sched_ule.c revision 119137
1/*- 2 * Copyright (c) 2002-2003, Jeffrey Roberson <jeff@freebsd.org> 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice unmodified, this list of conditions, and the following 10 * disclaimer. 11 * 2. Redistributions in binary form must reproduce the above copyright 12 * notice, this list of conditions and the following disclaimer in the 13 * documentation and/or other materials provided with the distribution. 14 * 15 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR 16 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 17 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. 18 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, 19 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 20 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 21 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 22 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 24 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27#include <sys/cdefs.h> 28__FBSDID("$FreeBSD: head/sys/kern/sched_ule.c 119137 2003-08-19 17:51:11Z sam $"); 29 30#include <sys/param.h> 31#include <sys/systm.h> 32#include <sys/kernel.h> 33#include <sys/ktr.h> 34#include <sys/lock.h> 35#include <sys/mutex.h> 36#include <sys/proc.h> 37#include <sys/resource.h> 38#include <sys/sched.h> 39#include <sys/smp.h> 40#include <sys/sx.h> 41#include <sys/sysctl.h> 42#include <sys/sysproto.h> 43#include <sys/vmmeter.h> 44#ifdef DDB 45#include <ddb/ddb.h> 46#endif 47#ifdef KTRACE 48#include <sys/uio.h> 49#include <sys/ktrace.h> 50#endif 51 52#include <machine/cpu.h> 53 54#define KTR_ULE KTR_NFS 55 56/* decay 95% of `p_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */ 57/* XXX This is bogus compatability crap for ps */ 58static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */ 59SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, ""); 60 61static void sched_setup(void *dummy); 62SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL) 63 64static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, "SCHED"); 65 66static int sched_strict; 67SYSCTL_INT(_kern_sched, OID_AUTO, strict, CTLFLAG_RD, &sched_strict, 0, ""); 68 69static int slice_min = 1; 70SYSCTL_INT(_kern_sched, OID_AUTO, slice_min, CTLFLAG_RW, &slice_min, 0, ""); 71 72static int slice_max = 10; 73SYSCTL_INT(_kern_sched, OID_AUTO, slice_max, CTLFLAG_RW, &slice_max, 0, ""); 74 75int realstathz; 76int tickincr = 1; 77 78#ifdef SMP 79/* Callout to handle load balancing SMP systems. */ 80static struct callout kseq_lb_callout; 81#endif 82 83/* 84 * These datastructures are allocated within their parent datastructure but 85 * are scheduler specific. 86 */ 87 88struct ke_sched { 89 int ske_slice; 90 struct runq *ske_runq; 91 /* The following variables are only used for pctcpu calculation */ 92 int ske_ltick; /* Last tick that we were running on */ 93 int ske_ftick; /* First tick that we were running on */ 94 int ske_ticks; /* Tick count */ 95 /* CPU that we have affinity for. */ 96 u_char ske_cpu; 97}; 98#define ke_slice ke_sched->ske_slice 99#define ke_runq ke_sched->ske_runq 100#define ke_ltick ke_sched->ske_ltick 101#define ke_ftick ke_sched->ske_ftick 102#define ke_ticks ke_sched->ske_ticks 103#define ke_cpu ke_sched->ske_cpu 104 105struct kg_sched { 106 int skg_slptime; /* Number of ticks we vol. slept */ 107 int skg_runtime; /* Number of ticks we were running */ 108}; 109#define kg_slptime kg_sched->skg_slptime 110#define kg_runtime kg_sched->skg_runtime 111 112struct td_sched { 113 int std_slptime; 114}; 115#define td_slptime td_sched->std_slptime 116 117struct td_sched td_sched; 118struct ke_sched ke_sched; 119struct kg_sched kg_sched; 120 121struct ke_sched *kse0_sched = &ke_sched; 122struct kg_sched *ksegrp0_sched = &kg_sched; 123struct p_sched *proc0_sched = NULL; 124struct td_sched *thread0_sched = &td_sched; 125 126/* 127 * The priority is primarily determined by the interactivity score. Thus, we 128 * give lower(better) priorities to kse groups that use less CPU. The nice 129 * value is then directly added to this to allow nice to have some effect 130 * on latency. 131 * 132 * PRI_RANGE: Total priority range for timeshare threads. 133 * PRI_NRESV: Number of nice values. 134 * PRI_BASE: The start of the dynamic range. 