sched_ule.c revision 177085
1/*- 2 * Copyright (c) 2002-2007, Jeffrey Roberson <jeff@freebsd.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice unmodified, this list of conditions, and the following 10 * disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27/* 28 * This file implements the ULE scheduler. ULE supports independent CPU 29 * run queues and fine grain locking. It has superior interactive 30 * performance under load even on uni-processor systems. 31 * 32 * etymology: 33 * ULE is the last three letters in schedule. It owes its name to a 34 * generic user created for a scheduling system by Paul Mikesell at 35 * Isilon Systems and a general lack of creativity on the part of the author. 36 */ 37 38#include <sys/cdefs.h> 39__FBSDID("$FreeBSD: head/sys/kern/sched_ule.c 177085 2008-03-12 06:31:06Z jeff $"); 40 41#include "opt_hwpmc_hooks.h" 42#include "opt_sched.h" 43 44#include <sys/param.h> 45#include <sys/systm.h> 46#include <sys/kdb.h> 47#include <sys/kernel.h> 48#include <sys/ktr.h> 49#include <sys/lock.h> 50#include <sys/mutex.h> 51#include <sys/proc.h> 52#include <sys/resource.h> 53#include <sys/resourcevar.h> 54#include <sys/sched.h> 55#include <sys/smp.h> 56#include <sys/sx.h> 57#include <sys/sysctl.h> 58#include <sys/sysproto.h> 59#include <sys/turnstile.h> 60#include <sys/umtx.h> 61#include <sys/vmmeter.h> 62#include <sys/cpuset.h> 63#ifdef KTRACE 64#include <sys/uio.h> 65#include <sys/ktrace.h> 66#endif 67 68#ifdef HWPMC_HOOKS 69#include <sys/pmckern.h> 70#endif 71 72#include <machine/cpu.h> 73#include <machine/smp.h> 74 75#if !defined(__i386__) && !defined(__amd64__) && !defined(__powerpc__) && !defined(__arm__) 76#error "This architecture is not currently compatible with ULE" 77#endif 78 79#define KTR_ULE 0 80 81/* 82 * Thread scheduler specific section. All fields are protected 83 * by the thread lock. 84 */ 85struct td_sched { 86 TAILQ_ENTRY(td_sched) ts_procq; /* Run queue. */ 87 struct thread *ts_thread; /* Active associated thread. */ 88 struct runq *ts_runq; /* Run-queue we're queued on. */ 89 short ts_flags; /* TSF_* flags. */ 90 u_char ts_rqindex; /* Run queue index. */ 91 u_char ts_cpu; /* CPU that we have affinity for. */ 92 int ts_rltick; /* Real last tick, for affinity. */ 93 int ts_slice; /* Ticks of slice remaining. */ 94 u_int ts_slptime; /* Number of ticks we vol. slept */ 95 u_int ts_runtime; /* Number of ticks we were running */ 96 int ts_ltick; /* Last tick that we were running on */ 97 int ts_ftick; /* First tick that we were running on */ 98 int ts_ticks; /* Tick count */ 99}; 100/* flags kept in ts_flags */ 101#define TSF_BOUND 0x0001 /* Thread can not migrate. */ 102#define TSF_XFERABLE 0x0002 /* Thread was added as transferable. */ 103 104static struct td_sched td_sched0; 105 106#define THREAD_CAN_MIGRATE(td) ((td)->td_pinned == 0) 107#define THREAD_CAN_SCHED(td, cpu) \ 108 CPU_ISSET((cpu), &(td)->td_cpuset->cs_mask) 109 110/* 111 * Cpu percentage computation macros and defines. 112 * 113 * SCHED_TICK_SECS: Number of seconds to average the cpu usage across. 114 * SCHED_TICK_TARG: Number of hz ticks to average the cpu usage across. 115 * SCHED_TICK_MAX: Maximum number of ticks before scaling back. 116 * SCHED_TICK_SHIFT: Shift factor to avoid rounding away results. 117 * SCHED_TICK_HZ: Compute the number of hz ticks for a given ticks count. 118 * SCHED_TICK_TOTAL: Gives the amount of time we've been recording ticks. 119 */ 120#define SCHED_TICK_SECS 10 121#define SCHED_TICK_TARG (hz * SCHED_TICK_SECS) 122#define SCHED_TICK_MAX (SCHED_TICK_TARG + hz) 123#define SCHED_TICK_SHIFT 10 124#define SCHED_TICK_HZ(ts) ((ts)->ts_ticks >> SCHED_TICK_SHIFT) 125#define SCHED_TICK_TOTAL(ts) (max((ts)->ts_ltick - (ts)->ts_ftick, hz)) 126 127/* 128 * These macros determine priorities for non-interactive threads. They are 129 * assigned a priority based on their recent cpu utilization as expressed 130 * by the ratio of ticks to the tick total. NHALF priorities at the start 131 * and end of the MIN to MAX timeshare range are only reachable with negative 132 * or positive nice respectively. 133 * 134 * PRI_RANGE: Priority range for utilization dependent priorities. 135 * PRI_NRESV: Number of nice values. 136 * PRI_TICKS: Compute a priority in PRI_RANGE from the ticks count and total. 137 * PRI_NICE: Determines the part of the priority inherited from nice. 138 */ 139#define SCHED_PRI_NRESV (PRIO_MAX - PRIO_MIN) 140#define SCHED_PRI_NHALF (SCHED_PRI_NRESV / 2) 141#define SCHED_PRI_MIN (PRI_MIN_TIMESHARE + SCHED_PRI_NHALF) 142#define SCHED_PRI_MAX (PRI_MAX_TIMESHARE - SCHED_PRI_NHALF) 143#define SCHED_PRI_RANGE (SCHED_PRI_MAX - SCHED_PRI_MIN) 144#define SCHED_PRI_TICKS(ts) \ 145 (SCHED_TICK_HZ((ts)) / \ 146 (roundup(SCHED_TICK_TOTAL((ts)), SCHED_PRI_RANGE) / SCHED_PRI_RANGE)) 147#define SCHED_PRI_NICE(nice) (nice) 148 149/* 150 * These determine the interactivity of a process. Interactivity differs from 151 * cpu utilization in that it expresses the voluntary time slept vs time ran 152 * while cpu utilization includes all time not running. This more accurately 153 * models the intent of the thread. 154 * 155 * SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate 156 * before throttling back. 157 * SLP_RUN_FORK: Maximum slp+run time to inherit at fork time. 158 * INTERACT_MAX: Maximum interactivity value. Smaller is better. 159 * INTERACT_THRESH: Threshhold for placement on the current runq. 160 */ 161#define SCHED_SLP_RUN_MAX ((hz * 5) << SCHED_TICK_SHIFT) 162#define SCHED_SLP_RUN_FORK ((hz / 2) << SCHED_TICK_SHIFT) 163#define SCHED_INTERACT_MAX (100) 164#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2) 165#define SCHED_INTERACT_THRESH (30) 166 167/* 168 * tickincr: Converts a stathz tick into a hz domain scaled by 169 * the shift factor. Without the shift the error rate 170 * due to rounding would be unacceptably high. 171 * realstathz: stathz is sometimes 0 and run off of hz. 172 * sched_slice: Runtime of each thread before rescheduling. 173 * preempt_thresh: Priority threshold for preemption and remote IPIs. 174 */ 175static int sched_interact = SCHED_INTERACT_THRESH; 176static int realstathz; 177static int tickincr; 178static int sched_slice = 1; 179#ifdef PREEMPTION 180#ifdef FULL_PREEMPTION 181static int preempt_thresh = PRI_MAX_IDLE; 182#else 183static int preempt_thresh = PRI_MIN_KERN; 184#endif 185#else 186static int preempt_thresh = 0; 187#endif 188static int static_boost = 1; 189 190/* 191 * tdq - per processor runqs and statistics. All fields are protected by the 192 * tdq_lock. The load and lowpri may be accessed without to avoid excess 193 * locking in sched_pickcpu(); 194 */ 195struct tdq { 196 /* Ordered to improve efficiency of cpu_search() and switch(). */ 197 struct mtx tdq_lock; /* run queue lock. */ 198 struct cpu_group *tdq_cg; /* Pointer to cpu topology. */ 199 int tdq_load; /* Aggregate load. */ 200 int tdq_sysload; /* For loadavg, !ITHD load. */ 201 int tdq_transferable; /* Transferable thread count. */ 202 u_char tdq_lowpri; /* Lowest priority thread. */ 203 u_char tdq_ipipending; /* IPI pending. */ 204 u_char tdq_idx; /* Current insert index. */ 205 u_char tdq_ridx; /* Current removal index. */ 206 struct runq tdq_realtime; /* real-time run queue. */ 207 struct runq tdq_timeshare; /* timeshare run queue. */ 208 struct runq tdq_idle; /* Queue of IDLE threads. */ 209 char tdq_name[sizeof("sched lock") + 6]; 210} __aligned(64); 211 212 213#ifdef SMP 214struct cpu_group *cpu_top; 215 216#define SCHED_AFFINITY_DEFAULT (max(1, hz / 1000)) 217#define SCHED_AFFINITY(ts, t) ((ts)->ts_rltick > ticks - ((t) * affinity)) 218 219/* 220 * Run-time tunables. 221 */ 222static int rebalance = 1; 223static int balance_interval = 128; /* Default set in sched_initticks(). */ 224static int affinity; 225static int steal_htt = 1; 226static int steal_idle = 1; 227static int steal_thresh = 2; 228 229/* 230 * One thread queue per processor. 