1\input texinfo
2@c Copyright 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1998,
3@c 2000, 2001, 2002, 2003, 2004, 2006, 2007
4@c Free Software Foundation, Inc.
5@setfilename bfdint.info
6
7@settitle BFD Internals
8@iftex
9@titlepage
10@title{BFD Internals}
11@author{Ian Lance Taylor}
12@author{Cygnus Solutions}
13@page
14@end iftex
15
16@copying
17This file documents the internals of the BFD library.
18
19Copyright @copyright{} 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995,
201996, 1998, 2000, 2001, 2002, 2003, 2004, 2006, 2007
21Free Software Foundation, Inc.
22Contributed by Cygnus Support.
23
24Permission is granted to copy, distribute and/or modify this document
25under the terms of the GNU Free Documentation License, Version 1.1 or
26any later version published by the Free Software Foundation; with the
27Invariant Sections being ``GNU General Public License'' and ``Funding
28Free Software'', the Front-Cover texts being (a) (see below), and with
29the Back-Cover Texts being (b) (see below).  A copy of the license is
30included in the section entitled ``GNU Free Documentation License''.
31
32(a) The FSF's Front-Cover Text is:
33
34     A GNU Manual
35
36(b) The FSF's Back-Cover Text is:
37
38     You have freedom to copy and modify this GNU Manual, like GNU
39     software.  Copies published by the Free Software Foundation raise
40     funds for GNU development.
41@end copying
42
43@node Top
44@top BFD Internals
45@raisesections
46@cindex bfd internals
47
48This document describes some BFD internal information which may be
49helpful when working on BFD.  It is very incomplete.
50
51This document is not updated regularly, and may be out of date.
52
53The initial version of this document was written by Ian Lance Taylor
54@email{ian@@cygnus.com}.
55
56@menu
57* BFD overview::		BFD overview
58* BFD guidelines::		BFD programming guidelines
59* BFD target vector::		BFD target vector
60* BFD generated files::		BFD generated files
61* BFD multiple compilations::	Files compiled multiple times in BFD
62* BFD relocation handling::	BFD relocation handling
63* BFD ELF support::		BFD ELF support
64* BFD glossary::		Glossary
65* Index::			Index
66@end menu
67
68@node BFD overview
69@section BFD overview
70
71BFD is a library which provides a single interface to read and write
72object files, executables, archive files, and core files in any format.
73
74@menu
75* BFD library interfaces::	BFD library interfaces
76* BFD library users::		BFD library users
77* BFD view::			The BFD view of a file
78* BFD blindness::		BFD loses information
79@end menu
80
81@node BFD library interfaces
82@subsection BFD library interfaces
83
84One way to look at the BFD library is to divide it into four parts by
85type of interface.
86
87The first interface is the set of generic functions which programs using
88the BFD library will call.  These generic function normally translate
89directly or indirectly into calls to routines which are specific to a
90particular object file format.  Many of these generic functions are
91actually defined as macros in @file{bfd.h}.  These functions comprise
92the official BFD interface.
93
94The second interface is the set of functions which appear in the target
95vectors.  This is the bulk of the code in BFD.  A target vector is a set
96of function pointers specific to a particular object file format.  The
97target vector is used to implement the generic BFD functions.  These
98functions are always called through the target vector, and are never
99called directly.  The target vector is described in detail in @ref{BFD
100target vector}.  The set of functions which appear in a particular
101target vector is often referred to as a BFD backend.
102
103The third interface is a set of oddball functions which are typically
104specific to a particular object file format, are not generic functions,
105and are called from outside of the BFD library.  These are used as hooks
106by the linker and the assembler when a particular object file format
107requires some action which the BFD generic interface does not provide.
108These functions are typically declared in @file{bfd.h}, but in many
109cases they are only provided when BFD is configured with support for a
110particular object file format.  These functions live in a grey area, and
111are not really part of the official BFD interface.
112
113The fourth interface is the set of BFD support functions which are
114called by the other BFD functions.  These manage issues like memory
115allocation, error handling, file access, hash tables, swapping, and the
116like.  These functions are never called from outside of the BFD library.
117
118@node BFD library users
119@subsection BFD library users
120
121Another way to look at the BFD library is to divide it into three parts
122by the manner in which it is used.
123
124The first use is to read an object file.  The object file readers are
125programs like @samp{gdb}, @samp{nm}, @samp{objdump}, and @samp{objcopy}.
126These programs use BFD to view an object file in a generic form.  The
127official BFD interface is normally fully adequate for these programs.
128
129The second use is to write an object file.  The object file writers are
130programs like @samp{gas} and @samp{objcopy}.  These programs use BFD to
131create an object file.  The official BFD interface is normally adequate
132for these programs, but for some object file formats the assembler needs
133some additional hooks in order to set particular flags or other
134information.  The official BFD interface includes functions to copy
135private information from one object file to another, and these functions
136are used by @samp{objcopy} to avoid information loss.
137
138The third use is to link object files.  There is only one object file
139linker, @samp{ld}.  Originally, @samp{ld} was an object file reader and
140an object file writer, and it did the link operation using the generic
141BFD structures.  However, this turned out to be too slow and too memory
142intensive.
143
144The official BFD linker functions were written to permit specific BFD
145backends to perform the link without translating through the generic
146structures, in the normal case where all the input files and output file
147have the same object file format.  Not all of the backends currently
148implement the new interface, and there are default linking functions
149within BFD which use the generic structures and which work with all
150backends.
151
152For several object file formats the linker needs additional hooks which
153are not provided by the official BFD interface, particularly for dynamic
154linking support.  These functions are typically called from the linker
155emulation template.
