vs_refresh.c revision 19304
1/*-
2 * Copyright (c) 1992, 1993, 1994
3 *	The Regents of the University of California.  All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 *	Keith Bostic.  All rights reserved.
6 *
7 * See the LICENSE file for redistribution information.
8 */
9
10#include "config.h"
11
12#ifndef lint
13static const char sccsid[] = "@(#)vs_refresh.c	10.44 (Berkeley) 10/13/96";
14#endif /* not lint */
15
16#include <sys/types.h>
17#include <sys/queue.h>
18#include <sys/time.h>
19
20#include <bitstring.h>
21#include <ctype.h>
22#include <limits.h>
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
26
27#include "../common/common.h"
28#include "vi.h"
29
30#define	UPDATE_CURSOR	0x01			/* Update the cursor. */
31#define	UPDATE_SCREEN	0x02			/* Flush to screen. */
32
33static void	vs_modeline __P((SCR *));
34static int	vs_paint __P((SCR *, u_int));
35
36/*
37 * v_repaint --
38 *	Repaint selected lines from the screen.
39 *
40 * PUBLIC: int vs_repaint __P((SCR *, EVENT *));
41 */
42int
43vs_repaint(sp, evp)
44	SCR *sp;
45	EVENT *evp;
46{
47	SMAP *smp;
48
49	for (; evp->e_flno <= evp->e_tlno; ++evp->e_flno) {
50		smp = HMAP + evp->e_flno - 1;
51		SMAP_FLUSH(smp);
52		if (vs_line(sp, smp, NULL, NULL))
53			return (1);
54	}
55	return (0);
56}
57
58/*
59 * vs_refresh --
60 *	Refresh all screens.
61 *
62 * PUBLIC: int vs_refresh __P((SCR *, int));
63 */
64int
65vs_refresh(sp, forcepaint)
66	SCR *sp;
67	int forcepaint;
68{
69	GS *gp;
70	SCR *tsp;
71	int need_refresh;
72	u_int priv_paint, pub_paint;
73
74	gp = sp->gp;
75
76	/*
77	 * 1: Refresh the screen.
78	 *
79	 * If SC_SCR_REDRAW is set in the current screen, repaint everything
80	 * that we can find, including status lines.
81	 */
82	if (F_ISSET(sp, SC_SCR_REDRAW))
83		for (tsp = gp->dq.cqh_first;
84		    tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next)
85			if (tsp != sp)
86				F_SET(tsp, SC_SCR_REDRAW | SC_STATUS);
87
88	/*
89	 * 2: Related or dirtied screens, or screens with messages.
90	 *
91	 * If related screens share a view into a file, they may have been
92	 * modified as well.  Refresh any screens that aren't exiting that
93	 * have paint or dirty bits set.  Always update their screens, we
94	 * are not likely to get another chance.  Finally, if we refresh any
95	 * screens other than the current one, the cursor will be trashed.
96	 */
97	pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW;
98	priv_paint = VIP_CUR_INVALID | VIP_N_REFRESH;
99	if (O_ISSET(sp, O_NUMBER))
100		priv_paint |= VIP_N_RENUMBER;
101	for (tsp = gp->dq.cqh_first;
102	    tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next)
103		if (tsp != sp && !F_ISSET(tsp, SC_EXIT | SC_EXIT_FORCE) &&
104		    (F_ISSET(tsp, pub_paint) ||
105		    F_ISSET(VIP(tsp), priv_paint))) {
106			(void)vs_paint(tsp,
107			    (F_ISSET(VIP(tsp), VIP_CUR_INVALID) ?
108			    UPDATE_CURSOR : 0) | UPDATE_SCREEN);
109			F_SET(VIP(sp), VIP_CUR_INVALID);
110		}
111
112	/*
113	 * 3: Refresh the current screen.
114	 *
115	 * Always refresh the current screen, it may be a cursor movement.
116	 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
117	 * in the current screen only, and the screen won't flash.
118	 */
119	if (vs_paint(sp, UPDATE_CURSOR | (!forcepaint &&
120	    F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN)))
121		return (1);
122
123	/*
124	 * 4: Paint any missing status lines.