231 */ 232static struct tdq tdq_cpu[MAXCPU]; 233static struct tdq *balance_tdq; 234static int balance_ticks; 235 236#define TDQ_SELF() (&tdq_cpu[PCPU_GET(cpuid)]) 237#define TDQ_CPU(x) (&tdq_cpu[(x)]) 238#define TDQ_ID(x) ((int)((x) - tdq_cpu)) 239#else /* !SMP */ 240static struct tdq tdq_cpu; 241 242#define TDQ_ID(x) (0) 243#define TDQ_SELF() (&tdq_cpu) 244#define TDQ_CPU(x) (&tdq_cpu) 245#endif 246 247#define TDQ_LOCK_ASSERT(t, type) mtx_assert(TDQ_LOCKPTR((t)), (type)) 248#define TDQ_LOCK(t) mtx_lock_spin(TDQ_LOCKPTR((t))) 249#define TDQ_LOCK_FLAGS(t, f) mtx_lock_spin_flags(TDQ_LOCKPTR((t)), (f)) 250#define TDQ_UNLOCK(t) mtx_unlock_spin(TDQ_LOCKPTR((t))) 251#define TDQ_LOCKPTR(t) (&(t)->tdq_lock) 252 253static void sched_priority(struct thread *); 254static void sched_thread_priority(struct thread *, u_char); 255static int sched_interact_score(struct thread *); 256static void sched_interact_update(struct thread *); 257static void sched_interact_fork(struct thread *); 258static void sched_pctcpu_update(struct td_sched *); 259 260/* Operations on per processor queues */ 261static struct td_sched * tdq_choose(struct tdq *); 262static void tdq_setup(struct tdq *); 263static void tdq_load_add(struct tdq *, struct td_sched *); 264static void tdq_load_rem(struct tdq *, struct td_sched *); 265static __inline void tdq_runq_add(struct tdq *, struct td_sched *, int); 266static __inline void tdq_runq_rem(struct tdq *, struct td_sched *); 267static inline int sched_shouldpreempt(int, int, int); 268void tdq_print(int cpu); 269static void runq_print(struct runq *rq); 270static void tdq_add(struct tdq *, struct thread *, int); 271#ifdef SMP 272static int tdq_move(struct tdq *, struct tdq *); 273static int tdq_idled(struct tdq *); 274static void tdq_notify(struct tdq *, struct td_sched *); 275static struct td_sched *tdq_steal(struct tdq *, int); 276static struct td_sched *runq_steal(struct runq *, int); 277static int sched_pickcpu(struct td_sched *, int); 278static void sched_balance(void); 279static int sched_balance_pair(struct tdq *, struct tdq *); 280static inline struct tdq *sched_setcpu(struct td_sched *, int, int); 281static inline struct mtx *thread_block_switch(struct thread *); 282static inline void thread_unblock_switch(struct thread *, struct mtx *); 283static struct mtx *sched_switch_migrate(struct tdq *, struct thread *, int); 284#endif 285 286static void sched_setup(void *dummy); 287SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL) 288 289static void sched_initticks(void *dummy); 290SYSINIT(sched_initticks, SI_SUB_CLOCKS, SI_ORDER_THIRD, sched_initticks, NULL) 291 292/* 293 * Print the threads waiting on a run-queue. 294 */ 295static void 296runq_print(struct runq *rq) 297{ 298 struct rqhead *rqh; 299 struct td_sched *ts; 300 int pri; 301 int j; 302 int i; 303 304 for (i = 0; i < RQB_LEN; i++) { 305 printf("\t\trunq bits %d 0x%zx\n", 306 i, rq->rq_status.rqb_bits[i]); 307 for (j = 0; j < RQB_BPW; j++) 308 if (rq->rq_status.rqb_bits[i] & (1ul << j)) { 309 pri = j + (i << RQB_L2BPW); 310 rqh = &rq->rq_queues[pri]; 311 TAILQ_FOREACH(ts, rqh, ts_procq) { 312 printf("\t\t\ttd %p(%s) priority %d rqindex %d pri %d\n", 313 ts->ts_thread, ts->ts_thread->td_name, ts->ts_thread->td_priority, ts->ts_rqindex, pri); 314 } 315 } 316 } 317} 318 319/* 320 * Print the status of a per-cpu thread queue. Should be a ddb show cmd. 321 */ 322void 323tdq_print(int cpu) 324{ 325 struct tdq *tdq; 326 327 tdq = TDQ_CPU(cpu); 328 329 printf("tdq %d:\n", TDQ_ID(tdq)); 330 printf("\tlock %p\n", TDQ_LOCKPTR(tdq)); 331 printf("\tLock name: %s\n", tdq->tdq_name); 332 printf("\tload: %d\n", tdq->tdq_load); 333 printf("\ttimeshare idx: %d\n", tdq->tdq_idx); 334 printf("\ttimeshare ridx: %d\n", tdq->tdq_ridx); 335 printf("\trealtime runq:\n"); 336 runq_print(&tdq->tdq_realtime); 337 printf("\ttimeshare runq:\n"); 338 runq_print(&tdq->tdq_timeshare); 339 printf("\tidle runq:\n"); 340 runq_print(&tdq->tdq_idle); 341 printf("\tload transferable: %d\n", tdq->tdq_transferable); 342 printf("\tlowest priority: %d\n", tdq->tdq_lowpri); 343} 344 345static inline int 346sched_shouldpreempt(int pri, int cpri, int remote) 347{ 348 /* 349 * If the new priority is not better than the current priority there is 350 * nothing to do. 351 */ 352 if (pri >= cpri) 353 return (0); 354 /* 355 * Always preempt idle. 356 */ 357 if (cpri >= PRI_MIN_IDLE) 358 return (1); 359 /* 360 * If preemption is disabled don't preempt others. 361 */ 362 if (preempt_thresh == 0) 363 return (0); 364 /* 365 * Preempt if we exceed the threshold. 366 */ 367 if (pri <= preempt_thresh) 368 return (1); 369 /* 370 * If we're realtime or better and there is timeshare or worse running 371 * preempt only remote processors. 372 */ 373 if (remote && pri <= PRI_MAX_REALTIME && cpri > PRI_MAX_REALTIME) 374 return (1); 375 return (0); 376} 377 378#define TS_RQ_PPQ (((PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE) + 1) / RQ_NQS) 379/* 380 * Add a thread to the actual run-queue. Keeps transferable counts up to 381 * date with what is actually on the run-queue. Selects the correct 382 * queue position for timeshare threads. 383 */ 384static __inline void 385tdq_runq_add(struct tdq *tdq, struct td_sched *ts, int flags) 386{ 387 u_char pri; 388 389 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 390 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 391 392 TD_SET_RUNQ(ts->ts_thread); 393 if (THREAD_CAN_MIGRATE(ts->ts_thread)) { 394 tdq->tdq_transferable++; 395 ts->ts_flags |= TSF_XFERABLE; 396 } 397 pri = ts->ts_thread->td_priority; 398 if (pri <= PRI_MAX_REALTIME) { 399 ts->ts_runq = &tdq->tdq_realtime; 400 } else if (pri <= PRI_MAX_TIMESHARE) { 401 ts->ts_runq = &tdq->tdq_timeshare; 402 KASSERT(pri <= PRI_MAX_TIMESHARE && pri >= PRI_MIN_TIMESHARE, 403 ("Invalid priority %d on timeshare runq", pri)); 404 /* 405 * This queue contains only priorities between MIN and MAX 406 * realtime. Use the whole queue to represent these values. 407 */ 408 if ((flags & (SRQ_BORROWING|SRQ_PREEMPTED)) == 0) { 409 pri = (pri - PRI_MIN_TIMESHARE) / TS_RQ_PPQ; 410 pri = (pri + tdq->tdq_idx) % RQ_NQS; 411 /* 412 * This effectively shortens the queue by one so we 413 * can have a one slot difference between idx and 414 * ridx while we wait for threads to drain. 415 */ 416 if (tdq->tdq_ridx != tdq->tdq_idx && 417 pri == tdq->tdq_ridx) 418 pri = (unsigned char)(pri - 1) % RQ_NQS; 419 } else 420 pri = tdq->tdq_ridx; 421 runq_add_pri(ts->ts_runq, ts, pri, flags); 422 return; 423 } else 424 ts->ts_runq = &tdq->tdq_idle; 425 runq_add(ts->ts_runq, ts, flags); 426} 427 428/* 429 * Remove a thread from a run-queue. This typically happens when a thread 430 * is selected to run. Running threads are not on the queue and the 431 * transferable count does not reflect them. 432 */ 433static __inline void 434tdq_runq_rem(struct tdq *tdq, struct td_sched *ts) 435{ 436 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 437 KASSERT(ts->ts_runq != NULL, 438 ("tdq_runq_remove: thread %p null ts_runq", ts->ts_thread)); 439 if (ts->ts_flags & TSF_XFERABLE) { 440 tdq->tdq_transferable--; 441 ts->ts_flags &= ~TSF_XFERABLE; 442 } 443 if (ts->ts_runq == &tdq->tdq_timeshare) { 444 if (tdq->tdq_idx != tdq->tdq_ridx) 445 runq_remove_idx(ts->ts_runq, ts, &tdq->tdq_ridx); 446 else 447 runq_remove_idx(ts->ts_runq, ts, NULL); 448 } else 449 runq_remove(ts->ts_runq, ts); 450} 451 452/* 453 * Load is maintained for all threads RUNNING and ON_RUNQ. Add the load 454 * for this thread to the referenced thread queue. 455 */ 456static void 457tdq_load_add(struct tdq *tdq, struct td_sched *ts) 458{ 459 int class; 460 461 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 462 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 463 class = PRI_BASE(ts->ts_thread->td_pri_class); 464 tdq->tdq_load++; 465 CTR2(KTR_SCHED, "cpu %d load: %d", TDQ_ID(tdq), tdq->tdq_load); 466 if (class != PRI_ITHD && 467 (ts->ts_thread->td_proc->p_flag & P_NOLOAD) == 0) 468 tdq->tdq_sysload++; 469} 470 471/* 472 * Remove the load from a thread that is transitioning to a sleep state or 473 * exiting. 474 */ 475static void 476tdq_load_rem(struct tdq *tdq, struct td_sched *ts) 477{ 478 int class; 479 480 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 481 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 482 class = PRI_BASE(ts->ts_thread->td_pri_class); 483 if (class != PRI_ITHD && 484 (ts->ts_thread->td_proc->p_flag & P_NOLOAD) == 0) 485 tdq->tdq_sysload--; 486 KASSERT(tdq->tdq_load != 0, 487 ("tdq_load_rem: Removing with 0 load on queue %d", TDQ_ID(tdq))); 488 tdq->tdq_load--; 489 CTR1(KTR_SCHED, "load: %d", tdq->tdq_load); 490 ts->ts_runq = NULL; 491} 492 493/* 494 * Set lowpri to its exact value by searching the run-queue and 495 * evaluating curthread. curthread may be passed as an optimization. 496 */ 497static void 498tdq_setlowpri(struct tdq *tdq, struct thread *ctd) 499{ 500 struct td_sched *ts; 501 struct thread *td; 502 503 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 504 if (ctd == NULL) 505 ctd = pcpu_find(TDQ_ID(tdq))->pc_curthread; 506 ts = tdq_choose(tdq); 507 if (ts) 508 td = ts->ts_thread; 509 if (ts == NULL || td->td_priority > ctd->td_priority) 510 tdq->tdq_lowpri = ctd->td_priority; 511 else 512 tdq->tdq_lowpri = td->td_priority; 513} 514 515#ifdef SMP 516struct cpu_search { 517 cpumask_t cs_mask; /* Mask of valid cpus. */ 518 u_int cs_load; 519 u_int cs_cpu; 520 int cs_limit; /* Min priority for low min load for high. */ 521}; 522 523#define CPU_SEARCH_LOWEST 0x1 524#define CPU_SEARCH_HIGHEST 0x2 525#define CPU_SEARCH_BOTH (CPU_SEARCH_LOWEST|CPU_SEARCH_HIGHEST) 526 527#define CPUMASK_FOREACH(cpu, mask) \ 528 for ((cpu) = 0; (cpu) < sizeof((mask)) * 8; (cpu)++) \ 529 if ((mask) & 1 << (cpu)) 530 531__inline int cpu_search(struct cpu_group *cg, struct cpu_search *low, 532 struct cpu_search *high, const int match); 533int cpu_search_lowest(struct cpu_group *cg, struct cpu_search *low); 534int cpu_search_highest(struct cpu_group *cg, struct cpu_search *high); 535int cpu_search_both(struct cpu_group *cg, struct cpu_search *low, 536 struct cpu_search *high); 537 538/* 539 * This routine compares according to the match argument and should be 540 * reduced in actual instantiations via constant propagation and dead code 541 * elimination. 