1/*
2** $Id: lua.c,v 1.230.1.1 2017/04/19 17:29:57 roberto Exp $
3** Lua stand-alone interpreter
4** See Copyright Notice in lua.h
5*/
6
7#define lua_c
8
9#include "lprefix.h"
10
11
12#include <signal.h>
13#include <stdio.h>
14#include <stdlib.h>
15#include <string.h>
16
17#include "lua.h"
18
19#include "lauxlib.h"
20#include "lualib.h"
21
22
23
24#if !defined(LUA_PROMPT)
25#define LUA_PROMPT		"> "
26#define LUA_PROMPT2		">> "
27#endif
28
29#if !defined(LUA_PROGNAME)
30#define LUA_PROGNAME		"lua"
31#endif
32
33#if !defined(LUA_MAXINPUT)
34#define LUA_MAXINPUT		512
35#endif
36
37#if !defined(LUA_INIT_VAR)
38#define LUA_INIT_VAR		"LUA_INIT"
39#endif
40
41#define LUA_INITVARVERSION	LUA_INIT_VAR LUA_VERSUFFIX
42
43
44/*
45** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
46** is, whether we're running lua interactively).
47*/
48#if !defined(lua_stdin_is_tty)	/* { */
49
50#if defined(LUA_USE_POSIX)	/* { */
51
52#include <unistd.h>
53#define lua_stdin_is_tty()	isatty(0)
54
55#elif defined(LUA_USE_WINDOWS)	/* }{ */
56
57#include <io.h>
58#include <windows.h>
59
60#define lua_stdin_is_tty()	_isatty(_fileno(stdin))
61
62#else				/* }{ */
63
64/* ISO C definition */
65#define lua_stdin_is_tty()	1  /* assume stdin is a tty */
66
67#endif				/* } */
68
69#endif				/* } */
70
71
72/*
73** lua_readline defines how to show a prompt and then read a line from
74** the standard input.
75** lua_saveline defines how to "save" a read line in a "history".
76** lua_freeline defines how to free a line read by lua_readline.
77*/
78#if !defined(lua_readline)	/* { */
79
80#if defined(LUA_USE_READLINE)	/* { */
81
82#include <readline/readline.h>
83#include <readline/history.h>
84#define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
85#define lua_saveline(L,line)	((void)L, add_history(line))
86#define lua_freeline(L,b)	((void)L, free(b))
87
88#else				/* }{ */
89
90#define lua_readline(L,b,p) \
91        ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
92        fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
93#define lua_saveline(L,line)	{ (void)L; (void)line; }
94#define lua_freeline(L,b)	{ (void)L; (void)b; }
95
96#endif				/* } */
97
98#endif				/* } */
99
100
101
102
103static lua_State *globalL = NULL;
104
105static const char *progname = LUA_PROGNAME;
106
107
108/*
109** Hook set by signal function to stop the interpreter.
110*/
111static void lstop (lua_State *L, lua_Debug *ar) {
112  (void)ar;  /* unused arg. */
113  lua_sethook(L, NULL, 0, 0);  /* reset hook */
114  luaL_error(L, "interrupted!");
115}
116
117
118/*
119** Function to be called at a C signal. Because a C signal cannot
120** just change a Lua state (as there is no proper synchronization),
121** this function only sets a hook that, when called, will stop the
122** interpreter.
123*/
124static void laction (int i) {
125  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
126  lua_sethook(globalL, lstop, LUA_MASKCALL | LUA_MASKRET | LUA_MASKCOUNT, 1);
127}
128
129
130static void print_usage (const char *badoption) {
131  lua_writestringerror("%s: ", progname);
132  if (badoption[1] == 'e' || badoption[1] == 'l')
133    lua_writestringerror("'%s' needs argument\n", badoption);
134  else
135    lua_writestringerror("unrecognized option '%s'\n", badoption);
136  lua_writestringerror(
137  "usage: %s [options] [script [args]]\n"
138  "Available options are:\n"
139  "  -e stat  execute string 'stat'\n"
140  "  -i       enter interactive mode after executing 'script'\n"
141  "  -l name  require library 'name' into global 'name'\n"
142  "  -v       show version information\n"
143  "  -E       ignore environment variables\n"
144  "  --       stop handling options\n"
145  "  -        stop handling options and execute stdin\n"
146  ,
147  progname);
148}
149
150
151/*
152** Prints an error message, adding the program name in front of it
153** (if present)
154*/
155static void l_message (const char *pname, const char *msg) {
156  if (pname) lua_writestringerror("%s: ", pname);
157  lua_writestringerror("%s\n", msg);
158}
159
160
161/*
162** Check whether 'status' is not OK and, if so, prints the error
163** message on the top of the stack. It assumes that the error object
164** is a string, as it was either generated by Lua or by 'msghandler'.