125	 *
126	 * XXX
127	 * This is fairly evil.  Status lines are written using the vi message
128	 * mechanism, since we have no idea how long they are.  Since we may be
129	 * painting screens other than the current one, we don't want to make
130	 * the user wait.  We depend heavily on there not being any other lines
131	 * currently waiting to be displayed and the message truncation code in
132	 * the msgq_status routine working.
133	 *
134	 * And, finally, if we updated any status lines, make sure the cursor
135	 * gets back to where it belongs.
136	 */
137	for (need_refresh = 0, tsp = gp->dq.cqh_first;
138	    tsp != (void *)&gp->dq; tsp = tsp->q.cqe_next)
139		if (F_ISSET(tsp, SC_STATUS)) {
140			need_refresh = 1;
141			vs_resolve(tsp, sp, 0);
142		}
143	if (need_refresh)
144		(void)gp->scr_refresh(sp, 0);
145
146	/*
147	 * A side-effect of refreshing the screen is that it's now ready
148	 * for everything else, i.e. messages.
149	 */
150	F_SET(sp, SC_SCR_VI);
151	return (0);
152}
153
154/*
155 * vs_paint --
156 *	This is the guts of the vi curses screen code.  The idea is that
157 *	the SCR structure passed in contains the new coordinates of the
158 *	screen.  What makes this hard is that we don't know how big
159 *	characters are, doing input can put the cursor in illegal places,
160 *	and we're frantically trying to avoid repainting unless it's
161 *	absolutely necessary.  If you change this code, you'd better know
162 *	what you're doing.  It's subtle and quick to anger.
163 */
164static int
165vs_paint(sp, flags)
166	SCR *sp;
167	u_int flags;
168{
169	GS *gp;
170	SMAP *smp, tmp;
171	VI_PRIVATE *vip;
172	recno_t lastline, lcnt;
173	size_t cwtotal, cnt, len, notused, off, y;
174	int ch, didpaint, isempty, leftright_warp;
175	char *p;
176
177#define	 LNO	sp->lno			/* Current file line. */
178#define	OLNO	vip->olno		/* Remembered file line. */
179#define	 CNO	sp->cno			/* Current file column. */
180#define	OCNO	vip->ocno		/* Remembered file column. */
181#define	SCNO	vip->sc_col		/* Current screen column. */
182
183	gp = sp->gp;
184	vip = VIP(sp);
185	didpaint = leftright_warp = 0;
186
187	/*
188	 * 5: Reformat the lines.
189	 *
190	 * If the lines themselves have changed (:set list, for example),
191	 * fill in the map from scratch.  Adjust the screen that's being
192	 * displayed if the leftright flag is set.
193	 */
194	if (F_ISSET(sp, SC_SCR_REFORMAT)) {
195		/* Invalidate the line size cache. */
196		VI_SCR_CFLUSH(vip);
197
198		/* Toss vs_line() cached information. */
199		if (F_ISSET(sp, SC_SCR_TOP)) {
200			if (vs_sm_fill(sp, LNO, P_TOP))
201				return (1);
202		}
203		else if (F_ISSET(sp, SC_SCR_CENTER)) {
204			if (vs_sm_fill(sp, LNO, P_MIDDLE))
205				return (1);
206		} else
207			if (vs_sm_fill(sp, OOBLNO, P_TOP))
208				return (1);
209		F_SET(sp, SC_SCR_REDRAW);
210	}
211
212	/*
213	 * 6: Line movement.
214	 *
215	 * Line changes can cause the top line to change as well.  As
216	 * before, if the movement is large, the screen is repainted.
217	 *
218	 * 6a: Small screens.
219	 *
220	 * Users can use the window, w300, w1200 and w9600 options to make
221	 * the screen artificially small.  The behavior of these options
222	 * in the historic vi wasn't all that consistent, and, in fact, it
223	 * was never documented how various screen movements affected the
224	 * screen size.  Generally, one of three things would happen:
225	 *	1: The screen would expand in size, showing the line
226	 *	2: The screen would scroll, showing the line
227	 *	3: The screen would compress to its smallest size and
228	 *		repaint.
