1/*	$NetBSD: fpu_emu.h,v 1.3 2005/12/11 12:18:42 christos Exp $ */
2/* $FreeBSD$ */
3
4/*
5 * Copyright (c) 1992, 1993
6 *	The Regents of the University of California.  All rights reserved.
7 *
8 * This software was developed by the Computer Systems Engineering group
9 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
10 * contributed to Berkeley.
11 *
12 * All advertising materials mentioning features or use of this software
13 * must display the following acknowledgement:
14 *	This product includes software developed by the University of
15 *	California, Lawrence Berkeley Laboratory.
16 *
17 * Redistribution and use in source and binary forms, with or without
18 * modification, are permitted provided that the following conditions
19 * are met:
20 * 1. Redistributions of source code must retain the above copyright
21 *    notice, this list of conditions and the following disclaimer.
22 * 2. Redistributions in binary form must reproduce the above copyright
23 *    notice, this list of conditions and the following disclaimer in the
24 *    documentation and/or other materials provided with the distribution.
25 * 3. Neither the name of the University nor the names of its contributors
26 *    may be used to endorse or promote products derived from this software
27 *    without specific prior written permission.
28 *
29 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
30 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
31 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
32 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
33 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
34 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
35 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
36 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
37 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
38 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
39 * SUCH DAMAGE.
40 *
41 *	@(#)fpu_emu.h	8.1 (Berkeley) 6/11/93
42 */
43
44/*
45 * Floating point emulator (tailored for SPARC, but structurally
46 * machine-independent).
47 *
48 * Floating point numbers are carried around internally in an `expanded'
49 * or `unpacked' form consisting of:
50 *	- sign
51 *	- unbiased exponent
52 *	- mantissa (`1.' + 112-bit fraction + guard + round)
53 *	- sticky bit
54 * Any implied `1' bit is inserted, giving a 113-bit mantissa that is
55 * always nonzero.  Additional low-order `guard' and `round' bits are
56 * scrunched in, making the entire mantissa 115 bits long.  This is divided
57 * into four 32-bit words, with `spare' bits left over in the upper part
58 * of the top word (the high bits of fp_mant[0]).  An internal `exploded'
59 * number is thus kept within the half-open interval [1.0,2.0) (but see
60 * the `number classes' below).  This holds even for denormalized numbers:
61 * when we explode an external denorm, we normalize it, introducing low-order
62 * zero bits, so that the rest of the code always sees normalized values.
63 *
64 * Note that a number of our algorithms use the `spare' bits at the top.
65 * The most demanding algorithm---the one for sqrt---depends on two such
66 * bits, so that it can represent values up to (but not including) 8.0,
67 * and then it needs a carry on top of that, so that we need three `spares'.
68 *
69 * The sticky-word is 32 bits so that we can use `OR' operators to goosh
70 * whole words from the mantissa into it.
71 *
72 * All operations are done in this internal extended precision.  According
73 * to Hennesey & Patterson, Appendix A, rounding can be repeated---that is,
74 * it is OK to do a+b in extended precision and then round the result to
75 * single precision---provided single, double, and extended precisions are
76 * `far enough apart' (they always are), but we will try to avoid any such
77 * extra work where possible.
78 */
79struct fpn {
80	int	fp_class;		/* see below */
81	int	fp_sign;		/* 0 => positive, 1 => negative */
82	int	fp_exp;			/* exponent (unbiased) */
83	int	fp_sticky;		/* nonzero bits lost at right end */
84	u_int	fp_mant[4];		/* 115-bit mantissa */
85};
86
87#define	FP_NMANT	115		/* total bits in mantissa (incl g,r) */
88#define	FP_NG		2		/* number of low-order guard bits */
89#define	FP_LG		((FP_NMANT - 1) & 31)	/* log2(1.0) for fp_mant[0] */
90#define	FP_LG2		((FP_NMANT - 1) & 63)	/* log2(1.0) for fp_mant[0] and fp_mant[1] */
91#define	FP_QUIETBIT	(1 << (FP_LG - 1))	/* Quiet bit in NaNs (0.5) */
92#define	FP_1		(1 << FP_LG)		/* 1.0 in fp_mant[0] */
93#define	FP_2		(1 << (FP_LG + 1))	/* 2.0 in fp_mant[0] */
94
95/*
96 * Number classes.  Since zero, Inf, and NaN cannot be represented using
97 * the above layout, we distinguish these from other numbers via a class.
