<HR>
33<P>
34<H2>
35Overview
36</H2>
37<P>
38        <B>jam,</B> the Jam executable program,
39       recursively  builds  target files  from source files
40       using dependency and build specifications defined
41       in Jam rules files.
42        <B>jam</B> parses the rules files to identify targets
43        and sources,
44        examines the filesystem to determine which
45        targets need updating, and issues OS commands to update
46        targets.
47<P>
48        A base rules file called "Jambase" is provided with the 
49	Jam distribution. 
50	The Jambase file defines rules and variables which support
51	standard software build operations, like compiling, linking,
52	etc.
53<P>
54	When the Jambase rules are used,
55	<B>jam</B> reads Jambase, then reads a file called
56	"Jamfile" in the current directory.
57	The Jamfile describes what to do with the source files in 
58	its directory. It may also cause
59	Jamfiles in other directories to be read. 
60	<P>
61	Under certain circumstances, the first Jamfile read
62	also causes a site-specific "Jamrules" file to be read.
63	The Jamrules file is an optional set of rule and variable
64	definitions used to define site-specific processing.
65<P>
66<H4>
67The Basic Jamfile
68</H4>
69<P>
70Jamfiles contain rule invocations, which usually look like:
71<PRE>
72	<I>RuleName</I> <I>targets</I> : <I>targets</I> ;
73</PRE>
74The target(s) to the left of the colon usually indicate
75what gets built, and the target(s) to the right of the
76colon usually indicate what it is built from.
77<P>
78<P>
79A Jamfile can be as simple as this:
80<PRE>
81	Main myprog : main.c util.c ;
82</PRE>
83This specifies that there is a main.c and util.c file in the same
84directory as the Jamfile, and that those source files should be
85compiled and linked into an executable called myprog.
86If you cd to the directory where this Jamfile lives,
87you can see the exactly how <b>jam</b> would 
88build myprog with:
89<PRE>
90	jam -n
91</PRE>
92Or, you can actually build myprog with the command:
93<PRE>
94	jam
95</PRE>
96
97<P>
98<H4>
99Whitespace
100</H4>
101Jamfile elements are delimited by whitespace (blanks, tabs, or
102newlines). Elements to be delimited include rule names, targets,
103colons, and semicolons. A common mistake users make is to forget the
104whitespace, e.g.,
105<PRE>
106	Main myprog: main.c util.c ; #<I>WRONG!</I>
107</PRE>
108Jam doesn't distinguish between a typo and a target called "myprog:", 
109so if you get strange results, the first thing
110you should check for in your Jamfile is missing whitespace.
111<P>
112<H4>
113Filenames, Target Identifiers, and Buildable Targets
114</H4>
115<P>
116Consider this Jamfile:
117<PRE>
118	Main myprog : main.c util.c ;                   
119	LinkLibraries myprog : libtree ;     
120	Library libtree : treemake.c treetrav.c ;    
121</PRE>
122<P>
123The Main rule specifies that an executable called myprog will be built.
124The compiled main.c and util.c objects will be linked to produce
125myprog. 
126The LinkLibraries rule specifies that libtree will
127be linked into myprog as well.
128The Library rule specifies which source files will be compiled and
129archived into the libtree library.
130<P>
131The Jamfile above refers to targets like "myprog" and "libtree". 
132However, depending on the platform you're building on, the actual
133filenames of those targets could be "myprog.exe" and "libtree.lib".
134Most Jambase rules supply the actual filenames of targets,
135so that Jamfiles themselves need not make any
136platform-specific filename references.
137<P>
138The <b>jam</b> program builds up a list of unique target identifiers.
139Unless you are using the SubDir rules (described later),
140the default identifier for a file target is its filename. In the above
141example, the target identifiers are the filenames: myprog.exe,
142libtree.lib, main.obj, etc.
143<P>
144While all Jambase rules refer to "targets",
145not all targets are buildable.
146There are two kinds of buildable targets: 
147file targets and pseudotargets.
148File targets are objects that can be found in the filesystem.
149Pseudotargets are symbolic, and represent other targets.
150<P>
151You can use any buildable target on the <b>jam</b> command line to
152build a subset of defined targets. For example:
153<PRE>
154        jam libtree.a 
155</PRE>
156on Unix builds the libtree library and all the compiled objects
157that go in it.
158<P>
159<H4>
160Pseudotargets
161</H4>
162<P>
163Most Jambase rules that define file targets also define pseudotargets
164which are dependent on types of file targets.
165For example, Jambase defines a pseudotarget called "lib", which 
166is dependent on file targets created by the Library rule. So 
167the command:  
168<PRE>
169        jam lib
170</PRE> 
171used with the above example would cause the libtree library to be built.
172Also, there is one pseudotarget built into <b>jam</b> itself, called
173"all". Jambase sets "all" dependent on (almost) all other targets.
174<P>
175In the unfortunate case where you have a buildable target whose name
176is the same as one of the Jambase pseudotargets, you'll have problems
177with the conflicting target name.
178Your workaround choices are:
179<P>
180<ol>
181<lI>Change the name of your buildable file or directory that conflicts.
182<p>
183<li>Modify your Jambase and change the name of the conflicting pseudotarget.
184(Pseudotargets are defined in Jambase using the NOTFILE rule.)
185<p>
186<li>Use grist on the conflicting target name in your Jamfile. E.g., instead
187    of
188    <PRE>
189    File lib : libfoo.a ;
190    </PRE>
191    try
192    <PRE>
193    File &lt;dir&gt;lib : libfoo.a ;
194    </PRE>
195</ol>
196<P>
197
198<H4>
199Dependencies
200</H4>
201<P>
202Jambase rules set dependencies on targets, so that if you update a
203source file, all the file targets that depend on that source
204file, and only the ones that depend on that source file, 
205will be updated (rebuilt) the next time you run <b>jam</b>. 
206<P>
207Here are some of the dependencies 
208that get set when <b>jam</b> runs on NT using the example Jamfile above:
209<CENTER>
210<TABLE> 
211<TR><TD><B>Target</B><TD>&nbsp;&nbsp;&nbsp;<TD><B>Depends on</B></TD>
212<TR><TD>myprog.exe<TD><TD>main.obj, util.obj, libtree.lib
213<TR><TD>libtree.lib<TD><TD>treemake.obj, treetrav.obj
214<TR><TD>treetrav.obj<TD><TD>treetrav.c
215</TABLE>
216</CENTER>
217<P>
218Furthermore, the Main and Library rules set up recursive
219header scanning on their source targets.
220So after <b>jam</b> has finished parsing the Jamfile and
221setting the rule-driven dependencies, it scans the source 
222files for "#include" lines. All #include files found during
223this scan become dependencies of the compiled object.
224E.g., all header files used to compile treetrav.c would
225be made dependencies of treetrav.obj.