135 */ 136#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1) 137#define SCHED_PRI_NRESV PRIO_TOTAL 138#define SCHED_PRI_NHALF (PRIO_TOTAL / 2) 139#define SCHED_PRI_NTHRESH (SCHED_PRI_NHALF - 1) 140#define SCHED_PRI_BASE (PRI_MIN_TIMESHARE) 141#define SCHED_PRI_INTERACT(score) \ 142 ((score) * SCHED_PRI_RANGE / SCHED_INTERACT_MAX) 143 144/* 145 * These determine the interactivity of a process. 146 * 147 * SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate 148 * before throttling back. 149 * SLP_RUN_THROTTLE: Divisor for reducing slp/run time at fork time. 150 * INTERACT_MAX: Maximum interactivity value. Smaller is better. 151 * INTERACT_THRESH: Threshhold for placement on the current runq. 152 */ 153#define SCHED_SLP_RUN_MAX ((hz * 2) << 10) 154#define SCHED_SLP_RUN_THROTTLE (100) 155#define SCHED_INTERACT_MAX (100) 156#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2) 157#define SCHED_INTERACT_THRESH (20) 158 159/* 160 * These parameters and macros determine the size of the time slice that is 161 * granted to each thread. 162 * 163 * SLICE_MIN: Minimum time slice granted, in units of ticks. 164 * SLICE_MAX: Maximum time slice granted. 165 * SLICE_RANGE: Range of available time slices scaled by hz. 166 * SLICE_SCALE: The number slices granted per val in the range of [0, max]. 167 * SLICE_NICE: Determine the amount of slice granted to a scaled nice. 168 */ 169#define SCHED_SLICE_MIN (slice_min) 170#define SCHED_SLICE_MAX (slice_max) 171#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1) 172#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max)) 173#define SCHED_SLICE_NICE(nice) \ 174 (SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_PRI_NTHRESH)) 175 176/* 177 * This macro determines whether or not the kse belongs on the current or 178 * next run queue. 179 * 180 * XXX nice value should effect how interactive a kg is. 181 */ 182#define SCHED_INTERACTIVE(kg) \ 183 (sched_interact_score(kg) < SCHED_INTERACT_THRESH) 184#define SCHED_CURR(kg, ke) \ 185 (ke->ke_thread->td_priority < PRI_MIN_TIMESHARE || SCHED_INTERACTIVE(kg)) 186 187/* 188 * Cpu percentage computation macros and defines. 189 * 190 * SCHED_CPU_TIME: Number of seconds to average the cpu usage across. 191 * SCHED_CPU_TICKS: Number of hz ticks to average the cpu usage across. 192 */ 193 194#define SCHED_CPU_TIME 10 195#define SCHED_CPU_TICKS (hz * SCHED_CPU_TIME) 196 197/* 198 * kseq - per processor runqs and statistics. 199 */ 200 201#define KSEQ_NCLASS (PRI_IDLE + 1) /* Number of run classes. */ 202 203struct kseq { 204 struct runq ksq_idle; /* Queue of IDLE threads. */ 205 struct runq ksq_timeshare[2]; /* Run queues for !IDLE. */ 206 struct runq *ksq_next; /* Next timeshare queue. */ 207 struct runq *ksq_curr; /* Current queue. */ 208 int ksq_loads[KSEQ_NCLASS]; /* Load for each class */ 209 int ksq_load; /* Aggregate load. */ 210 short ksq_nice[PRIO_TOTAL + 1]; /* KSEs in each nice bin. */ 211 short ksq_nicemin; /* Least nice. */ 212#ifdef SMP 213 int ksq_cpus; /* Count of CPUs in this kseq. */ 214 unsigned int ksq_rslices; /* Slices on run queue */ 215#endif 216}; 217 218/* 219 * One kse queue per processor. 220 */ 221#ifdef SMP 222struct kseq kseq_cpu[MAXCPU]; 223struct kseq *kseq_idmap[MAXCPU]; 224#define KSEQ_SELF() (kseq_idmap[PCPU_GET(cpuid)]) 225#define KSEQ_CPU(x) (kseq_idmap[(x)]) 226#else 227struct kseq kseq_cpu; 228#define KSEQ_SELF() (&kseq_cpu) 229#define KSEQ_CPU(x) (&kseq_cpu) 230#endif 231 232static void sched_slice(struct kse *ke); 233static void sched_priority(struct ksegrp *kg); 234static int sched_interact_score(struct ksegrp *kg); 235static void sched_interact_update(struct ksegrp *kg); 236void sched_pctcpu_update(struct kse *ke); 237int sched_pickcpu(void); 238 239/* Operations on per processor queues */ 240static struct kse * kseq_choose(struct kseq *kseq, int steal); 241static void kseq_setup(struct kseq *kseq); 242static void kseq_add(struct kseq *kseq, struct kse *ke); 243static void kseq_rem(struct kseq *kseq, struct kse *ke); 244static void kseq_nice_add(struct kseq *kseq, int nice); 245static void kseq_nice_rem(struct kseq *kseq, int nice); 246void kseq_print(int cpu); 247#ifdef SMP 248struct kseq * kseq_load_highest(void); 249void kseq_balance(void *arg); 250void kseq_move(struct kseq *from, int cpu); 251#endif 252 253void 254kseq_print(int cpu) 255{ 256 struct kseq *kseq; 257 int i; 258 259 kseq = KSEQ_CPU(cpu); 260 261 printf("kseq:\n"); 262 printf("\tload: %d\n", kseq->ksq_load); 263 printf("\tload ITHD: %d\n", kseq->ksq_loads[PRI_ITHD]); 264 printf("\tload REALTIME: %d\n", kseq->ksq_loads[PRI_REALTIME]); 265 printf("\tload TIMESHARE: %d\n", kseq->ksq_loads[PRI_TIMESHARE]); 266 printf("\tload IDLE: %d\n", kseq->ksq_loads[PRI_IDLE]); 267 printf("\tnicemin:\t%d\n", kseq->ksq_nicemin); 268 printf("\tnice counts:\n"); 269 for (i = 0; i < PRIO_TOTAL + 1; i++) 270 if (kseq->ksq_nice[i]) 271 printf("\t\t%d = %d\n", 272 i - SCHED_PRI_NHALF, kseq->ksq_nice[i]); 273} 274 275static void 276kseq_add(struct kseq *kseq, struct kse *ke) 277{ 278 mtx_assert(&sched_lock, MA_OWNED); 279 kseq->ksq_loads[PRI_BASE(ke->ke_ksegrp->kg_pri_class)]++; 280 kseq->ksq_load++; 281 if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) 282 CTR6(KTR_ULE, "Add kse %p to %p (slice: %d, pri: %d, nice: %d(%d))", 283 ke, ke->ke_runq, ke->ke_slice, ke->ke_thread->td_priority, 284 ke->ke_ksegrp->kg_nice, kseq->ksq_nicemin); 285 if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) 286 kseq_nice_add(kseq, ke->ke_ksegrp->kg_nice); 287#ifdef SMP 288 kseq->ksq_rslices += ke->ke_slice; 289#endif 290} 291 292static void 293kseq_rem(struct kseq *kseq, struct kse *ke) 294{ 295 mtx_assert(&sched_lock, MA_OWNED); 296 kseq->ksq_loads[PRI_BASE(ke->ke_ksegrp->kg_pri_class)]--; 297 kseq->ksq_load--; 298 ke->ke_runq = NULL; 299 if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) 300 kseq_nice_rem(kseq, ke->ke_ksegrp->kg_nice); 301#ifdef SMP 302 kseq->ksq_rslices -= ke->ke_slice; 303#endif 304} 305 306static void 307kseq_nice_add(struct kseq *kseq, int nice) 308{ 309 mtx_assert(&sched_lock, MA_OWNED); 310 /* Normalize to zero. */ 311 kseq->ksq_nice[nice + SCHED_PRI_NHALF]++; 312 if (nice < kseq->ksq_nicemin || kseq->ksq_loads[PRI_TIMESHARE] == 1) 313 kseq->ksq_nicemin = nice; 314} 315 316static void 317kseq_nice_rem(struct kseq *kseq, int nice) 318{ 319 int n; 320 321 mtx_assert(&sched_lock, MA_OWNED); 322 /* Normalize to zero. */ 323 n = nice + SCHED_PRI_NHALF; 324 kseq->ksq_nice[n]--; 325 KASSERT(kseq->ksq_nice[n] >= 0, ("Negative nice count.")); 326 327 /* 328 * If this wasn't the smallest nice value or there are more in 329 * this bucket we can just return. Otherwise we have to recalculate 330 * the smallest nice. 331 */ 332 if (nice != kseq->ksq_nicemin || 333 kseq->ksq_nice[n] != 0 || 334 kseq->ksq_loads[PRI_TIMESHARE] == 0) 335 return; 336 337 for (; n < SCHED_PRI_NRESV + 1; n++) 338 if (kseq->ksq_nice[n]) { 339 kseq->ksq_nicemin = n - SCHED_PRI_NHALF; 340 return; 341 } 342} 343 344#ifdef SMP 345/* 346 * kseq_balance is a simple CPU load balancing algorithm. It operates by 347 * finding the least loaded and most loaded cpu and equalizing their load 348 * by migrating some processes. 349 * 350 * Dealing only with two CPUs at a time has two advantages. Firstly, most 351 * installations will only have 2 cpus. Secondly, load balancing too much at 352 * once can have an unpleasant effect on the system. The scheduler rarely has 353 * enough information to make perfect decisions. So this algorithm chooses 354 * algorithm simplicity and more gradual effects on load in larger systems. 355 * 356 * It could be improved by considering the priorities and slices assigned to 357 * each task prior to balancing them. There are many pathological cases with 358 * any approach and so the semi random algorithm below may work as well as any. 359 * 360 */ 361void 362kseq_balance(void *arg) 363{ 364 struct kseq *kseq; 365 int high_load; 366 int low_load; 367 int high_cpu; 368 int low_cpu; 369 int move; 370 int diff; 371 int i; 372 373 high_cpu = 0; 374 low_cpu = 0; 375 high_load = 0; 376 low_load = -1; 377 378 mtx_lock_spin(&sched_lock); 379 if (smp_started == 0) 380 goto out; 381 382 for (i = 0; i < mp_maxid; i++) { 383 if (CPU_ABSENT(i) || (i & stopped_cpus) != 0) 384 continue; 385 kseq = KSEQ_CPU(i); 386 if (kseq->ksq_load > high_load) { 387 high_load = kseq->ksq_load; 388 high_cpu = i; 389 } 390 if (low_load == -1 || kseq->ksq_load < low_load) { 391 low_load = kseq->ksq_load; 392 low_cpu = i; 393 } 394 } 395 396 kseq = KSEQ_CPU(high_cpu); 397 398 /* 399 * Nothing to do. 400 */ 401 if (high_load < kseq->ksq_cpus + 1) 402 goto out; 403 404 high_load -= kseq->ksq_cpus; 405 406 if (low_load >= high_load) 407 goto out; 408 409 diff = high_load - low_load; 410 move = diff / 2; 411 if (diff & 0x1) 412 move++; 413 414 for (i = 0; i < move; i++) 415 kseq_move(kseq, low_cpu); 416 417out: 418 mtx_unlock_spin(&sched_lock); 419 callout_reset(&kseq_lb_callout, hz, kseq_balance, NULL); 