165*/
166static int report (lua_State *L, int status) {
167  if (status != LUA_OK) {
168    const char *msg = lua_tostring(L, -1);
169    l_message(progname, msg);
170    lua_pop(L, 1);  /* remove message */
171  }
172  return status;
173}
174
175
176/*
177** Message handler used to run all chunks
178*/
179static int msghandler (lua_State *L) {
180  const char *msg = lua_tostring(L, 1);
181  if (msg == NULL) {  /* is error object not a string? */
182    if (luaL_callmeta(L, 1, "__tostring") &&  /* does it have a metamethod */
183        lua_type(L, -1) == LUA_TSTRING)  /* that produces a string? */
184      return 1;  /* that is the message */
185    else
186      msg = lua_pushfstring(L, "(error object is a %s value)",
187                               luaL_typename(L, 1));
188  }
189  luaL_traceback(L, L, msg, 1);  /* append a standard traceback */
190  return 1;  /* return the traceback */
191}
192
193
194/*
195** Interface to 'lua_pcall', which sets appropriate message function
196** and C-signal handler. Used to run all chunks.
197*/
198static int docall (lua_State *L, int narg, int nres) {
199  int status;
200  int base = lua_gettop(L) - narg;  /* function index */
201  lua_pushcfunction(L, msghandler);  /* push message handler */
202  lua_insert(L, base);  /* put it under function and args */
203  globalL = L;  /* to be available to 'laction' */
204  signal(SIGINT, laction);  /* set C-signal handler */
205  status = lua_pcall(L, narg, nres, base);
206  signal(SIGINT, SIG_DFL); /* reset C-signal handler */
207  lua_remove(L, base);  /* remove message handler from the stack */
208  return status;
209}
210
211
212static void print_version (void) {
213  lua_writestring(LUA_COPYRIGHT, strlen(LUA_COPYRIGHT));
214  lua_writeline();
215}
216
217
218/*
219** Create the 'arg' table, which stores all arguments from the
220** command line ('argv'). It should be aligned so that, at index 0,
221** it has 'argv[script]', which is the script name. The arguments
222** to the script (everything after 'script') go to positive indices;
223** other arguments (before the script name) go to negative indices.
224** If there is no script name, assume interpreter's name as base.
225*/
226static void createargtable (lua_State *L, char **argv, int argc, int script) {
227  int i, narg;
228  if (script == argc) script = 0;  /* no script name? */
229  narg = argc - (script + 1);  /* number of positive indices */
230  lua_createtable(L, narg, script + 1);
231  for (i = 0; i < argc; i++) {
232    lua_pushstring(L, argv[i]);
233    lua_rawseti(L, -2, i - script);
234  }
235  lua_setglobal(L, "arg");
236}
237
238
239static int dochunk (lua_State *L, int status) {
240  if (status == LUA_OK) status = docall(L, 0, 0);
241  return report(L, status);
242}
243
244
245static int dofile (lua_State *L, const char *name) {
246  return dochunk(L, luaL_loadfile(L, name));
247}
248
249
250static int dostring (lua_State *L, const char *s, const char *name) {
251  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
252}
253
254
255/*
256** Calls 'require(name)' and stores the result in a global variable
257** with the given name.
