1/* 2 * DviChar.h 3 * 4 * descriptions for mapping dvi names to 5 * font indexes and back. Dvi fonts are all 6 * 256 elements (actually only 256-32 are usable). 7 * 8 * The encoding names are taken from X - 9 * case insensitive, a dash separating the 10 * CharSetRegistry from the CharSetEncoding 11 */ 12 13# define DVI_MAX_SYNONYMS 10 14# define DVI_MAP_SIZE 256 15# define DVI_HASH_SIZE 256 16 17typedef struct _dviCharNameHash { 18 struct _dviCharNameHash *next; 19 const char *name; 20 int position; 21} DviCharNameHash; 22 23typedef struct _dviCharNameMap { 24 const char *encoding; 25 int special; 26 const char *dvi_names[DVI_MAP_SIZE][DVI_MAX_SYNONYMS]; 27 DviCharNameHash *buckets[DVI_HASH_SIZE]; 28} DviCharNameMap; 29 30DviCharNameMap *DviFindMap (char *); 31void DviRegisterMap (DviCharNameMap *); 32#ifdef NOTDEF 33char *DviCharName (DviCharNameMap *, int, int); 34#else 35#define DviCharName(map,index,synonym) ((map)->dvi_names[index][synonym]) 36#endif 37int DviCharIndex (DviCharNameMap *, const char *); 38