420 421 return; 422} 423 424struct kseq * 425kseq_load_highest(void) 426{ 427 struct kseq *kseq; 428 int load; 429 int cpu; 430 int i; 431 432 mtx_assert(&sched_lock, MA_OWNED); 433 cpu = 0; 434 load = 0; 435 436 for (i = 0; i < mp_maxid; i++) { 437 if (CPU_ABSENT(i) || (i & stopped_cpus) != 0) 438 continue; 439 kseq = KSEQ_CPU(i); 440 if (kseq->ksq_load > load) { 441 load = kseq->ksq_load; 442 cpu = i; 443 } 444 } 445 kseq = KSEQ_CPU(cpu); 446 447 if (load > kseq->ksq_cpus) 448 return (kseq); 449 450 return (NULL); 451} 452 453void 454kseq_move(struct kseq *from, int cpu) 455{ 456 struct kse *ke; 457 458 ke = kseq_choose(from, 1); 459 runq_remove(ke->ke_runq, ke); 460 ke->ke_state = KES_THREAD; 461 kseq_rem(from, ke); 462 463 ke->ke_cpu = cpu; 464 sched_add(ke); 465} 466#endif 467 468/* 469 * Pick the highest priority task we have and return it. If steal is 1 we 470 * will return kses that have been denied slices due to their nice being too 471 * low. In the future we should prohibit stealing interrupt threads as well. 472 */ 473 474struct kse * 475kseq_choose(struct kseq *kseq, int steal) 476{ 477 struct kse *ke; 478 struct runq *swap; 479 480 mtx_assert(&sched_lock, MA_OWNED); 481 swap = NULL; 482 483 for (;;) { 484 ke = runq_choose(kseq->ksq_curr); 485 if (ke == NULL) { 486 /* 487 * We already swaped once and didn't get anywhere. 488 */ 489 if (swap) 490 break; 491 swap = kseq->ksq_curr; 492 kseq->ksq_curr = kseq->ksq_next; 493 kseq->ksq_next = swap; 494 continue; 495 } 496 /* 497 * If we encounter a slice of 0 the kse is in a 498 * TIMESHARE kse group and its nice was too far out 499 * of the range that receives slices. 500 */ 501 if (ke->ke_slice == 0 && steal == 0) { 502 runq_remove(ke->ke_runq, ke); 503 sched_slice(ke); 504 ke->ke_runq = kseq->ksq_next; 505 runq_add(ke->ke_runq, ke); 506 continue; 507 } 508 return (ke); 509 } 510 511 return (runq_choose(&kseq->ksq_idle)); 512} 513 514static void 515kseq_setup(struct kseq *kseq) 516{ 517 runq_init(&kseq->ksq_timeshare[0]); 518 runq_init(&kseq->ksq_timeshare[1]); 519 runq_init(&kseq->ksq_idle); 520 521 kseq->ksq_curr = &kseq->ksq_timeshare[0]; 522 kseq->ksq_next = &kseq->ksq_timeshare[1]; 523 524 kseq->ksq_loads[PRI_ITHD] = 0; 525 kseq->ksq_loads[PRI_REALTIME] = 0; 526 kseq->ksq_loads[PRI_TIMESHARE] = 0; 527 kseq->ksq_loads[PRI_IDLE] = 0; 528 kseq->ksq_load = 0; 529#ifdef SMP 530 kseq->ksq_rslices = 0; 531#endif 532} 533 534static void 535sched_setup(void *dummy) 536{ 537#ifdef SMP 538 int i; 539#endif 540 541 slice_min = (hz/100); /* 10ms */ 542 slice_max = (hz/7); /* ~140ms */ 543 544#ifdef SMP 545 /* init kseqs */ 546 /* Create the idmap. */ 547#ifdef ULE_HTT_EXPERIMENTAL 548 if (smp_topology == NULL) { 549#else 550 if (1) { 551#endif 552 for (i = 0; i < MAXCPU; i++) { 553 kseq_setup(&kseq_cpu[i]); 554 kseq_idmap[i] = &kseq_cpu[i]; 555 kseq_cpu[i].ksq_cpus = 1; 556 } 557 } else { 558 int j; 559 560 for (i = 0; i < smp_topology->ct_count; i++) { 561 struct cpu_group *cg; 562 563 cg = &smp_topology->ct_group[i]; 564 kseq_setup(&kseq_cpu[i]); 565 566 for (j = 0; j < MAXCPU; j++) 567 if ((cg->cg_mask & (1 << j)) != 0) 568 kseq_idmap[j] = &kseq_cpu[i]; 569 kseq_cpu[i].ksq_cpus = cg->cg_count; 570 } 571 } 572 callout_init(&kseq_lb_callout, CALLOUT_MPSAFE); 573 kseq_balance(NULL); 574#else 575 kseq_setup(KSEQ_SELF()); 576#endif 577 mtx_lock_spin(&sched_lock); 578 kseq_add(KSEQ_SELF(), &kse0); 579 mtx_unlock_spin(&sched_lock); 580} 581 582/* 583 * Scale the scheduling priority according to the "interactivity" of this 584 * process. 585 */ 586static void 587sched_priority(struct ksegrp *kg) 588{ 589 int pri; 590 591 if (kg->kg_pri_class != PRI_TIMESHARE) 592 return; 593 594 pri = SCHED_PRI_INTERACT(sched_interact_score(kg)); 595 pri += SCHED_PRI_BASE; 596 pri += kg->kg_nice; 597 598 if (pri > PRI_MAX_TIMESHARE) 599 pri = PRI_MAX_TIMESHARE; 600 else if (pri < PRI_MIN_TIMESHARE) 601 pri = PRI_MIN_TIMESHARE; 602 603 kg->kg_user_pri = pri; 604 605 return; 606} 607 608/* 609 * Calculate a time slice based on the properties of the kseg and the runq 610 * that we're on. This is only for PRI_TIMESHARE ksegrps. 611 */ 612static void 613sched_slice(struct kse *ke) 614{ 615 struct kseq *kseq; 616 struct ksegrp *kg; 617 618 kg = ke->ke_ksegrp; 619 kseq = KSEQ_CPU(ke->ke_cpu); 620 621 /* 622 * Rationale: 623 * KSEs in interactive ksegs get the minimum slice so that we 624 * quickly notice if it abuses its advantage. 