1#ifndef _SKEIN_DEBUG_H_ 2#define _SKEIN_DEBUG_H_ 3/*********************************************************************** 4** 5** Interface definitions for Skein hashing debug output. 6** 7** Source code author: Doug Whiting, 2008. 8** 9** This algorithm and source code is released to the public domain. 10** 11************************************************************************/ 12 13#ifdef SKEIN_DEBUG 14/* callout functions used inside Skein code */ 15void Skein_Show_Block(uint_t bits,const Skein_Ctxt_Hdr_t *h,const u64b_t *X,const u08b_t *blkPtr, 16 const u64b_t *wPtr,const u64b_t *ksPtr,const u64b_t *tsPtr); 17void Skein_Show_Round(uint_t bits,const Skein_Ctxt_Hdr_t *h,size_t r,const u64b_t *X); 18void Skein_Show_R_Ptr(uint_t bits,const Skein_Ctxt_Hdr_t *h,size_t r,const u64b_t *X_ptr[]); 19void Skein_Show_Final(uint_t bits,const Skein_Ctxt_Hdr_t *h,size_t cnt,const u08b_t *outPtr); 20void Skein_Show_Key (uint_t bits,const Skein_Ctxt_Hdr_t *h,const u08b_t *key,size_t keyBytes); 21 22extern uint_t skein_DebugFlag; /* flags to control debug output (0 --> none) */ 23 24#define SKEIN_RND_SPECIAL (1000u) 25#define SKEIN_RND_KEY_INITIAL (SKEIN_RND_SPECIAL+0u) 26#define SKEIN_RND_KEY_INJECT (SKEIN_RND_SPECIAL+1u) 27#define SKEIN_RND_FEED_FWD (SKEIN_RND_SPECIAL+2u) 28 29/* flag bits: skein_DebugFlag */ 30#define SKEIN_DEBUG_KEY (1u << 1) /* show MAC key */ 31#define SKEIN_DEBUG_CONFIG (1u << 2) /* show config block processing */ 32#define SKEIN_DEBUG_STATE (1u << 3) /* show input state during Show_Block() */ 33#define SKEIN_DEBUG_TWEAK (1u << 4) /* show input state during Show_Block() */ 34#define SKEIN_DEBUG_KEYSCHED (1u << 5) /* show expanded key schedule */ 35#define SKEIN_DEBUG_INPUT_64 (1u << 6) /* show input block as 64-bit words */ 36#define SKEIN_DEBUG_INPUT_08 (1u << 7) /* show input block as 8-bit bytes */ 37#define SKEIN_DEBUG_INJECT (1u << 8) /* show state after key injection & feedforward points */ 38#define SKEIN_DEBUG_ROUNDS (1u << 9) /* show state after all rounds */ 39#define SKEIN_DEBUG_FINAL (1u <<10) /* show final output of Skein */ 40#define SKEIN_DEBUG_HDR (1u <<11) /* show block header */ 41#define SKEIN_DEBUG_THREEFISH (1u <<12) /* use Threefish name instead of Skein */ 42#define SKEIN_DEBUG_PERMUTE (1u <<13) /* use word permutations */ 43#define SKEIN_DEBUG_ALL ((~0u) & ~(SKEIN_DEBUG_THREEFISH | SKEIN_DEBUG_PERMUTE)) 44#define THREEFISH_DEBUG_ALL (SKEIN_DEBUG_ALL | SKEIN_DEBUG_THREEFISH) 45 46#endif /* SKEIN_DEBUG */ 47 48#endif /* _SKEIN_DEBUG_H_ */ 49