98 * In addition, to make computation easier and to follow Appendix N of
99 * the SPARC Version 8 standard, we give each kind of NaN a separate class.
100 */
101#define	FPC_SNAN	-2		/* signalling NaN (sign irrelevant) */
102#define	FPC_QNAN	-1		/* quiet NaN (sign irrelevant) */
103#define	FPC_ZERO	0		/* zero (sign matters) */
104#define	FPC_NUM		1		/* number (sign matters) */
105#define	FPC_INF		2		/* infinity (sign matters) */
106
107#define	ISSNAN(fp)	((fp)->fp_class == FPC_SNAN)
108#define	ISQNAN(fp)	((fp)->fp_class == FPC_QNAN)
109#define	ISNAN(fp)	((fp)->fp_class < 0)
110#define	ISZERO(fp)	((fp)->fp_class == 0)
111#define	ISINF(fp)	((fp)->fp_class == FPC_INF)
112
113/*
114 * ORDER(x,y) `sorts' a pair of `fpn *'s so that the right operand (y) points
115 * to the `more significant' operand for our purposes.  Appendix N says that
116 * the result of a computation involving two numbers are:
117 *
118 *	If both are SNaN: operand 2, converted to Quiet
119 *	If only one is SNaN: the SNaN operand, converted to Quiet
120 *	If both are QNaN: operand 2
121 *	If only one is QNaN: the QNaN operand
122 *
123 * In addition, in operations with an Inf operand, the result is usually
124 * Inf.  The class numbers are carefully arranged so that if
125 *	(unsigned)class(op1) > (unsigned)class(op2)
126 * then op1 is the one we want; otherwise op2 is the one we want.
127 */
128#define	ORDER(x, y) { \
129	if ((u_int)(x)->fp_class > (u_int)(y)->fp_class) \
130		SWAP(x, y); \
131}
132#define	SWAP(x, y) { \
133	struct fpn *swap; \
134	swap = (x), (x) = (y), (y) = swap; \
135}
136
137/*
138 * Emulator state.
139 */
140struct fpemu {
141	struct	fpu *fe_fpstate;	/* registers, etc */
142	int	fe_fpscr;		/* fpscr copy (modified during op) */
143	int	fe_cx;			/* keep track of exceptions */
144	struct	fpn fe_f1;		/* operand 1 */
145	struct	fpn fe_f2;		/* operand 2, if required */
146	struct	fpn fe_f3;		/* available storage for result */
147};
148
149/*
150 * Arithmetic functions.
151 * Each of these may modify its inputs (f1,f2) and/or the temporary.
152 * Each returns a pointer to the result and/or sets exceptions.
153 */
154struct	fpn *fpu_add(struct fpemu *);
155#define	fpu_sub(fe) ((fe)->fe_f2.fp_sign ^= 1, fpu_add(fe))
156struct	fpn *fpu_mul(struct fpemu *);
157struct	fpn *fpu_div(struct fpemu *);
158struct	fpn *fpu_sqrt(struct fpemu *);
159
160/*
161 * Other functions.
162 */
163
164/* Perform a compare instruction (with or without unordered exception). */
165void	fpu_compare(struct fpemu *, int);
166
167/* Build a new Quiet NaN (sign=0, frac=all 1's). */
168struct	fpn *fpu_newnan(struct fpemu *);
169
170void	fpu_norm(struct fpn *);
171
172/*
173 * Shift a number right some number of bits, taking care of round/sticky.
174 * Note that the result is probably not a well-formed number (it will lack
175 * the normal 1-bit mant[0]&FP_1).
176 */
177int	fpu_shr(struct fpn *, int);
178
179void	fpu_explode(struct fpemu *, struct fpn *, int, int);
180void	fpu_implode(struct fpemu *, struct fpn *, int, u_int *);
181
182#ifdef DEBUG
183#define	FPE_EX		0x1
184#define	FPE_INSN	0x2
185#define	FPE_OP		0x4
186#define	FPE_REG		0x8
187extern int fpe_debug;
188void	fpu_dumpfpn(struct fpn *);
189#define	DPRINTF(x, y)	if (fpe_debug & (x)) printf y
190#define DUMPFPN(x, f)	if (fpe_debug & (x)) fpu_dumpfpn((f))
191#else
192#define	DPRINTF(x, y)
193#define DUMPFPN(x, f)
194#endif
195