1/*-
2 * Copyright (c) 1992, 1993, 1994
3 *	The Regents of the University of California.  All rights reserved.
4 * Copyright (c) 1992, 1993, 1994, 1995, 1996
5 *	Keith Bostic.  All rights reserved.
6 *
7 * See the LICENSE file for redistribution information.
8 */
9
10#include "config.h"
11
12#ifndef lint
13static const char sccsid[] = "$Id: vs_refresh.c,v 10.54 2015/04/08 16:32:49 zy Exp $";
14#endif /* not lint */
15
16#include <sys/types.h>
17#include <sys/queue.h>
18#include <sys/time.h>
19
20#include <bitstring.h>
21#include <ctype.h>
22#include <limits.h>
23#include <stdio.h>
24#include <stdlib.h>
25#include <string.h>
26
27#include "../common/common.h"
28#include "vi.h"
29
30#define	UPDATE_CURSOR	0x01			/* Update the cursor. */
31#define	UPDATE_SCREEN	0x02			/* Flush to screen. */
32
33static void	vs_modeline(SCR *);
34static int	vs_paint(SCR *, u_int);
35
36/*
37 * v_repaint --
38 *	Repaint selected lines from the screen.
39 *
40 * PUBLIC: int vs_repaint(SCR *, EVENT *);
41 */
42int
43vs_repaint(
44	SCR *sp,
45	EVENT *evp)
46{
47	SMAP *smp;
48
49	for (; evp->e_flno <= evp->e_tlno; ++evp->e_flno) {
50		smp = HMAP + evp->e_flno - 1;
51		SMAP_FLUSH(smp);
52		if (vs_line(sp, smp, NULL, NULL))
53			return (1);
54	}
55	return (0);
56}
57
58/*
59 * vs_refresh --
60 *	Refresh all screens.
61 *
62 * PUBLIC: int vs_refresh(SCR *, int);
63 */
64int
65vs_refresh(
66	SCR *sp,
67	int forcepaint)
68{
69	GS *gp;
70	SCR *tsp;
71	int need_refresh = 0;
72	u_int priv_paint, pub_paint;
73
74	gp = sp->gp;
75
76	/*
77	 * 1: Refresh the screen.
78	 *
79	 * If SC_SCR_REDRAW is set in the current screen, repaint everything
80	 * that we can find, including status lines.
81	 */
82	if (F_ISSET(sp, SC_SCR_REDRAW))
83		TAILQ_FOREACH(tsp, gp->dq, q)
84			if (tsp != sp)
85				F_SET(tsp, SC_SCR_REDRAW | SC_STATUS);
86
87	/*
88	 * 2: Related or dirtied screens, or screens with messages.
89	 *
90	 * If related screens share a view into a file, they may have been
91	 * modified as well.  Refresh any screens that aren't exiting that
92	 * have paint or dirty bits set.  Always update their screens, we
93	 * are not likely to get another chance.  Finally, if we refresh any
94	 * screens other than the current one, the cursor will be trashed.
95	 */
96	pub_paint = SC_SCR_REFORMAT | SC_SCR_REDRAW;
97	priv_paint = VIP_CUR_INVALID | VIP_N_REFRESH;
98	if (O_ISSET(sp, O_NUMBER))
99		priv_paint |= VIP_N_RENUMBER;
100	TAILQ_FOREACH(tsp, gp->dq, q)
101		if (tsp != sp && !F_ISSET(tsp, SC_EXIT | SC_EXIT_FORCE) &&
102		    (F_ISSET(tsp, pub_paint) ||
103		    F_ISSET(VIP(tsp), priv_paint))) {
104			(void)vs_paint(tsp,
105			    (F_ISSET(VIP(tsp), VIP_CUR_INVALID) ?
106			    UPDATE_CURSOR : 0) | UPDATE_SCREEN);
107			F_SET(VIP(sp), VIP_CUR_INVALID);
108		}
109
110	/*
111	 * 3: Refresh the current screen.
112	 *
113	 * Always refresh the current screen, it may be a cursor movement.
114	 * Also, always do it last -- that way, SC_SCR_REDRAW can be set
115	 * in the current screen only, and the screen won't flash.