226<P>
227As a result, when you run <b>jam</b>, it will rebuild targets
228if either the source files change or the 
229header files change. You can't tell by looking at a Jamfile
230which header files are dependencies, but you can easily
231display those dependencies with:
232<PRE>
233	jam -nd+3
234</PRE>
235<H4>
236Rule Ordering
237</H4>
238<P>
239Rules which specify dependencies, like the Main, Library, and
240LinkLibrary rules, can be invoked in any order. <b>jam</b>
241figures out the order in which targets are built from 
242their dependencies.
243<P>
244Some rules, however, set variables which are used by subsequent
245rule invocations, and their ordering is important. 
246For example, the SubDir* rules (discussed
247later) must be invoked in a particular order.
248
249<P>
250<H4>
251Detailed Jambase Specifications
252</H4>
253<P>
254This document describes how to use various Jambase rules
255from a functional point of view.
256You can see the summary of available Jambase rules in the
257<a href="Jambase.html">Jambase Reference</A>.
258The detailed specifications for any Jambase rule
259can be found by reading the rule definition itself
260in the Jambase file.
261<P>
262
263<HR>
264<H2>
265Handling Directory Trees
266</H2>
267       The SubDir* rules are used to
268       define source code directory hierarchies.
269       With SubDir and SubInclude, you can use <b>jam</b>
270       to build software from source files and Jamfiles spread
271       across many directories, as is typical for large projects.
272       The SubDir* rules unify an entire
273       source code tree so that <b>jam</b> can read in
274       all the Jamfiles in one pass and 
275       compute dependencies across the entire project.
276<P>
277	To use the SubDir* rules, you must:
278<P>
279<OL>
280       <LI>     Preface the Jamfile in each directory with an invocation 
281       of the SubDir rule.
282<P>
283       <LI>     Place  at  the  root  of the tree a file named Jamrules.  
284	      This file could be empty,  but  in
285              practice  it contains user-provided rules and variable 
286	      definitions that  are  shared  throughout  the
287              tree.   Examples  of  such  definitions are library
288              names,  header  directories,  install  directories,
289              compiler  flags,  etc.  This file is good candidate
290              for automatic customizing with autoconf(GNU).
291<P>
292	<LI> 	Optionally, set an environment variable pointing
293		to the root directory of the srouce tree. The
294		variable's name is left up to you, but in these
295		examples, we use TOP.
296</OL>
297<P>
298<H4>
299   SubDir Rule
300</H4>
301<P>
302       The  SubDir  rule  must  be  invoked before any rules that
303       refer to the contents of the directory - it is best to put
304       it at the top of each Jamfile.  For example:
305<PRE>
306	# Jamfile in $(TOP)/src/util directory.
307
308	SubDir TOP src util ;
309
310	Main myprog : main.c util.c ;                   
311	LinkLibraries myprog : libtree ;     
312	Library libtree : treemake.c treetrav.c ;    
313</PRE>
314       This  compiles  four  files  in  $(TOP)/src/util, archives
315       two of the objects into libtree, and links  the  whole
316       thing into myprog. 
317       Outputs are placed in the $(TOP)/src/util
318       directory. 
319       <P>
320       This doesn't appear to be any different from 
321       the previous example that didn't have a SubDir rule,
322       but two things are happening behind the scenes:
323       <OL>
324       <LI>The SubDir rule causes <b>jam</b> to read
325	   in the $(TOP)/Jamrules file. 
326           (The Jamrules file can alternately be named by  the
327              variable  $(xxxRULES), where xxx is the name of the
328              root variable, e.g., $(TOPRULES)).  
329	      <P>
330	   The Jamrules file can contain variable definitions
331	   and rule definitions specific to your codeline.
332	   It allows you to completely customize your build 
333	   environment without having to rewrite Jambase.
334	   Jamrules is only read
335	   in once, at the first SubDir invocation.
336	   <P>
337	<LI>
338	   The SubDir rule initializes a set of variables
339	   that are used by Main and other rules to 
340	   uniquely identify the source files in this
341	   directory and assign locations to the targets
342	   built from files in this directory.
343	   <P>
344	   When you have set a root variable, e.g., $(TOP),
345	   SubDir constructs path names rooted with $(TOP),
346	   e.g., $(TOP)/src/util.
347	   Otherwise, SubDir constructs relative pathnames
348	   to the root directory, computed from the number
349	   of arguments to the first SubDir rule, e.g.,
350	   /src/util. In either case, the SubDir
351	   rule constructs the path names that locate source
352	   files.
353	   You'll see how this is useful later.
354	<P>
355       </UL>
356
357<P>
358       The SubDir rule takes  as  its  first  argument  the  root
359       variable's  name  and  takes  as  subsequent arguments the
360       directory names leading from the root to the directory  of
361       the  current Jamfile.  Note that the name of the subdirectory 
362       is given as individual  elements:   the  SubDir  rule
363       does not use system-specific directory name syntax.
364<P>
365<P>
366<H4>
367   SubInclude Rule
368</H4>
369	The SubInclude rule is used in a Jamfile to cause another
370	Jamfile to be read in.
371       Its arguments are in  the  same  format  as
372       SubDir's.
373<P>
374       The  recommended  practice is only to include one level of
375       subdirectories at a time, and let the Jamfile in each subdirectory  
376       include  its own subdirectories.  This allows a
377       user to sit in any arbitrary directory of the source  tree
378       and build that subtree.  For example:
379<PRE>
380       # This is $(TOP)/Jamfile, top level Jamfile for mondo project.
381
382       SubInclude TOP src ;
383       SubInclude TOP man ;
384       SubInclude TOP misc ;
385       SubInclude TOP util ;
386</PRE>
387       If  a directory has both subdirectories of its own as well
388       as files that need building,  the  SubIncludes  should  be
389       either before the SubDir rule or be at the end of the Jamfile 
390       - not between the SubDir and other rule  invocations.
391       For example:
392<PRE>
393	# This is $(TOP)/src/Jamfile:
394
395	SubDir TOP src ;
396
397	Main mondo : mondo.c ;
398	LinkLibraries mondo : libmisc libutil ;
399	
400	SubInclude TOP src misc ;
401	SubInclude TOP src util ;
402</PRE>
403<P>
404	(<b>jam</b> processes all the Jamfiles it reads as if
405	it were reading one single, large Jamfile. 
406	Build rules like Main and LinkLibraries rely on the
407	preceding SubDir rule to set up source file and
408	output file locations, and SubIncludes rules read in
409	Jamfiles that contain SubDir rules. So if you put
410	a SubIncludes rule between a SubDir and a Main
411	rule, <b>jam</b> will try to find the source files
412	for the Main rule in the wrong directory.)
413<P>
414<H4>
415   Variables Used to Handle Directory Trees
416</H4>
417       The  following  variables are set by the SubDir rule
418       and used by the Jambase rules that define file targets:
419<P>
420<CENTER>
421<TABLE>
422<TR><TD VALIGN=TOP>
423              SEARCH_SOURCE
424	      <TD><TD>The SubDir targets (e.g., "TOP src util")
425	      are used to construct a pathname (e.g., $(TOP)/src/util),
426	      and that pathname is assigned to $(SEARCH_SOURCE). 