229	 * In general, scrolling didn't cause compression (200^D was handled
230	 * the same as ^D), movement to a specific line would (:N where N
231	 * was 1 line below the screen caused a screen compress), and cursor
232	 * movement would scroll if it was 11 lines or less, and compress if
233	 * it was more than 11 lines.  (And, no, I have no idea where the 11
234	 * comes from.)
235	 *
236	 * What we do is try and figure out if the line is less than half of
237	 * a full screen away.  If it is, we expand the screen if there's
238	 * room, and then scroll as necessary.  The alternative is to compress
239	 * and repaint.
240	 *
241	 * !!!
242	 * This code is a special case from beginning to end.  Unfortunately,
243	 * home modems are still slow enough that it's worth having.
244	 *
245	 * XXX
246	 * If the line a really long one, i.e. part of the line is on the
247	 * screen but the column offset is not, we'll end up in the adjust
248	 * code, when we should probably have compressed the screen.
249	 */
250	if (IS_SMALL(sp))
251		if (LNO < HMAP->lno) {
252			lcnt = vs_sm_nlines(sp, HMAP, LNO, sp->t_maxrows);
253			if (lcnt <= HALFSCREEN(sp))
254				for (; lcnt && sp->t_rows != sp->t_maxrows;
255				     --lcnt, ++sp->t_rows) {
256					++TMAP;
257					if (vs_sm_1down(sp))
258						return (1);
259				}
260			else
261				goto small_fill;
262		} else if (LNO > TMAP->lno) {
263			lcnt = vs_sm_nlines(sp, TMAP, LNO, sp->t_maxrows);
264			if (lcnt <= HALFSCREEN(sp))
265				for (; lcnt && sp->t_rows != sp->t_maxrows;
266				     --lcnt, ++sp->t_rows) {
267					if (vs_sm_next(sp, TMAP, TMAP + 1))
268						return (1);
269					++TMAP;
270					if (vs_line(sp, TMAP, NULL, NULL))
271						return (1);
272				}
273			else {
274small_fill:			(void)gp->scr_move(sp, LASTLINE(sp), 0);
275				(void)gp->scr_clrtoeol(sp);
276				for (; sp->t_rows > sp->t_minrows;
277				    --sp->t_rows, --TMAP) {
278					(void)gp->scr_move(sp, TMAP - HMAP, 0);
279					(void)gp->scr_clrtoeol(sp);
280				}
281				if (vs_sm_fill(sp, LNO, P_FILL))
282					return (1);
283				F_SET(sp, SC_SCR_REDRAW);
284				goto adjust;
285			}
286		}
287
288	/*
289	 * 6b: Line down, or current screen.
290	 */
291	if (LNO >= HMAP->lno) {
292		/* Current screen. */
293		if (LNO <= TMAP->lno)
294			goto adjust;
295		if (F_ISSET(sp, SC_SCR_TOP))
296			goto top;
297		if (F_ISSET(sp, SC_SCR_CENTER))
298			goto middle;
299
300		/*
301		 * If less than half a screen above the line, scroll down
302		 * until the line is on the screen.
303		 */
304		lcnt = vs_sm_nlines(sp, TMAP, LNO, HALFTEXT(sp));
305		if (lcnt < HALFTEXT(sp)) {
306			while (lcnt--)
307				if (vs_sm_1up(sp))
308					return (1);
309			goto adjust;
310		}
311		goto bottom;
312	}
313
314	/*
315	 * 6c: If not on the current screen, may request center or top.
316	 */
317	if (F_ISSET(sp, SC_SCR_TOP))
318		goto top;
319	if (F_ISSET(sp, SC_SCR_CENTER))
320		goto middle;
321
322	/*
323	 * 6d: Line up.
324	 */
325	lcnt = vs_sm_nlines(sp, HMAP, LNO, HALFTEXT(sp));
326	if (lcnt < HALFTEXT(sp)) {
327		/*
328		 * If less than half a screen below the line, scroll up until
329		 * the line is the first line on the screen.  Special check so
330		 * that if the screen has been emptied, we refill it.