116	 */
117	if (vs_paint(sp, UPDATE_CURSOR | (!forcepaint &&
118	    F_ISSET(sp, SC_SCR_VI) && KEYS_WAITING(sp) ? 0 : UPDATE_SCREEN)))
119		return (1);
120
121	/*
122	 * 4: Paint any missing status lines.
123	 *
124	 * XXX
125	 * This is fairly evil.  Status lines are written using the vi message
126	 * mechanism, since we have no idea how long they are.  Since we may be
127	 * painting screens other than the current one, we don't want to make
128	 * the user wait.  We depend heavily on there not being any other lines
129	 * currently waiting to be displayed and the message truncation code in
130	 * the msgq_status routine working.
131	 *
132	 * And, finally, if we updated any status lines, make sure the cursor
133	 * gets back to where it belongs.
134	 */
135	TAILQ_FOREACH(tsp, gp->dq, q)
136		if (F_ISSET(tsp, SC_STATUS)) {
137			need_refresh = 1;
138			vs_resolve(tsp, sp, 0);
139		}
140	if (need_refresh)
141		(void)gp->scr_refresh(sp, 0);
142
143	/*
144	 * A side-effect of refreshing the screen is that it's now ready
145	 * for everything else, i.e. messages.
146	 */
147	F_SET(sp, SC_SCR_VI);
148	return (0);
149}
150
151/*
152 * vs_paint --
153 *	This is the guts of the vi curses screen code.  The idea is that
154 *	the SCR structure passed in contains the new coordinates of the
155 *	screen.  What makes this hard is that we don't know how big
156 *	characters are, doing input can put the cursor in illegal places,
157 *	and we're frantically trying to avoid repainting unless it's
158 *	absolutely necessary.  If you change this code, you'd better know
159 *	what you're doing.  It's subtle and quick to anger.
160 */
161static int
162vs_paint(
163	SCR *sp,
164	u_int flags)
165{
166	GS *gp;
167	SMAP *smp, tmp;
168	VI_PRIVATE *vip;
169	recno_t lastline, lcnt;
170	size_t cwtotal, cnt, len, notused, off, y;
171	int ch = 0, didpaint, isempty, leftright_warp;
172	CHAR_T *p;
173
174#define	 LNO	sp->lno			/* Current file line. */
175#define	OLNO	vip->olno		/* Remembered file line. */
176#define	 CNO	sp->cno			/* Current file column. */
177#define	OCNO	vip->ocno		/* Remembered file column. */
178#define	SCNO	vip->sc_col		/* Current screen column. */
179
180	gp = sp->gp;
181	vip = VIP(sp);
182	didpaint = leftright_warp = 0;
183
184	/*
185	 * 5: Reformat the lines.
186	 *
187	 * If the lines themselves have changed (:set list, for example),
188	 * fill in the map from scratch.  Adjust the screen that's being
189	 * displayed if the leftright flag is set.
190	 */
191	if (F_ISSET(sp, SC_SCR_REFORMAT)) {
192		/* Invalidate the line size cache. */
193		VI_SCR_CFLUSH(vip);
194
195		/* Toss vs_line() cached information. */
196		if (F_ISSET(sp, SC_SCR_TOP)) {
197			if (vs_sm_fill(sp, LNO, P_TOP))
198				return (1);
199		}
200		else if (F_ISSET(sp, SC_SCR_CENTER)) {
201			if (vs_sm_fill(sp, LNO, P_MIDDLE))
202				return (1);
203		} else
204			if (vs_sm_fill(sp, OOBLNO, P_TOP))
205				return (1);
206		F_SET(sp, SC_SCR_REDRAW);
207	}
208
209	/*
210	 * 6: Line movement.
211	 *
212	 * Line changes can cause the top line to change as well.  As
213	 * before, if the movement is large, the screen is repainted.
214	 *
215	 * 6a: Small screens.
216	 *
217	 * Users can use the window, w300, w1200 and w9600 options to make
218	 * the screen artificially small.  The behavior of these options
219	 * in the historic vi wasn't all that consistent, and, in fact, it
220	 * was never documented how various screen movements affected the
221	 * screen size.  Generally, one of three things would happen:
222	 *	1: The screen would expand in size, showing the line
223	 *	2: The screen would scroll, showing the line
224	 *	3: The screen would compress to its smallest size and
225	 *		repaint.