427	      Rules like Main and Library use $(SEARCH_SOURCE)
428	      to set search paths on source files.
429<TR><TD VALIGN=TOP>
430              LOCATE_SOURCE
431	      <TD><TD>Initialized by the SubDir rule to the same
432	      value as $(SEARCH_SOURCE), unless ALL_LOCATE_TARGET
433	      is set.
434	      $(LOCATE_SOURCE) is used by rules that build
435	      generated source files (e.g., Yacc and Lex) to
436	      set location of output files.
437	      Thus the default location of built source files
438	      is the directory of the Jamfile that defines them.
439<TR><TD VALIGN=TOP>
440              LOCATE_TARGET
441	      <TD><TD>Initalized by the SubDir rule to the same
442	      value as $(SEARCH_SOURCE), unless ALL_LOCATE_TARGET
443	      is set.
444	      $(LOCATE_TARGET) is used by rules that build
445	      binary objects (e.g., Main and Library) to
446	      set location of output files.
447	      Thus the default location of built binaray files
448	      is the directory of the Jamfile that defines them.
449<TR><TD VALIGN=TOP>
450              ALL_LOCATE_TARGET
451	      <TD><TD>
452	      If $(ALL_LOCATE_TARGET) is set, LOCATE_SOURCE
453	      and and LOCATE_TARGET are set to  $(ALL_LOCATE_TARGET)
454	      instead of to $(SEARCH_SOURCE). This can be used to
455	      direct built files to be written to a location outside
456	      of the source tree, and enables building from read-only
457	      source trees.
458<TR><TD VALIGN=TOP>
459              SOURCE_GRIST
460	      <TD><TD>The SubDir targets are formed into a string
461	      like "src!util" and that string is assigned to 
462	      SOURCE_GRIST. Rules that define file targets
463	      use $(SOURCE_GRIST) to set the "grist" attribute
464	      on targets. This is used to assure uniqueness 
465	      of target identifiers where filenames themselves
466	      are not unique.
467	      For example, the target identifiers of 
468	      $(TOP)/src/client/main.c and $(TOP)/src/server/main.c
469	      would be &lt;src!client&gt;main.c and &lt;src!server&gt;main.c.
470</TABLE>
471</CENTER>
472<P>
473       The $(LOCATE_TARGET) and  $(SEARCH_SOURCE)  variables are used
474       extensively by rules in Jambase: most rules that  generate
475       targets  (like  Main,  Object,  etc.)  set $(LOCATE) to 
476       $(LOCATE_TARGET) for the targets they generate, and  rules
477       that  use  sources  (most all of them) set $(SEARCH) to be
478       $(SEARCH_SOURCE) for the sources they use.
479<P>
480       $(LOCATE) and $(SEARCH) are better  explained  in  
481       <A HREF="Jam.html">The Jam Executable Program</A>
482       but in brief they tell <B>jam</B> where to create new targets and
483       where to find existing ones, respectively.
484<P>
485       Note that you can reset these variables
486       after SubDir sets them. For example, this Jamfile builds
487       a program called gensrc, then runs it to create a source file
488       called new.c: 
489       <PRE>
490       SubDir TOP src util ;
491       Main gensrc : gensrc.c ;
492       LOCATE_SOURCE = $(NEWSRC) ;
493       GenFile new.c : gensrc ;
494       </PRE>
495       By default, new.c would be written into the
496       $(TOP)/src/util directory, but resetting LOCATE_SOURCE causes
497       it to be written to the $(NEWSRC) directory. ($(NEWSRC) is assumed
498       to have been set elsewhere, e.g., in Jamrules.)
499<P>
500<H4>
501   VMS Notes
502</H4>
503       On VMS, the logical name table is not imported as  is  the
504       environment on UNIX.  To use the SubDir and related rules,
505       you must set the value of the variable that names the root
506       directory.  For example:
507<PRE>
508              TOP = USR_DISK:[JONES.SRC] ;
509
510              SubInclude TOP util ;
511</PRE>
512       The variable must have a value that looks like a directory
513       or device.  If you choose, you can use a  concealed  logical.  
514       For example:
515<PRE>
516              TOP = TOP: ;
517
518              SubInclude TOP util ;
519</PRE>
520       The  :  at  the  end of TOP makes the value of $(TOP) look
521       like a device name, which jam respects as a directory name
522       and  will  use when trying to access files.  TOP must then
523       be defined from DCL:
524<PRE>
525              $ define/job/translation=concealed TOP DK100:[USERS.JONES.SRC.]
526</PRE>
527       Note three things: the concealed  translation  allows  the
528       logical  to  be  used as a device name; the device name in
529       the logical (here DK100) cannot itself be concealed  logical  
530       (VMS  rules, man); and the directory component of the
531       definition must end in a period (more VMS rules).
532<P>
533<H2>
534Building Executables and Libraries
535</H2>
536<P>
537The rules that build executables and libraries are: Main, Library,
538and LinkLibraries.
539<H4>
540   Main Rule
541</H4>
542       The Main rule compiles source files and links the  resulting 
543       objects into an executable.  For example:
544<PRE>
545              Main myprog : main.c util.c ;
546</PRE>
547       This  compiles  main.c  and  util.c  and  links main.o and
548       util.o into myprog. The object files and resulting 
549       executable are named appropriately for the platform.
550<P>
551	Main can also be used to build shared libraries and/or
552	dynamic link libraries, since those are also linked
553	objects. E.g.:
554	<PRE>
555		Main driver$(SUFSHR) : driver.c ;
556	</PRE>
557	Normally, Main uses $(SUFEXE) to determine the suffix on
558	the filename of the built target. To override it,
559	you can supply a suffix explicity.
560	In this case,
561	$(SUFSHR) is assumed to be the OS-specific shared library
562	suffix, defined in Jamrules with something
563	like:
564	<PRE>
565		if $(UNIX)      { SUFSHR = .so ; }
566		else if $(NT)   { SUFSHR = .dll ; }
567	</PRE>
568	<P>
569	Main uses the Objects rule to compile source targets. 
570
571<H4>
572   Library Rule
573</H4>
574       The Library  rule  compiles  source  files,  archives  the
575       resulting  object  files  into a library, and then deletes
576       the object files.  For example:
577<PRE>
578              Library libstring : strcmp.c strcpy.c strlen.c ;
579              Library libtree : treemake.c treetrav.c ;
580</PRE>
581       This compiles five source files,  archives  three  of  the
582       object  files into libstring and the other two into libtree.  
583       Actual library filenames are formed with the $(SUFLIB) suffix.
584       Once the objects are safely in the libraries, the
585       objects are deleted.