156
157@node BFD view
158@subsection The BFD view of a file
159
160BFD uses generic structures to manage information.  It translates data
161into the generic form when reading files, and out of the generic form
162when writing files.
163
164BFD describes a file as a pointer to the @samp{bfd} type.  A @samp{bfd}
165is composed of the following elements.  The BFD information can be
166displayed using the @samp{objdump} program with various options.
167
168@table @asis
169@item general information
170The object file format, a few general flags, the start address.
171@item architecture
172The architecture, including both a general processor type (m68k, MIPS
173etc.) and a specific machine number (m68000, R4000, etc.).
174@item sections
175A list of sections.
176@item symbols
177A symbol table.
178@end table
179
180BFD represents a section as a pointer to the @samp{asection} type.  Each
181section has a name and a size.  Most sections also have an associated
182block of data, known as the section contents.  Sections also have
183associated flags, a virtual memory address, a load memory address, a
184required alignment, a list of relocations, and other miscellaneous
185information.
186
187BFD represents a relocation as a pointer to the @samp{arelent} type.  A
188relocation describes an action which the linker must take to modify the
189section contents.  Relocations have a symbol, an address, an addend, and
190a pointer to a howto structure which describes how to perform the
191relocation.  For more information, see @ref{BFD relocation handling}.
192
193BFD represents a symbol as a pointer to the @samp{asymbol} type.  A
194symbol has a name, a pointer to a section, an offset within that
195section, and some flags.
196
197Archive files do not have any sections or symbols.  Instead, BFD
198represents an archive file as a file which contains a list of
199@samp{bfd}s.  BFD also provides access to the archive symbol map, as a
200list of symbol names.  BFD provides a function to return the @samp{bfd}
201within the archive which corresponds to a particular entry in the
202archive symbol map.
203
204@node BFD blindness
205@subsection BFD loses information
206
207Most object file formats have information which BFD can not represent in
208its generic form, at least as currently defined.
209
210There is often explicit information which BFD can not represent.  For
211example, the COFF version stamp, or the ELF program segments.  BFD
212provides special hooks to handle this information when copying,
213printing, or linking an object file.  The BFD support for a particular
214object file format will normally store this information in private data
215and handle it using the special hooks.
216
217In some cases there is also implicit information which BFD can not
218represent.  For example, the MIPS processor distinguishes small and
219large symbols, and requires that all small symbols be within 32K of the
220GP register.  This means that the MIPS assembler must be able to mark
221variables as either small or large, and the MIPS linker must know to put
222small symbols within range of the GP register.  Since BFD can not
223represent this information, this means that the assembler and linker
224must have information that is specific to a particular object file
225format which is outside of the BFD library.
226
227This loss of information indicates areas where the BFD paradigm breaks
228down.  It is not actually possible to represent the myriad differences
229among object file formats using a single generic interface, at least not
230in the manner which BFD does it today.
231
232Nevertheless, the BFD library does greatly simplify the task of dealing
233with object files, and particular problems caused by information loss
234can normally be solved using some sort of relatively constrained hook
235into the library.
236
237
238
239@node BFD guidelines
240@section BFD programming guidelines
241@cindex bfd programming guidelines
242@cindex programming guidelines for bfd
243@cindex guidelines, bfd programming
244
245There is a lot of poorly written and confusing code in BFD.  New BFD
246code should be written to a higher standard.  Merely because some BFD
247code is written in a particular manner does not mean that you should
248emulate it.
249
250Here are some general BFD programming guidelines:
251
252@itemize @bullet
253@item
254Follow the GNU coding standards.
255
256@item
257Avoid global variables.  We ideally want BFD to be fully reentrant, so
258that it can be used in multiple threads.  All uses of global or static
259variables interfere with that.  Initialized constant variables are OK,
260and they should be explicitly marked with @samp{const}.  Instead of global
261variables, use data attached to a BFD or to a linker hash table.
262
263@item
264All externally visible functions should have names which start with
265@samp{bfd_}.  All such functions should be declared in some header file,
266typically @file{bfd.h}.  See, for example, the various declarations near
267the end of @file{bfd-in.h}, which mostly declare functions required by
268specific linker emulations.
269
270@item
271All functions which need to be visible from one file to another within
272BFD, but should not be visible outside of BFD, should start with
273@samp{_bfd_}.  Although external names beginning with @samp{_} are
274prohibited by the ANSI standard, in practice this usage will always
275work, and it is required by the GNU coding standards.
276
277@item
278Always remember that people can compile using @samp{--enable-targets} to
279build several, or all, targets at once.  It must be possible to link
280together the files for all targets.
281
282@item
283BFD code should compile with few or no warnings using @samp{gcc -Wall}.
284Some warnings are OK, like the absence of certain function declarations
285which may or may not be declared in system header files.  Warnings about
286ambiguous expressions and the like should always be fixed.
287@end itemize
288
289@node BFD target vector
290@section BFD target vector
291@cindex bfd target vector
292@cindex target vector in bfd
293
294BFD supports multiple object file formats by using the @dfn{target
295vector}.  This is simply a set of function pointers which implement
296behaviour that is specific to a particular object file format.
297
298In this section I list all of the entries in the target vector and
299describe what they do.
300
301@menu
302* BFD target vector miscellaneous::	Miscellaneous constants
303* BFD target vector swap::		Swapping functions
304* BFD target vector format::		Format type dependent functions
305* BFD_JUMP_TABLE macros::		BFD_JUMP_TABLE macros
306* BFD target vector generic::		Generic functions
307* BFD target vector copy::		Copy functions
308* BFD target vector core::		Core file support functions
309* BFD target vector archive::		Archive functions
310* BFD target vector symbols::		Symbol table functions
311* BFD target vector relocs::		Relocation support
312* BFD target vector write::		Output functions
313* BFD target vector link::		Linker functions
314* BFD target vector dynamic::		Dynamic linking information functions
315@end menu
316
317@node BFD target vector miscellaneous
318@subsection Miscellaneous constants
319
320The target vector starts with a set of constants.