226	 * In general, scrolling didn't cause compression (200^D was handled
227	 * the same as ^D), movement to a specific line would (:N where N
228	 * was 1 line below the screen caused a screen compress), and cursor
229	 * movement would scroll if it was 11 lines or less, and compress if
230	 * it was more than 11 lines.  (And, no, I have no idea where the 11
231	 * comes from.)
232	 *
233	 * What we do is try and figure out if the line is less than half of
234	 * a full screen away.  If it is, we expand the screen if there's
235	 * room, and then scroll as necessary.  The alternative is to compress
236	 * and repaint.
237	 *
238	 * !!!
239	 * This code is a special case from beginning to end.  Unfortunately,
240	 * home modems are still slow enough that it's worth having.
241	 *
242	 * XXX
243	 * If the line a really long one, i.e. part of the line is on the
244	 * screen but the column offset is not, we'll end up in the adjust
245	 * code, when we should probably have compressed the screen.
246	 */
247	if (IS_SMALL(sp))
248		if (LNO < HMAP->lno) {
249			lcnt = vs_sm_nlines(sp, HMAP, LNO, sp->t_maxrows);
250			if (lcnt <= HALFSCREEN(sp))
251				for (; lcnt && sp->t_rows != sp->t_maxrows;
252				     --lcnt, ++sp->t_rows) {
253					++TMAP;
254					if (vs_sm_1down(sp))
255						return (1);
256				}
257			else
258				goto small_fill;
259		} else if (LNO > TMAP->lno) {
260			lcnt = vs_sm_nlines(sp, TMAP, LNO, sp->t_maxrows);
261			if (lcnt <= HALFSCREEN(sp))
262				for (; lcnt && sp->t_rows != sp->t_maxrows;
263				     --lcnt, ++sp->t_rows) {
264					if (vs_sm_next(sp, TMAP, TMAP + 1))
265						return (1);
266					++TMAP;
267					if (vs_line(sp, TMAP, NULL, NULL))
268						return (1);
269				}
270			else {
271small_fill:			(void)gp->scr_move(sp, LASTLINE(sp), 0);
272				(void)gp->scr_clrtoeol(sp);
273				for (; sp->t_rows > sp->t_minrows;
274				    --sp->t_rows, --TMAP) {
275					(void)gp->scr_move(sp, TMAP - HMAP, 0);
276					(void)gp->scr_clrtoeol(sp);
277				}
278				if (vs_sm_fill(sp, LNO, P_FILL))
279					return (1);
280				F_SET(sp, SC_SCR_REDRAW);
281				goto adjust;
282			}
283		}
284
285	/*
286	 * 6b: Line down, or current screen.
287	 */
288	if (LNO >= HMAP->lno) {
289		/* Current screen. */
290		if (LNO <= TMAP->lno)
291			goto adjust;
292		if (F_ISSET(sp, SC_SCR_TOP))
293			goto top;
294		if (F_ISSET(sp, SC_SCR_CENTER))
295			goto middle;
296
297		/*
298		 * If less than half a screen above the line, scroll down
299		 * until the line is on the screen.
300		 */
301		lcnt = vs_sm_nlines(sp, TMAP, LNO, HALFTEXT(sp));
302		if (lcnt < HALFTEXT(sp)) {
303			while (lcnt--)
304				if (vs_sm_1up(sp))
305					return (1);
306			goto adjust;
307		}
308		goto bottom;
309	}
310
311	/*
312	 * 6c: If not on the current screen, may request center or top.
313	 */
314	if (F_ISSET(sp, SC_SCR_TOP))
315		goto top;
316	if (F_ISSET(sp, SC_SCR_CENTER))
317		goto middle;
318
319	/*
320	 * 6d: Line up.
321	 */
322	lcnt = vs_sm_nlines(sp, HMAP, LNO, HALFTEXT(sp));
323	if (lcnt < HALFTEXT(sp)) {
324		/*
325		 * If less than half a screen below the line, scroll up until
326		 * the line is the first line on the screen.  Special check so
327		 * that if the screen has been emptied, we refill it.