542 */ 543static __inline int 544cpu_compare(int cpu, struct cpu_search *low, struct cpu_search *high, 545 const int match) 546{ 547 struct tdq *tdq; 548 549 tdq = TDQ_CPU(cpu); 550 if (match & CPU_SEARCH_LOWEST) 551 if (low->cs_mask & (1 << cpu) && 552 tdq->tdq_load < low->cs_load && 553 tdq->tdq_lowpri > low->cs_limit) { 554 low->cs_cpu = cpu; 555 low->cs_load = tdq->tdq_load; 556 } 557 if (match & CPU_SEARCH_HIGHEST) 558 if (high->cs_mask & (1 << cpu) && 559 tdq->tdq_load >= high->cs_limit && 560 tdq->tdq_load > high->cs_load && 561 tdq->tdq_transferable) { 562 high->cs_cpu = cpu; 563 high->cs_load = tdq->tdq_load; 564 } 565 return (tdq->tdq_load); 566} 567 568/* 569 * Search the tree of cpu_groups for the lowest or highest loaded cpu 570 * according to the match argument. This routine actually compares the 571 * load on all paths through the tree and finds the least loaded cpu on 572 * the least loaded path, which may differ from the least loaded cpu in 573 * the system. This balances work among caches and busses. 574 * 575 * This inline is instantiated in three forms below using constants for the 576 * match argument. It is reduced to the minimum set for each case. It is 577 * also recursive to the depth of the tree. 578 */ 579static inline int 580cpu_search(struct cpu_group *cg, struct cpu_search *low, 581 struct cpu_search *high, const int match) 582{ 583 int total; 584 585 total = 0; 586 if (cg->cg_children) { 587 struct cpu_search lgroup; 588 struct cpu_search hgroup; 589 struct cpu_group *child; 590 u_int lload; 591 int hload; 592 int load; 593 int i; 594 595 lload = -1; 596 hload = -1; 597 for (i = 0; i < cg->cg_children; i++) { 598 child = &cg->cg_child[i]; 599 if (match & CPU_SEARCH_LOWEST) { 600 lgroup = *low; 601 lgroup.cs_load = -1; 602 } 603 if (match & CPU_SEARCH_HIGHEST) { 604 hgroup = *high; 605 lgroup.cs_load = 0; 606 } 607 switch (match) { 608 case CPU_SEARCH_LOWEST: 609 load = cpu_search_lowest(child, &lgroup); 610 break; 611 case CPU_SEARCH_HIGHEST: 612 load = cpu_search_highest(child, &hgroup); 613 break; 614 case CPU_SEARCH_BOTH: 615 load = cpu_search_both(child, &lgroup, &hgroup); 616 break; 617 } 618 total += load; 619 if (match & CPU_SEARCH_LOWEST) 620 if (load < lload || low->cs_cpu == -1) { 621 *low = lgroup; 622 lload = load; 623 } 624 if (match & CPU_SEARCH_HIGHEST) 625 if (load > hload || high->cs_cpu == -1) { 626 hload = load; 627 *high = hgroup; 628 } 629 } 630 } else { 631 int cpu; 632 633 CPUMASK_FOREACH(cpu, cg->cg_mask) 634 total += cpu_compare(cpu, low, high, match); 635 } 636 return (total); 637} 638 639/* 640 * cpu_search instantiations must pass constants to maintain the inline 641 * optimization. 642 */ 643int 644cpu_search_lowest(struct cpu_group *cg, struct cpu_search *low) 645{ 646 return cpu_search(cg, low, NULL, CPU_SEARCH_LOWEST); 647} 648 649int 650cpu_search_highest(struct cpu_group *cg, struct cpu_search *high) 651{ 652 return cpu_search(cg, NULL, high, CPU_SEARCH_HIGHEST); 653} 654 655int 656cpu_search_both(struct cpu_group *cg, struct cpu_search *low, 657 struct cpu_search *high) 658{ 659 return cpu_search(cg, low, high, CPU_SEARCH_BOTH); 660} 661 662/* 663 * Find the cpu with the least load via the least loaded path that has a 664 * lowpri greater than pri pri. A pri of -1 indicates any priority is 665 * acceptable. 666 */ 667static inline int 668sched_lowest(struct cpu_group *cg, cpumask_t mask, int pri) 669{ 670 struct cpu_search low; 671 672 low.cs_cpu = -1; 673 low.cs_load = -1; 674 low.cs_mask = mask; 675 low.cs_limit = pri; 676 cpu_search_lowest(cg, &low); 677 return low.cs_cpu; 678} 679 680/* 681 * Find the cpu with the highest load via the highest loaded path. 682 */ 683static inline int 684sched_highest(struct cpu_group *cg, cpumask_t mask, int minload) 685{ 686 struct cpu_search high; 687 688 high.cs_cpu = -1; 689 high.cs_load = 0; 690 high.cs_mask = mask; 691 high.cs_limit = minload; 692 cpu_search_highest(cg, &high); 693 return high.cs_cpu; 694} 695 696/* 697 * Simultaneously find the highest and lowest loaded cpu reachable via 698 * cg. 699 */ 700static inline void 701sched_both(struct cpu_group *cg, cpumask_t mask, int *lowcpu, int *highcpu) 702{ 703 struct cpu_search high; 704 struct cpu_search low; 705 706 low.cs_cpu = -1; 707 low.cs_limit = -1; 708 low.cs_load = -1; 709 low.cs_mask = mask; 710 high.cs_load = 0; 711 high.cs_cpu = -1; 712 high.cs_limit = -1; 713 high.cs_mask = mask; 714 cpu_search_both(cg, &low, &high); 715 *lowcpu = low.cs_cpu; 716 *highcpu = high.cs_cpu; 717 return; 718} 719 720static void 721sched_balance_group(struct cpu_group *cg) 722{ 723 cpumask_t mask; 724 int high; 725 int low; 726 int i; 727 728 mask = -1; 729 for (;;) { 730 sched_both(cg, mask, &low, &high); 731 if (low == high || low == -1 || high == -1) 732 break; 733 if (sched_balance_pair(TDQ_CPU(high), TDQ_CPU(low))) 734 break; 735 /* 736 * If we failed to move any threads determine which cpu 737 * to kick out of the set and try again. 738 */ 739 if (TDQ_CPU(high)->tdq_transferable == 0) 740 mask &= ~(1 << high); 741 else 742 mask &= ~(1 << low); 743 } 744 745 for (i = 0; i < cg->cg_children; i++) 746 sched_balance_group(&cg->cg_child[i]); 747} 748 749static void 750sched_balance() 751{ 752 struct tdq *tdq; 753 754 /* 755 * Select a random time between .5 * balance_interval and 756 * 1.5 * balance_interval. 757 */ 758 balance_ticks = max(balance_interval / 2, 1); 759 balance_ticks += random() % balance_interval; 760 if (smp_started == 0 || rebalance == 0) 761 return; 762 tdq = TDQ_SELF(); 763 TDQ_UNLOCK(tdq); 764 sched_balance_group(cpu_top); 765 TDQ_LOCK(tdq); 766} 767 768/* 769 * Lock two thread queues using their address to maintain lock order. 770 */ 771static void 772tdq_lock_pair(struct tdq *one, struct tdq *two) 773{ 774 if (one < two) { 775 TDQ_LOCK(one); 776 TDQ_LOCK_FLAGS(two, MTX_DUPOK); 777 } else { 778 TDQ_LOCK(two); 779 TDQ_LOCK_FLAGS(one, MTX_DUPOK); 780 } 781} 782 783/* 784 * Unlock two thread queues. Order is not important here. 785 */ 786static void 787tdq_unlock_pair(struct tdq *one, struct tdq *two) 788{ 789 TDQ_UNLOCK(one); 790 TDQ_UNLOCK(two); 791} 792 793/* 794 * Transfer load between two imbalanced thread queues. 795 */ 796static int 797sched_balance_pair(struct tdq *high, struct tdq *low) 798{ 799 int transferable; 800 int high_load; 801 int low_load; 802 int moved; 803 int move; 804 int diff; 805 int i; 806 807 tdq_lock_pair(high, low); 808 transferable = high->tdq_transferable; 809 high_load = high->tdq_load; 810 low_load = low->tdq_load; 811 moved = 0; 812 /* 813 * Determine what the imbalance is and then adjust that to how many 814 * threads we actually have to give up (transferable). 815 */ 816 if (transferable != 0) { 817 diff = high_load - low_load; 818 move = diff / 2; 819 if (diff & 0x1) 820 move++; 821 move = min(move, transferable); 822 for (i = 0; i < move; i++) 823 moved += tdq_move(high, low); 824 /* 825 * IPI the target cpu to force it to reschedule with the new 826 * workload. 827 */ 828 ipi_selected(1 << TDQ_ID(low), IPI_PREEMPT); 829 } 830 tdq_unlock_pair(high, low); 831 return (moved); 832} 833 834/* 835 * Move a thread from one thread queue to another. 836 */ 837static int 838tdq_move(struct tdq *from, struct tdq *to) 839{ 840 struct td_sched *ts; 841 struct thread *td; 842 struct tdq *tdq; 843 int cpu; 844 845 TDQ_LOCK_ASSERT(from, MA_OWNED); 846 TDQ_LOCK_ASSERT(to, MA_OWNED); 847 848 tdq = from; 849 cpu = TDQ_ID(to); 850 ts = tdq_steal(tdq, cpu); 851 if (ts == NULL) 852 return (0); 853 td = ts->ts_thread; 854 /* 855 * Although the run queue is locked the thread may be blocked. Lock 856 * it to clear this and acquire the run-queue lock. 857 */ 858 thread_lock(td); 859 /* Drop recursive lock on from acquired via thread_lock(). */ 860 TDQ_UNLOCK(from); 861 sched_rem(td); 862 ts->ts_cpu = cpu; 863 td->td_lock = TDQ_LOCKPTR(to); 864 tdq_add(to, td, SRQ_YIELDING); 865 return (1); 866} 867 868/* 869 * This tdq has idled. Try to steal a thread from another cpu and switch 870 * to it. 871 */ 872static int 873tdq_idled(struct tdq *tdq) 874{ 875 struct cpu_group *cg; 876 struct tdq *steal; 877 cpumask_t mask; 878 int thresh; 879 int cpu; 880 881 if (smp_started == 0 || steal_idle == 0) 882 return (1); 883 mask = -1; 884 mask &= ~PCPU_GET(cpumask); 885 /* We don't want to be preempted while we're iterating. */ 886 spinlock_enter(); 887 for (cg = tdq->tdq_cg; cg != NULL; ) { 888 if ((cg->cg_flags & (CG_FLAG_HTT | CG_FLAG_THREAD)) == 0) 889 thresh = steal_thresh; 890 else 891 thresh = 1; 892 cpu = sched_highest(cg, mask, thresh); 893 if (cpu == -1) { 894 cg = cg->cg_parent; 895 continue; 896 } 897 steal = TDQ_CPU(cpu); 898 mask &= ~(1 << cpu); 899 tdq_lock_pair(tdq, steal); 900 if (steal->tdq_load < thresh || steal->tdq_transferable == 0) { 901 tdq_unlock_pair(tdq, steal); 902 continue; 903 } 904 /* 905 * If a thread was added while interrupts were disabled don't 906 * steal one here. If we fail to acquire one due to affinity 907 * restrictions loop again with this cpu removed from the 908 * set. 909 */ 910 if (tdq->tdq_load == 0 && tdq_move(steal, tdq) == 0) { 911 tdq_unlock_pair(tdq, steal); 912 continue; 913 } 914 spinlock_exit(); 915 TDQ_UNLOCK(steal); 916 mi_switch(SW_VOL, NULL); 917 thread_unlock(curthread); 918 919 return (0); 920 } 921 spinlock_exit(); 922 return (1); 923} 924 925/* 926 * Notify a remote cpu of new work. Sends an IPI if criteria are met. 927 */ 928static void 929tdq_notify(struct tdq *tdq, struct td_sched *ts) 930{ 931 int cpri; 932 int pri; 933 int cpu; 934 935 if (tdq->tdq_ipipending) 936 return; 937 cpu = ts->ts_cpu; 938 pri = ts->ts_thread->td_priority; 939 cpri = pcpu_find(cpu)->pc_curthread->td_priority; 940 if (!sched_shouldpreempt(pri, cpri, 1)) 941 return; 942 tdq->tdq_ipipending = 1; 943 ipi_selected(1 << cpu, IPI_PREEMPT); 944} 945 946/* 947 * Steals load from a timeshare queue. Honors the rotating queue head 948 * index. 