321
322@table @samp
323@item name
324The name of the target vector.  This is an arbitrary string.  This is
325how the target vector is named in command line options for tools which
326use BFD, such as the @samp{--oformat} linker option.
327
328@item flavour
329A general description of the type of target.  The following flavours are
330currently defined:
331
332@table @samp
333@item bfd_target_unknown_flavour
334Undefined or unknown.
335@item bfd_target_aout_flavour
336a.out.
337@item bfd_target_coff_flavour
338COFF.
339@item bfd_target_ecoff_flavour
340ECOFF.
341@item bfd_target_elf_flavour
342ELF.
343@item bfd_target_ieee_flavour
344IEEE-695.
345@item bfd_target_nlm_flavour
346NLM.
347@item bfd_target_oasys_flavour
348OASYS.
349@item bfd_target_tekhex_flavour
350Tektronix hex format.
351@item bfd_target_srec_flavour
352Motorola S-record format.
353@item bfd_target_ihex_flavour
354Intel hex format.
355@item bfd_target_som_flavour
356SOM (used on HP/UX).
357@item bfd_target_os9k_flavour
358os9000.
359@item bfd_target_versados_flavour
360VERSAdos.
361@item bfd_target_msdos_flavour
362MS-DOS.
363@item bfd_target_evax_flavour
364openVMS.
365@item bfd_target_mmo_flavour
366Donald Knuth's MMIXware object format.
367@end table
368
369@item byteorder
370The byte order of data in the object file.  One of
371@samp{BFD_ENDIAN_BIG}, @samp{BFD_ENDIAN_LITTLE}, or
372@samp{BFD_ENDIAN_UNKNOWN}.  The latter would be used for a format such
373as S-records which do not record the architecture of the data.
374
375@item header_byteorder
376The byte order of header information in the object file.  Normally the
377same as the @samp{byteorder} field, but there are certain cases where it
378may be different.
379
380@item object_flags
381Flags which may appear in the @samp{flags} field of a BFD with this
382format.
383
384@item section_flags
385Flags which may appear in the @samp{flags} field of a section within a
386BFD with this format.
387
388@item symbol_leading_char
389A character which the C compiler normally puts before a symbol.  For
390example, an a.out compiler will typically generate the symbol
391@samp{_foo} for a function named @samp{foo} in the C source, in which
392case this field would be @samp{_}.  If there is no such character, this
393field will be @samp{0}.
394
395@item ar_pad_char
396The padding character to use at the end of an archive name.  Normally
397@samp{/}.
398
399@item ar_max_namelen
400The maximum length of a short name in an archive.  Normally @samp{14}.
401
402@item backend_data
403A pointer to constant backend data.  This is used by backends to store
404whatever additional information they need to distinguish similar target
405vectors which use the same sets of functions.
406@end table
407
408@node BFD target vector swap
409@subsection Swapping functions
410
411Every target vector has function pointers used for swapping information
412in and out of the target representation.  There are two sets of
413functions: one for data information, and one for header information.
414Each set has three sizes: 64-bit, 32-bit, and 16-bit.  Each size has
415three actual functions: put, get unsigned, and get signed.
416
417These 18 functions are used to convert data between the host and target
418representations.
419
420@node BFD target vector format
421@subsection Format type dependent functions
422
423Every target vector has three arrays of function pointers which are
424indexed by the BFD format type.  The BFD format types are as follows:
425
426@table @samp
427@item bfd_unknown
428Unknown format.  Not used for anything useful.
429@item bfd_object
430Object file.
431@item bfd_archive
432Archive file.
433@item bfd_core
434Core file.
435@end table
436
437The three arrays of function pointers are as follows:
438
439@table @samp
440@item bfd_check_format
441Check whether the BFD is of a particular format (object file, archive
442file, or core file) corresponding to this target vector.  This is called
443by the @samp{bfd_check_format} function when examining an existing BFD.
444If the BFD matches the desired format, this function will initialize any
445format specific information such as the @samp{tdata} field of the BFD.
446This function must be called before any other BFD target vector function
447on a file opened for reading.
448
449@item bfd_set_format
450Set the format of a BFD which was created for output.  This is called by
451the @samp{bfd_set_format} function after creating the BFD with a
452function such as @samp{bfd_openw}.  This function will initialize format
453specific information required to write out an object file or whatever of
454the given format.  This function must be called before any other BFD
455target vector function on a file opened for writing.
456
457@item bfd_write_contents
458Write out the contents of the BFD in the given format.  This is called
459by @samp{bfd_close} function for a BFD opened for writing.  This really
460should not be an array selected by format type, as the
461@samp{bfd_set_format} function provides all the required information.
462In fact, BFD will fail if a different format is used when calling
463through the @samp{bfd_set_format} and the @samp{bfd_write_contents}
464arrays; fortunately, since @samp{bfd_close} gets it right, this is a
465difficult error to make.
466@end table
467
468@node BFD_JUMP_TABLE macros
469@subsection @samp{BFD_JUMP_TABLE} macros
470@cindex @samp{BFD_JUMP_TABLE}
471
472Most target vectors are defined using @samp{BFD_JUMP_TABLE} macros.
473These macros take a single argument, which is a prefix applied to a set
474of functions.  The macros are then used to initialize the fields in the
475target vector.