586       <P>
587       Library uses the Objects rule to compile source files.
588<P>
589<H4>
590   LinkLibraries Rule
591</H4>
592       To link executables with built libraries, use
593       the LinkLibraries rule.  For example:
594<PRE>
595              Main myprog : main.c util.c ;
596              LinkLibraries myprog : libstring libtree ;
597</PRE>
598       The LinkLibraries rule  does  two  things:  it  makes  the
599       libraries dependencies of the executable, so that they get
600       built first; and it makes the libraries  show  up  on  the
601       command  line  that links the executable.  The ordering of
602       the lines above is not important, because <b>jam</b> builds  targets 
603       in the order that they are needed.
604<P>
605       You  can  put multiple libraries on a single invocation of
606       the LinkLibraries rule, or you can provide them in  multiple  
607       invocations.   In both cases, the libraries appear on
608       the link command line in the  order  in  which  they  were
609       encountered.  You can also provide multiple executables to
610       the LinkLibraries rule, if they need the same libraries,
611       e.g.:
612       <PRE>
613		LinkLibraries prog1 prog2 prog3 : libstring libtree ;
614       </PRE>
615<P>
616<H4>
617   Variables Used in Building Executables and Libraries
618</H4>
619<CENTER>
620<TABLE>
621<TR><TD>
622              AR           
623	      <TD><TD>Archive command, used for Library targets.
624<TR><TD>
625              SUFEXE         
626	      <TD>*<TD>Suffix on filenames of executables referenced
627		by Main and LinkLibraries.
628<TR><TD>
629              LINK           
630	      <TD><TD>Link command, used for Main targets.
631<TR><TD>
632              LINKFLAGS       
633	      <TD><TD>Linker flags.
634<TR><TD>
635              LINKLIBS        
636	      <TD><TD>Link libraries that aren't dependencies. (See note
637		below.)
638<TR><TD>
639              EXEMODE         
640	      <TD>*<TD>File permissions on Main targets.
641<TR><TD>
642              MODE            
643	      <TD><TD>Target-specific file permissions on Main targets
644		(set from $(EXEMODE))
645<TR><TD>
646              RANLIB          
647	      <TD><TD>Name of ranlib program, if any.
648</TABLE>
649</CENTER>
650
651<P>
652	Variables above marked with "*" are used by the Main,
653	Library, and LinkLibraries rules. Their values at the 
654	time the rules are invoked are used to set target-specific
655	variables.
656	<P>
657	All other variables listed above are globally defined,
658	and are used in actions that update Main and Library
659	targets. This means that the global values of those
660	variables are used, uness target-specific values have
661	been set. 
662	(For instance, a target-specific MODE value is set by 
663	the Main rule.)
664	The target-specific values always override
665	global values.
666<P>
667	Note that there are two ways to specify link libraries for
668	executables: 
669	<UL>
670	<LI>Use the LinkLibraries rule 
671	to specify built libraries; i.e., libraries
672	that are built by Library rules. This assures that
673	these libraries are built first, and that Main targets are 
674	rebuilt when the libraries are updated.
675	<P>
676	<LI>Use the LINKLIBS variable to specify external
677	 libraries; e.g., system libraries or third-party libraries.
678	 The LINKLIBS variable must be set to the the actual
679	 link command flag that specifies the libraries.
680	 <P>
681	 </UL>
682	 <P>
683	 For example:
684<PRE>
685	<I>#In Jamrules:</I>
686              if $(UNIX) { X11LINKLIBS = -lXext -lX11 ; }
687              if $(NT)   { X11LINKLIBS = libext.lib libX11.lib ; }
688
689	<I>#In Jamfile:</I>
690              Main xprog : xprog.c ;
691              LINKLIBS on xprog$(SUFEXE) = $(X11LINKLIBS) ;
692              LinkLibraries xprog : libxutil ;
693              Library libxutil : xtop.c xbottom.c xutil.c ;
694</PRE>
695       This  example  uses the Jam syntax "variable on target" to
696       set a target-specific variable.  In this way,  only  xprog
697       will  be linked with this special $(X11LINKLIBS), 
698       even if other executables were going to  be  built
699       by  the  same Jamfile. Note that when you set a variable
700       on a target, you have to specify the target identifer
701       exactly, which in this case is the suffixed filename of
702       the executable.
703       The actual link command line on Unix, for example, would
704       look something like this:
705<PRE>
706              cc -o xprog xprog.o libxutil.a -lXext -lX11
707</PRE>
708<H2>
709Compiling
710</H2>
711       Compiling of source files occurs normally as  a  byproduct
712       of  the Main or Library rules, which call the rules 
713       described here. These rules may also be called explicitly
714       if the Main and Library behavior doesn't satisfy your
715       requirements.
716<P>
717<H4>
718   Objects Rule
719</H4>
720       The Main and Library rules call the Objects rule on source files.
721       Compiled object files built by
722       the Objects rule are a dependency of the <I>obj</i>
723       pseudotarget, so "jam obj" will build object files used in 
724       Main and Library rules.
725       <P>
726       Target identifiers created by the Objects rule have grist
727       set to $(SOURCE_GRIST). So given this Jamfile:
728       <PRE>
729		SubDir TOP src lock ;
730		Main locker : lock.c ;
731       </PRE>
732       the object file created is lock.o (or lock.obj) and
733       its target identifier is &lt;src!lock&gt;lock.o 
734       (or &lt;src!lock&gt;lock.obj).
735
736       <P>
737       You can also call  Objects  directly.  For example:
738<PRE>
739              Objects a.c b.c c.c ;
740</PRE>
741       This compiles a.c into a.o, b.c into b.o, etc. The object
742       file suffix is supplied by the Objects rule.
743<P>
744<H4>
745   Object Rule
746</H4>
747       Objects  gets  its work done by calling the Object rule on
748       each of the source files.
749       You could use the Object rule directly.
750       For example, on Unix, you could use:
751<PRE>
752              Object foo.o : foo.c ;
753</PRE>
754	However, the Object rule does not provide suffixes, and
755	it does not provide the grist needed to construct target
756	identifiers if you are using the SubDir* rules.
757	A portable and robust Jamfile would need to invoke Object thus:
758	<PRE>
759	      Object &lt;src!util&gt;foo$(SUFOBJ) : &lt;src!util&gt;foo.c ;
760	</PRE>
761	which is inelegant and clearly shows why using Objects
762	is better than using Object.
763	<P>
764	If there's any advantage to the Object rule, it's
765       that it doesn't require that the object name bear
766       any relationship to the source.  It is  thus  possible  to
767       compile  the  same file into different objects.  For example:
768
769<PRE>
770              Object a.o : foo.c ;
771              Object b.o : foo.c ;
772              Object c.o : foo.c ;
773</PRE>
774       This compiles foo.c (three times) into a.o, b.o, and  c.o.
775       Later examples show how this is useful.
776<P>
777       The Object rule looks at the suffix of the source file and
778       calls the appropriate rules to do  the  actual  preprocessing
779       (if any) and compiling needed to produce the output object file.