331		 */
332		if (db_exist(sp, HMAP->lno)) {
333			while (lcnt--)
334				if (vs_sm_1down(sp))
335					return (1);
336			goto adjust;
337		}
338
339		/*
340		 * If less than a half screen from the bottom of the file,
341		 * put the last line of the file on the bottom of the screen.
342		 */
343bottom:		if (db_last(sp, &lastline))
344			return (1);
345		tmp.lno = LNO;
346		tmp.coff = HMAP->coff;
347		tmp.soff = 1;
348		lcnt = vs_sm_nlines(sp, &tmp, lastline, sp->t_rows);
349		if (lcnt < HALFTEXT(sp)) {
350			if (vs_sm_fill(sp, lastline, P_BOTTOM))
351				return (1);
352			F_SET(sp, SC_SCR_REDRAW);
353			goto adjust;
354		}
355		/* It's not close, just put the line in the middle. */
356		goto middle;
357	}
358
359	/*
360	 * If less than half a screen from the top of the file, put the first
361	 * line of the file at the top of the screen.  Otherwise, put the line
362	 * in the middle of the screen.
363	 */
364	tmp.lno = 1;
365	tmp.coff = HMAP->coff;
366	tmp.soff = 1;
367	lcnt = vs_sm_nlines(sp, &tmp, LNO, HALFTEXT(sp));
368	if (lcnt < HALFTEXT(sp)) {
369		if (vs_sm_fill(sp, 1, P_TOP))
370			return (1);
371	} else
372middle:		if (vs_sm_fill(sp, LNO, P_MIDDLE))
373			return (1);
374	if (0) {
375top:		if (vs_sm_fill(sp, LNO, P_TOP))
376			return (1);
377	}
378	F_SET(sp, SC_SCR_REDRAW);
379
380	/*
381	 * At this point we know part of the line is on the screen.  Since
382	 * scrolling is done using logical lines, not physical, all of the
383	 * line may not be on the screen.  While that's not necessarily bad,
384	 * if the part the cursor is on isn't there, we're going to lose.
385	 * This can be tricky; if the line covers the entire screen, lno
386	 * may be the same as both ends of the map, that's why we test BOTH
387	 * the top and the bottom of the map.  This isn't a problem for
388	 * left-right scrolling, the cursor movement code handles the problem.
389	 *
390	 * There's a performance issue here if editing *really* long lines.
391	 * This gets to the right spot by scrolling, and, in a binary, by
392	 * scrolling hundreds of lines.  If the adjustment looks like it's
393	 * going to be a serious problem, refill the screen and repaint.
394	 */
395adjust:	if (!O_ISSET(sp, O_LEFTRIGHT) &&
396	    (LNO == HMAP->lno || LNO == TMAP->lno)) {
397		cnt = vs_screens(sp, LNO, &CNO);
398		if (LNO == HMAP->lno && cnt < HMAP->soff)
399			if ((HMAP->soff - cnt) > HALFTEXT(sp)) {
400				HMAP->soff = cnt;
401				vs_sm_fill(sp, OOBLNO, P_TOP);
402				F_SET(sp, SC_SCR_REDRAW);
403			} else
404				while (cnt < HMAP->soff)
405					if (vs_sm_1down(sp))
406						return (1);
407		if (LNO == TMAP->lno && cnt > TMAP->soff)
408			if ((cnt - TMAP->soff) > HALFTEXT(sp)) {
409				TMAP->soff = cnt;
410				vs_sm_fill(sp, OOBLNO, P_BOTTOM);
411				F_SET(sp, SC_SCR_REDRAW);
412			} else
413				while (cnt > TMAP->soff)
414					if (vs_sm_1up(sp))
415						return (1);
416	}
417
418	/*
419	 * If the screen needs to be repainted, skip cursor optimization.
420	 * However, in the code above we skipped leftright scrolling on
421	 * the grounds that the cursor code would handle it.  Make sure
422	 * the right screen is up.
423	 */
424	if (F_ISSET(sp, SC_SCR_REDRAW)) {
425		if (O_ISSET(sp, O_LEFTRIGHT))
426			goto slow;
427		goto paint;
428	}
429
430	/*
431	 * 7: Cursor movements (current screen only).
