1	.text
2
3# some data
4	.word	0xdeadbeef
5	.word	0xdeadbeef
6	.word	0xdeadbeef
7	.word	0xdeadbeef
8
9# some real code, compiled from a toy C program
10        .globl  main
11        .ent    main
12main:
13        .frame  $fp,24,$31              # vars= 16, regs= 2/0, args= 0, extra= 0
14        .mask   0xc0000000,-8
15        .fmask  0x00000000,0
16        subu    $sp,$sp,24
17        sw      $31,20($sp)
18        sw      $fp,16($sp)
19        move    $fp,$sp
20        jal     __main
21        li      $2,2                    # 0x2
22        sw      $2,0($fp)
23        lw      $2,0($fp)
24        move    $3,$2
25        sll     $4,$3,1
26        addu    $2,$4,$2
27        sw      $2,4($fp)
28        lw      $4,4($fp)
29        jal     g
30        lw      $3,0($fp)
31        move    $2,$3
32        b       $L1
33$L1:
34        move    $sp,$fp
35        lw      $31,20($sp)
36        lw      $fp,16($sp)
37        addu    $sp,$sp,24
38        j       $31
39        .end    main
40        .align  2
41        .globl  g
42        .ent    g
43g:
44        .frame  $fp,24,$31              # vars= 16, regs= 1/0, args= 0, extra= 0
45        .mask   0x40000000,-16
46        .fmask  0x00000000,0
47        subu    $sp,$sp,24
48        sw      $fp,16($sp)
49        move    $fp,$sp
50        sw      $4,0($fp)
51        lw      $2,0($fp)
52        addu    $3,$2,1
53        move    $2,$3
54        b       $L2
55$L2:
56        move    $sp,$fp
57        lw      $fp,16($sp)
58        addu    $sp,$sp,24
59        j       $31
60        .end    g
61