780       The Object rule is
781       capable of the generating of an object file from  any
782       type of source.  For example:
783<PRE>
784              Object grammar$(SUFOBJ) : grammar.y ;
785              Object scanner$(SUFOBJ) : scanner.l ;
786              Object fastf$(SUFOBJ) : fastf.f ;
787              Object util$(SUFOBJ) : util.c ;
788</PRE>
789	An even more elegant way to get the same result is to let the
790	Objects rule call Object:
791	<PRE>
792              Objects grammar.y scanner.l fastf.f util.c ;
793	</PRE>
794	<P>
795       In  addition to calling the compile rules, Object sets up
796       a bunch of variables specific to  the  source  and  target
797       files.  (See Variables Used in Compiling, below.)
798<P>
799<H4>
800   Cc, C++, Yacc, Lex, Fortran, As, etc. Rules
801</H4>
802<P>
803       The Object rule calls compile rules specific to the suffix of
804       the source file.  (You can see which suffixes are supported
805       by looking at the Object rule definition in Jambase.)
806       Because  the  extra  work  done  by  the
807       Object rule, it is not always useful to call the compile
808       rules directly.  But the adventurous  user  might  attempt
809       it.  For example:
810<PRE>
811              Yacc grammar.c : grammar.y ;
812              Lex scan.c : scan.l ;
813              Cc prog.o : prog.c ;
814</PRE>
815       These examples individually run yacc(1), lex(1), and the C
816       compiler on their sources.
817<P>
818<H4>
819   UserObject Rule
820</H4>
821       Any files with suffixes not understood by the Object  rule
822       are passed to the UserObject rule.  The default definition
823       of UserObject simply emits a warning that  the  suffix  is
824       not  understood.   This  Jambase rule definition is intended to be
825       overridden in Jamrules with one that recognizes the project-specific
826       source file suffixes. For  example:
827
828<PRE>
829	#In Jamrules:
830
831              rule UserObject
832              {
833                  switch $(&gt;)
834                  {
835                  case *.rc   : ResourceCompiler $(&lt;) : $(&gt;) ;
836                  case *      : ECHO "unknown suffix on" $(&gt;) ;
837                  }
838              }
839
840              rule ResourceCompiler
841              {
842                  DEPENDS $(&lt;) : $(&gt;) ;
843		  Clean clean : $(<) ;
844              }
845
846              actions ResourceCompiler
847              {
848                  rc /fo $(&lt;) $(RCFLAGS) $(&gt;)
849              }
850
851
852	#In Jamfile:
853
854              Library liblock : lockmgr.c ;
855	      if $(NT) { Library liblock : lock.rc ; }
856</PRE>
857<P>
858	In this example, the UserObject definition in Jamrules
859	allows *.rc files to be handle as regular Main and Library
860	sources. The lock.rc file is compiled into lock.obj
861	by the "rc" command, and lock.obj is archived into a library
862	with other compiled objects.
863<H4>
864   LibraryFromObjects Rule
865</H4>
866       Sometimes the Library rule's straightforward compiling  of
867       source  into  object modules to be archived isn't flexible
868       enough.  The LibraryFromObjects rule  does  the  archiving
869       (and  deleting)  job of the Library rule, but not the compiling.  
870       The user can make use of the  Objects  or  Object
871       rule for that.  For example:
872<PRE>
873              LibraryFromObjects libfoo.a : max.o min.o ;
874              Object max.o : maxmin.c ;
875              Object min.o : maxmin.c ;
876              ObjectCcFlags max.o : -DUSEMAX ;
877              ObjectCcFlags min.o : -DUSEMIN ;
878</PRE>
879       This  Unix-specific example compiles  the  same  source  file into 
880       two different
881       objects, with different compile flags, and archives  them.
882       (The ObjectCcFlags rule is described shortly.)
883       Unfortunately, the portable and robust implementation of the
884       above example is not as pleasant to read:
885       <PRE>
886	      SubDir TOP foo bar ;
887              LibraryFromObjects libfoo$(SUFLIB) : &lt;foo!bar&gt;max$(SUFOBJ) 
888			                           &lt;foo!bar&gt;min$(SUFOBJ) ;
889              Object &lt;foo!bar&gt;min$(SUFOBJ) : &lt;foo!bar&gt;maxmin.c ;
890              Object &lt;foo!bar&gt;max$(SUFOBJ) : &lt;foo!bar&gt;maxmin.c ;
891	      ObjectCcFlags &lt;foo!bar&gt;min$(SUFOBJ) : -DUSEMIN ;
892	      ObjectCcFlags &lt;foo!bar&gt;max$(SUFOBJ) : -DUSEMAX ;
893       </PRE>
894       Note that, among other things, you must supply the library
895       file suffix when using the LibraryFromObjects rule.
896<P>
897<H4>
898   MainFromObjects Rule
899</H4>
900       Similar  to  LibraryFromObjects,  MainFromObjects does the
901       linking part of the Main rule, but not the compiling.
902       MainFromObjects  can be used when  there  are no
903       objects at all,  and  everything  is  to  be  loaded  from
904       libraries.  For example:
905<PRE>
906              MainFromObjects testprog ;
907              LinkLibraries testprog : libprog ;
908              Library libprog : main.c util.c ;
909</PRE>
910       On Unix, say, this generates a link command that looks like:
911<PRE>
912              cc -o testprog libprog.a
913</PRE>
914       Linking  purely  from  libraries is something that doesn't
915       work everywhere: it depends on  the  symbol  "main"  being
916       undefined when the linker encounters the library that contains 
917       the definition of "main".
918<P>
919<H4>
920   Variables Used in Compiling
921</H4>
922       The following variables control the  compiling  of  source
923       files:
924<P>
925<CENTER>
926<TABLE>
927<TR><TD VALIGN=TOP>
928              C++              
929	      <TD><TD>The C++ compiler command
930<TR><TD VALIGN=TOP>
931              CC               
932	      <TD><TD>The C compiler command
933<TR><TD VALIGN=TOP>
934              C++FLAGS       
935	      <BR>
936              CCFLAGS        
937	      <TD VALIGN=TOP><TD VALIGN=TOP>Compile flags, used to
938		 create or update compiled objects
939<TR><TD>
940              SUBDIRC++FLAGS 
941	      <BR>
942              SUBDIRCCFLAGS  
943	      <TD VALIGN=TOP><TD VALIGN=TOP>Additonal compile flags
944		for source files in this directory.
945<TR><TD VALIGN=TOP>
946              OPTIM            
947	      <TD><TD>Compiler optimization flag. The Cc and C++ 
948		actions use this as well as C++FLAGS or CCFLAGS.
