1/*	$OpenBSD: base64.c,v 1.5 2006/10/21 09:55:03 otto Exp $	*/
2
3/*
4 * Copyright (c) 1996 by Internet Software Consortium.
5 *
6 * Permission to use, copy, modify, and distribute this software for any
7 * purpose with or without fee is hereby granted, provided that the above
8 * copyright notice and this permission notice appear in all copies.
9 *
10 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
11 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
12 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
13 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
14 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
15 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
16 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
17 * SOFTWARE.
18 */
19
20/*
21 * Portions Copyright (c) 1995 by International Business Machines, Inc.
22 *
23 * International Business Machines, Inc. (hereinafter called IBM) grants
24 * permission under its copyrights to use, copy, modify, and distribute this
25 * Software with or without fee, provided that the above copyright notice and
26 * all paragraphs of this notice appear in all copies, and that the name of IBM
27 * not be used in connection with the marketing of any product incorporating
28 * the Software or modifications thereof, without specific, written prior
29 * permission.
30 *
31 * To the extent it has a right to do so, IBM grants an immunity from suit
32 * under its patents, if any, for the use, sale or manufacture of products to
33 * the extent that such products are used for performing Domain Name System
34 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
35 * granted for any product per se or for any other function of any product.
36 *
37 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
38 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
39 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
40 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
41 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
42 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
43 */
44
45/* OPENBSD ORIGINAL: lib/libc/net/base64.c */
46
47#include "includes.h"
48
49#if (!defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)) || (!defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON))
50
51#include <sys/types.h>
52#include <sys/param.h>
53#include <sys/socket.h>
54#include <netinet/in.h>
55#include <arpa/inet.h>
56
57#include <ctype.h>
58#include <stdio.h>
59
60#include <stdlib.h>
61#include <string.h>
62
63#include "base64.h"
64
65static const char Base64[] =
66	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
67static const char Pad64 = '=';
68
69/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
70   The following encoding technique is taken from RFC 1521 by Borenstein
71   and Freed.  It is reproduced here in a slightly edited form for
72   convenience.
73
74   A 65-character subset of US-ASCII is used, enabling 6 bits to be
75   represented per printable character. (The extra 65th character, "=",
76   is used to signify a special processing function.)
77
78   The encoding process represents 24-bit groups of input bits as output
79   strings of 4 encoded characters. Proceeding from left to right, a
80   24-bit input group is formed by concatenating 3 8-bit input groups.
81   These 24 bits are then treated as 4 concatenated 6-bit groups, each
82   of which is translated into a single digit in the base64 alphabet.
83
84   Each 6-bit group is used as an index into an array of 64 printable
85   characters. The character referenced by the index is placed in the
86   output string.
87
88                         Table 1: The Base64 Alphabet
89
90      Value Encoding  Value Encoding  Value Encoding  Value Encoding
91          0 A            17 R            34 i            51 z
92          1 B            18 S            35 j            52 0
93          2 C            19 T            36 k            53 1
94          3 D            20 U            37 l            54 2
95          4 E            21 V            38 m            55 3
96          5 F            22 W            39 n            56 4
97          6 G            23 X            40 o            57 5
98          7 H            24 Y            41 p            58 6
99          8 I            25 Z            42 q            59 7
100          9 J            26 a            43 r            60 8
101         10 K            27 b            44 s            61 9
102         11 L            28 c            45 t            62 +
103         12 M            29 d            46 u            63 /
104         13 N            30 e            47 v
105         14 O            31 f            48 w         (pad) =
106         15 P            32 g            49 x
107         16 Q            33 h            50 y
108
109   Special processing is performed if fewer than 24 bits are available
110   at the end of the data being encoded.  A full encoding quantum is
111   always completed at the end of a quantity.  When fewer than 24 input
112   bits are available in an input group, zero bits are added (on the
113   right) to form an integral number of 6-bit groups.  Padding at the
114   end of the data is performed using the '=' character.
115
116   Since all base64 input is an integral number of octets, only the
117         -------------------------------------------------
118   following cases can arise:
119
120       (1) the final quantum of encoding input is an integral
121           multiple of 24 bits; here, the final unit of encoded
122	   output will be an integral multiple of 4 characters
123	   with no "=" padding,
124       (2) the final quantum of encoding input is exactly 8 bits;
125           here, the final unit of encoded output will be two
126	   characters followed by two "=" padding characters, or
127       (3) the final quantum of encoding input is exactly 16 bits;
128           here, the final unit of encoded output will be three
129	   characters followed by one "=" padding character.