258*/
259static int dolibrary (lua_State *L, const char *name) {
260  int status;
261  lua_getglobal(L, "require");
262  lua_pushstring(L, name);
263  status = docall(L, 1, 1);  /* call 'require(name)' */
264  if (status == LUA_OK)
265    lua_setglobal(L, name);  /* global[name] = require return */
266  return report(L, status);
267}
268
269
270/*
271** Returns the string to be used as a prompt by the interpreter.
272*/
273static const char *get_prompt (lua_State *L, int firstline) {
274  const char *p;
275  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
276  p = lua_tostring(L, -1);
277  if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
278  return p;
279}
280
281/* mark in error messages for incomplete statements */
282#define EOFMARK		"<eof>"
283#define marklen		(sizeof(EOFMARK)/sizeof(char) - 1)
284
285
286/*
287** Check whether 'status' signals a syntax error and the error
288** message at the top of the stack ends with the above mark for
289** incomplete statements.
290*/
291static int incomplete (lua_State *L, int status) {
292  if (status == LUA_ERRSYNTAX) {
293    size_t lmsg;
294    const char *msg = lua_tolstring(L, -1, &lmsg);
295    if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
296      lua_pop(L, 1);
297      return 1;
298    }
299  }
300  return 0;  /* else... */
301}
302
303
304/*
305** Prompt the user, read a line, and push it into the Lua stack.
306*/
307static int pushline (lua_State *L, int firstline) {
308  char buffer[LUA_MAXINPUT];
309  char *b = buffer;
310  size_t l;
311  const char *prmt = get_prompt(L, firstline);
312  int readstatus = lua_readline(L, b, prmt);
313  if (readstatus == 0)
314    return 0;  /* no input (prompt will be popped by caller) */
315  lua_pop(L, 1);  /* remove prompt */
316  l = strlen(b);
317  if (l > 0 && b[l-1] == '\n')  /* line ends with newline? */
318    b[--l] = '\0';  /* remove it */
319  if (firstline && b[0] == '=')  /* for compatibility with 5.2, ... */
320    lua_pushfstring(L, "return %s", b + 1);  /* change '=' to 'return' */
321  else
322    lua_pushlstring(L, b, l);
323  lua_freeline(L, b);
324  return 1;
325}
326
327
328/*
329** Try to compile line on the stack as 'return <line>;'; on return, stack
330** has either compiled chunk or original line (if compilation failed).
331*/
332static int addreturn (lua_State *L) {
333  const char *line = lua_tostring(L, -1);  /* original line */
334  const char *retline = lua_pushfstring(L, "return %s;", line);
335  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
336  if (status == LUA_OK) {
337    lua_remove(L, -2);  /* remove modified line */
338    if (line[0] != '\0')  /* non empty? */
339      lua_saveline(L, line);  /* keep history */
340  }
341  else
342    lua_pop(L, 2);  /* pop result from 'luaL_loadbuffer' and modified line */
343  return status;
344}
345
346
347/*
348** Read multiple lines until a complete Lua statement
349*/
350static int multiline (lua_State *L) {
351  for (;;) {  /* repeat until gets a complete statement */
352    size_t len;
353    const char *line = lua_tolstring(L, 1, &len);  /* get what it has */
354    int status = luaL_loadbuffer(L, line, len, "=stdin");  /* try it */
355    if (!incomplete(L, status) || !pushline(L, 0)) {
356      lua_saveline(L, line);  /* keep history */
357      return status;  /* cannot or should not try to add continuation line */
358    }
359    lua_pushliteral(L, "\n");  /* add newline... */
360    lua_insert(L, -2);  /* ...between the two lines */
361    lua_concat(L, 3);  /* join them */
362  }
363}
364
365
366/*
367** Read a line and try to load (compile) it first as an expression (by
368** adding "return " in front of it) and second as a statement. Return
369** the final status of load/call with the resulting function (if any)
370** in the top of the stack.
