1#objdump: -dr
2#name: bit
3.*: +file format .*
4Disassembly of section .text:
5
600000000 <bitclr>:
7   0:	fc 4c       	BITCLR \(R4, 0x1f\);.*
8   2:	00 4c       	BITCLR \(R0, 0x0\);.*
9
1000000004 <bitset>:
11   4:	f2 4a       	BITSET \(R2, 0x1e\);.*
12   6:	eb 4a       	BITSET \(R3, 0x1d\);.*
13
1400000008 <bittgl>:
15   8:	b7 4b       	BITTGL \(R7, 0x16\);.*
16   a:	86 4b       	BITTGL \(R6, 0x10\);.*
17
180000000c <bittst>:
19   c:	f8 49       	CC = BITTST \(R0, 0x1f\);.*
20   e:	01 49       	CC = BITTST \(R1, 0x0\);.*
21  10:	7f 49       	CC = BITTST \(R7, 0xf\);.*
22
2300000012 <deposit>:
24  12:	0a c6 13 8a 	R5 = DEPOSIT \(R3, R2\);
25  16:	0a c6 37 c0 	R0 = DEPOSIT \(R7, R6\) \(X\);
26
270000001a <extract>:
28  1a:	0a c6 0a 08 	R4 = EXTRACT \(R2, R1.L\) \(Z\);
29  1e:	0a c6 10 04 	R2 = EXTRACT \(R0, R2.L\) \(Z\);
30  22:	0a c6 23 4e 	R7 = EXTRACT \(R3, R4.L\) \(X\);
31  26:	0a c6 0e 4a 	R5 = EXTRACT \(R6, R1.L\) \(X\);
32
330000002a <bitmux>:
34  2a:	08 c6 08 00 	BITMUX \(R1, R0, A0\) \(ASR\);
35  2e:	08 c6 13 00 	BITMUX \(R2, R3, A0\) \(ASR\);
36  32:	08 c6 25 40 	BITMUX \(R4, R5, A0\) \(ASL\);
37  36:	08 c6 3e 40 	BITMUX \(R7, R6, A0\) \(ASL\);
38
390000003a <ones>:
40  3a:	06 c6 00 ca 	R5.L = ONES R0;
41  3e:	06 c6 02 ce 	R7.L = ONES R2;
42	...
43