949<TR><TD VALIGN=TOP>
950              HDRS           
951	      <TD VALIGN=TOP><TD>Non-standard header directories; i.e.,
952		the directories the compiler will not look in 
953		by default and which therefore must be supplied
954		to the compile command. These directories are
955		also used by <b>jam</b> to scan for include files.
956<TR><TD VALIGN=TOP>
957              STDHDRS        
958	      <TD VALIGN=TOP><TD>Standard header directories, i.e., the
959		directories the compiler searches automatically.
960		These are not passed to the compiler, but they
961		are used by <b>jam</b> to scan for include files.
962<TR><TD>
963              SUBDIRHDRS     
964	      <TD><TD>Additional paths to add to HDRS for source files
965		in this directory.
966<TR><TD>
967              LEX              
968	      <TD><TD>The lex(1) command 
969<TR><TD>
970              YACC             
971	      <TD><TD>The yacc(1) command 
972</TABLE>
973</CENTER>
974<P>
975       The  Cc rule sets a target-specific $(CCFLAGS) to the current 
976       value of $(CCFLAGS) and $(SUBDIRCCFLAGS).   Similarly
977       for  the C++ rule.  The Object rule sets a target-specific
978       $(HDRS) to  the  current  value  of  $(HDRS)  and  $(SUBDDIRHDRS).
979
980<P>
981       $(CC),  $(C++),  $(CCFLAGS),  $(C++FLAGS),  $(OPTIM),  and
982       $(HDRS) all affect the  compiling  of  C  and  C++  files.
983       $(OPTIM)  is  separate  from $(CCFLAGS) and $(C++FLAGS) so
984       they can be set independently.
985<P>
986       $(HDRS) lists the directories to search for header  files,
987       and  it  is used in two ways: first, it is passed to the C
988       compiler (with the flag -I prepended); second, it is  used
989       by  HdrRule  to  locate  the header files whose names were
990       found when scanning source files.   $(STDHDRS)  lists  the
991       header  directories  that  the  C  compiler  already knows
992       about.  It does not need passing to the C compiler, but is
993       used by HdrRule.
994<P>
995       Note that these variables, if set as target-specific variables, 
996       must be set on the target,  not  the  source  file.
997       The target file in this case is the object file to be generated.  
998       For example:
999<PRE>
1000              Library libximage : xtiff.c xjpeg.c xgif.c ;
1001
1002              HDRS on xjpeg$(SUFOBJ) = /usr/local/src/jpeg ;
1003              CCFLAGS on xtiff$(SUFOBJ) = -DHAVE_TIFF ;
1004</PRE>
1005       This can be done more easily with the rules that follow.
1006<P>
1007<H4>
1008   ObjectCcFlags, ObjectC++Flags, ObjectHdrs Rules
1009</H4>
1010       $(CCFLAGS), $(C++FLAGS) and  $(HDRS)  can  be  set on object file
1011       targets
1012       directly, but  there are rules that allow these variables
1013       to be set by referring to the original source  file  name,
1014       rather  than  to  the  derived object file name.  ObjectCcFlags 
1015       adds object-specific flags to the $(CCFLAGS)  variable,  
1016       ObjectC++Flags  adds  object-specific  flags to the
1017       $(C++FLAGS) variable, and ObjectHdrs  add  object-specific
1018       directories to the $(HDRS) variable.  For example:
1019<PRE>
1020	#In Jamrules:
1021		if $(NT) { CCFLAGS_X = /DXVERSION ;	
1022			   HDRS_X = \\\\SPARKY\\X11\\INCLUDE\\X11 ;
1023		         }
1024
1025	#In Jamfile:
1026              Main xviewer : viewer.c ;
1027              ObjectCcFlags viewer.c : $(CCFLAGS_X) ;
1028              ObjectHdrs viewer.c : $(HDRS_X) ;
1029</PRE>
1030	The ObjectCcFlags and ObjectHdrs rules take .c files
1031	as targets, but actually set $(CCFLAGS) and $(HDRS) values
1032	on the .obj (or .o) files. As a result, the action
1033	that updates the target .obj file uses the target-specific
1034	values of $(CCFLAGS) and $(HDRS).
1035<P>
1036<H4>
1037   SubDirCcFlags, SubDirC++Flags, SubDirHdrs Rules
1038</H4>
1039       These rules set the  values  of  $(SUBDIRCCFLAGS),  $(SUBDIRC++FLAGS)  
1040       and $(SUBDIRHDRS), which are used by the Cc,
1041       C++, and Object rules  when  setting  the  target-specific
1042       values  for $(CCFLAGS), $(C++FLAGS) and $(HDRS).  The SubDir 
1043       rule clears these variables out, and thus they provide
1044       directory-specific  values of $(CCFLAGS), $(C++FLAGS)  and
1045       $(HDRS).  For example:
1046<PRE>
1047	#In Jamrules:
1048              GZHDRS = $(TOP)/src/gz/include ;
1049	      GZFLAG = -DGZ ;
1050		
1051	#In Jamfile:
1052              SubDir TOP src gz utils ;
1053
1054              SubDirHdrs $(GZHDRS) ;
1055              SubDirCcFlags $(GZFLAG) ;
1056
1057	      Library libgz : gizmo.c ;
1058	      Main gizmo : main.c ;
1059	      LinkLibraries gizmo : libgz ;
1060</PRE>
1061	All .c files in this directory files will be compiled with
1062	$(GZFLAG) as well as the default $(CCFLAG), and the include
1063	paths used on the compile command will be $(GZHDRS) as well
1064	as the default $(HDRS).
1065<H2>
1066Header File Processing
1067</H2>
1068       One of the functions of the Object rule is set up 
1069       scanning of source
1070       files  for (C style) header file inclusions.  To do so, it
1071       sets the special variables $(HDRSCAN)  and  $(HDRRULE)
1072       as  target-specific  variables  on  the source file.  The
1073       presence of these variables triggers a  special  mechanism
1074       in  <B>jam</B> for scanning a file for header file inclusions and
1075       invoking a  rule  with  the  results  of  the  scan.   The
1076       $(HDRSCAN)  variable  is  set  to an egrep(1) pattern that
1077       matches "#include" statements in C source files,  and  the
1078       $(HDRRULE)  variable  is  set to the name of the rule that
1079       gets invoked as such:
1080<PRE>
1081              $(HDRRULE) source-file : included-files ;
1082</PRE>
1083       This rule is supposed to set up the  dependencies  between
1084       the  source  file and the included files.  The Object rule
1085       uses HdrRule  to  do  the  job.   HdrRule  itself  expects
1086       another  variable,  $(HDRSEARCH), to be set to the list of
1087       directories where the included files can be found.  Object
1088       does  this  as  well,  setting $(HDRSEARCH) to $(HDRS) and
1089       $(STDHDRS).
1090<P>
1091       The header file scanning occurs during the "file  binding"
1092       phase   of  <b>jam</b>,  which  means  that  the  target-specific
1093       variables (for the source file) are in effect.  To accomodate 
1094       nested includes, one of the HdrRule's jobs is to pass
1095       the target-specific values of $(HDRRULE), $(HDRSCAN),  and
1096       $(HDRSEARCH) onto the included files, so that they will be
1097       scanned as well.