625 * 626 * KSEs in non-interactive ksegs are assigned a slice that is 627 * based on the ksegs nice value relative to the least nice kseg 628 * on the run queue for this cpu. 629 * 630 * If the KSE is less nice than all others it gets the maximum 631 * slice and other KSEs will adjust their slice relative to 632 * this when they first expire. 633 * 634 * There is 20 point window that starts relative to the least 635 * nice kse on the run queue. Slice size is determined by 636 * the kse distance from the last nice ksegrp. 637 * 638 * If you are outside of the window you will get no slice and 639 * you will be reevaluated each time you are selected on the 640 * run queue. 641 * 642 */ 643 644 if (!SCHED_INTERACTIVE(kg)) { 645 int nice; 646 647 nice = kg->kg_nice + (0 - kseq->ksq_nicemin); 648 if (kseq->ksq_loads[PRI_TIMESHARE] == 0 || 649 kg->kg_nice < kseq->ksq_nicemin) 650 ke->ke_slice = SCHED_SLICE_MAX; 651 else if (nice <= SCHED_PRI_NTHRESH) 652 ke->ke_slice = SCHED_SLICE_NICE(nice); 653 else 654 ke->ke_slice = 0; 655 } else 656 ke->ke_slice = SCHED_SLICE_MIN; 657 658 CTR6(KTR_ULE, 659 "Sliced %p(%d) (nice: %d, nicemin: %d, load: %d, interactive: %d)", 660 ke, ke->ke_slice, kg->kg_nice, kseq->ksq_nicemin, 661 kseq->ksq_loads[PRI_TIMESHARE], SCHED_INTERACTIVE(kg)); 662 663 /* 664 * Check to see if we need to scale back the slp and run time 665 * in the kg. This will cause us to forget old interactivity 666 * while maintaining the current ratio. 667 */ 668 sched_interact_update(kg); 669 670 return; 671} 672 673static void 674sched_interact_update(struct ksegrp *kg) 675{ 676 /* XXX Fixme, use a linear algorithm and not a while loop. */ 677 while ((kg->kg_runtime + kg->kg_slptime) > SCHED_SLP_RUN_MAX) { 678 kg->kg_runtime = (kg->kg_runtime / 5) * 4; 679 kg->kg_slptime = (kg->kg_slptime / 5) * 4; 680 } 681} 682 683static int 684sched_interact_score(struct ksegrp *kg) 685{ 686 int div; 687 688 if (kg->kg_runtime > kg->kg_slptime) { 689 div = max(1, kg->kg_runtime / SCHED_INTERACT_HALF); 690 return (SCHED_INTERACT_HALF + 691 (SCHED_INTERACT_HALF - (kg->kg_slptime / div))); 692 } if (kg->kg_slptime > kg->kg_runtime) { 693 div = max(1, kg->kg_slptime / SCHED_INTERACT_HALF); 694 return (kg->kg_runtime / div); 695 } 696 697 /* 698 * This can happen if slptime and runtime are 0. 699 */ 700 return (0); 701 702} 703 704/* 705 * This is only somewhat accurate since given many processes of the same 706 * priority they will switch when their slices run out, which will be 707 * at most SCHED_SLICE_MAX. 708 */ 709int 710sched_rr_interval(void) 711{ 712 return (SCHED_SLICE_MAX); 713} 714 715void 716sched_pctcpu_update(struct kse *ke) 717{ 718 /* 719 * Adjust counters and watermark for pctcpu calc. 720 */ 721 722 /* 723 * Shift the tick count out so that the divide doesn't round away 724 * our results. 725 */ 726 ke->ke_ticks <<= 10; 727 ke->ke_ticks = (ke->ke_ticks / (ke->ke_ltick - ke->ke_ftick)) * 728 SCHED_CPU_TICKS; 729 ke->ke_ticks >>= 10; 730 ke->ke_ltick = ticks; 731 ke->ke_ftick = ke->ke_ltick - SCHED_CPU_TICKS; 732} 733 734#ifdef SMP 735/* XXX Should be changed to kseq_load_lowest() */ 736int 737sched_pickcpu(void) 738{ 739 struct kseq *kseq; 740 int load; 741 int cpu; 742 int i; 743 744 mtx_assert(&sched_lock, MA_OWNED); 745 if (!smp_started) 746 return (0); 747 748 load = 0; 749 cpu = 0; 750 751 for (i = 0; i < mp_maxid; i++) { 752 if (CPU_ABSENT(i) || (i & stopped_cpus) != 0) 753 continue; 754 kseq = KSEQ_CPU(i); 755 if (kseq->ksq_load < load) { 756 cpu = i; 757 load = kseq->ksq_load; 758 } 759 } 760 761 CTR1(KTR_RUNQ, "sched_pickcpu: %d", cpu); 762 return (cpu); 763} 764#else 765int 766sched_pickcpu(void) 767{ 768 return (0); 769} 770#endif 771 772void 773sched_prio(struct thread *td, u_char prio) 774{ 775 struct kse *ke; 776 struct runq *rq; 777 778 mtx_assert(&sched_lock, MA_OWNED); 779 ke = td->td_kse; 780 td->td_priority = prio; 781 782 if (TD_ON_RUNQ(td)) { 783 rq = ke->ke_runq; 784 785 runq_remove(rq, ke); 786 runq_add(rq, ke); 787 } 788} 789 790void 791sched_switchout(struct thread *td) 792{ 793 struct kse *ke; 794 795 mtx_assert(&sched_lock, MA_OWNED); 796 797 ke = td->td_kse; 798 799 td->td_last_kse = ke; 800 td->td_lastcpu = td->td_oncpu; 801 td->td_oncpu = NOCPU; 802 td->td_flags &= ~TDF_NEEDRESCHED; 803 804 if (TD_IS_RUNNING(td)) { 805 /* 806 * This queue is always correct except for idle threads which 807 * have a higher priority due to priority propagation. 