476
477For example, the @samp{BFD_JUMP_TABLE_RELOCS} macro defines three
478functions: @samp{_get_reloc_upper_bound}, @samp{_canonicalize_reloc},
479and @samp{_bfd_reloc_type_lookup}.  A reference like
480@samp{BFD_JUMP_TABLE_RELOCS (foo)} will expand into three functions
481prefixed with @samp{foo}: @samp{foo_get_reloc_upper_bound}, etc.  The
482@samp{BFD_JUMP_TABLE_RELOCS} macro will be placed such that those three
483functions initialize the appropriate fields in the BFD target vector.
484
485This is done because it turns out that many different target vectors can
486share certain classes of functions.  For example, archives are similar
487on most platforms, so most target vectors can use the same archive
488functions.  Those target vectors all use @samp{BFD_JUMP_TABLE_ARCHIVE}
489with the same argument, calling a set of functions which is defined in
490@file{archive.c}.
491
492Each of the @samp{BFD_JUMP_TABLE} macros is mentioned below along with
493the description of the function pointers which it defines.  The function
494pointers will be described using the name without the prefix which the
495@samp{BFD_JUMP_TABLE} macro defines.  This name is normally the same as
496the name of the field in the target vector structure.  Any differences
497will be noted.
498
499@node BFD target vector generic
500@subsection Generic functions
501@cindex @samp{BFD_JUMP_TABLE_GENERIC}
502
503The @samp{BFD_JUMP_TABLE_GENERIC} macro is used for some catch all
504functions which don't easily fit into other categories.
505
506@table @samp
507@item _close_and_cleanup
508Free any target specific information associated with the BFD.  This is
509called when any BFD is closed (the @samp{bfd_write_contents} function
510mentioned earlier is only called for a BFD opened for writing).  Most
511targets use @samp{bfd_alloc} to allocate all target specific
512information, and therefore don't have to do anything in this function.
513This function pointer is typically set to
514@samp{_bfd_generic_close_and_cleanup}, which simply returns true.
515
516@item _bfd_free_cached_info
517Free any cached information associated with the BFD which can be
518recreated later if necessary.  This is used to reduce the memory
519consumption required by programs using BFD.  This is normally called via
520the @samp{bfd_free_cached_info} macro.  It is used by the default
521archive routines when computing the archive map.  Most targets do not
522do anything special for this entry point, and just set it to
523@samp{_bfd_generic_free_cached_info}, which simply returns true.
524
525@item _new_section_hook
526This is called from @samp{bfd_make_section_anyway} whenever a new
527section is created.  Most targets use it to initialize section specific
528information.  This function is called whether or not the section
529corresponds to an actual section in an actual BFD.
530
531@item _get_section_contents
532Get the contents of a section.  This is called from
533@samp{bfd_get_section_contents}.  Most targets set this to
534@samp{_bfd_generic_get_section_contents}, which does a @samp{bfd_seek}
535based on the section's @samp{filepos} field and a @samp{bfd_bread}.  The
536corresponding field in the target vector is named
537@samp{_bfd_get_section_contents}.
538
539@item _get_section_contents_in_window
540Set a @samp{bfd_window} to hold the contents of a section.  This is
541called from @samp{bfd_get_section_contents_in_window}.  The
542@samp{bfd_window} idea never really caught on, and I don't think this is
543ever called.  Pretty much all targets implement this as
544@samp{bfd_generic_get_section_contents_in_window}, which uses
545@samp{bfd_get_section_contents} to do the right thing.  The
546corresponding field in the target vector is named
547@samp{_bfd_get_section_contents_in_window}.
548@end table
549
550@node BFD target vector copy
551@subsection Copy functions
552@cindex @samp{BFD_JUMP_TABLE_COPY}
553
554The @samp{BFD_JUMP_TABLE_COPY} macro is used for functions which are
555called when copying BFDs, and for a couple of functions which deal with
556internal BFD information.
557
558@table @samp
559@item _bfd_copy_private_bfd_data
560This is called when copying a BFD, via @samp{bfd_copy_private_bfd_data}.
561If the input and output BFDs have the same format, this will copy any
562private information over.  This is called after all the section contents
563have been written to the output file.  Only a few targets do anything in
564this function.
565
566@item _bfd_merge_private_bfd_data
567This is called when linking, via @samp{bfd_merge_private_bfd_data}.  It
568gives the backend linker code a chance to set any special flags in the
569output file based on the contents of the input file.  Only a few targets
570do anything in this function.
571
572@item _bfd_copy_private_section_data
573This is similar to @samp{_bfd_copy_private_bfd_data}, but it is called
574for each section, via @samp{bfd_copy_private_section_data}.  This
575function is called before any section contents have been written.  Only
576a few targets do anything in this function.
577
578@item _bfd_copy_private_symbol_data
579This is called via @samp{bfd_copy_private_symbol_data}, but I don't
580think anything actually calls it.  If it were defined, it could be used
581to copy private symbol data from one BFD to another.  However, most BFDs
582store extra symbol information by allocating space which is larger than
583the @samp{asymbol} structure and storing private information in the
584extra space.  Since @samp{objcopy} and other programs copy symbol
585information by copying pointers to @samp{asymbol} structures, the
586private symbol information is automatically copied as well.  Most
587targets do not do anything in this function.
588
589@item _bfd_set_private_flags
590This is called via @samp{bfd_set_private_flags}.  It is basically a hook
591for the assembler to set magic information.  For example, the PowerPC
592ELF assembler uses it to set flags which appear in the e_flags field of
593the ELF header.  Most targets do not do anything in this function.
594
595@item _bfd_print_private_bfd_data
596This is called by @samp{objdump} when the @samp{-p} option is used.  It
597is called via @samp{bfd_print_private_data}.  It prints any interesting
598information about the BFD which can not be otherwise represented by BFD
599and thus can not be printed by @samp{objdump}.  Most targets do not do
600anything in this function.