949 */ 950static struct td_sched * 951runq_steal_from(struct runq *rq, int cpu, u_char start) 952{ 953 struct td_sched *ts; 954 struct rqbits *rqb; 955 struct rqhead *rqh; 956 int first; 957 int bit; 958 int pri; 959 int i; 960 961 rqb = &rq->rq_status; 962 bit = start & (RQB_BPW -1); 963 pri = 0; 964 first = 0; 965again: 966 for (i = RQB_WORD(start); i < RQB_LEN; bit = 0, i++) { 967 if (rqb->rqb_bits[i] == 0) 968 continue; 969 if (bit != 0) { 970 for (pri = bit; pri < RQB_BPW; pri++) 971 if (rqb->rqb_bits[i] & (1ul << pri)) 972 break; 973 if (pri >= RQB_BPW) 974 continue; 975 } else 976 pri = RQB_FFS(rqb->rqb_bits[i]); 977 pri += (i << RQB_L2BPW); 978 rqh = &rq->rq_queues[pri]; 979 TAILQ_FOREACH(ts, rqh, ts_procq) { 980 if (first && THREAD_CAN_MIGRATE(ts->ts_thread) && 981 THREAD_CAN_SCHED(ts->ts_thread, cpu)) 982 return (ts); 983 first = 1; 984 } 985 } 986 if (start != 0) { 987 start = 0; 988 goto again; 989 } 990 991 return (NULL); 992} 993 994/* 995 * Steals load from a standard linear queue. 996 */ 997static struct td_sched * 998runq_steal(struct runq *rq, int cpu) 999{ 1000 struct rqhead *rqh; 1001 struct rqbits *rqb; 1002 struct td_sched *ts; 1003 int word; 1004 int bit; 1005 1006 rqb = &rq->rq_status; 1007 for (word = 0; word < RQB_LEN; word++) { 1008 if (rqb->rqb_bits[word] == 0) 1009 continue; 1010 for (bit = 0; bit < RQB_BPW; bit++) { 1011 if ((rqb->rqb_bits[word] & (1ul << bit)) == 0) 1012 continue; 1013 rqh = &rq->rq_queues[bit + (word << RQB_L2BPW)]; 1014 TAILQ_FOREACH(ts, rqh, ts_procq) 1015 if (THREAD_CAN_MIGRATE(ts->ts_thread) && 1016 THREAD_CAN_SCHED(ts->ts_thread, cpu)) 1017 return (ts); 1018 } 1019 } 1020 return (NULL); 1021} 1022 1023/* 1024 * Attempt to steal a thread in priority order from a thread queue. 1025 */ 1026static struct td_sched * 1027tdq_steal(struct tdq *tdq, int cpu) 1028{ 1029 struct td_sched *ts; 1030 1031 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 1032 if ((ts = runq_steal(&tdq->tdq_realtime, cpu)) != NULL) 1033 return (ts); 1034 if ((ts = runq_steal_from(&tdq->tdq_timeshare, cpu, tdq->tdq_ridx)) 1035 != NULL) 1036 return (ts); 1037 return (runq_steal(&tdq->tdq_idle, cpu)); 1038} 1039 1040/* 1041 * Sets the thread lock and ts_cpu to match the requested cpu. Unlocks the 1042 * current lock and returns with the assigned queue locked. 1043 */ 1044static inline struct tdq * 1045sched_setcpu(struct td_sched *ts, int cpu, int flags) 1046{ 1047 struct thread *td; 1048 struct tdq *tdq; 1049 1050 THREAD_LOCK_ASSERT(ts->ts_thread, MA_OWNED); 1051 1052 tdq = TDQ_CPU(cpu); 1053 td = ts->ts_thread; 1054 ts->ts_cpu = cpu; 1055 1056 /* If the lock matches just return the queue. */ 1057 if (td->td_lock == TDQ_LOCKPTR(tdq)) 1058 return (tdq); 1059#ifdef notyet 1060 /* 1061 * If the thread isn't running its lockptr is a 1062 * turnstile or a sleepqueue. We can just lock_set without 1063 * blocking. 1064 */ 1065 if (TD_CAN_RUN(td)) { 1066 TDQ_LOCK(tdq); 1067 thread_lock_set(td, TDQ_LOCKPTR(tdq)); 1068 return (tdq); 1069 } 1070#endif 1071 /* 1072 * The hard case, migration, we need to block the thread first to 1073 * prevent order reversals with other cpus locks. 1074 */ 1075 thread_lock_block(td); 1076 TDQ_LOCK(tdq); 1077 thread_lock_unblock(td, TDQ_LOCKPTR(tdq)); 1078 return (tdq); 1079} 1080 1081static int 1082sched_pickcpu(struct td_sched *ts, int flags) 1083{ 1084 struct cpu_group *cg; 1085 struct thread *td; 1086 struct tdq *tdq; 1087 cpumask_t mask; 1088 int self; 1089 int pri; 1090 int cpu; 1091 1092 self = PCPU_GET(cpuid); 1093 td = ts->ts_thread; 1094 if (smp_started == 0) 1095 return (self); 1096 /* 1097 * Don't migrate a running thread from sched_switch(). 1098 */ 1099 if ((flags & SRQ_OURSELF) || !THREAD_CAN_MIGRATE(td)) 1100 return (ts->ts_cpu); 1101 /* 1102 * Prefer to run interrupt threads on the processors that generate 1103 * the interrupt. 1104 */ 1105 if (td->td_priority <= PRI_MAX_ITHD && THREAD_CAN_SCHED(td, self) && 1106 curthread->td_intr_nesting_level) 1107 ts->ts_cpu = self; 1108 /* 1109 * If the thread can run on the last cpu and the affinity has not 1110 * expired or it is idle run it there. 1111 */ 1112 pri = td->td_priority; 1113 tdq = TDQ_CPU(ts->ts_cpu); 1114 if (THREAD_CAN_SCHED(td, ts->ts_cpu)) { 1115 if (tdq->tdq_lowpri > PRI_MIN_IDLE) 1116 return (ts->ts_cpu); 1117 if (SCHED_AFFINITY(ts, CG_SHARE_L2) && tdq->tdq_lowpri > pri) 1118 return (ts->ts_cpu); 1119 } 1120 /* 1121 * Search for the highest level in the tree that still has affinity. 1122 */ 1123 cg = NULL; 1124 for (cg = tdq->tdq_cg; cg != NULL; cg = cg->cg_parent) 1125 if (SCHED_AFFINITY(ts, cg->cg_level)) 1126 break; 1127 cpu = -1; 1128 mask = td->td_cpuset->cs_mask.__bits[0]; 1129 if (cg) 1130 cpu = sched_lowest(cg, mask, pri); 1131 if (cpu == -1) 1132 cpu = sched_lowest(cpu_top, mask, -1); 1133 /* 1134 * Compare the lowest loaded cpu to current cpu. 1135 */ 1136 if (THREAD_CAN_SCHED(td, self) && TDQ_CPU(self)->tdq_lowpri > pri && 1137 TDQ_CPU(cpu)->tdq_lowpri < PRI_MIN_IDLE) 1138 cpu = self; 1139 KASSERT(cpu != -1, ("sched_pickcpu: Failed to find a cpu.")); 1140 return (cpu); 1141} 1142#endif 1143 1144/* 1145 * Pick the highest priority task we have and return it. 1146 */ 1147static struct td_sched * 1148tdq_choose(struct tdq *tdq) 1149{ 1150 struct td_sched *ts; 1151 1152 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 1153 ts = runq_choose(&tdq->tdq_realtime); 1154 if (ts != NULL) 1155 return (ts); 1156 ts = runq_choose_from(&tdq->tdq_timeshare, tdq->tdq_ridx); 1157 if (ts != NULL) { 1158 KASSERT(ts->ts_thread->td_priority >= PRI_MIN_TIMESHARE, 1159 ("tdq_choose: Invalid priority on timeshare queue %d", 1160 ts->ts_thread->td_priority)); 1161 return (ts); 1162 } 1163 1164 ts = runq_choose(&tdq->tdq_idle); 1165 if (ts != NULL) { 1166 KASSERT(ts->ts_thread->td_priority >= PRI_MIN_IDLE, 1167 ("tdq_choose: Invalid priority on idle queue %d", 1168 ts->ts_thread->td_priority)); 1169 return (ts); 1170 } 1171 1172 return (NULL); 1173} 1174 1175/* 1176 * Initialize a thread queue. 1177 */ 1178static void 1179tdq_setup(struct tdq *tdq) 1180{ 1181 1182 if (bootverbose) 1183 printf("ULE: setup cpu %d\n", TDQ_ID(tdq)); 1184 runq_init(&tdq->tdq_realtime); 1185 runq_init(&tdq->tdq_timeshare); 1186 runq_init(&tdq->tdq_idle); 1187 snprintf(tdq->tdq_name, sizeof(tdq->tdq_name), 1188 "sched lock %d", (int)TDQ_ID(tdq)); 1189 mtx_init(&tdq->tdq_lock, tdq->tdq_name, "sched lock", 1190 MTX_SPIN | MTX_RECURSE); 1191} 1192 1193#ifdef SMP 1194static void 1195sched_setup_smp(void) 1196{ 1197 struct tdq *tdq; 1198 int i; 1199 1200 cpu_top = smp_topo(); 1201 for (i = 0; i < MAXCPU; i++) { 1202 if (CPU_ABSENT(i)) 1203 continue; 1204 tdq = TDQ_CPU(i); 1205 tdq_setup(tdq); 1206 tdq->tdq_cg = smp_topo_find(cpu_top, i); 1207 if (tdq->tdq_cg == NULL) 1208 panic("Can't find cpu group for %d\n", i); 1209 } 1210 balance_tdq = TDQ_SELF(); 1211 sched_balance(); 1212} 1213#endif 1214 1215/* 1216 * Setup the thread queues and initialize the topology based on MD 1217 * information. 1218 */ 1219static void 1220sched_setup(void *dummy) 1221{ 1222 struct tdq *tdq; 1223 1224 tdq = TDQ_SELF(); 1225#ifdef SMP 1226 sched_setup_smp(); 1227#else 1228 tdq_setup(tdq); 1229#endif 1230 /* 1231 * To avoid divide-by-zero, we set realstathz a dummy value 1232 * in case which sched_clock() called before sched_initticks(). 1233 */ 1234 realstathz = hz; 1235 sched_slice = (realstathz/10); /* ~100ms */ 1236 tickincr = 1 << SCHED_TICK_SHIFT; 1237 1238 /* Add thread0's load since it's running. */ 1239 TDQ_LOCK(tdq); 1240 thread0.td_lock = TDQ_LOCKPTR(TDQ_SELF()); 1241 tdq_load_add(tdq, &td_sched0); 1242 tdq->tdq_lowpri = thread0.td_priority; 1243 TDQ_UNLOCK(tdq); 1244} 1245 1246/* 1247 * This routine determines the tickincr after stathz and hz are setup. 1248 */ 1249/* ARGSUSED */ 1250static void 1251sched_initticks(void *dummy) 1252{ 1253 int incr; 1254 1255 realstathz = stathz ? stathz : hz; 1256 sched_slice = (realstathz/10); /* ~100ms */ 1257 1258 /* 1259 * tickincr is shifted out by 10 to avoid rounding errors due to 1260 * hz not being evenly divisible by stathz on all platforms. 1261 */ 1262 incr = (hz << SCHED_TICK_SHIFT) / realstathz; 1263 /* 1264 * This does not work for values of stathz that are more than 1265 * 1 << SCHED_TICK_SHIFT * hz. In practice this does not happen. 1266 */ 1267 if (incr == 0) 1268 incr = 1; 1269 tickincr = incr; 1270#ifdef SMP 1271 /* 1272 * Set the default balance interval now that we know 1273 * what realstathz is. 1274 */ 1275 balance_interval = realstathz; 1276 /* 1277 * Set steal thresh to log2(mp_ncpu) but no greater than 4. This 1278 * prevents excess thrashing on large machines and excess idle on 1279 * smaller machines. 