328		 */
329		if (db_exist(sp, HMAP->lno)) {
330			while (lcnt--)
331				if (vs_sm_1down(sp))
332					return (1);
333			goto adjust;
334		} else
335			goto top;	/* XXX No such line. */
336
337		/*
338		 * If less than a half screen from the bottom of the file,
339		 * put the last line of the file on the bottom of the screen.
340		 */
341bottom:		if (db_last(sp, &lastline))
342			return (1);
343		tmp.lno = LNO;
344		tmp.coff = HMAP->coff;
345		tmp.soff = 1;
346		lcnt = vs_sm_nlines(sp, &tmp, lastline, sp->t_rows);
347		if (lcnt < HALFTEXT(sp)) {
348			if (vs_sm_fill(sp, lastline, P_BOTTOM))
349				return (1);
350			F_SET(sp, SC_SCR_REDRAW);
351			goto adjust;
352		}
353		/* It's not close, just put the line in the middle. */
354		goto middle;
355	}
356
357	/*
358	 * If less than half a screen from the top of the file, put the first
359	 * line of the file at the top of the screen.  Otherwise, put the line
360	 * in the middle of the screen.
361	 */
362	tmp.lno = 1;
363	tmp.coff = HMAP->coff;
364	tmp.soff = 1;
365	lcnt = vs_sm_nlines(sp, &tmp, LNO, HALFTEXT(sp));
366	if (lcnt < HALFTEXT(sp)) {
367		if (vs_sm_fill(sp, 1, P_TOP))
368			return (1);
369	} else
370middle:		if (vs_sm_fill(sp, LNO, P_MIDDLE))
371			return (1);
372	if (0) {
373top:		if (vs_sm_fill(sp, LNO, P_TOP))
374			return (1);
375	}
376	F_SET(sp, SC_SCR_REDRAW);
377
378	/*
379	 * At this point we know part of the line is on the screen.  Since
380	 * scrolling is done using logical lines, not physical, all of the
381	 * line may not be on the screen.  While that's not necessarily bad,
382	 * if the part the cursor is on isn't there, we're going to lose.
383	 * This can be tricky; if the line covers the entire screen, lno
384	 * may be the same as both ends of the map, that's why we test BOTH
385	 * the top and the bottom of the map.  This isn't a problem for
386	 * left-right scrolling, the cursor movement code handles the problem.
387	 *
388	 * There's a performance issue here if editing *really* long lines.
389	 * This gets to the right spot by scrolling, and, in a binary, by
390	 * scrolling hundreds of lines.  If the adjustment looks like it's
391	 * going to be a serious problem, refill the screen and repaint.
392	 */
393adjust:	if (!O_ISSET(sp, O_LEFTRIGHT) &&
394	    (LNO == HMAP->lno || LNO == TMAP->lno)) {
395		cnt = vs_screens(sp, LNO, &CNO);
396		if (LNO == HMAP->lno && cnt < HMAP->soff)
397			if ((HMAP->soff - cnt) > HALFTEXT(sp)) {
398				HMAP->soff = cnt;
399				vs_sm_fill(sp, OOBLNO, P_TOP);
400				F_SET(sp, SC_SCR_REDRAW);
401			} else
402				while (cnt < HMAP->soff)
403					if (vs_sm_1down(sp))
404						return (1);
405		if (LNO == TMAP->lno && cnt > TMAP->soff)
406			if ((cnt - TMAP->soff) > HALFTEXT(sp)) {
407				TMAP->soff = cnt;
408				vs_sm_fill(sp, OOBLNO, P_BOTTOM);
409				F_SET(sp, SC_SCR_REDRAW);
410			} else
411				while (cnt > TMAP->soff)
412					if (vs_sm_1up(sp))
413						return (1);
414	}
415
416	/*
417	 * If the screen needs to be repainted, skip cursor optimization.
418	 * However, in the code above we skipped leftright scrolling on
419	 * the grounds that the cursor code would handle it.  Make sure
420	 * the right screen is up.
421	 */
422	if (F_ISSET(sp, SC_SCR_REDRAW)) {
423		if (O_ISSET(sp, O_LEFTRIGHT))
424			goto slow;
425		goto paint;
426	}
427
428	/*
429	 * 7: Cursor movements (current screen only).