432	 */
433	if (!LF_ISSET(UPDATE_CURSOR))
434		goto number;
435
436	/*
437	 * Decide cursor position.  If the line has changed, the cursor has
438	 * moved over a tab, or don't know where the cursor was, reparse the
439	 * line.  Otherwise, we've just moved over fixed-width characters,
440	 * and can calculate the left/right scrolling and cursor movement
441	 * without reparsing the line.  Note that we don't know which (if any)
442	 * of the characters between the old and new cursor positions changed.
443	 *
444	 * XXX
445	 * With some work, it should be possible to handle tabs quickly, at
446	 * least in obvious situations, like moving right and encountering
447	 * a tab, without reparsing the whole line.
448	 *
449	 * If the line we're working with has changed, reread it..
450	 */
451	if (F_ISSET(vip, VIP_CUR_INVALID) || LNO != OLNO)
452		goto slow;
453
454	/* Otherwise, if nothing's changed, ignore the cursor. */
455	if (CNO == OCNO)
456		goto fast;
457
458	/*
459	 * Get the current line.  If this fails, we either have an empty
460	 * file and can just repaint, or there's a real problem.  This
461	 * isn't a performance issue because there aren't any ways to get
462	 * here repeatedly.
463	 */
464	if (db_eget(sp, LNO, &p, &len, &isempty)) {
465		if (isempty)
466			goto slow;
467		return (1);
468	}
469
470#ifdef DEBUG
471	/* Sanity checking. */
472	if (CNO >= len && len != 0) {
473		msgq(sp, M_ERR, "Error: %s/%d: cno (%u) >= len (%u)",
474		     tail(__FILE__), __LINE__, CNO, len);
475		return (1);
476	}
477#endif
478	/*
479	 * The basic scheme here is to look at the characters in between
480	 * the old and new positions and decide how big they are on the
481	 * screen, and therefore, how many screen positions to move.
482	 */
483	if (CNO < OCNO) {
484		/*
485		 * 7a: Cursor moved left.
486		 *
487		 * Point to the old character.  The old cursor position can
488		 * be past EOL if, for example, we just deleted the rest of
489		 * the line.  In this case, since we don't know the width of
490		 * the characters we traversed, we have to do it slowly.
491		 */
492		p += OCNO;
493		cnt = (OCNO - CNO) + 1;
494		if (OCNO >= len)
495			goto slow;
496
497		/*
498		 * Quick sanity check -- it's hard to figure out exactly when
499		 * we cross a screen boundary as we do in the cursor right
500		 * movement.  If cnt is so large that we're going to cross the
501		 * boundary no matter what, stop now.
502		 */
503		if (SCNO + 1 + MAX_CHARACTER_COLUMNS < cnt)
504			goto slow;
505
506		/*
507		 * Count up the widths of the characters.  If it's a tab
508		 * character, go do it the the slow way.
509		 */
510		for (cwtotal = 0; cnt--; cwtotal += KEY_LEN(sp, ch))
511			if ((ch = *(u_char *)p--) == '\t')
512				goto slow;
513
514		/*
515		 * Decrement the screen cursor by the total width of the
516		 * characters minus 1.
517		 */
518		cwtotal -= 1;
519
520		/*
521		 * If we're moving left, and there's a wide character in the
522		 * current position, go to the end of the character.
523		 */
524		if (KEY_LEN(sp, ch) > 1)
525			cwtotal -= KEY_LEN(sp, ch) - 1;
526
527		/*
528		 * If the new column moved us off of the current logical line,
529		 * calculate a new one.  If doing leftright scrolling, we've
530		 * moved off of the current screen, as well.
531		 */
532		if (SCNO < cwtotal)
533			goto slow;
534		SCNO -= cwtotal;
535	} else {
536		/*
537		 * 7b: Cursor moved right.
538		 *
539		 * Point to the first character to the right.
540		 */
541		p += OCNO + 1;
542		cnt = CNO - OCNO;
543
544		/*
545		 * Count up the widths of the characters.  If it's a tab
546		 * character, go do it the the slow way.  If we cross a
547		 * screen boundary, we can quit.