1280 */ 1281 steal_thresh = min(ffs(mp_ncpus) - 1, 3); 1282 affinity = SCHED_AFFINITY_DEFAULT; 1283#endif 1284} 1285 1286 1287/* 1288 * This is the core of the interactivity algorithm. Determines a score based 1289 * on past behavior. It is the ratio of sleep time to run time scaled to 1290 * a [0, 100] integer. This is the voluntary sleep time of a process, which 1291 * differs from the cpu usage because it does not account for time spent 1292 * waiting on a run-queue. Would be prettier if we had floating point. 1293 */ 1294static int 1295sched_interact_score(struct thread *td) 1296{ 1297 struct td_sched *ts; 1298 int div; 1299 1300 ts = td->td_sched; 1301 /* 1302 * The score is only needed if this is likely to be an interactive 1303 * task. Don't go through the expense of computing it if there's 1304 * no chance. 1305 */ 1306 if (sched_interact <= SCHED_INTERACT_HALF && 1307 ts->ts_runtime >= ts->ts_slptime) 1308 return (SCHED_INTERACT_HALF); 1309 1310 if (ts->ts_runtime > ts->ts_slptime) { 1311 div = max(1, ts->ts_runtime / SCHED_INTERACT_HALF); 1312 return (SCHED_INTERACT_HALF + 1313 (SCHED_INTERACT_HALF - (ts->ts_slptime / div))); 1314 } 1315 if (ts->ts_slptime > ts->ts_runtime) { 1316 div = max(1, ts->ts_slptime / SCHED_INTERACT_HALF); 1317 return (ts->ts_runtime / div); 1318 } 1319 /* runtime == slptime */ 1320 if (ts->ts_runtime) 1321 return (SCHED_INTERACT_HALF); 1322 1323 /* 1324 * This can happen if slptime and runtime are 0. 1325 */ 1326 return (0); 1327 1328} 1329 1330/* 1331 * Scale the scheduling priority according to the "interactivity" of this 1332 * process. 1333 */ 1334static void 1335sched_priority(struct thread *td) 1336{ 1337 int score; 1338 int pri; 1339 1340 if (td->td_pri_class != PRI_TIMESHARE) 1341 return; 1342 /* 1343 * If the score is interactive we place the thread in the realtime 1344 * queue with a priority that is less than kernel and interrupt 1345 * priorities. These threads are not subject to nice restrictions. 1346 * 1347 * Scores greater than this are placed on the normal timeshare queue 1348 * where the priority is partially decided by the most recent cpu 1349 * utilization and the rest is decided by nice value. 1350 * 1351 * The nice value of the process has a linear effect on the calculated 1352 * score. Negative nice values make it easier for a thread to be 1353 * considered interactive. 1354 */ 1355 score = imax(0, sched_interact_score(td) - td->td_proc->p_nice); 1356 if (score < sched_interact) { 1357 pri = PRI_MIN_REALTIME; 1358 pri += ((PRI_MAX_REALTIME - PRI_MIN_REALTIME) / sched_interact) 1359 * score; 1360 KASSERT(pri >= PRI_MIN_REALTIME && pri <= PRI_MAX_REALTIME, 1361 ("sched_priority: invalid interactive priority %d score %d", 1362 pri, score)); 1363 } else { 1364 pri = SCHED_PRI_MIN; 1365 if (td->td_sched->ts_ticks) 1366 pri += SCHED_PRI_TICKS(td->td_sched); 1367 pri += SCHED_PRI_NICE(td->td_proc->p_nice); 1368 KASSERT(pri >= PRI_MIN_TIMESHARE && pri <= PRI_MAX_TIMESHARE, 1369 ("sched_priority: invalid priority %d: nice %d, " 1370 "ticks %d ftick %d ltick %d tick pri %d", 1371 pri, td->td_proc->p_nice, td->td_sched->ts_ticks, 1372 td->td_sched->ts_ftick, td->td_sched->ts_ltick, 1373 SCHED_PRI_TICKS(td->td_sched))); 1374 } 1375 sched_user_prio(td, pri); 1376 1377 return; 1378} 1379 1380/* 1381 * This routine enforces a maximum limit on the amount of scheduling history 1382 * kept. It is called after either the slptime or runtime is adjusted. This 1383 * function is ugly due to integer math. 1384 */ 1385static void 1386sched_interact_update(struct thread *td) 1387{ 1388 struct td_sched *ts; 1389 u_int sum; 1390 1391 ts = td->td_sched; 1392 sum = ts->ts_runtime + ts->ts_slptime; 1393 if (sum < SCHED_SLP_RUN_MAX) 1394 return; 1395 /* 1396 * This only happens from two places: 1397 * 1) We have added an unusual amount of run time from fork_exit. 1398 * 2) We have added an unusual amount of sleep time from sched_sleep(). 1399 */ 1400 if (sum > SCHED_SLP_RUN_MAX * 2) { 1401 if (ts->ts_runtime > ts->ts_slptime) { 1402 ts->ts_runtime = SCHED_SLP_RUN_MAX; 1403 ts->ts_slptime = 1; 1404 } else { 1405 ts->ts_slptime = SCHED_SLP_RUN_MAX; 1406 ts->ts_runtime = 1; 1407 } 1408 return; 1409 } 1410 /* 1411 * If we have exceeded by more than 1/5th then the algorithm below 1412 * will not bring us back into range. Dividing by two here forces 1413 * us into the range of [4/5 * SCHED_INTERACT_MAX, SCHED_INTERACT_MAX] 1414 */ 1415 if (sum > (SCHED_SLP_RUN_MAX / 5) * 6) { 1416 ts->ts_runtime /= 2; 1417 ts->ts_slptime /= 2; 1418 return; 1419 } 1420 ts->ts_runtime = (ts->ts_runtime / 5) * 4; 1421 ts->ts_slptime = (ts->ts_slptime / 5) * 4; 1422} 1423 1424/* 1425 * Scale back the interactivity history when a child thread is created. The 1426 * history is inherited from the parent but the thread may behave totally 1427 * differently. For example, a shell spawning a compiler process. We want 1428 * to learn that the compiler is behaving badly very quickly. 1429 */ 1430static void 1431sched_interact_fork(struct thread *td) 1432{ 1433 int ratio; 1434 int sum; 1435 1436 sum = td->td_sched->ts_runtime + td->td_sched->ts_slptime; 1437 if (sum > SCHED_SLP_RUN_FORK) { 1438 ratio = sum / SCHED_SLP_RUN_FORK; 1439 td->td_sched->ts_runtime /= ratio; 1440 td->td_sched->ts_slptime /= ratio; 1441 } 1442} 1443 1444/* 1445 * Called from proc0_init() to setup the scheduler fields. 1446 */ 1447void 1448schedinit(void) 1449{ 1450 1451 /* 1452 * Set up the scheduler specific parts of proc0. 1453 */ 1454 proc0.p_sched = NULL; /* XXX */ 1455 thread0.td_sched = &td_sched0; 1456 td_sched0.ts_ltick = ticks; 1457 td_sched0.ts_ftick = ticks; 1458 td_sched0.ts_thread = &thread0; 1459 td_sched0.ts_slice = sched_slice; 1460} 1461 1462/* 1463 * This is only somewhat accurate since given many processes of the same 1464 * priority they will switch when their slices run out, which will be 1465 * at most sched_slice stathz ticks. 1466 */ 1467int 1468sched_rr_interval(void) 1469{ 1470 1471 /* Convert sched_slice to hz */ 1472 return (hz/(realstathz/sched_slice)); 1473} 1474 1475/* 1476 * Update the percent cpu tracking information when it is requested or 1477 * the total history exceeds the maximum. We keep a sliding history of 1478 * tick counts that slowly decays. This is less precise than the 4BSD 1479 * mechanism since it happens with less regular and frequent events. 1480 */ 1481static void 1482sched_pctcpu_update(struct td_sched *ts) 1483{ 1484 1485 if (ts->ts_ticks == 0) 1486 return; 1487 if (ticks - (hz / 10) < ts->ts_ltick && 1488 SCHED_TICK_TOTAL(ts) < SCHED_TICK_MAX) 1489 return; 1490 /* 1491 * Adjust counters and watermark for pctcpu calc. 1492 */ 1493 if (ts->ts_ltick > ticks - SCHED_TICK_TARG) 1494 ts->ts_ticks = (ts->ts_ticks / (ticks - ts->ts_ftick)) * 1495 SCHED_TICK_TARG; 1496 else 1497 ts->ts_ticks = 0; 1498 ts->ts_ltick = ticks; 1499 ts->ts_ftick = ts->ts_ltick - SCHED_TICK_TARG; 1500} 1501 1502/* 1503 * Adjust the priority of a thread. Move it to the appropriate run-queue 1504 * if necessary. This is the back-end for several priority related 1505 * functions. 1506 */ 1507static void 1508sched_thread_priority(struct thread *td, u_char prio) 1509{ 1510 struct td_sched *ts; 1511 struct tdq *tdq; 1512 int oldpri; 1513 1514 CTR6(KTR_SCHED, "sched_prio: %p(%s) prio %d newprio %d by %p(%s)", 1515 td, td->td_name, td->td_priority, prio, curthread, 1516 curthread->td_name); 1517 ts = td->td_sched; 1518 THREAD_LOCK_ASSERT(td, MA_OWNED); 1519 if (td->td_priority == prio) 1520 return; 1521 1522 if (TD_ON_RUNQ(td) && prio < td->td_priority) { 1523 /* 1524 * If the priority has been elevated due to priority 1525 * propagation, we may have to move ourselves to a new 1526 * queue. This could be optimized to not re-add in some 1527 * cases. 1528 */ 1529 sched_rem(td); 1530 td->td_priority = prio; 1531 sched_add(td, SRQ_BORROWING); 1532 return; 1533 } 1534 tdq = TDQ_CPU(ts->ts_cpu); 1535 oldpri = td->td_priority; 1536 td->td_priority = prio; 1537 if (TD_IS_RUNNING(td)) { 1538 if (prio < tdq->tdq_lowpri) 1539 tdq->tdq_lowpri = prio; 1540 else if (tdq->tdq_lowpri == oldpri) 1541 tdq_setlowpri(tdq, td); 1542 } 1543} 1544 1545/* 1546 * Update a thread's priority when it is lent another thread's 1547 * priority. 1548 */ 1549void 1550sched_lend_prio(struct thread *td, u_char prio) 1551{ 1552 1553 td->td_flags |= TDF_BORROWING; 1554 sched_thread_priority(td, prio); 1555} 1556 1557/* 1558 * Restore a thread's priority when priority propagation is 1559 * over. The prio argument is the minimum priority the thread 1560 * needs to have to satisfy other possible priority lending 1561 * requests. If the thread's regular priority is less 1562 * important than prio, the thread will keep a priority boost 1563 * of prio. 1564 */ 1565void 1566sched_unlend_prio(struct thread *td, u_char prio) 1567{ 1568 u_char base_pri; 1569 1570 if (td->td_base_pri >= PRI_MIN_TIMESHARE && 1571 td->td_base_pri <= PRI_MAX_TIMESHARE) 1572 base_pri = td->td_user_pri; 1573 else 1574 base_pri = td->td_base_pri; 1575 if (prio >= base_pri) { 1576 td->td_flags &= ~TDF_BORROWING; 1577 sched_thread_priority(td, base_pri); 1578 } else 1579 sched_lend_prio(td, prio); 1580} 1581 1582/* 1583 * Standard entry for setting the priority to an absolute value. 