371*/
372static int loadline (lua_State *L) {
373  int status;
374  lua_settop(L, 0);
375  if (!pushline(L, 1))
376    return -1;  /* no input */
377  if ((status = addreturn(L)) != LUA_OK)  /* 'return ...' did not work? */
378    status = multiline(L);  /* try as command, maybe with continuation lines */
379  lua_remove(L, 1);  /* remove line from the stack */
380  lua_assert(lua_gettop(L) == 1);
381  return status;
382}
383
384
385/*
386** Prints (calling the Lua 'print' function) any values on the stack
387*/
388static void l_print (lua_State *L) {
389  int n = lua_gettop(L);
390  if (n > 0) {  /* any result to be printed? */
391    luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
392    lua_getglobal(L, "print");
393    lua_insert(L, 1);
394    if (lua_pcall(L, n, 0, 0) != LUA_OK)
395      l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
396                                             lua_tostring(L, -1)));
397  }
398}
399
400
401/*
402** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
403** print any results.
404*/
405static void doREPL (lua_State *L) {
406  int status;
407  const char *oldprogname = progname;
408  progname = NULL;  /* no 'progname' on errors in interactive mode */
409  while ((status = loadline(L)) != -1) {
410    if (status == LUA_OK)
411      status = docall(L, 0, LUA_MULTRET);
412    if (status == LUA_OK) l_print(L);
413    else report(L, status);
414  }
415  lua_settop(L, 0);  /* clear stack */
416  lua_writeline();
417  progname = oldprogname;
418}
419
420
421/*
422** Push on the stack the contents of table 'arg' from 1 to #arg
423*/
424static int pushargs (lua_State *L) {
425  int i, n;
426  if (lua_getglobal(L, "arg") != LUA_TTABLE)
427    luaL_error(L, "'arg' is not a table");
428  n = (int)luaL_len(L, -1);
429  luaL_checkstack(L, n + 3, "too many arguments to script");
430  for (i = 1; i <= n; i++)
431    lua_rawgeti(L, -i, i);
432  lua_remove(L, -i);  /* remove table from the stack */
433  return n;
434}
435
436
437static int handle_script (lua_State *L, char **argv) {
438  int status;
439  const char *fname = argv[0];
440  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
441    fname = NULL;  /* stdin */
442  status = luaL_loadfile(L, fname);
443  if (status == LUA_OK) {
444    int n = pushargs(L);  /* push arguments to script */
445    status = docall(L, n, LUA_MULTRET);
446  }
447  return report(L, status);
448}
449
450
451
452/* bits of various argument indicators in 'args' */
453#define has_error	1	/* bad option */
454#define has_i		2	/* -i */
455#define has_v		4	/* -v */
456#define has_e		8	/* -e */
457#define has_E		16	/* -E */
458
459/*
460** Traverses all arguments from 'argv', returning a mask with those
461** needed before running any Lua code (or an error code if it finds
462** any invalid argument). 'first' returns the first not-handled argument
463** (either the script name or a bad argument in case of error).
464*/
465static int collectargs (char **argv, int *first) {
466  int args = 0;
467  int i;
468  for (i = 1; argv[i] != NULL; i++) {
469    *first = i;
470    if (argv[i][0] != '-')  /* not an option? */
471        return args;  /* stop handling options */
472    switch (argv[i][1]) {  /* else check option */
473      case '-':  /* '--' */
474        if (argv[i][2] != '\0')  /* extra characters after '--'? */
475          return has_error;  /* invalid option */
476        *first = i + 1;
477        return args;
478      case '\0':  /* '-' */
479        return args;  /* script "name" is '-' */
480      case 'E':
481        if (argv[i][2] != '\0')  /* extra characters after 1st? */
482          return has_error;  /* invalid option */
483        args |= has_E;
484        break;
485      case 'i':
486        args |= has_i;  /* (-i implies -v) *//* FALLTHROUGH */
487      case 'v':
488        if (argv[i][2] != '\0')  /* extra characters after 1st? */
489          return has_error;  /* invalid option */
490        args |= has_v;
491        break;
492      case 'e':
493        args |= has_e;  /* FALLTHROUGH */
494      case 'l':  /* both options need an argument */
495        if (argv[i][2] == '\0') {  /* no concatenated argument? */
496          i++;  /* try next 'argv' */
497          if (argv[i] == NULL || argv[i][0] == '-')
498            return has_error;  /* no next argument or it is another option */
499        }
500        break;
501      default:  /* invalid option */
502        return has_error;
503    }
504  }
505  *first = i;  /* no script name */
506  return args;
507}
508
509
510/*
511** Processes options 'e' and 'l', which involve running Lua code.