548		 */
549		for (cwtotal = SCNO; cnt--;) {
550			if ((ch = *(u_char *)p++) == '\t')
551				goto slow;
552			if ((cwtotal += KEY_LEN(sp, ch)) >= SCREEN_COLS(sp))
553				break;
554		}
555
556		/*
557		 * Increment the screen cursor by the total width of the
558		 * characters.
559		 */
560		SCNO = cwtotal;
561
562		/* See screen change comment in section 6a. */
563		if (SCNO >= SCREEN_COLS(sp))
564			goto slow;
565	}
566
567	/*
568	 * 7c: Fast cursor update.
569	 *
570	 * We have the current column, retrieve the current row.
571	 */
572fast:	(void)gp->scr_cursor(sp, &y, &notused);
573	goto done_cursor;
574
575	/*
576	 * 7d: Slow cursor update.
577	 *
578	 * Walk through the map and find the current line.
579	 */
580slow:	for (smp = HMAP; smp->lno != LNO; ++smp);
581
582	/*
583	 * 7e: Leftright scrolling adjustment.
584	 *
585	 * If doing left-right scrolling and the cursor movement has changed
586	 * the displayed screen, scroll the screen left or right, unless we're
587	 * updating the info line in which case we just scroll that one line.
588	 * We adjust the offset up or down until we have a window that covers
589	 * the current column, making sure that we adjust differently for the
590	 * first screen as compared to subsequent ones.
591	 */
592	if (O_ISSET(sp, O_LEFTRIGHT)) {
593		/*
594		 * Get the screen column for this character, and correct
595		 * for the number option offset.
596		 */
597		cnt = vs_columns(sp, NULL, LNO, &CNO, NULL);
598		if (O_ISSET(sp, O_NUMBER))
599			cnt -= O_NUMBER_LENGTH;
600
601		/* Adjust the window towards the beginning of the line. */
602		off = smp->coff;
603		if (off >= cnt) {
604			do {
605				if (off >= O_VAL(sp, O_SIDESCROLL))
606					off -= O_VAL(sp, O_SIDESCROLL);
607				else {
608					off = 0;
609					break;
610				}
611			} while (off >= cnt);
612			goto shifted;
613		}
614
615		/* Adjust the window towards the end of the line. */
616		if (off == 0 && off + SCREEN_COLS(sp) < cnt ||
617		    off != 0 && off + sp->cols < cnt) {
618			do {
619				off += O_VAL(sp, O_SIDESCROLL);
620			} while (off + sp->cols < cnt);
621
622shifted:		/* Fill in screen map with the new offset. */
623			if (F_ISSET(sp, SC_TINPUT_INFO))
624				smp->coff = off;
625			else {
626				for (smp = HMAP; smp <= TMAP; ++smp)
627					smp->coff = off;
628				leftright_warp = 1;
629			}
630			goto paint;
631		}
632
633		/*
634		 * We may have jumped here to adjust a leftright screen because
635		 * redraw was set.  If so, we have to paint the entire screen.
636		 */
637		if (F_ISSET(sp, SC_SCR_REDRAW))
638			goto paint;
639	}
640
641	/*
642	 * Update the screen lines for this particular file line until we
643	 * have a new screen cursor position.
644	 */
645	for (y = -1,
646	    vip->sc_smap = NULL; smp <= TMAP && smp->lno == LNO; ++smp) {
647		if (vs_line(sp, smp, &y, &SCNO))
648			return (1);
649		if (y != -1) {
650			vip->sc_smap = smp;
651			break;
652		}
653	}
654	goto done_cursor;
655
656	/*
657	 * 8: Repaint the entire screen.
658	 *
659	 * Lost big, do what you have to do.  We flush the cache, since
660	 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and
661	 * it's simpler to repaint.  So, don't trust anything that we
662	 * think we know about it.