1584 */ 1585void 1586sched_prio(struct thread *td, u_char prio) 1587{ 1588 u_char oldprio; 1589 1590 /* First, update the base priority. */ 1591 td->td_base_pri = prio; 1592 1593 /* 1594 * If the thread is borrowing another thread's priority, don't 1595 * ever lower the priority. 1596 */ 1597 if (td->td_flags & TDF_BORROWING && td->td_priority < prio) 1598 return; 1599 1600 /* Change the real priority. */ 1601 oldprio = td->td_priority; 1602 sched_thread_priority(td, prio); 1603 1604 /* 1605 * If the thread is on a turnstile, then let the turnstile update 1606 * its state. 1607 */ 1608 if (TD_ON_LOCK(td) && oldprio != prio) 1609 turnstile_adjust(td, oldprio); 1610} 1611 1612/* 1613 * Set the base user priority, does not effect current running priority. 1614 */ 1615void 1616sched_user_prio(struct thread *td, u_char prio) 1617{ 1618 u_char oldprio; 1619 1620 td->td_base_user_pri = prio; 1621 if (td->td_flags & TDF_UBORROWING && td->td_user_pri <= prio) 1622 return; 1623 oldprio = td->td_user_pri; 1624 td->td_user_pri = prio; 1625} 1626 1627void 1628sched_lend_user_prio(struct thread *td, u_char prio) 1629{ 1630 u_char oldprio; 1631 1632 THREAD_LOCK_ASSERT(td, MA_OWNED); 1633 td->td_flags |= TDF_UBORROWING; 1634 oldprio = td->td_user_pri; 1635 td->td_user_pri = prio; 1636} 1637 1638void 1639sched_unlend_user_prio(struct thread *td, u_char prio) 1640{ 1641 u_char base_pri; 1642 1643 THREAD_LOCK_ASSERT(td, MA_OWNED); 1644 base_pri = td->td_base_user_pri; 1645 if (prio >= base_pri) { 1646 td->td_flags &= ~TDF_UBORROWING; 1647 sched_user_prio(td, base_pri); 1648 } else { 1649 sched_lend_user_prio(td, prio); 1650 } 1651} 1652 1653/* 1654 * Add the thread passed as 'newtd' to the run queue before selecting 1655 * the next thread to run. This is only used for KSE. 1656 */ 1657static void 1658sched_switchin(struct tdq *tdq, struct thread *td) 1659{ 1660#ifdef SMP 1661 spinlock_enter(); 1662 TDQ_UNLOCK(tdq); 1663 thread_lock(td); 1664 spinlock_exit(); 1665 sched_setcpu(td->td_sched, TDQ_ID(tdq), SRQ_YIELDING); 1666#else 1667 td->td_lock = TDQ_LOCKPTR(tdq); 1668#endif 1669 tdq_add(tdq, td, SRQ_YIELDING); 1670 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1671} 1672 1673/* 1674 * Block a thread for switching. Similar to thread_block() but does not 1675 * bump the spin count. 1676 */ 1677static inline struct mtx * 1678thread_block_switch(struct thread *td) 1679{ 1680 struct mtx *lock; 1681 1682 THREAD_LOCK_ASSERT(td, MA_OWNED); 1683 lock = td->td_lock; 1684 td->td_lock = &blocked_lock; 1685 mtx_unlock_spin(lock); 1686 1687 return (lock); 1688} 1689 1690/* 1691 * Handle migration from sched_switch(). This happens only for 1692 * cpu binding. 1693 */ 1694static struct mtx * 1695sched_switch_migrate(struct tdq *tdq, struct thread *td, int flags) 1696{ 1697 struct tdq *tdn; 1698 1699 tdn = TDQ_CPU(td->td_sched->ts_cpu); 1700#ifdef SMP 1701 tdq_load_rem(tdq, td->td_sched); 1702 /* 1703 * Do the lock dance required to avoid LOR. We grab an extra 1704 * spinlock nesting to prevent preemption while we're 1705 * not holding either run-queue lock. 1706 */ 1707 spinlock_enter(); 1708 thread_block_switch(td); /* This releases the lock on tdq. */ 1709 TDQ_LOCK(tdn); 1710 tdq_add(tdn, td, flags); 1711 tdq_notify(tdn, td->td_sched); 1712 /* 1713 * After we unlock tdn the new cpu still can't switch into this 1714 * thread until we've unblocked it in cpu_switch(). The lock 1715 * pointers may match in the case of HTT cores. Don't unlock here 1716 * or we can deadlock when the other CPU runs the IPI handler. 1717 */ 1718 if (TDQ_LOCKPTR(tdn) != TDQ_LOCKPTR(tdq)) { 1719 TDQ_UNLOCK(tdn); 1720 TDQ_LOCK(tdq); 1721 } 1722 spinlock_exit(); 1723#endif 1724 return (TDQ_LOCKPTR(tdn)); 1725} 1726 1727/* 1728 * Release a thread that was blocked with thread_block_switch(). 1729 */ 1730static inline void 1731thread_unblock_switch(struct thread *td, struct mtx *mtx) 1732{ 1733 atomic_store_rel_ptr((volatile uintptr_t *)&td->td_lock, 1734 (uintptr_t)mtx); 1735} 1736 1737/* 1738 * Switch threads. This function has to handle threads coming in while 1739 * blocked for some reason, running, or idle. It also must deal with 1740 * migrating a thread from one queue to another as running threads may 1741 * be assigned elsewhere via binding. 1742 */ 1743void 1744sched_switch(struct thread *td, struct thread *newtd, int flags) 1745{ 1746 struct tdq *tdq; 1747 struct td_sched *ts; 1748 struct mtx *mtx; 1749 int srqflag; 1750 int cpuid; 1751 1752 THREAD_LOCK_ASSERT(td, MA_OWNED); 1753 1754 cpuid = PCPU_GET(cpuid); 1755 tdq = TDQ_CPU(cpuid); 1756 ts = td->td_sched; 1757 mtx = td->td_lock; 1758 ts->ts_rltick = ticks; 1759 td->td_lastcpu = td->td_oncpu; 1760 td->td_oncpu = NOCPU; 1761 td->td_flags &= ~TDF_NEEDRESCHED; 1762 td->td_owepreempt = 0; 1763 /* 1764 * The lock pointer in an idle thread should never change. Reset it 1765 * to CAN_RUN as well. 1766 */ 1767 if (TD_IS_IDLETHREAD(td)) { 1768 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1769 TD_SET_CAN_RUN(td); 1770 } else if (TD_IS_RUNNING(td)) { 1771 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1772 srqflag = (flags & SW_PREEMPT) ? 1773 SRQ_OURSELF|SRQ_YIELDING|SRQ_PREEMPTED : 1774 SRQ_OURSELF|SRQ_YIELDING; 1775 if (ts->ts_cpu == cpuid) 1776 tdq_runq_add(tdq, ts, srqflag); 1777 else 1778 mtx = sched_switch_migrate(tdq, td, srqflag); 1779 } else { 1780 /* This thread must be going to sleep. */ 1781 TDQ_LOCK(tdq); 1782 mtx = thread_block_switch(td); 1783 tdq_load_rem(tdq, ts); 1784 } 1785 /* 1786 * We enter here with the thread blocked and assigned to the 1787 * appropriate cpu run-queue or sleep-queue and with the current 1788 * thread-queue locked. 1789 */ 1790 TDQ_LOCK_ASSERT(tdq, MA_OWNED | MA_NOTRECURSED); 1791 /* 1792 * If KSE assigned a new thread just add it here and let choosethread 1793 * select the best one. 1794 */ 1795 if (newtd != NULL) 1796 sched_switchin(tdq, newtd); 1797 newtd = choosethread(); 1798 /* 1799 * Call the MD code to switch contexts if necessary. 1800 */ 1801 if (td != newtd) { 1802#ifdef HWPMC_HOOKS 1803 if (PMC_PROC_IS_USING_PMCS(td->td_proc)) 1804 PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_OUT); 1805#endif 1806 lock_profile_release_lock(&TDQ_LOCKPTR(tdq)->lock_object); 1807 TDQ_LOCKPTR(tdq)->mtx_lock = (uintptr_t)newtd; 1808 cpu_switch(td, newtd, mtx); 1809 /* 1810 * We may return from cpu_switch on a different cpu. However, 1811 * we always return with td_lock pointing to the current cpu's 1812 * run queue lock. 1813 */ 1814 cpuid = PCPU_GET(cpuid); 1815 tdq = TDQ_CPU(cpuid); 1816 lock_profile_obtain_lock_success( 1817 &TDQ_LOCKPTR(tdq)->lock_object, 0, 0, __FILE__, __LINE__); 1818#ifdef HWPMC_HOOKS 1819 if (PMC_PROC_IS_USING_PMCS(td->td_proc)) 1820 PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_IN); 1821#endif 1822 } else 1823 thread_unblock_switch(td, mtx); 1824 /* 1825 * We should always get here with the lowest priority td possible. 1826 */ 1827 tdq->tdq_lowpri = td->td_priority; 1828 /* 1829 * Assert that all went well and return. 1830 */ 1831 TDQ_LOCK_ASSERT(tdq, MA_OWNED|MA_NOTRECURSED); 1832 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 1833 td->td_oncpu = cpuid; 1834} 1835 1836/* 1837 * Adjust thread priorities as a result of a nice request. 1838 */ 1839void 1840sched_nice(struct proc *p, int nice) 1841{ 1842 struct thread *td; 1843 1844 PROC_LOCK_ASSERT(p, MA_OWNED); 1845 PROC_SLOCK_ASSERT(p, MA_OWNED); 1846 1847 p->p_nice = nice; 1848 FOREACH_THREAD_IN_PROC(p, td) { 1849 thread_lock(td); 1850 sched_priority(td); 1851 sched_prio(td, td->td_base_user_pri); 1852 thread_unlock(td); 1853 } 1854} 1855 1856/* 1857 * Record the sleep time for the interactivity scorer. 1858 */ 1859void 1860sched_sleep(struct thread *td, int prio) 1861{ 1862 1863 THREAD_LOCK_ASSERT(td, MA_OWNED); 1864 1865 td->td_slptick = ticks; 1866 if (TD_IS_SUSPENDED(td) || prio <= PSOCK) 1867 td->td_flags |= TDF_CANSWAP; 1868 if (static_boost && prio) 1869 sched_prio(td, prio); 1870} 1871 1872/* 1873 * Schedule a thread to resume execution and record how long it voluntarily 1874 * slept. We also update the pctcpu, interactivity, and priority. 1875 */ 1876void 1877sched_wakeup(struct thread *td) 1878{ 1879 struct td_sched *ts; 1880 int slptick; 1881 1882 THREAD_LOCK_ASSERT(td, MA_OWNED); 1883 ts = td->td_sched; 1884 td->td_flags &= ~TDF_CANSWAP; 1885 /* 1886 * If we slept for more than a tick update our interactivity and 1887 * priority. 1888 */ 1889 slptick = td->td_slptick; 1890 td->td_slptick = 0; 1891 if (slptick && slptick != ticks) { 1892 u_int hzticks; 1893 1894 hzticks = (ticks - slptick) << SCHED_TICK_SHIFT; 1895 ts->ts_slptime += hzticks; 1896 sched_interact_update(td); 1897 sched_pctcpu_update(ts); 1898 } 1899 /* Reset the slice value after we sleep. */ 1900 ts->ts_slice = sched_slice; 1901 sched_add(td, SRQ_BORING); 1902} 1903 1904/* 1905 * Penalize the parent for creating a new child and initialize the child's 1906 * priority. 1907 */ 1908void 1909sched_fork(struct thread *td, struct thread *child) 1910{ 1911 THREAD_LOCK_ASSERT(td, MA_OWNED); 1912 sched_fork_thread(td, child); 1913 /* 1914 * Penalize the parent and child for forking. 