1098<P>
1099<H4>
1100   HdrRule Rule
1101</H4>
1102	Normally, HdrRule is not invoked directly; the Object rule
1103	(called by Main and Library) invokes it.
1104	<P>
1105	If there are special dependencies that need to be set,
1106	and which are not set by HdrRule itself, you can define
1107	another rule and let it invoke HdrRule.  For example:
1108
1109<PRE>
1110	#In Jamrules:
1111              rule BuiltHeaders
1112              {
1113                      DEPENDS $(&gt;) : mkhdr$(SUFEXE) ;
1114                      HdrRule $(&lt;) : $(&gt;) ;
1115              }
1116
1117	#In Jamfile:
1118              Main mkhdr : mkhdr.c ;
1119              Main ugly : ugly.c ;
1120
1121              HDRRULE on ugly.c = BuiltHeaders ;
1122
1123</PRE>
1124       This example just says that the files included by "ugly.c"
1125       are  generated  by the program "mkhdr", which can be built
1126       from "mkhdr.c".  During the binding phase, <b>jam</b> will
1127       scan ugly.c, and if it finds an include file, ughdr.h,
1128       for example, it will automatically invoke the rule:
1129       <PRE>
1130              BuiltHeaders ugly.c : ughdr.h ;
1131       </PRE>
1132       By calling HdrRule at the end  of  BuiltHeaders,  
1133       all  the gadgetry of HdrRule takes effect and it
1134       doesn't need to be duplicated.
1135<P>
1136<H4>
1137   Variables Used for Header Scanning
1138</H4>
1139<CENTER>
1140<TABLE>
1141<TR><TD VALIGN=TOP>
1142              HDRPATTERN    
1143	      <TD><TD>Default scan pattern for "include" lines.
1144<TR><TD VALIGN=TOP>
1145              HDRSCAN         
1146	      <TD><TD>Scan pattern to use. 
1147		This is a special variable: during binding, if
1148		both HDRSCAN and HDRRULE are set, scanning is activated
1149		on the target being bound.
1150		The HdrRule and Object rules sets this
1151		to $(HDRPATTERN) on their source targets.
1152<TR><TD VALIGN=TOP>
1153              HDRRULE         
1154	      <TD><TD>Name of rule to invoked on files found in header
1155		scan. The HdrRule and Object rules set this to "HdrRule"
1156		on their source targets. This is also a special variable;
1157		it's the only <b>jam</b> variable that can hold the
1158		name of a rule to be invoked.
1159<TR><TD VALIGN=TOP>
1160              HDRSEARCH       
1161	      <TD><TD>Search paths for files found during header scanning.
1162		This is set from $(HDRS) and $(STDHDRS), which are 
1163		described in the Compiling section.
1164		<b>jam</b> will search $(HDRSEARCH) directories for
1165		the files found by header scans. 
1166</TABLE>
1167</CENTER>
1168<P>
1169       The  Object rule sets HDRRULE and HDRSCAN specifically for
1170       the source files to be scanned, rather than globally.   If
1171       they  were  set  globally,  jam  would attempt to scan all
1172       files, even library archives and executables,  for  header
1173       file  inclusions.   That  would  be  slow and probably not
1174       yield desirable results.
1175<P>
1176<H2>
1177Copying Files
1178</H2>
1179<H4>
1180   File Rule
1181</H4>
1182       The File rule copies one file to another.  The target name
1183       needn't  be the same as the source name.  For
1184       example:
1185<PRE>
1186	switch $(OS)
1187	{
1188           case NT*  : File config.h : confignt.h ;
1189	   case *    : File config.h : configunix.h ;
1190	}
1191	LOCATE on config.h = $(LOCATE_SOURCE) ;
1192</PRE>
1193	This creates a config.h file from either confignt.h or
1194	configunix.h, depending on the current build platform.
1195<P>
1196	The File rule does not
1197	use the LOCATE_SOURCE variable set by the
1198	SubDir rule (although it does use SEARCH_SOURCE), which
1199	means you have to set the copied file's output directory
1200	yourself. That's done by setting the special
1201	LOCATE variable on the target, as shown above,
1202	or with the MakeLocate rule described below.
1203<H4>
1204   Bulk Rule
1205</H4>
1206       The Bulk rule is a shorthand for many invocations  of  the
1207       File  rule when all files are going to the same directory.
1208       For example:
1209<PRE>
1210	#In Jamrules:
1211              DISTRIB_GROB = d:\\distrib\\grob ;
1212
1213	#In Jamfile:
1214              Bulk $(DISTRIB_GROB) : grobvals.txt grobvars.txt ;
1215</PRE>
1216	This causes gobvals.txt and grobvars.txt to be copied
1217	into the $(DISTRIB_GROB) directory.
1218<H4>
1219   HardLink Rule
1220</H4>
1221       The Unix-only HardLink rule makes a hard link (using ln(1)) from the
1222       source  to  the  target,  if there isn't one already.  For
1223       example:
1224<PRE>
1225              HardLink config.h : configunix.h ;
1226</PRE>
1227<H4>
1228   Shell Rule
1229</H4>
1230       The Shell rule is like the File rule, except that on Unix it makes
1231       sure  the first line of the target is "#!/bin/sh" and sets
1232       the permission to make the file executable.  For example:
1233<PRE>
1234              Shell /usr/local/bin/add : add.sh ;
1235</PRE>
1236<P>
1237	You can also use $(SHELLHEADER) to dictate
1238	what the first line of the copied file will be.
1239       For
1240       example:
1241<PRE>
1242              Shell /usr/local/bin/add : add.awk ;
1243              SHELLHEADER on /usr/local/bin/add = "#!/bin/awk -f" ;
1244</PRE>
1245       This installs an awk(1) script.
1246<P>
1247<H4>
1248   Variables Used When Copying Files
1249</H4>
1250<CENTER>
1251<TABLE>
1252<TR><TD VALIGN=TOP>
1253              FILEMODE      
1254	      <TD><TD>Default file permissions for copied files
1255<TR><TD VALIGN=TOP>
1256              SHELLMODE     
1257	      <TD><TD>Default file permissions for Shell rule targets
1258<TR><TD VALIGN=TOP>
1259              MODE            
1260	      <TD><TD>File permissions set on files copied by
1261		File, Bulk, and Shell rules. 
1262       		File and Shell sets a target-specific MODE to the  current
1263       		value  of  $(FILEMODE) or $(SHELLMODE), respectively.  
1264<TR><TD VALIGN=TOP>
1265              SHELLHEADER     
1266	      <TD><TD>String to write in first line of Shell targets 
1267	      (default is #!/bin/sh).