808 */ 809 if (ke->ke_ksegrp->kg_pri_class == PRI_IDLE && 810 ke->ke_thread->td_priority > PRI_MIN_IDLE) 811 ke->ke_runq = KSEQ_SELF()->ksq_curr; 812 runq_add(ke->ke_runq, ke); 813 /* setrunqueue(td); */ 814 return; 815 } 816 if (ke->ke_runq) 817 kseq_rem(KSEQ_CPU(ke->ke_cpu), ke); 818 /* 819 * We will not be on the run queue. So we must be 820 * sleeping or similar. 821 */ 822 if (td->td_proc->p_flag & P_SA) 823 kse_reassign(ke); 824} 825 826void 827sched_switchin(struct thread *td) 828{ 829 /* struct kse *ke = td->td_kse; */ 830 mtx_assert(&sched_lock, MA_OWNED); 831 832 td->td_oncpu = PCPU_GET(cpuid); 833} 834 835void 836sched_nice(struct ksegrp *kg, int nice) 837{ 838 struct kse *ke; 839 struct thread *td; 840 struct kseq *kseq; 841 842 PROC_LOCK_ASSERT(kg->kg_proc, MA_OWNED); 843 mtx_assert(&sched_lock, MA_OWNED); 844 /* 845 * We need to adjust the nice counts for running KSEs. 846 */ 847 if (kg->kg_pri_class == PRI_TIMESHARE) 848 FOREACH_KSE_IN_GROUP(kg, ke) { 849 if (ke->ke_runq == NULL) 850 continue; 851 kseq = KSEQ_CPU(ke->ke_cpu); 852 kseq_nice_rem(kseq, kg->kg_nice); 853 kseq_nice_add(kseq, nice); 854 } 855 kg->kg_nice = nice; 856 sched_priority(kg); 857 FOREACH_THREAD_IN_GROUP(kg, td) 858 td->td_flags |= TDF_NEEDRESCHED; 859} 860 861void 862sched_sleep(struct thread *td, u_char prio) 863{ 864 mtx_assert(&sched_lock, MA_OWNED); 865 866 td->td_slptime = ticks; 867 td->td_priority = prio; 868 869 CTR2(KTR_ULE, "sleep kse %p (tick: %d)", 870 td->td_kse, td->td_slptime); 871} 872 873void 874sched_wakeup(struct thread *td) 875{ 876 mtx_assert(&sched_lock, MA_OWNED); 877 878 /* 879 * Let the kseg know how long we slept for. This is because process 880 * interactivity behavior is modeled in the kseg. 881 */ 882 if (td->td_slptime) { 883 struct ksegrp *kg; 884 int hzticks; 885 886 kg = td->td_ksegrp; 887 hzticks = ticks - td->td_slptime; 888 kg->kg_slptime += hzticks << 10; 889 sched_interact_update(kg); 890 sched_priority(kg); 891 if (td->td_kse) 892 sched_slice(td->td_kse); 893 CTR2(KTR_ULE, "wakeup kse %p (%d ticks)", 894 td->td_kse, hzticks); 895 td->td_slptime = 0; 896 } 897 setrunqueue(td); 898 if (td->td_priority < curthread->td_priority) 899 curthread->td_flags |= TDF_NEEDRESCHED; 900} 901 902/* 903 * Penalize the parent for creating a new child and initialize the child's 904 * priority. 905 */ 906void 907sched_fork(struct proc *p, struct proc *p1) 908{ 909 910 mtx_assert(&sched_lock, MA_OWNED); 911 912 sched_fork_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(p1)); 913 sched_fork_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(p1)); 914 sched_fork_thread(FIRST_THREAD_IN_PROC(p), FIRST_THREAD_IN_PROC(p1)); 915} 916 917void 918sched_fork_kse(struct kse *ke, struct kse *child) 919{ 920 921 child->ke_slice = 1; /* Attempt to quickly learn interactivity. */ 922 child->ke_cpu = ke->ke_cpu; /* sched_pickcpu(); */ 923 child->ke_runq = NULL; 924 925 /* 926 * Claim that we've been running for one second for statistical 927 * purposes. 928 */ 929 child->ke_ticks = 0; 930 child->ke_ltick = ticks; 931 child->ke_ftick = ticks - hz; 932} 933 934void 935sched_fork_ksegrp(struct ksegrp *kg, struct ksegrp *child) 936{ 937 938 PROC_LOCK_ASSERT(child->kg_proc, MA_OWNED); 939 /* XXX Need something better here */ 940 941 child->kg_slptime = kg->kg_slptime / SCHED_SLP_RUN_THROTTLE; 942 child->kg_runtime = kg->kg_runtime / SCHED_SLP_RUN_THROTTLE; 943 kg->kg_runtime += tickincr << 10; 944 sched_interact_update(kg); 945 946 child->kg_user_pri = kg->kg_user_pri; 947 child->kg_nice = kg->kg_nice; 948} 949 950void 951sched_fork_thread(struct thread *td, struct thread *child) 952{ 953} 954 955void 956sched_class(struct ksegrp *kg, int class) 957{ 958 struct kseq *kseq; 959 struct kse *ke; 960 961 mtx_assert(&sched_lock, MA_OWNED); 962 if (kg->kg_pri_class == class) 963 return; 964 965 FOREACH_KSE_IN_GROUP(kg, ke) { 966 if (ke->ke_state != KES_ONRUNQ && 967 ke->ke_state != KES_THREAD) 968 continue; 969 kseq = KSEQ_CPU(ke->ke_cpu); 970 971 kseq->ksq_loads[PRI_BASE(kg->kg_pri_class)]--; 972 kseq->ksq_loads[PRI_BASE(class)]++; 973 974 if (kg->kg_pri_class == PRI_TIMESHARE) 975 kseq_nice_rem(kseq, kg->kg_nice); 976 else if (class == PRI_TIMESHARE) 977 kseq_nice_add(kseq, kg->kg_nice); 978 } 979 980 kg->kg_pri_class = class; 981} 982 983/* 984 * Return some of the child's priority and interactivity to the parent. 