1915 */ 1916 sched_interact_fork(child); 1917 sched_priority(child); 1918 td->td_sched->ts_runtime += tickincr; 1919 sched_interact_update(td); 1920 sched_priority(td); 1921} 1922 1923/* 1924 * Fork a new thread, may be within the same process. 1925 */ 1926void 1927sched_fork_thread(struct thread *td, struct thread *child) 1928{ 1929 struct td_sched *ts; 1930 struct td_sched *ts2; 1931 1932 /* 1933 * Initialize child. 1934 */ 1935 THREAD_LOCK_ASSERT(td, MA_OWNED); 1936 sched_newthread(child); 1937 child->td_lock = TDQ_LOCKPTR(TDQ_SELF()); 1938 child->td_cpuset = cpuset_ref(td->td_cpuset); 1939 ts = td->td_sched; 1940 ts2 = child->td_sched; 1941 ts2->ts_cpu = ts->ts_cpu; 1942 ts2->ts_runq = NULL; 1943 /* 1944 * Grab our parents cpu estimation information and priority. 1945 */ 1946 ts2->ts_ticks = ts->ts_ticks; 1947 ts2->ts_ltick = ts->ts_ltick; 1948 ts2->ts_ftick = ts->ts_ftick; 1949 child->td_user_pri = td->td_user_pri; 1950 child->td_base_user_pri = td->td_base_user_pri; 1951 /* 1952 * And update interactivity score. 1953 */ 1954 ts2->ts_slptime = ts->ts_slptime; 1955 ts2->ts_runtime = ts->ts_runtime; 1956 ts2->ts_slice = 1; /* Attempt to quickly learn interactivity. */ 1957} 1958 1959/* 1960 * Adjust the priority class of a thread. 1961 */ 1962void 1963sched_class(struct thread *td, int class) 1964{ 1965 1966 THREAD_LOCK_ASSERT(td, MA_OWNED); 1967 if (td->td_pri_class == class) 1968 return; 1969 /* 1970 * On SMP if we're on the RUNQ we must adjust the transferable 1971 * count because could be changing to or from an interrupt 1972 * class. 1973 */ 1974 if (TD_ON_RUNQ(td)) { 1975 struct tdq *tdq; 1976 1977 tdq = TDQ_CPU(td->td_sched->ts_cpu); 1978 if (THREAD_CAN_MIGRATE(td)) 1979 tdq->tdq_transferable--; 1980 td->td_pri_class = class; 1981 if (THREAD_CAN_MIGRATE(td)) 1982 tdq->tdq_transferable++; 1983 } 1984 td->td_pri_class = class; 1985} 1986 1987/* 1988 * Return some of the child's priority and interactivity to the parent. 1989 */ 1990void 1991sched_exit(struct proc *p, struct thread *child) 1992{ 1993 struct thread *td; 1994 1995 CTR3(KTR_SCHED, "sched_exit: %p(%s) prio %d", 1996 child, child->td_name, child->td_priority); 1997 1998 PROC_SLOCK_ASSERT(p, MA_OWNED); 1999 td = FIRST_THREAD_IN_PROC(p); 2000 sched_exit_thread(td, child); 2001} 2002 2003/* 2004 * Penalize another thread for the time spent on this one. This helps to 2005 * worsen the priority and interactivity of processes which schedule batch 2006 * jobs such as make. This has little effect on the make process itself but 2007 * causes new processes spawned by it to receive worse scores immediately. 2008 */ 2009void 2010sched_exit_thread(struct thread *td, struct thread *child) 2011{ 2012 2013 CTR3(KTR_SCHED, "sched_exit_thread: %p(%s) prio %d", 2014 child, child->td_name, child->td_priority); 2015 2016#ifdef KSE 2017 /* 2018 * KSE forks and exits so often that this penalty causes short-lived 2019 * threads to always be non-interactive. This causes mozilla to 2020 * crawl under load. 2021 */ 2022 if ((td->td_pflags & TDP_SA) && td->td_proc == child->td_proc) 2023 return; 2024#endif 2025 /* 2026 * Give the child's runtime to the parent without returning the 2027 * sleep time as a penalty to the parent. This causes shells that 2028 * launch expensive things to mark their children as expensive. 2029 */ 2030 thread_lock(td); 2031 td->td_sched->ts_runtime += child->td_sched->ts_runtime; 2032 sched_interact_update(td); 2033 sched_priority(td); 2034 thread_unlock(td); 2035} 2036 2037void 2038sched_preempt(struct thread *td) 2039{ 2040 struct tdq *tdq; 2041 2042 thread_lock(td); 2043 tdq = TDQ_SELF(); 2044 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2045 tdq->tdq_ipipending = 0; 2046 if (td->td_priority > tdq->tdq_lowpri) { 2047 if (td->td_critnest > 1) 2048 td->td_owepreempt = 1; 2049 else 2050 mi_switch(SW_INVOL | SW_PREEMPT, NULL); 2051 } 2052 thread_unlock(td); 2053} 2054 2055/* 2056 * Fix priorities on return to user-space. Priorities may be elevated due 2057 * to static priorities in msleep() or similar. 2058 */ 2059void 2060sched_userret(struct thread *td) 2061{ 2062 /* 2063 * XXX we cheat slightly on the locking here to avoid locking in 2064 * the usual case. Setting td_priority here is essentially an 2065 * incomplete workaround for not setting it properly elsewhere. 2066 * Now that some interrupt handlers are threads, not setting it 2067 * properly elsewhere can clobber it in the window between setting 2068 * it here and returning to user mode, so don't waste time setting 2069 * it perfectly here. 2070 */ 2071 KASSERT((td->td_flags & TDF_BORROWING) == 0, 2072 ("thread with borrowed priority returning to userland")); 2073 if (td->td_priority != td->td_user_pri) { 2074 thread_lock(td); 2075 td->td_priority = td->td_user_pri; 2076 td->td_base_pri = td->td_user_pri; 2077 tdq_setlowpri(TDQ_SELF(), td); 2078 thread_unlock(td); 2079 } 2080} 2081 2082/* 2083 * Handle a stathz tick. This is really only relevant for timeshare 2084 * threads. 2085 */ 2086void 2087sched_clock(struct thread *td) 2088{ 2089 struct tdq *tdq; 2090 struct td_sched *ts; 2091 2092 THREAD_LOCK_ASSERT(td, MA_OWNED); 2093 tdq = TDQ_SELF(); 2094#ifdef SMP 2095 /* 2096 * We run the long term load balancer infrequently on the first cpu. 2097 */ 2098 if (balance_tdq == tdq) { 2099 if (balance_ticks && --balance_ticks == 0) 2100 sched_balance(); 2101 } 2102#endif 2103 /* 2104 * Advance the insert index once for each tick to ensure that all 2105 * threads get a chance to run. 2106 */ 2107 if (tdq->tdq_idx == tdq->tdq_ridx) { 2108 tdq->tdq_idx = (tdq->tdq_idx + 1) % RQ_NQS; 2109 if (TAILQ_EMPTY(&tdq->tdq_timeshare.rq_queues[tdq->tdq_ridx])) 2110 tdq->tdq_ridx = tdq->tdq_idx; 2111 } 2112 ts = td->td_sched; 2113 if (td->td_pri_class & PRI_FIFO_BIT) 2114 return; 2115 if (td->td_pri_class == PRI_TIMESHARE) { 2116 /* 2117 * We used a tick; charge it to the thread so 2118 * that we can compute our interactivity. 2119 */ 2120 td->td_sched->ts_runtime += tickincr; 2121 sched_interact_update(td); 2122 sched_priority(td); 2123 } 2124 /* 2125 * We used up one time slice. 2126 */ 2127 if (--ts->ts_slice > 0) 2128 return; 2129 /* 2130 * We're out of time, force a requeue at userret(). 2131 */ 2132 ts->ts_slice = sched_slice; 2133 td->td_flags |= TDF_NEEDRESCHED; 2134} 2135 2136/* 2137 * Called once per hz tick. Used for cpu utilization information. This 2138 * is easier than trying to scale based on stathz. 2139 */ 2140void 2141sched_tick(void) 2142{ 2143 struct td_sched *ts; 2144 2145 ts = curthread->td_sched; 2146 /* Adjust ticks for pctcpu */ 2147 ts->ts_ticks += 1 << SCHED_TICK_SHIFT; 2148 ts->ts_ltick = ticks; 2149 /* 2150 * Update if we've exceeded our desired tick threshhold by over one 2151 * second. 2152 */ 2153 if (ts->ts_ftick + SCHED_TICK_MAX < ts->ts_ltick) 2154 sched_pctcpu_update(ts); 2155} 2156 2157/* 2158 * Return whether the current CPU has runnable tasks. Used for in-kernel 2159 * cooperative idle threads. 2160 */ 2161int 2162sched_runnable(void) 2163{ 2164 struct tdq *tdq; 2165 int load; 2166 2167 load = 1; 2168 2169 tdq = TDQ_SELF(); 2170 if ((curthread->td_flags & TDF_IDLETD) != 0) { 2171 if (tdq->tdq_load > 0) 2172 goto out; 2173 } else 2174 if (tdq->tdq_load - 1 > 0) 2175 goto out; 2176 load = 0; 2177out: 2178 return (load); 2179} 2180 2181/* 2182 * Choose the highest priority thread to run. The thread is removed from 2183 * the run-queue while running however the load remains. For SMP we set 2184 * the tdq in the global idle bitmask if it idles here. 2185 */ 2186struct thread * 2187sched_choose(void) 2188{ 2189 struct td_sched *ts; 2190 struct tdq *tdq; 2191 2192 tdq = TDQ_SELF(); 2193 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2194 ts = tdq_choose(tdq); 2195 if (ts) { 2196 ts->ts_ltick = ticks; 2197 tdq_runq_rem(tdq, ts); 2198 return (ts->ts_thread); 2199 } 2200 return (PCPU_GET(idlethread)); 2201} 2202 2203/* 2204 * Set owepreempt if necessary. Preemption never happens directly in ULE, 2205 * we always request it once we exit a critical section. 2206 */ 2207static inline void 2208sched_setpreempt(struct thread *td) 2209{ 2210 struct thread *ctd; 2211 int cpri; 2212 int pri; 2213 2214 THREAD_LOCK_ASSERT(curthread, MA_OWNED); 2215 2216 ctd = curthread; 2217 pri = td->td_priority; 2218 cpri = ctd->td_priority; 2219 if (pri < cpri) 2220 ctd->td_flags |= TDF_NEEDRESCHED; 2221 if (panicstr != NULL || pri >= cpri || cold || TD_IS_INHIBITED(ctd)) 2222 return; 2223 if (!sched_shouldpreempt(pri, cpri, 0)) 2224 return; 2225 ctd->td_owepreempt = 1; 2226} 2227 2228/* 2229 * Add a thread to a thread queue. Select the appropriate runq and add the 2230 * thread to it. This is the internal function called when the tdq is 2231 * predetermined. 2232 */ 2233void 2234tdq_add(struct tdq *tdq, struct thread *td, int flags) 2235{ 2236 struct td_sched *ts; 2237 2238 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2239 KASSERT((td->td_inhibitors == 0), 2240 ("sched_add: trying to run inhibited thread")); 2241 KASSERT((TD_CAN_RUN(td) || TD_IS_RUNNING(td)), 2242 ("sched_add: bad thread state")); 2243 KASSERT(td->td_flags & TDF_INMEM, 2244 ("sched_add: thread swapped out")); 2245 2246 ts = td->td_sched; 2247 if (td->td_priority < tdq->tdq_lowpri) 2248 tdq->tdq_lowpri = td->td_priority; 2249 tdq_runq_add(tdq, ts, flags); 2250 tdq_load_add(tdq, ts); 2251} 2252 2253/* 2254 * Select the target thread queue and add a thread to it. Request 2255 * preemption or IPI a remote processor if required. 