430	 */
431	if (!LF_ISSET(UPDATE_CURSOR))
432		goto number;
433
434	/*
435	 * Decide cursor position.  If the line has changed, the cursor has
436	 * moved over a tab, or don't know where the cursor was, reparse the
437	 * line.  Otherwise, we've just moved over fixed-width characters,
438	 * and can calculate the left/right scrolling and cursor movement
439	 * without reparsing the line.  Note that we don't know which (if any)
440	 * of the characters between the old and new cursor positions changed.
441	 *
442	 * XXX
443	 * With some work, it should be possible to handle tabs quickly, at
444	 * least in obvious situations, like moving right and encountering
445	 * a tab, without reparsing the whole line.
446	 *
447	 * If the line we're working with has changed, reread it..
448	 */
449	if (F_ISSET(vip, VIP_CUR_INVALID) || LNO != OLNO)
450		goto slow;
451
452	/* Otherwise, if nothing's changed, ignore the cursor. */
453	if (CNO == OCNO)
454		goto fast;
455
456	/*
457	 * Get the current line.  If this fails, we either have an empty
458	 * file and can just repaint, or there's a real problem.  This
459	 * isn't a performance issue because there aren't any ways to get
460	 * here repeatedly.
461	 */
462	if (db_eget(sp, LNO, &p, &len, &isempty)) {
463		if (isempty)
464			goto slow;
465		return (1);
466	}
467
468#ifdef DEBUG
469	/* Sanity checking. */
470	if (CNO >= len && len != 0) {
471		msgq(sp, M_ERR, "Error: %s/%d: cno (%zu) >= len (%zu)",
472		     tail(__FILE__), __LINE__, CNO, len);
473		return (1);
474	}
475#endif
476	/*
477	 * The basic scheme here is to look at the characters in between
478	 * the old and new positions and decide how big they are on the
479	 * screen, and therefore, how many screen positions to move.
480	 */
481	if (CNO < OCNO) {
482		/*
483		 * 7a: Cursor moved left.
484		 *
485		 * Point to the old character.  The old cursor position can
486		 * be past EOL if, for example, we just deleted the rest of
487		 * the line.  In this case, since we don't know the width of
488		 * the characters we traversed, we have to do it slowly.
489		 */
490		p += OCNO;
491		cnt = (OCNO - CNO) + 1;
492		if (OCNO >= len)
493			goto slow;
494
495		/*
496		 * Quick sanity check -- it's hard to figure out exactly when
497		 * we cross a screen boundary as we do in the cursor right
498		 * movement.  If cnt is so large that we're going to cross the
499		 * boundary no matter what, stop now.
500		 */
501		if (SCNO + 1 + MAX_CHARACTER_COLUMNS < cnt)
502			goto slow;
503
504		/*
505		 * Count up the widths of the characters.  If it's a tab
506		 * character, go do it the the slow way.
507		 */
508		for (cwtotal = 0; cnt--; cwtotal += KEY_COL(sp, ch))
509			if ((ch = *(UCHAR_T *)p--) == '\t')
510				goto slow;
511
512		/*
513		 * Decrement the screen cursor by the total width of the
514		 * characters minus 1.
515		 */
516		cwtotal -= 1;
517
518		/*
519		 * If we're moving left, and there's a wide character in the
520		 * current position, go to the end of the character.
521		 */
522		if (KEY_COL(sp, ch) > 1)
523			cwtotal -= KEY_COL(sp, ch) - 1;
524
525		/*
526		 * If the new column moved us off of the current logical line,
527		 * calculate a new one.  If doing leftright scrolling, we've
528		 * moved off of the current screen, as well.
529		 */
530		if (SCNO < cwtotal)
531			goto slow;
532		SCNO -= cwtotal;
533	} else {
534		/*
535		 * 7b: Cursor moved right.
536		 *
537		 * Point to the first character to the right.
538		 */
539		p += OCNO + 1;
540		cnt = CNO - OCNO;
541
542		/*
543		 * Count up the widths of the characters.  If it's a tab
544		 * character, go do it the the slow way.  If we cross a
545		 * screen boundary, we can quit.