663	 */
664paint:	for (smp = HMAP; smp <= TMAP; ++smp)
665		SMAP_FLUSH(smp);
666	for (y = -1, vip->sc_smap = NULL, smp = HMAP; smp <= TMAP; ++smp) {
667		if (vs_line(sp, smp, &y, &SCNO))
668			return (1);
669		if (y != -1 && vip->sc_smap == NULL)
670			vip->sc_smap = smp;
671	}
672	/*
673	 * If it's a small screen and we're redrawing, clear the unused lines,
674	 * ex may have overwritten them.
675	 */
676	if (F_ISSET(sp, SC_SCR_REDRAW) && IS_SMALL(sp))
677		for (cnt = sp->t_rows; cnt <= sp->t_maxrows; ++cnt) {
678			(void)gp->scr_move(sp, cnt, 0);
679			(void)gp->scr_clrtoeol(sp);
680		}
681
682	didpaint = 1;
683
684done_cursor:
685	/*
686	 * Sanity checking.  When the repainting code messes up, the usual
687	 * result is we don't repaint the cursor and so sc_smap will be
688	 * NULL.  If we're debugging, die, otherwise restart from scratch.
689	 */
690#ifdef DEBUG
691	if (vip->sc_smap == NULL)
692		abort();
693#else
694	if (vip->sc_smap == NULL) {
695		F_SET(sp, SC_SCR_REFORMAT);
696		return (vs_paint(sp, flags));
697	}
698#endif
699
700	/*
701	 * 9: Set the remembered cursor values.
702	 */
703	OCNO = CNO;
704	OLNO = LNO;
705
706	/*
707	 * 10: Repaint the line numbers.
708	 *
709	 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we
710	 * didn't repaint the screen, repaint all of the line numbers,
711	 * they've changed.
712	 */
713number:	if (O_ISSET(sp, O_NUMBER) &&
714	    F_ISSET(vip, VIP_N_RENUMBER) && !didpaint && vs_number(sp))
715		return (1);
716
717	/*
718	 * 11: Update the mode line, position the cursor, and flush changes.
719	 *
720	 * If we warped the screen, we have to refresh everything.
721	 */
722	if (leftright_warp)
723		LF_SET(UPDATE_CURSOR | UPDATE_SCREEN);
724
725	if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) &&
726	    !F_ISSET(vip, VIP_S_MODELINE) && !F_ISSET(sp, SC_TINPUT_INFO))
727		vs_modeline(sp);
728
729	if (LF_ISSET(UPDATE_CURSOR)) {
730		(void)gp->scr_move(sp, y, SCNO);
731
732		/*
733		 * XXX
734		 * If the screen shifted, we recalculate the "most favorite"
735		 * cursor position.  Vi won't know that we've warped the
736		 * screen, so it's going to have a wrong idea about where the
737		 * cursor should be.  This is vi's problem, and fixing it here
738		 * is a gross layering violation.
739		 */
740		if (leftright_warp)
741			(void)vs_column(sp, &sp->rcm);
742	}
743
744	if (LF_ISSET(UPDATE_SCREEN))
745		(void)gp->scr_refresh(sp, F_ISSET(vip, VIP_N_EX_PAINT));
746
747	/* 12: Clear the flags that are handled by this routine. */
748	F_CLR(sp, SC_SCR_CENTER | SC_SCR_REDRAW | SC_SCR_REFORMAT | SC_SCR_TOP);
749	F_CLR(vip, VIP_CUR_INVALID |
750	    VIP_N_EX_PAINT | VIP_N_REFRESH | VIP_N_RENUMBER | VIP_S_MODELINE);
751
752	return (0);
753
754#undef	 LNO
755#undef	OLNO
756#undef	 CNO
757#undef	OCNO
758#undef	SCNO
759}
760
761/*
762 * vs_modeline --
763 *	Update the mode line.
764 */
765static void
766vs_modeline(sp)
767	SCR *sp;
768{
769	static char * const modes[] = {
770		"215|Append",			/* SM_APPEND */
771		"216|Change",			/* SM_CHANGE */
772		"217|Command",			/* SM_COMMAND */
773		"218|Insert",			/* SM_INSERT */
774		"219|Replace",			/* SM_REPLACE */
775	};
776	GS *gp;
777	size_t cols, curcol, curlen, endpoint, len, midpoint;
778	const char *t;
779	int ellipsis;
780	char *p, buf[20];
781
782	gp = sp->gp;
783
784	/*
785	 * We put down the file name, the ruler, the mode and the dirty flag.