601@end table
602
603@node BFD target vector core
604@subsection Core file support functions
605@cindex @samp{BFD_JUMP_TABLE_CORE}
606
607The @samp{BFD_JUMP_TABLE_CORE} macro is used for functions which deal
608with core files.  Obviously, these functions only do something
609interesting for targets which have core file support.
610
611@table @samp
612@item _core_file_failing_command
613Given a core file, this returns the command which was run to produce the
614core file.
615
616@item _core_file_failing_signal
617Given a core file, this returns the signal number which produced the
618core file.
619
620@item _core_file_matches_executable_p
621Given a core file and a BFD for an executable, this returns whether the
622core file was generated by the executable.
623@end table
624
625@node BFD target vector archive
626@subsection Archive functions
627@cindex @samp{BFD_JUMP_TABLE_ARCHIVE}
628
629The @samp{BFD_JUMP_TABLE_ARCHIVE} macro is used for functions which deal
630with archive files.  Most targets use COFF style archive files
631(including ELF targets), and these use @samp{_bfd_archive_coff} as the
632argument to @samp{BFD_JUMP_TABLE_ARCHIVE}.  Some targets use BSD/a.out
633style archives, and these use @samp{_bfd_archive_bsd}.  (The main
634difference between BSD and COFF archives is the format of the archive
635symbol table).  Targets with no archive support use
636@samp{_bfd_noarchive}.  Finally, a few targets have unusual archive
637handling.
638
639@table @samp
640@item _slurp_armap
641Read in the archive symbol table, storing it in private BFD data.  This
642is normally called from the archive @samp{check_format} routine.  The
643corresponding field in the target vector is named
644@samp{_bfd_slurp_armap}.
645
646@item _slurp_extended_name_table
647Read in the extended name table from the archive, if there is one,
648storing it in private BFD data.  This is normally called from the
649archive @samp{check_format} routine.  The corresponding field in the
650target vector is named @samp{_bfd_slurp_extended_name_table}.
651
652@item construct_extended_name_table
653Build and return an extended name table if one is needed to write out
654the archive.  This also adjusts the archive headers to refer to the
655extended name table appropriately.  This is normally called from the
656archive @samp{write_contents} routine.  The corresponding field in the
657target vector is named @samp{_bfd_construct_extended_name_table}.
658
659@item _truncate_arname
660This copies a file name into an archive header, truncating it as
661required.  It is normally called from the archive @samp{write_contents}
662routine.  This function is more interesting in targets which do not
663support extended name tables, but I think the GNU @samp{ar} program
664always uses extended name tables anyhow.  The corresponding field in the
665target vector is named @samp{_bfd_truncate_arname}.
666
667@item _write_armap
668Write out the archive symbol table using calls to @samp{bfd_bwrite}.
669This is normally called from the archive @samp{write_contents} routine.
670The corresponding field in the target vector is named @samp{write_armap}
671(no leading underscore).
672
673@item _read_ar_hdr
674Read and parse an archive header.  This handles expanding the archive
675header name into the real file name using the extended name table.  This
676is called by routines which read the archive symbol table or the archive
677itself.  The corresponding field in the target vector is named
678@samp{_bfd_read_ar_hdr_fn}.
679
680@item _openr_next_archived_file
681Given an archive and a BFD representing a file stored within the
682archive, return a BFD for the next file in the archive.  This is called
683via @samp{bfd_openr_next_archived_file}.  The corresponding field in the
684target vector is named @samp{openr_next_archived_file} (no leading
685underscore).
686
687@item _get_elt_at_index
688Given an archive and an index, return a BFD for the file in the archive
689corresponding to that entry in the archive symbol table.  This is called
690via @samp{bfd_get_elt_at_index}.  The corresponding field in the target
691vector is named @samp{_bfd_get_elt_at_index}.
692
693@item _generic_stat_arch_elt
694Do a stat on an element of an archive, returning information read from
695the archive header (modification time, uid, gid, file mode, size).  This
696is called via @samp{bfd_stat_arch_elt}.  The corresponding field in the
697target vector is named @samp{_bfd_stat_arch_elt}.
698
699@item _update_armap_timestamp
700After the entire contents of an archive have been written out, update
701the timestamp of the archive symbol table to be newer than that of the
702file.  This is required for a.out style archives.  This is normally
703called by the archive @samp{write_contents} routine.  The corresponding
704field in the target vector is named @samp{_bfd_update_armap_timestamp}.
705@end table
706
707@node BFD target vector symbols
708@subsection Symbol table functions
709@cindex @samp{BFD_JUMP_TABLE_SYMBOLS}
710
711The @samp{BFD_JUMP_TABLE_SYMBOLS} macro is used for functions which deal
712with symbols.
713
714@table @samp
715@item _get_symtab_upper_bound
716Return a sensible upper bound on the amount of memory which will be
717required to read the symbol table.  In practice most targets return the
718amount of memory required to hold @samp{asymbol} pointers for all the
719symbols plus a trailing @samp{NULL} entry, and store the actual symbol
720information in BFD private data.  This is called via
721@samp{bfd_get_symtab_upper_bound}.  The corresponding field in the
722target vector is named @samp{_bfd_get_symtab_upper_bound}.
723
724@item _canonicalize_symtab
725Read in the symbol table.  This is called via
726@samp{bfd_canonicalize_symtab}.  The corresponding field in the target
727vector is named @samp{_bfd_canonicalize_symtab}.
728
729@item _make_empty_symbol
730Create an empty symbol for the BFD.  This is needed because most targets
731store extra information with each symbol by allocating a structure
732larger than an @samp{asymbol} and storing the extra information at the
733end.  This function will allocate the right amount of memory, and return
734what looks like a pointer to an empty @samp{asymbol}.  This is called
735via @samp{bfd_make_empty_symbol}.  The corresponding field in the target
736vector is named @samp{_bfd_make_empty_symbol}.