985 */ 986void 987sched_exit(struct proc *p, struct proc *child) 988{ 989 /* XXX Need something better here */ 990 mtx_assert(&sched_lock, MA_OWNED); 991 sched_exit_kse(FIRST_KSE_IN_PROC(p), FIRST_KSE_IN_PROC(child)); 992 sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), FIRST_KSEGRP_IN_PROC(child)); 993} 994 995void 996sched_exit_kse(struct kse *ke, struct kse *child) 997{ 998 kseq_rem(KSEQ_CPU(child->ke_cpu), child); 999} 1000 1001void 1002sched_exit_ksegrp(struct ksegrp *kg, struct ksegrp *child) 1003{ 1004 /* kg->kg_slptime += child->kg_slptime; */ 1005 kg->kg_runtime += child->kg_runtime; 1006 sched_interact_update(kg); 1007} 1008 1009void 1010sched_exit_thread(struct thread *td, struct thread *child) 1011{ 1012} 1013 1014void 1015sched_clock(struct kse *ke) 1016{ 1017 struct kseq *kseq; 1018 struct ksegrp *kg; 1019 struct thread *td; 1020#if 0 1021 struct kse *nke; 1022#endif 1023 1024 /* 1025 * sched_setup() apparently happens prior to stathz being set. We 1026 * need to resolve the timers earlier in the boot so we can avoid 1027 * calculating this here. 1028 */ 1029 if (realstathz == 0) { 1030 realstathz = stathz ? stathz : hz; 1031 tickincr = hz / realstathz; 1032 /* 1033 * XXX This does not work for values of stathz that are much 1034 * larger than hz. 1035 */ 1036 if (tickincr == 0) 1037 tickincr = 1; 1038 } 1039 1040 td = ke->ke_thread; 1041 kg = ke->ke_ksegrp; 1042 1043 mtx_assert(&sched_lock, MA_OWNED); 1044 KASSERT((td != NULL), ("schedclock: null thread pointer")); 1045 1046 /* Adjust ticks for pctcpu */ 1047 ke->ke_ticks++; 1048 ke->ke_ltick = ticks; 1049 1050 /* Go up to one second beyond our max and then trim back down */ 1051 if (ke->ke_ftick + SCHED_CPU_TICKS + hz < ke->ke_ltick) 1052 sched_pctcpu_update(ke); 1053 1054 if (td->td_flags & TDF_IDLETD) 1055 return; 1056 1057 CTR4(KTR_ULE, "Tick kse %p (slice: %d, slptime: %d, runtime: %d)", 1058 ke, ke->ke_slice, kg->kg_slptime >> 10, kg->kg_runtime >> 10); 1059 1060 /* 1061 * We only do slicing code for TIMESHARE ksegrps. 1062 */ 1063 if (kg->kg_pri_class != PRI_TIMESHARE) 1064 return; 1065 /* 1066 * Check for a higher priority task on the run queue. This can happen 1067 * on SMP if another processor woke up a process on our runq. 1068 */ 1069 kseq = KSEQ_SELF(); 1070#if 0 1071 if (kseq->ksq_load > 1 && (nke = kseq_choose(kseq, 0)) != NULL) { 1072 if (sched_strict && 1073 nke->ke_thread->td_priority < td->td_priority) 1074 td->td_flags |= TDF_NEEDRESCHED; 1075 else if (nke->ke_thread->td_priority < 1076 td->td_priority SCHED_PRIO_SLOP) 1077 1078 if (nke->ke_thread->td_priority < td->td_priority) 1079 td->td_flags |= TDF_NEEDRESCHED; 1080 } 1081#endif 1082 /* 1083 * We used a tick charge it to the ksegrp so that we can compute our 1084 * interactivity. 1085 */ 1086 kg->kg_runtime += tickincr << 10; 1087 sched_interact_update(kg); 1088 1089 /* 1090 * We used up one time slice. 1091 */ 1092 ke->ke_slice--; 1093#ifdef SMP 1094 kseq->ksq_rslices--; 1095#endif 1096 1097 if (ke->ke_slice > 0) 1098 return; 1099 /* 1100 * We're out of time, recompute priorities and requeue. 1101 */ 1102 kseq_rem(kseq, ke); 1103 sched_priority(kg); 1104 sched_slice(ke); 1105 if (SCHED_CURR(kg, ke)) 1106 ke->ke_runq = kseq->ksq_curr; 1107 else 1108 ke->ke_runq = kseq->ksq_next; 1109 kseq_add(kseq, ke); 1110 td->td_flags |= TDF_NEEDRESCHED; 1111} 1112 1113int 1114sched_runnable(void) 1115{ 1116 struct kseq *kseq; 1117 int load; 1118 1119 load = 1; 1120 1121 mtx_lock_spin(&sched_lock); 1122 kseq = KSEQ_SELF(); 1123 1124 if (kseq->ksq_load) 1125 goto out; 1126#ifdef SMP 1127 /* 1128 * For SMP we may steal other processor's KSEs. Just search until we 1129 * verify that at least on other cpu has a runnable task. 1130 */ 1131 if (smp_started) { 1132 int i; 1133 1134 for (i = 0; i < mp_maxid; i++) { 1135 if (CPU_ABSENT(i) || (i & stopped_cpus) != 0) 1136 continue; 1137 kseq = KSEQ_CPU(i); 1138 if (kseq->ksq_load > kseq->ksq_cpus) 1139 goto out; 1140 } 1141 } 1142#endif 1143 load = 0; 1144out: 1145 mtx_unlock_spin(&sched_lock); 1146 return (load); 1147} 1148 1149void 1150sched_userret(struct thread *td) 1151{ 1152 struct ksegrp *kg; 1153 struct kseq *kseq; 1154 struct kse *ke; 1155 1156 kg = td->td_ksegrp; 1157 1158 if (td->td_priority != kg->kg_user_pri) { 1159 mtx_lock_spin(&sched_lock); 1160 td->td_priority = kg->kg_user_pri; 1161 kseq = KSEQ_SELF(); 1162 if (td->td_ksegrp->kg_pri_class == PRI_TIMESHARE && 1163#ifdef SMP 1164 kseq->ksq_load > kseq->ksq_cpus && 1165#else 1166 kseq->ksq_load > 1 && 1167#endif 1168 (ke = kseq_choose(kseq, 0)) != NULL && 1169 ke->ke_thread->td_priority < td->td_priority) 1170 curthread->td_flags |= TDF_NEEDRESCHED; 1171 mtx_unlock_spin(&sched_lock); 1172 } 1173} 1174 1175struct kse * 1176sched_choose(void) 1177{ 1178 struct kseq *kseq; 1179 struct kse *ke; 1180 1181 mtx_assert(&sched_lock, MA_OWNED); 1182#ifdef SMP 1183retry: 1184#endif 1185 kseq = KSEQ_SELF(); 1186 ke = kseq_choose(kseq, 0); 1187 if (ke) { 1188 runq_remove(ke->ke_runq, ke); 1189 ke->ke_state = KES_THREAD; 1190 1191 if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) { 1192 CTR4(KTR_ULE, "Run kse %p from %p (slice: %d, pri: %d)", 1193 ke, ke->ke_runq, ke->ke_slice, 1194 ke->ke_thread->td_priority); 1195 } 1196 return (ke); 1197 } 1198 1199#ifdef SMP 1200 if (smp_started) { 1201 /* 1202 * Find the cpu with the highest load and steal one proc. 1203 */ 1204 if ((kseq = kseq_load_highest()) == NULL) 1205 return (NULL); 1206 1207 /* 1208 * Remove this kse from this kseq and runq and then requeue 1209 * on the current processor. Then we will dequeue it 1210 * normally above. 1211 */ 1212 kseq_move(kseq, PCPU_GET(cpuid)); 1213 goto retry; 1214 } 1215#endif 1216 1217 return (NULL); 1218} 1219 1220void 1221sched_add(struct kse *ke) 1222{ 1223 struct kseq *kseq; 1224 struct ksegrp *kg; 1225 1226 mtx_assert(&sched_lock, MA_OWNED); 1227 KASSERT((ke->ke_thread != NULL), ("sched_add: No thread on KSE")); 1228 KASSERT((ke->ke_thread->td_kse != NULL), 1229 ("sched_add: No KSE on thread")); 1230 KASSERT(ke->ke_state != KES_ONRUNQ, 1231 ("sched_add: kse %p (%s) already in run queue", ke, 1232 ke->ke_proc->p_comm)); 1233 KASSERT(ke->ke_proc->p_sflag & PS_INMEM, 1234 ("sched_add: process swapped out")); 1235 KASSERT(ke->ke_runq == NULL, 1236 ("sched_add: KSE %p is still assigned to a run queue", ke)); 1237 1238 kg = ke->ke_ksegrp; 1239 1240 switch (PRI_BASE(kg->kg_pri_class)) { 1241 case PRI_ITHD: 1242 case PRI_REALTIME: 1243 kseq = KSEQ_SELF(); 1244 ke->ke_runq = kseq->ksq_curr; 1245 ke->ke_slice = SCHED_SLICE_MAX; 1246 ke->ke_cpu = PCPU_GET(cpuid); 1247 break; 1248 case PRI_TIMESHARE: 1249 kseq = KSEQ_CPU(ke->ke_cpu); 1250 if (SCHED_CURR(kg, ke)) 1251 ke->ke_runq = kseq->ksq_curr; 1252 else 1253 ke->ke_runq = kseq->ksq_next; 1254 break; 1255 case PRI_IDLE: 1256 kseq = KSEQ_CPU(ke->ke_cpu); 1257 /* 1258 * This is for priority prop. 1259 */ 1260 if (ke->ke_thread->td_priority > PRI_MIN_IDLE) 1261 ke->ke_runq = kseq->ksq_curr; 1262 else 1263 ke->ke_runq = &kseq->ksq_idle; 1264 ke->ke_slice = SCHED_SLICE_MIN; 1265 break; 1266 default: 1267 panic("Unknown pri class.\n"); 1268 break; 1269 } 1270 1271 ke->ke_ksegrp->kg_runq_kses++; 1272 ke->ke_state = KES_ONRUNQ; 1273 1274 runq_add(ke->ke_runq, ke); 1275 kseq_add(kseq, ke); 1276} 1277 1278void 1279sched_rem(struct kse *ke) 1280{ 1281 struct kseq *kseq; 1282 1283 mtx_assert(&sched_lock, MA_OWNED); 1284 KASSERT((ke->ke_state == KES_ONRUNQ), ("KSE not on run queue")); 1285 1286 ke->ke_state = KES_THREAD; 1287 ke->ke_ksegrp->kg_runq_kses--; 1288 kseq = KSEQ_CPU(ke->ke_cpu); 1289 runq_remove(ke->ke_runq, ke); 1290 kseq_rem(kseq, ke); 1291} 1292 1293fixpt_t 1294sched_pctcpu(struct kse *ke) 1295{ 1296 fixpt_t pctcpu; 1297 1298 pctcpu = 0; 1299 1300 mtx_lock_spin(&sched_lock); 1301 if (ke->ke_ticks) { 1302 int rtick; 1303 1304 /* 1305 * Don't update more frequently than twice a second. Allowing 1306 * this causes the cpu usage to decay away too quickly due to 1307 * rounding errors. 1308 */ 1309 if (ke->ke_ltick < (ticks - (hz / 2))) 1310 sched_pctcpu_update(ke); 1311 1312 /* How many rtick per second ? */ 1313 rtick = min(ke->ke_ticks / SCHED_CPU_TIME, SCHED_CPU_TICKS); 1314 pctcpu = (FSCALE * ((FSCALE * rtick)/realstathz)) >> FSHIFT; 1315 } 1316 1317 ke->ke_proc->p_swtime = ke->ke_ltick - ke->ke_ftick; 1318 mtx_unlock_spin(&sched_lock); 1319 1320 return (pctcpu); 1321} 1322 1323int 1324sched_sizeof_kse(void) 1325{ 1326 return (sizeof(struct kse) + sizeof(struct ke_sched)); 1327} 1328 1329int 1330sched_sizeof_ksegrp(void) 1331{ 1332 return (sizeof(struct ksegrp) + sizeof(struct kg_sched)); 1333} 1334 1335int 1336sched_sizeof_proc(void) 1337{ 1338 return (sizeof(struct proc)); 1339} 1340 1341int 1342sched_sizeof_thread(void) 1343{ 1344 return (sizeof(struct thread) + sizeof(struct td_sched)); 1345} 1346