130   */
131
132#if !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP)
133int
134b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize)
135{
136	size_t datalength = 0;
137	u_char input[3];
138	u_char output[4];
139	u_int i;
140
141	while (2 < srclength) {
142		input[0] = *src++;
143		input[1] = *src++;
144		input[2] = *src++;
145		srclength -= 3;
146
147		output[0] = input[0] >> 2;
148		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
149		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
150		output[3] = input[2] & 0x3f;
151
152		if (datalength + 4 > targsize)
153			return (-1);
154		target[datalength++] = Base64[output[0]];
155		target[datalength++] = Base64[output[1]];
156		target[datalength++] = Base64[output[2]];
157		target[datalength++] = Base64[output[3]];
158	}
159
160	/* Now we worry about padding. */
161	if (0 != srclength) {
162		/* Get what's left. */
163		input[0] = input[1] = input[2] = '\0';
164		for (i = 0; i < srclength; i++)
165			input[i] = *src++;
166
167		output[0] = input[0] >> 2;
168		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
169		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
170
171		if (datalength + 4 > targsize)
172			return (-1);
173		target[datalength++] = Base64[output[0]];
174		target[datalength++] = Base64[output[1]];
175		if (srclength == 1)
176			target[datalength++] = Pad64;
177		else
178			target[datalength++] = Base64[output[2]];
179		target[datalength++] = Pad64;
180	}
181	if (datalength >= targsize)
182		return (-1);
183	target[datalength] = '\0';	/* Returned value doesn't count \0. */
184	return (datalength);
185}
186#endif /* !defined(HAVE_B64_NTOP) && !defined(HAVE___B64_NTOP) */
187
188#if !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON)
189
190/* skips all whitespace anywhere.
191   converts characters, four at a time, starting at (or after)
192   src from base - 64 numbers into three 8 bit bytes in the target area.
193   it returns the number of data bytes stored at the target, or -1 on error.
194 */
195
196int
197b64_pton(char const *src, u_char *target, size_t targsize)
198{
199	u_int tarindex, state;
200	int ch;
201	char *pos;
202
203	state = 0;
204	tarindex = 0;
205
206	while ((ch = *src++) != '\0') {
207		if (isspace(ch))	/* Skip whitespace anywhere. */
208			continue;
209
210		if (ch == Pad64)
211			break;
212
213		pos = strchr(Base64, ch);
214		if (pos == 0) 		/* A non-base64 character. */
215			return (-1);
216
217		switch (state) {
218		case 0:
219			if (target) {
220				if (tarindex >= targsize)
221					return (-1);
222				target[tarindex] = (pos - Base64) << 2;
223			}
224			state = 1;
225			break;
226		case 1:
227			if (target) {
228				if (tarindex + 1 >= targsize)
229					return (-1);
230				target[tarindex]   |=  (pos - Base64) >> 4;
231				target[tarindex+1]  = ((pos - Base64) & 0x0f)
232							<< 4 ;
233			}
234			tarindex++;
235			state = 2;
236			break;
237		case 2:
238			if (target) {
239				if (tarindex + 1 >= targsize)
240					return (-1);
241				target[tarindex]   |=  (pos - Base64) >> 2;
242				target[tarindex+1]  = ((pos - Base64) & 0x03)
243							<< 6;
244			}
245			tarindex++;
246			state = 3;
247			break;
248		case 3:
249			if (target) {
250				if (tarindex >= targsize)
251					return (-1);
252				target[tarindex] |= (pos - Base64);
253			}
254			tarindex++;
255			state = 0;
256			break;
257		}
258	}
259
260	/*
261	 * We are done decoding Base-64 chars.  Let's see if we ended
262	 * on a byte boundary, and/or with erroneous trailing characters.
263	 */
264
265	if (ch == Pad64) {		/* We got a pad char. */
266		ch = *src++;		/* Skip it, get next. */
267		switch (state) {
268		case 0:		/* Invalid = in first position */
269		case 1:		/* Invalid = in second position */
270			return (-1);
271
272		case 2:		/* Valid, means one byte of info */
273			/* Skip any number of spaces. */
274			for (; ch != '\0'; ch = *src++)
275				if (!isspace(ch))
276					break;
277			/* Make sure there is another trailing = sign. */
278			if (ch != Pad64)
279				return (-1);
280			ch = *src++;		/* Skip the = */
281			/* Fall through to "single trailing =" case. */
282			/* FALLTHROUGH */
283
284		case 3:		/* Valid, means two bytes of info */
285			/*
286			 * We know this char is an =.  Is there anything but
287			 * whitespace after it?
288			 */
289			for (; ch != '\0'; ch = *src++)
290				if (!isspace(ch))
291					return (-1);
292
293			/*
294			 * Now make sure for cases 2 and 3 that the "extra"
295			 * bits that slopped past the last full byte were
296			 * zeros.  If we don't check them, they become a
297			 * subliminal channel.
298			 */
299			if (target && target[tarindex] != 0)
300				return (-1);
301		}
302	} else {
303		/*
304		 * We ended by seeing the end of the string.  Make sure we
305		 * have no partial bytes lying around.
306		 */
307		if (state != 0)
308			return (-1);
309	}
310
311	return (tarindex);
312}
313
314#endif /* !defined(HAVE_B64_PTON) && !defined(HAVE___B64_PTON) */
315#endif
316