737
738@item _print_symbol
739Print information about the symbol.  This is called via
740@samp{bfd_print_symbol}.  One of the arguments indicates what sort of
741information should be printed:
742
743@table @samp
744@item bfd_print_symbol_name
745Just print the symbol name.
746@item bfd_print_symbol_more
747Print the symbol name and some interesting flags.  I don't think
748anything actually uses this.
749@item bfd_print_symbol_all
750Print all information about the symbol.  This is used by @samp{objdump}
751when run with the @samp{-t} option.
752@end table
753The corresponding field in the target vector is named
754@samp{_bfd_print_symbol}.
755
756@item _get_symbol_info
757Return a standard set of information about the symbol.  This is called
758via @samp{bfd_symbol_info}.  The corresponding field in the target
759vector is named @samp{_bfd_get_symbol_info}.
760
761@item _bfd_is_local_label_name
762Return whether the given string would normally represent the name of a
763local label.  This is called via @samp{bfd_is_local_label} and
764@samp{bfd_is_local_label_name}.  Local labels are normally discarded by
765the assembler.  In the linker, this defines the difference between the
766@samp{-x} and @samp{-X} options.
767
768@item _get_lineno
769Return line number information for a symbol.  This is only meaningful
770for a COFF target.  This is called when writing out COFF line numbers.
771
772@item _find_nearest_line
773Given an address within a section, use the debugging information to find
774the matching file name, function name, and line number, if any.  This is
775called via @samp{bfd_find_nearest_line}.  The corresponding field in the
776target vector is named @samp{_bfd_find_nearest_line}.
777
778@item _bfd_make_debug_symbol
779Make a debugging symbol.  This is only meaningful for a COFF target,
780where it simply returns a symbol which will be placed in the
781@samp{N_DEBUG} section when it is written out.  This is called via
782@samp{bfd_make_debug_symbol}.
783
784@item _read_minisymbols
785Minisymbols are used to reduce the memory requirements of programs like
786@samp{nm}.  A minisymbol is a cookie pointing to internal symbol
787information which the caller can use to extract complete symbol
788information.  This permits BFD to not convert all the symbols into
789generic form, but to instead convert them one at a time.  This is called
790via @samp{bfd_read_minisymbols}.  Most targets do not implement this,
791and just use generic support which is based on using standard
792@samp{asymbol} structures.
793
794@item _minisymbol_to_symbol
795Convert a minisymbol to a standard @samp{asymbol}.  This is called via
796@samp{bfd_minisymbol_to_symbol}.
797@end table
798
799@node BFD target vector relocs
800@subsection Relocation support
801@cindex @samp{BFD_JUMP_TABLE_RELOCS}
802
803The @samp{BFD_JUMP_TABLE_RELOCS} macro is used for functions which deal
804with relocations.
805
806@table @samp
807@item _get_reloc_upper_bound
808Return a sensible upper bound on the amount of memory which will be
809required to read the relocations for a section.  In practice most
810targets return the amount of memory required to hold @samp{arelent}
811pointers for all the relocations plus a trailing @samp{NULL} entry, and
812store the actual relocation information in BFD private data.  This is
813called via @samp{bfd_get_reloc_upper_bound}.
814
815@item _canonicalize_reloc
816Return the relocation information for a section.  This is called via
817@samp{bfd_canonicalize_reloc}.  The corresponding field in the target
818vector is named @samp{_bfd_canonicalize_reloc}.
819
820@item _bfd_reloc_type_lookup
821Given a relocation code, return the corresponding howto structure
822(@pxref{BFD relocation codes}).  This is called via
823@samp{bfd_reloc_type_lookup}.  The corresponding field in the target
824vector is named @samp{reloc_type_lookup}.
825@end table
826
827@node BFD target vector write
828@subsection Output functions
829@cindex @samp{BFD_JUMP_TABLE_WRITE}
830
831The @samp{BFD_JUMP_TABLE_WRITE} macro is used for functions which deal
832with writing out a BFD.
833
834@table @samp
835@item _set_arch_mach
836Set the architecture and machine number for a BFD.  This is called via
837@samp{bfd_set_arch_mach}.  Most targets implement this by calling
838@samp{bfd_default_set_arch_mach}.  The corresponding field in the target
839vector is named @samp{_bfd_set_arch_mach}.
840
841@item _set_section_contents
842Write out the contents of a section.  This is called via
843@samp{bfd_set_section_contents}.  The corresponding field in the target
844vector is named @samp{_bfd_set_section_contents}.
845@end table
846
847@node BFD target vector link
848@subsection Linker functions
849@cindex @samp{BFD_JUMP_TABLE_LINK}
850
851The @samp{BFD_JUMP_TABLE_LINK} macro is used for functions called by the
852linker.
853
854@table @samp
855@item _sizeof_headers
856Return the size of the header information required for a BFD.  This is
857used to implement the @samp{SIZEOF_HEADERS} linker script function.  It
858is normally used to align the first section at an efficient position on
859the page.  This is called via @samp{bfd_sizeof_headers}.  The
860corresponding field in the target vector is named
861@samp{_bfd_sizeof_headers}.
862
863@item _bfd_get_relocated_section_contents
864Read the contents of a section and apply the relocation information.
865This handles both a final link and a relocatable link; in the latter
866case, it adjust the relocation information as well.  This is called via
867@samp{bfd_get_relocated_section_contents}.  Most targets implement it by
868calling @samp{bfd_generic_get_relocated_section_contents}.