1268
1269</TABLE>
1270</CENTER>
1271<P>
1272
1273<H2>
1274Installing Files
1275</H2>
1276Jambase provides a set of Install* rules to copy files
1277into an destination directory and set permissions on them.
1278On Unix, the install(1) program is used.
1279If the destination directory does not exist, <b>jam</b>
1280creates it first.
1281<P>
1282All files copied with the Install* rules are dependencies
1283of the <i>install</i> pseudotarget, which means that the
1284command "jam install" will cause the installed copies to
1285be updated. Also, "jam uninstall" will cause the installed
1286copies to be removed.
1287<P>
1288The Install* rules are:
1289<CENTER>
1290<TABLE>
1291<TR><TD VALIGN=TOP><B>InstallBin</B>
1292    <TD VALIGN=TOP>Copies file and sets its permission to $(EXEMODE).
1293		   You must specify the suffixed executable name. E.g.:
1294    <PRE>InstallBin $(BINDIR) : thing$(SUFEXE) ;
1295		   </PRE>
1296
1297<TR><TD VALIGN=TOP><B>InstallFile</B>
1298    <TD VALIGN=TOP>Copies file and sets its permission to $(FILEMODE). E.g.:
1299    <PRE>InstallFile $(DESTDIR) : readme.txt ;
1300		   </PRE>
1301
1302<TR><TD VALIGN=TOP><B>InstallLib</B>
1303    <TD VALIGN=TOP>Copies file and sets its permission to $(FILEMODE).
1304		   You must specify the suffixed library name. E.g.:
1305    <PRE>InstallLib $(LIBDIR) : libzoo$(SUFLIB) ;
1306		   </PRE>
1307
1308<TR><TD VALIGN=TOP><B>InstallMan</B>
1309    <TD VALIGN=TOP>Copies file into the man<i>n</i>
1310		   subdirectory of the target directory
1311		   and sets its permission to $(FILEMODE). E.g.,
1312		   this copies foo.5 into the $(DESTDIR)/man5 directory:
1313    <PRE>InstallMan $(DESTDIR) : foo.5 ;
1314		   </PRE>
1315
1316<TR><TD VALIGN=TOP><B>InstallShell</B>
1317    <TD VALIGN=TOP>Copies file and sets its permission to $(SHELLMODE). E.g.:
1318    <PRE>InstallShell $(DESTDIR) : startup ;
1319		   </PRE>
1320
1321</TABLE>
1322</CENTER>
1323<P>
1324<P>
1325<H4>
1326   Variables
1327</H4>
1328       The following variables control the installation rules:
1329<P>
1330<CENTER>
1331<TABLE>
1332<TR><TD>
1333              INSTALL        
1334	      <TD><TD>The install program (Unix only)
1335<TR><TD>
1336              FILEMODE     
1337	      <TD><TD>Default file permissions on readable files. 
1338<TR><TD>
1339              EXEMODE      
1340	      <TD><TD>Default file permission executable files.
1341<TR><TD>
1342              SHELLMODE    
1343	      <TD><TD>Default file permission on shell script files.
1344<TR><TD>
1345              MODE           
1346	      <TD><TD>Target-specific file permissions
1347</TABLE>
1348</CENTER>
1349<P>
1350<P>
1351       The  Install  rules set a target-specific MODE to the current 
1352       value of $(FILEMODE),  $(EXEMODE),  or  $(SHELLMODE),
1353       depending on which Install rule was invoked.
1354<P>
1355       The  directory variables are just defined for convenience:
1356       they must be passed  as  the  target  to  the  appropriate
1357       Install  rule.   The $(INSTALL) and mode variables must be
1358       set (globally) before calling the Install rules  in  order
1359       to take effect.
1360<P>
1361<H2>
1362Miscellaneous Rules
1363</H2>
1364<H4>
1365Clean Rule
1366</H4>
1367<P>
1368The Clean rule defines files to be removed when you run "jam clean".
1369Any site-specific build rules defined in your Jamrules should invoke
1370Clean so that outputs can be removed. E.g.,
1371<PRE>
1372	rule ResourceCompiler
1373	{
1374	   DEPENDS $(<) : $(>) ;
1375	   Clean clean : $(<) ;
1376	}
1377</PRE>
1378<P>
1379<P>
1380Most Jambase rules invoke the Clean rule on their built targets,
1381so "jam clean" will remove all compiled objects, libraries,
1382executables, etc.
1383<P>
1384<H4>
1385MakeLocate Rule
1386</H4>
1387      MakeLocate is a single convenient rule that creates a directory,
1388      sets LOCATE on a target to that directory, and makes the directory
1389      a dependency of the target. It is used by many Jambase rules,
1390      and can be invoked directly, e.g.:
1391      <PRE>
1392		GenFile data.tbl : hxtract data.h ;
1393		MakeLocate data.tbl : $(TABLEDIR) ;
1394      </PRE>
1395      In this example, the File rule creates data.tbl from data.h.
1396      The MakeLocate causes data.tbl to be written into the $(TABLEDIR)
1397      directory; and if the directory doesn't exist, it is created first.
1398      <P>
1399      The MakeLocate rule invokes another Jambase rule, MkDir,
1400      to (recursively) create
1401      directories. MkDir uses the $(MKDIR) variable to determine the
1402      platform-specific command that creates directories.
1403<P>
1404<H4>
1405RmTemps Rule
1406</H4>
1407	Some intermediate files are meant to be temporary. 
1408	The RmTemps rule can be used to cause 
1409	<b>jam</b> to delete them after they are used. 
1410	<P>
1411	RmTemps must be:
1412	<UL>
1413	<LI>
1414	the last rule 
1415	invoked on the permanent file that uses
1416	the temporary file(s) 
1417	<LI>
1418	invoked with the permanent file as the output
1419	target and the temporary file(s) as the input target
1420	<LI>
1421	invoked with the exact target identifiers of
1422	the permanent file and the temporary file(s)
1423	</UL>
1424	For
1425	example: 
1426	<PRE>
1427		SubDir TOP src big ;
1428		GenFile big.y : joinfiles part1.y part2.y part3.y ;
1429		Main bigworld : main.c big.y ;
1430		RmTemps bigworld$(SUFEXE) : &lt;src!big&gt;big.y ;
1431	</PRE>
1432	This causes big.y to be deleted after it has been used to create
1433	the bigworld executable. 
1434	The exact target identifier of big.y is  &lt;src!big&gt;big.y
1435	(the GenFile and Main rules tack on the grist automatically);
1436	the exact target identifier of the bigworld executable
1437	is bigworld$(SUFEXE).
1438<P>
1439<HR>   
1440<A HREF="#TOP">Back to top.</A>
1441<P>
1442        Copyright 1997, 2000 Perforce Software, Inc.
1443        <BR>
1444        Comments to <A HREF="mailto:info@perforce.com">info@perforce.com</A>
1445        <BR>
1446        Last updated: Dec 31, 2000
1447	<BR>
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