546		 */
547		for (cwtotal = SCNO; cnt--;) {
548			if ((ch = *(UCHAR_T *)p++) == '\t')
549				goto slow;
550			if ((cwtotal += KEY_COL(sp, ch)) >= SCREEN_COLS(sp))
551				break;
552		}
553
554		/*
555		 * Increment the screen cursor by the total width of the
556		 * characters.
557		 */
558		SCNO = cwtotal;
559
560		/* See screen change comment in section 6a. */
561		if (SCNO >= SCREEN_COLS(sp))
562			goto slow;
563	}
564
565	/*
566	 * 7c: Fast cursor update.
567	 *
568	 * We have the current column, retrieve the current row.
569	 */
570fast:	(void)gp->scr_cursor(sp, &y, &notused);
571	goto done_cursor;
572
573	/*
574	 * 7d: Slow cursor update.
575	 *
576	 * Walk through the map and find the current line.
577	 */
578slow:	for (smp = HMAP; smp->lno != LNO; ++smp);
579
580	/*
581	 * 7e: Leftright scrolling adjustment.
582	 *
583	 * If doing left-right scrolling and the cursor movement has changed
584	 * the displayed screen, scroll the screen left or right, unless we're
585	 * updating the info line in which case we just scroll that one line.
586	 * We adjust the offset up or down until we have a window that covers
587	 * the current column, making sure that we adjust differently for the
588	 * first screen as compared to subsequent ones.
589	 */
590	if (O_ISSET(sp, O_LEFTRIGHT)) {
591		/*
592		 * Get the screen column for this character, and correct
593		 * for the number option offset.
594		 */
595		cnt = vs_columns(sp, NULL, LNO, &CNO, NULL);
596		if (O_ISSET(sp, O_NUMBER))
597			cnt -= O_NUMBER_LENGTH;
598
599		/* Adjust the window towards the beginning of the line. */
600		off = smp->coff;
601		if (off >= cnt) {
602			do {
603				if (off >= O_VAL(sp, O_SIDESCROLL))
604					off -= O_VAL(sp, O_SIDESCROLL);
605				else {
606					off = 0;
607					break;
608				}
609			} while (off >= cnt);
610			goto shifted;
611		}
612
613		/* Adjust the window towards the end of the line. */
614		if ((off == 0 && off + SCREEN_COLS(sp) < cnt) ||
615		    (off != 0 && off + sp->cols < cnt)) {
616			do {
617				off += O_VAL(sp, O_SIDESCROLL);
618			} while (off + sp->cols < cnt);
619
620shifted:		/* Fill in screen map with the new offset. */
621			if (F_ISSET(sp, SC_TINPUT_INFO))
622				smp->coff = off;
623			else {
624				for (smp = HMAP; smp <= TMAP; ++smp)
625					smp->coff = off;
626				leftright_warp = 1;
627			}
628			goto paint;
629		}
630
631		/*
632		 * We may have jumped here to adjust a leftright screen because
633		 * redraw was set.  If so, we have to paint the entire screen.
634		 */
635		if (F_ISSET(sp, SC_SCR_REDRAW))
636			goto paint;
637	}
638
639	/*
640	 * Update the screen lines for this particular file line until we
641	 * have a new screen cursor position.
642	 */
643	for (y = -1,
644	    vip->sc_smap = NULL; smp <= TMAP && smp->lno == LNO; ++smp) {
645		if (vs_line(sp, smp, &y, &SCNO))
646			return (1);
647		if (y != -1) {
648			vip->sc_smap = smp;
649			break;
650		}
651	}
652	goto done_cursor;
653
654	/*
655	 * 8: Repaint the entire screen.
656	 *
657	 * Lost big, do what you have to do.  We flush the cache, since
658	 * SC_SCR_REDRAW gets set when the screen isn't worth fixing, and
659	 * it's simpler to repaint.  So, don't trust anything that we
660	 * think we know about it.
661	 */
662paint:	for (smp = HMAP; smp <= TMAP; ++smp)
663		SMAP_FLUSH(smp);
664	for (y = -1, vip->sc_smap = NULL, smp = HMAP; smp <= TMAP; ++smp) {
665		if (vs_line(sp, smp, &y, &SCNO))
666			return (1);
667		if (y != -1 && vip->sc_smap == NULL)
668			vip->sc_smap = smp;
669	}
670	/*
671	 * If it's a small screen and we're redrawing, clear the unused lines,
672	 * ex may have overwritten them.