869
870@item _bfd_relax_section
871Try to use relaxation to shrink the size of a section.  This is called
872by the linker when the @samp{-relax} option is used.  This is called via
873@samp{bfd_relax_section}.  Most targets do not support any sort of
874relaxation.
875
876@item _bfd_link_hash_table_create
877Create the symbol hash table to use for the linker.  This linker hook
878permits the backend to control the size and information of the elements
879in the linker symbol hash table.  This is called via
880@samp{bfd_link_hash_table_create}.
881
882@item _bfd_link_add_symbols
883Given an object file or an archive, add all symbols into the linker
884symbol hash table.  Use callbacks to the linker to include archive
885elements in the link.  This is called via @samp{bfd_link_add_symbols}.
886
887@item _bfd_final_link
888Finish the linking process.  The linker calls this hook after all of the
889input files have been read, when it is ready to finish the link and
890generate the output file.  This is called via @samp{bfd_final_link}.
891
892@item _bfd_link_split_section
893I don't know what this is for.  Nothing seems to call it.  The only
894non-trivial definition is in @file{som.c}.
895@end table
896
897@node BFD target vector dynamic
898@subsection Dynamic linking information functions
899@cindex @samp{BFD_JUMP_TABLE_DYNAMIC}
900
901The @samp{BFD_JUMP_TABLE_DYNAMIC} macro is used for functions which read
902dynamic linking information.
903
904@table @samp
905@item _get_dynamic_symtab_upper_bound
906Return a sensible upper bound on the amount of memory which will be
907required to read the dynamic symbol table.  In practice most targets
908return the amount of memory required to hold @samp{asymbol} pointers for
909all the symbols plus a trailing @samp{NULL} entry, and store the actual
910symbol information in BFD private data.  This is called via
911@samp{bfd_get_dynamic_symtab_upper_bound}.  The corresponding field in
912the target vector is named @samp{_bfd_get_dynamic_symtab_upper_bound}.
913
914@item _canonicalize_dynamic_symtab
915Read the dynamic symbol table.  This is called via
916@samp{bfd_canonicalize_dynamic_symtab}.  The corresponding field in the
917target vector is named @samp{_bfd_canonicalize_dynamic_symtab}.
918
919@item _get_dynamic_reloc_upper_bound
920Return a sensible upper bound on the amount of memory which will be
921required to read the dynamic relocations.  In practice most targets
922return the amount of memory required to hold @samp{arelent} pointers for
923all the relocations plus a trailing @samp{NULL} entry, and store the
924actual relocation information in BFD private data.  This is called via
925@samp{bfd_get_dynamic_reloc_upper_bound}.  The corresponding field in
926the target vector is named @samp{_bfd_get_dynamic_reloc_upper_bound}.
927
928@item _canonicalize_dynamic_reloc
929Read the dynamic relocations.  This is called via
930@samp{bfd_canonicalize_dynamic_reloc}.  The corresponding field in the
931target vector is named @samp{_bfd_canonicalize_dynamic_reloc}.
932@end table
933
934@node BFD generated files
935@section BFD generated files
936@cindex generated files in bfd
937@cindex bfd generated files
938
939BFD contains several automatically generated files.  This section
940describes them.  Some files are created at configure time, when you
941configure BFD.  Some files are created at make time, when you build
942BFD.  Some files are automatically rebuilt at make time, but only if
943you configure with the @samp{--enable-maintainer-mode} option.  Some
944files live in the object directory---the directory from which you run
945configure---and some live in the source directory.  All files that live
946in the source directory are checked into the CVS repository.
947
948@table @file
949@item bfd.h
950@cindex @file{bfd.h}
951@cindex @file{bfd-in3.h}
952Lives in the object directory.  Created at make time from
953@file{bfd-in2.h} via @file{bfd-in3.h}.  @file{bfd-in3.h} is created at
954configure time from @file{bfd-in2.h}.  There are automatic dependencies
955to rebuild @file{bfd-in3.h} and hence @file{bfd.h} if @file{bfd-in2.h}
956changes, so you can normally ignore @file{bfd-in3.h}, and just think
957about @file{bfd-in2.h} and @file{bfd.h}.
958
959@file{bfd.h} is built by replacing a few strings in @file{bfd-in2.h}.
960To see them, search for @samp{@@} in @file{bfd-in2.h}.  They mainly
961control whether BFD is built for a 32 bit target or a 64 bit target.
962
963@item bfd-in2.h
964@cindex @file{bfd-in2.h}
965Lives in the source directory.  Created from @file{bfd-in.h} and several
966other BFD source files.  If you configure with the
967@samp{--enable-maintainer-mode} option, @file{bfd-in2.h} is rebuilt
968automatically when a source file changes.
969
970@item elf32-target.h
971@itemx elf64-target.h
972@cindex @file{elf32-target.h}
973@cindex @file{elf64-target.h}
974Live in the object directory.  Created from @file{elfxx-target.h}.
975These files are versions of @file{elfxx-target.h} customized for either
976a 32 bit ELF target or a 64 bit ELF target.
977
978@item libbfd.h
979@cindex @file{libbfd.h}
980Lives in the source directory.  Created from @file{libbfd-in.h} and
981several other BFD source files.  If you configure with the
982@samp{--enable-maintainer-mode} option, @file{libbfd.h} is rebuilt
983automatically when a source file changes.
984
985@item libcoff.h
986@cindex @file{libcoff.h}
987Lives in the source directory.  Created from @file{libcoff-in.h} and
988@file{coffcode.h}.  If you configure with the
989@samp{--enable-maintainer-mode} option, @file{libcoff.h} is rebuilt
990automatically when a source file changes.
991
992@item targmatch.h
993@cindex @file{targmatch.h}
994Lives in the object directory.  Created at make time from
995@file{config.bfd}.  This file is used to map configuration triplets into
996BFD target vector variable names at run time.