512** Returns 0 if some code raises an error.
513*/
514static int runargs (lua_State *L, char **argv, int n) {
515  int i;
516  for (i = 1; i < n; i++) {
517    int option = argv[i][1];
518    lua_assert(argv[i][0] == '-');  /* already checked */
519    if (option == 'e' || option == 'l') {
520      int status;
521      const char *extra = argv[i] + 2;  /* both options need an argument */
522      if (*extra == '\0') extra = argv[++i];
523      lua_assert(extra != NULL);
524      status = (option == 'e')
525               ? dostring(L, extra, "=(command line)")
526               : dolibrary(L, extra);
527      if (status != LUA_OK) return 0;
528    }
529  }
530  return 1;
531}
532
533
534
535static int handle_luainit (lua_State *L) {
536  const char *name = "=" LUA_INITVARVERSION;
537  const char *init = getenv(name + 1);
538  if (init == NULL) {
539    name = "=" LUA_INIT_VAR;
540    init = getenv(name + 1);  /* try alternative name */
541  }
542  if (init == NULL) return LUA_OK;
543  else if (init[0] == '@')
544    return dofile(L, init+1);
545  else
546    return dostring(L, init, name);
547}
548
549
550/*
551** Main body of stand-alone interpreter (to be called in protected mode).
552** Reads the options and handles them all.
553*/
554static int pmain (lua_State *L) {
555  int argc = (int)lua_tointeger(L, 1);
556  char **argv = (char **)lua_touserdata(L, 2);
557  int script;
558  int args = collectargs(argv, &script);
559  luaL_checkversion(L);  /* check that interpreter has correct version */
560  if (argv[0] && argv[0][0]) progname = argv[0];
561  if (args == has_error) {  /* bad arg? */
562    print_usage(argv[script]);  /* 'script' has index of bad arg. */
563    return 0;
564  }
565  if (args & has_v)  /* option '-v'? */
566    print_version();
567  if (args & has_E) {  /* option '-E'? */
568    lua_pushboolean(L, 1);  /* signal for libraries to ignore env. vars. */
569    lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
570  }
571  luaL_openlibs(L);  /* open standard libraries */
572  createargtable(L, argv, argc, script);  /* create table 'arg' */
573  if (!(args & has_E)) {  /* no option '-E'? */
574    if (handle_luainit(L) != LUA_OK)  /* run LUA_INIT */
575      return 0;  /* error running LUA_INIT */
576  }
577  if (!runargs(L, argv, script))  /* execute arguments -e and -l */
578    return 0;  /* something failed */
579  if (script < argc &&  /* execute main script (if there is one) */
580      handle_script(L, argv + script) != LUA_OK)
581    return 0;
582  if (args & has_i)  /* -i option? */
583    doREPL(L);  /* do read-eval-print loop */
584  else if (script == argc && !(args & (has_e | has_v))) {  /* no arguments? */
585    if (lua_stdin_is_tty()) {  /* running in interactive mode? */
586      print_version();
587      doREPL(L);  /* do read-eval-print loop */
588    }
589    else dofile(L, NULL);  /* executes stdin as a file */
590  }
591  lua_pushboolean(L, 1);  /* signal no errors */
592  return 1;
593}
594
595
596int main (int argc, char **argv) {
597  int status, result;
598  lua_State *L = luaL_newstate();  /* create state */
599  if (L == NULL) {
600    l_message(argv[0], "cannot create state: not enough memory");
601    return EXIT_FAILURE;
602  }
603  lua_pushcfunction(L, &pmain);  /* to call 'pmain' in protected mode */
604  lua_pushinteger(L, argc);  /* 1st argument */
605  lua_pushlightuserdata(L, argv); /* 2nd argument */
606  status = lua_pcall(L, 2, 1, 0);  /* do the call */
607  result = lua_toboolean(L, -1);  /* get result */
608  report(L, status);
609  lua_close(L);
610  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
611}
612
613