673	 */
674	if (F_ISSET(sp, SC_SCR_REDRAW) && IS_SMALL(sp))
675		for (cnt = sp->t_rows; cnt <= sp->t_maxrows; ++cnt) {
676			(void)gp->scr_move(sp, cnt, 0);
677			(void)gp->scr_clrtoeol(sp);
678		}
679
680	didpaint = 1;
681
682done_cursor:
683	/*
684	 * Sanity checking.  When the repainting code messes up, the usual
685	 * result is we don't repaint the cursor and so sc_smap will be
686	 * NULL.  If we're debugging, die, otherwise restart from scratch.
687	 */
688#ifdef DEBUG
689	if (vip->sc_smap == NULL)
690		abort();
691#else
692	if (vip->sc_smap == NULL) {
693		F_SET(sp, SC_SCR_REFORMAT);
694		return (vs_paint(sp, flags));
695	}
696#endif
697
698	/*
699	 * 9: Set the remembered cursor values.
700	 */
701	OCNO = CNO;
702	OLNO = LNO;
703
704	/*
705	 * 10: Repaint the line numbers.
706	 *
707	 * If O_NUMBER is set and the VIP_N_RENUMBER bit is set, and we
708	 * didn't repaint the screen, repaint all of the line numbers,
709	 * they've changed.
710	 */
711number:	if (O_ISSET(sp, O_NUMBER) &&
712	    F_ISSET(vip, VIP_N_RENUMBER) && !didpaint && vs_number(sp))
713		return (1);
714
715	/*
716	 * 11: Update the mode line, position the cursor, and flush changes.
717	 *
718	 * If we warped the screen, we have to refresh everything.
719	 */
720	if (leftright_warp)
721		LF_SET(UPDATE_CURSOR | UPDATE_SCREEN);
722
723	if (LF_ISSET(UPDATE_SCREEN) && !IS_ONELINE(sp) &&
724	    !F_ISSET(vip, VIP_S_MODELINE) && !F_ISSET(sp, SC_TINPUT_INFO))
725		vs_modeline(sp);
726
727	if (LF_ISSET(UPDATE_CURSOR)) {
728		(void)gp->scr_move(sp, y, SCNO);
729
730		/*
731		 * XXX
732		 * If the screen shifted, we recalculate the "most favorite"
733		 * cursor position.  Vi won't know that we've warped the
734		 * screen, so it's going to have a wrong idea about where the
735		 * cursor should be.  This is vi's problem, and fixing it here
736		 * is a gross layering violation.
737		 */
738		if (leftright_warp)
739			(void)vs_column(sp, &sp->rcm);
740	}
741
742	if (LF_ISSET(UPDATE_SCREEN))
743		(void)gp->scr_refresh(sp, F_ISSET(vip, VIP_N_EX_PAINT));
744
745	/* 12: Clear the flags that are handled by this routine. */
746	F_CLR(sp, SC_SCR_CENTER | SC_SCR_REDRAW | SC_SCR_REFORMAT | SC_SCR_TOP);
747	F_CLR(vip, VIP_CUR_INVALID |
748	    VIP_N_EX_PAINT | VIP_N_REFRESH | VIP_N_RENUMBER | VIP_S_MODELINE);
749
750	return (0);
751
752#undef	 LNO
753#undef	OLNO
754#undef	 CNO
755#undef	OCNO
756#undef	SCNO
757}
758
759/*
760 * vs_modeline --
761 *	Update the mode line.
762 */
763static void
764vs_modeline(SCR *sp)
765{
766	static char * const modes[] = {
767		"215|Append",			/* SM_APPEND */
768		"216|Change",			/* SM_CHANGE */
769		"217|Command",			/* SM_COMMAND */
770		"218|Insert",			/* SM_INSERT */
771		"219|Replace",			/* SM_REPLACE */
772	};
773	GS *gp;
774	size_t cols, curcol, curlen, endpoint, len, midpoint;
775	const char *t = NULL;
776	int ellipsis;
777	char buf[20];
778
779	gp = sp->gp;
780
781	/*
782	 * We put down the file name, the ruler, the mode and the dirty flag.