786	 * If there's not enough room, there's not enough room, we don't play
787	 * any special games.  We try to put the ruler in the middle and the
788	 * mode and dirty flag at the end.
789	 *
790	 * !!!
791	 * Leave the last character blank, in case it's a really dumb terminal
792	 * with hardware scroll.  Second, don't paint the last character in the
793	 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you.
794	 *
795	 * Move to the last line on the screen.
796	 */
797	(void)gp->scr_move(sp, LASTLINE(sp), 0);
798
799	/* If more than one screen in the display, show the file name. */
800	curlen = 0;
801	if (IS_SPLIT(sp)) {
802		for (p = sp->frp->name; *p != '\0'; ++p);
803		for (ellipsis = 0, cols = sp->cols / 2; --p > sp->frp->name;) {
804			if (*p == '/') {
805				++p;
806				break;
807			}
808			if ((curlen += KEY_LEN(sp, *p)) > cols) {
809				ellipsis = 3;
810				curlen +=
811				    KEY_LEN(sp, '.') * 3 + KEY_LEN(sp, ' ');
812				while (curlen > cols) {
813					++p;
814					curlen -= KEY_LEN(sp, *p);
815				}
816				break;
817			}
818		}
819		if (ellipsis) {
820			while (ellipsis--)
821				(void)gp->scr_addstr(sp,
822				    KEY_NAME(sp, '.'), KEY_LEN(sp, '.'));
823			(void)gp->scr_addstr(sp,
824			    KEY_NAME(sp, ' '), KEY_LEN(sp, ' '));
825		}
826		for (; *p != '\0'; ++p)
827			(void)gp->scr_addstr(sp,
828			    KEY_NAME(sp, *p), KEY_LEN(sp, *p));
829	}
830
831	/* Clear the rest of the line. */
832	(void)gp->scr_clrtoeol(sp);
833
834	/*
835	 * Display the ruler.  If we're not at the midpoint yet, move there.
836	 * Otherwise, add in two extra spaces.
837	 *
838	 * Adjust the current column for the fact that the editor uses it as
839	 * a zero-based number.
840	 *
841	 * XXX
842	 * Assume that numbers, commas, and spaces only take up a single
843	 * column on the screen.
844	 */
845	cols = sp->cols - 1;
846	if (O_ISSET(sp, O_RULER)) {
847		vs_column(sp, &curcol);
848		len =
849		    snprintf(buf, sizeof(buf), "%lu,%lu", sp->lno, curcol + 1);
850
851		midpoint = (cols - ((len + 1) / 2)) / 2;
852		if (curlen < midpoint) {
853			(void)gp->scr_move(sp, LASTLINE(sp), midpoint);
854			curlen += len;
855		} else if (curlen + 2 + len < cols) {
856			(void)gp->scr_addstr(sp, "  ", 2);
857			curlen += 2 + len;
858		}
859		(void)gp->scr_addstr(sp, buf, len);
860	}
861
862	/*
863	 * Display the mode and the modified flag, as close to the end of the
864	 * line as possible, but guaranteeing at least two spaces between the
865	 * ruler and the modified flag.
866	 */
867#define	MODESIZE	9
868	endpoint = cols;
869	if (O_ISSET(sp, O_SHOWMODE)) {
870		if (F_ISSET(sp->ep, F_MODIFIED))
871			--endpoint;
872		t = msg_cat(sp, modes[sp->showmode], &len);
873		endpoint -= len;
874	}
875
876	if (endpoint > curlen + 2) {
877		(void)gp->scr_move(sp, LASTLINE(sp), endpoint);
878		if (O_ISSET(sp, O_SHOWMODE)) {
879			if (F_ISSET(sp->ep, F_MODIFIED))
880				(void)gp->scr_addstr(sp,
881				    KEY_NAME(sp, '*'), KEY_LEN(sp, '*'));
882			(void)gp->scr_addstr(sp, t, len);
883		}
884	}
885}
886