2256 */ 2257void 2258sched_add(struct thread *td, int flags) 2259{ 2260 struct tdq *tdq; 2261#ifdef SMP 2262 struct td_sched *ts; 2263 int cpu; 2264#endif 2265 CTR5(KTR_SCHED, "sched_add: %p(%s) prio %d by %p(%s)", 2266 td, td->td_name, td->td_priority, curthread, 2267 curthread->td_name); 2268 THREAD_LOCK_ASSERT(td, MA_OWNED); 2269 /* 2270 * Recalculate the priority before we select the target cpu or 2271 * run-queue. 2272 */ 2273 if (PRI_BASE(td->td_pri_class) == PRI_TIMESHARE) 2274 sched_priority(td); 2275#ifdef SMP 2276 /* 2277 * Pick the destination cpu and if it isn't ours transfer to the 2278 * target cpu. 2279 */ 2280 ts = td->td_sched; 2281 cpu = sched_pickcpu(ts, flags); 2282 tdq = sched_setcpu(ts, cpu, flags); 2283 tdq_add(tdq, td, flags); 2284 if (cpu != PCPU_GET(cpuid)) { 2285 tdq_notify(tdq, ts); 2286 return; 2287 } 2288#else 2289 tdq = TDQ_SELF(); 2290 TDQ_LOCK(tdq); 2291 /* 2292 * Now that the thread is moving to the run-queue, set the lock 2293 * to the scheduler's lock. 2294 */ 2295 thread_lock_set(td, TDQ_LOCKPTR(tdq)); 2296 tdq_add(tdq, td, flags); 2297#endif 2298 if (!(flags & SRQ_YIELDING)) 2299 sched_setpreempt(td); 2300} 2301 2302/* 2303 * Remove a thread from a run-queue without running it. This is used 2304 * when we're stealing a thread from a remote queue. Otherwise all threads 2305 * exit by calling sched_exit_thread() and sched_throw() themselves. 2306 */ 2307void 2308sched_rem(struct thread *td) 2309{ 2310 struct tdq *tdq; 2311 struct td_sched *ts; 2312 2313 CTR5(KTR_SCHED, "sched_rem: %p(%s) prio %d by %p(%s)", 2314 td, td->td_name, td->td_priority, curthread, 2315 curthread->td_name); 2316 ts = td->td_sched; 2317 tdq = TDQ_CPU(ts->ts_cpu); 2318 TDQ_LOCK_ASSERT(tdq, MA_OWNED); 2319 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2320 KASSERT(TD_ON_RUNQ(td), 2321 ("sched_rem: thread not on run queue")); 2322 tdq_runq_rem(tdq, ts); 2323 tdq_load_rem(tdq, ts); 2324 TD_SET_CAN_RUN(td); 2325 if (td->td_priority == tdq->tdq_lowpri) 2326 tdq_setlowpri(tdq, NULL); 2327} 2328 2329/* 2330 * Fetch cpu utilization information. Updates on demand. 2331 */ 2332fixpt_t 2333sched_pctcpu(struct thread *td) 2334{ 2335 fixpt_t pctcpu; 2336 struct td_sched *ts; 2337 2338 pctcpu = 0; 2339 ts = td->td_sched; 2340 if (ts == NULL) 2341 return (0); 2342 2343 thread_lock(td); 2344 if (ts->ts_ticks) { 2345 int rtick; 2346 2347 sched_pctcpu_update(ts); 2348 /* How many rtick per second ? */ 2349 rtick = min(SCHED_TICK_HZ(ts) / SCHED_TICK_SECS, hz); 2350 pctcpu = (FSCALE * ((FSCALE * rtick)/hz)) >> FSHIFT; 2351 } 2352 thread_unlock(td); 2353 2354 return (pctcpu); 2355} 2356 2357/* 2358 * Enforce affinity settings for a thread. Called after adjustments to 2359 * cpumask. 2360 */ 2361void 2362sched_affinity(struct thread *td) 2363{ 2364#ifdef SMP 2365 struct td_sched *ts; 2366 int cpu; 2367 2368 THREAD_LOCK_ASSERT(td, MA_OWNED); 2369 ts = td->td_sched; 2370 if (THREAD_CAN_SCHED(td, ts->ts_cpu)) 2371 return; 2372 if (!TD_IS_RUNNING(td)) 2373 return; 2374 td->td_flags |= TDF_NEEDRESCHED; 2375 if (!THREAD_CAN_MIGRATE(td)) 2376 return; 2377 /* 2378 * Assign the new cpu and force a switch before returning to 2379 * userspace. If the target thread is not running locally send 2380 * an ipi to force the issue. 2381 */ 2382 cpu = ts->ts_cpu; 2383 ts->ts_cpu = sched_pickcpu(ts, 0); 2384 if (cpu != PCPU_GET(cpuid)) 2385 ipi_selected(1 << cpu, IPI_PREEMPT); 2386#endif 2387} 2388 2389/* 2390 * Bind a thread to a target cpu. 2391 */ 2392void 2393sched_bind(struct thread *td, int cpu) 2394{ 2395 struct td_sched *ts; 2396 2397 THREAD_LOCK_ASSERT(td, MA_OWNED|MA_NOTRECURSED); 2398 ts = td->td_sched; 2399 if (ts->ts_flags & TSF_BOUND) 2400 sched_unbind(td); 2401 ts->ts_flags |= TSF_BOUND; 2402 sched_pin(); 2403 if (PCPU_GET(cpuid) == cpu) 2404 return; 2405 ts->ts_cpu = cpu; 2406 /* When we return from mi_switch we'll be on the correct cpu. */ 2407 mi_switch(SW_VOL, NULL); 2408} 2409 2410/* 2411 * Release a bound thread. 2412 */ 2413void 2414sched_unbind(struct thread *td) 2415{ 2416 struct td_sched *ts; 2417 2418 THREAD_LOCK_ASSERT(td, MA_OWNED); 2419 ts = td->td_sched; 2420 if ((ts->ts_flags & TSF_BOUND) == 0) 2421 return; 2422 ts->ts_flags &= ~TSF_BOUND; 2423 sched_unpin(); 2424} 2425 2426int 2427sched_is_bound(struct thread *td) 2428{ 2429 THREAD_LOCK_ASSERT(td, MA_OWNED); 2430 return (td->td_sched->ts_flags & TSF_BOUND); 2431} 2432 2433/* 2434 * Basic yield call. 2435 */ 2436void 2437sched_relinquish(struct thread *td) 2438{ 2439 thread_lock(td); 2440 SCHED_STAT_INC(switch_relinquish); 2441 mi_switch(SW_VOL, NULL); 2442 thread_unlock(td); 2443} 2444 2445/* 2446 * Return the total system load. 2447 */ 2448int 2449sched_load(void) 2450{ 2451#ifdef SMP 2452 int total; 2453 int i; 2454 2455 total = 0; 2456 for (i = 0; i <= mp_maxid; i++) 2457 total += TDQ_CPU(i)->tdq_sysload; 2458 return (total); 2459#else 2460 return (TDQ_SELF()->tdq_sysload); 2461#endif 2462} 2463 2464int 2465sched_sizeof_proc(void) 2466{ 2467 return (sizeof(struct proc)); 2468} 2469 2470int 2471sched_sizeof_thread(void) 2472{ 2473 return (sizeof(struct thread) + sizeof(struct td_sched)); 2474} 2475 2476/* 2477 * The actual idle process. 2478 */ 2479void 2480sched_idletd(void *dummy) 2481{ 2482 struct thread *td; 2483 struct tdq *tdq; 2484 2485 td = curthread; 2486 tdq = TDQ_SELF(); 2487 mtx_assert(&Giant, MA_NOTOWNED); 2488 /* ULE relies on preemption for idle interruption. */ 2489 for (;;) { 2490#ifdef SMP 2491 if (tdq_idled(tdq)) 2492 cpu_idle(); 2493#else 2494 cpu_idle(); 2495#endif 2496 } 2497} 2498 2499/* 2500 * A CPU is entering for the first time or a thread is exiting. 2501 */ 2502void 2503sched_throw(struct thread *td) 2504{ 2505 struct thread *newtd; 2506 struct tdq *tdq; 2507 2508 tdq = TDQ_SELF(); 2509 if (td == NULL) { 2510 /* Correct spinlock nesting and acquire the correct lock. */ 2511 TDQ_LOCK(tdq); 2512 spinlock_exit(); 2513 } else { 2514 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2515 tdq_load_rem(tdq, td->td_sched); 2516 lock_profile_release_lock(&TDQ_LOCKPTR(tdq)->lock_object); 2517 } 2518 KASSERT(curthread->td_md.md_spinlock_count == 1, ("invalid count")); 2519 newtd = choosethread(); 2520 TDQ_LOCKPTR(tdq)->mtx_lock = (uintptr_t)newtd; 2521 PCPU_SET(switchtime, cpu_ticks()); 2522 PCPU_SET(switchticks, ticks); 2523 cpu_throw(td, newtd); /* doesn't return */ 2524} 2525 2526/* 2527 * This is called from fork_exit(). Just acquire the correct locks and 2528 * let fork do the rest of the work. 2529 */ 2530void 2531sched_fork_exit(struct thread *td) 2532{ 2533 struct td_sched *ts; 2534 struct tdq *tdq; 2535 int cpuid; 2536 2537 /* 2538 * Finish setting up thread glue so that it begins execution in a 2539 * non-nested critical section with the scheduler lock held. 2540 */ 2541 cpuid = PCPU_GET(cpuid); 2542 tdq = TDQ_CPU(cpuid); 2543 ts = td->td_sched; 2544 if (TD_IS_IDLETHREAD(td)) 2545 td->td_lock = TDQ_LOCKPTR(tdq); 2546 MPASS(td->td_lock == TDQ_LOCKPTR(tdq)); 2547 td->td_oncpu = cpuid; 2548 TDQ_LOCK_ASSERT(tdq, MA_OWNED | MA_NOTRECURSED); 2549 lock_profile_obtain_lock_success( 2550 &TDQ_LOCKPTR(tdq)->lock_object, 0, 0, __FILE__, __LINE__); 2551 tdq->tdq_lowpri = td->td_priority; 2552} 2553 2554static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, 2555 "Scheduler"); 2556SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "ULE", 0, 2557 "Scheduler name"); 2558SYSCTL_INT(_kern_sched, OID_AUTO, slice, CTLFLAG_RW, &sched_slice, 0, 2559 "Slice size for timeshare threads"); 2560SYSCTL_INT(_kern_sched, OID_AUTO, interact, CTLFLAG_RW, &sched_interact, 0, 2561 "Interactivity score threshold"); 2562SYSCTL_INT(_kern_sched, OID_AUTO, preempt_thresh, CTLFLAG_RW, &preempt_thresh, 2563 0,"Min priority for preemption, lower priorities have greater precedence"); 2564SYSCTL_INT(_kern_sched, OID_AUTO, static_boost, CTLFLAG_RW, &static_boost, 2565 0,"Controls whether static kernel priorities are assigned to sleeping threads."); 2566#ifdef SMP 2567SYSCTL_INT(_kern_sched, OID_AUTO, affinity, CTLFLAG_RW, &affinity, 0, 2568 "Number of hz ticks to keep thread affinity for"); 2569SYSCTL_INT(_kern_sched, OID_AUTO, balance, CTLFLAG_RW, &rebalance, 0, 2570 "Enables the long-term load balancer"); 2571SYSCTL_INT(_kern_sched, OID_AUTO, balance_interval, CTLFLAG_RW, 2572 &balance_interval, 0, 2573 "Average frequency in stathz ticks to run the long-term balancer"); 2574SYSCTL_INT(_kern_sched, OID_AUTO, steal_htt, CTLFLAG_RW, &steal_htt, 0, 2575 "Steals work from another hyper-threaded core on idle"); 2576SYSCTL_INT(_kern_sched, OID_AUTO, steal_idle, CTLFLAG_RW, &steal_idle, 0, 2577 "Attempts to steal work from other cores before idling"); 2578SYSCTL_INT(_kern_sched, OID_AUTO, steal_thresh, CTLFLAG_RW, &steal_thresh, 0, 2579 "Minimum load on remote cpu before we'll steal"); 2580#endif 2581 2582/* ps compat. All cpu percentages from ULE are weighted. */ 2583static int ccpu = 0; 2584SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, ""); 2585 2586 2587#define KERN_SWITCH_INCLUDE 1 2588#include "kern/kern_switch.c" 2589