783	 * If there's not enough room, there's not enough room, we don't play
784	 * any special games.  We try to put the ruler in the middle and the
785	 * mode and dirty flag at the end.
786	 *
787	 * !!!
788	 * Leave the last character blank, in case it's a really dumb terminal
789	 * with hardware scroll.  Second, don't paint the last character in the
790	 * screen, SunOS 4.1.1 and Ultrix 4.2 curses won't let you.
791	 *
792	 * Move to the last line on the screen.
793	 */
794	(void)gp->scr_move(sp, LASTLINE(sp), 0);
795
796	/* If more than one screen in the display, show the file name. */
797	curlen = 0;
798	if (IS_SPLIT(sp)) {
799		CHAR_T *wp, *p;
800		size_t l;
801
802		CHAR2INT(sp, sp->frp->name, strlen(sp->frp->name) + 1, wp, l);
803		p = wp + l;
804		for (ellipsis = 0, cols = sp->cols / 2; --p > wp;) {
805			if (*p == '/') {
806				++p;
807				break;
808			}
809			if ((curlen += KEY_COL(sp, *p)) > cols) {
810				ellipsis = 3;
811				curlen +=
812				    KEY_LEN(sp, '.') * 3 + KEY_LEN(sp, ' ');
813				while (curlen > cols) {
814					++p;
815					curlen -= KEY_COL(sp, *p);
816				}
817				break;
818			}
819		}
820		if (ellipsis) {
821			while (ellipsis--)
822				(void)gp->scr_addstr(sp,
823				    KEY_NAME(sp, '.'), KEY_LEN(sp, '.'));
824			(void)gp->scr_addstr(sp,
825			    KEY_NAME(sp, ' '), KEY_LEN(sp, ' '));
826		}
827		for (; *p != '\0'; ++p)
828			(void)gp->scr_addstr(sp,
829			    KEY_NAME(sp, *p), KEY_COL(sp, *p));
830	}
831
832	/* Clear the rest of the line. */
833	(void)gp->scr_clrtoeol(sp);
834
835	/*
836	 * Display the ruler.  If we're not at the midpoint yet, move there.
837	 * Otherwise, add in two extra spaces.
838	 *
839	 * Adjust the current column for the fact that the editor uses it as
840	 * a zero-based number.
841	 *
842	 * XXX
843	 * Assume that numbers, commas, and spaces only take up a single
844	 * column on the screen.
845	 */
846	cols = sp->cols - 1;
847	if (O_ISSET(sp, O_RULER)) {
848		vs_column(sp, &curcol);
849		len = snprintf(buf, sizeof(buf), "%lu,%lu",
850		    (u_long)sp->lno, (u_long)(curcol + 1));
851
852		midpoint = (cols - ((len + 1) / 2)) / 2;
853		if (curlen < midpoint) {
854			(void)gp->scr_move(sp, LASTLINE(sp), midpoint);
855			curlen += len;
856		} else if (curlen + 2 + len < cols) {
857			(void)gp->scr_addstr(sp, "  ", 2);
858			curlen += 2 + len;
859		}
860		(void)gp->scr_addstr(sp, buf, len);
861	}
862
863	/*
864	 * Display the mode and the modified flag, as close to the end of the
865	 * line as possible, but guaranteeing at least two spaces between the
866	 * ruler and the modified flag.
867	 */
868#define	MODESIZE	9
869	endpoint = cols;
870	if (O_ISSET(sp, O_SHOWMODE)) {
871		if (F_ISSET(sp->ep, F_MODIFIED))
872			--endpoint;
873		t = msg_cat(sp, modes[sp->showmode], &len);
874		endpoint -= len;
875	}
876
877	if (endpoint > curlen + 2) {
878		(void)gp->scr_move(sp, LASTLINE(sp), endpoint);
879		if (O_ISSET(sp, O_SHOWMODE)) {
880			if (F_ISSET(sp->ep, F_MODIFIED))
881				(void)gp->scr_addstr(sp,
882				    KEY_NAME(sp, '*'), KEY_LEN(sp, '*'));
883			(void)gp->scr_addstr(sp, t, len);
884		}
885	}
886}
887