997@end table
998
999@node BFD multiple compilations
1000@section Files compiled multiple times in BFD
1001Several files in BFD are compiled multiple times.  By this I mean that
1002there are header files which contain function definitions.  These header
1003files are included by other files, and thus the functions are compiled
1004once per file which includes them.
1005
1006Preprocessor macros are used to control the compilation, so that each
1007time the files are compiled the resulting functions are slightly
1008different.  Naturally, if they weren't different, there would be no
1009reason to compile them multiple times.
1010
1011This is a not a particularly good programming technique, and future BFD
1012work should avoid it.
1013
1014@itemize @bullet
1015@item
1016Since this technique is rarely used, even experienced C programmers find
1017it confusing.
1018
1019@item
1020It is difficult to debug programs which use BFD, since there is no way
1021to describe which version of a particular function you are looking at.
1022
1023@item
1024Programs which use BFD wind up incorporating two or more slightly
1025different versions of the same function, which wastes space in the
1026executable.
1027
1028@item
1029This technique is never required nor is it especially efficient.  It is
1030always possible to use statically initialized structures holding
1031function pointers and magic constants instead.
1032@end itemize
1033
1034The following is a list of the files which are compiled multiple times.
1035
1036@table @file
1037@item aout-target.h
1038@cindex @file{aout-target.h}
1039Describes a few functions and the target vector for a.out targets.  This
1040is used by individual a.out targets with different definitions of
1041@samp{N_TXTADDR} and similar a.out macros.
1042
1043@item aoutf1.h
1044@cindex @file{aoutf1.h}
1045Implements standard SunOS a.out files.  In principle it supports 64 bit
1046a.out targets based on the preprocessor macro @samp{ARCH_SIZE}, but
1047since all known a.out targets are 32 bits, this code may or may not
1048work.  This file is only included by a few other files, and it is
1049difficult to justify its existence.
1050
1051@item aoutx.h
1052@cindex @file{aoutx.h}
1053Implements basic a.out support routines.  This file can be compiled for
1054either 32 or 64 bit support.  Since all known a.out targets are 32 bits,
1055the 64 bit support may or may not work.  I believe the original
1056intention was that this file would only be included by @samp{aout32.c}
1057and @samp{aout64.c}, and that other a.out targets would simply refer to
1058the functions it defined.  Unfortunately, some other a.out targets
1059started including it directly, leading to a somewhat confused state of
1060affairs.
1061
1062@item coffcode.h
1063@cindex @file{coffcode.h}
1064Implements basic COFF support routines.  This file is included by every
1065COFF target.  It implements code which handles COFF magic numbers as
1066well as various hook functions called by the generic COFF functions in
1067@file{coffgen.c}.  This file is controlled by a number of different
1068macros, and more are added regularly.
1069
1070@item coffswap.h
1071@cindex @file{coffswap.h}
1072Implements COFF swapping routines.  This file is included by
1073@file{coffcode.h}, and thus by every COFF target.  It implements the
1074routines which swap COFF structures between internal and external
1075format.  The main control for this file is the external structure
1076definitions in the files in the @file{include/coff} directory.  A COFF
1077target file will include one of those files before including
1078@file{coffcode.h} and thus @file{coffswap.h}.  There are a few other
1079macros which affect @file{coffswap.h} as well, mostly describing whether
1080certain fields are present in the external structures.
1081
1082@item ecoffswap.h
1083@cindex @file{ecoffswap.h}
1084Implements ECOFF swapping routines.  This is like @file{coffswap.h}, but
1085for ECOFF.  It is included by the ECOFF target files (of which there are
1086only two).  The control is the preprocessor macro @samp{ECOFF_32} or
1087@samp{ECOFF_64}.
1088
1089@item elfcode.h
1090@cindex @file{elfcode.h}
1091Implements ELF functions that use external structure definitions.  This
1092file is included by two other files: @file{elf32.c} and @file{elf64.c}.
1093It is controlled by the @samp{ARCH_SIZE} macro which is defined to be
1094@samp{32} or @samp{64} before including it.  The @samp{NAME} macro is
1095used internally to give the functions different names for the two target
1096sizes.
1097
1098@item elfcore.h
1099@cindex @file{elfcore.h}
1100Like @file{elfcode.h}, but for functions that are specific to ELF core
1101files.  This is included only by @file{elfcode.h}.
1102
1103@item elfxx-target.h
1104@cindex @file{elfxx-target.h}
1105This file is the source for the generated files @file{elf32-target.h}
1106and @file{elf64-target.h}, one of which is included by every ELF target.
1107It defines the ELF target vector.
1108
1109@item freebsd.h
1110@cindex @file{freebsd.h}
1111Presumably intended to be included by all FreeBSD targets, but in fact
1112there is only one such target, @samp{i386-freebsd}.  This defines a
1113function used to set the right magic number for FreeBSD, as well as
1114various macros, and includes @file{aout-target.h}.
1115
1116@item netbsd.h
1117@cindex @file{netbsd.h}
1118Like @file{freebsd.h}, except that there are several files which include
1119it.
1120
1121@item nlm-target.h
1122@cindex @file{nlm-target.h}
1123Defines the target vector for a standard NLM target.
1124
1125@item nlmcode.h
1126@cindex @file{nlmcode.h}
1127Like @file{elfcode.h}, but for NLM targets.  This is only included by
1128@file{nlm32.c} and @file{nlm64.c}, both of which define the macro
1129@samp{ARCH_SIZE} to an appropriate value.  There are no 64 bit NLM
1130targets anyhow, so this is sort of useless.
1131
1132@item nlmswap.h
1133@cindex @file{nlmswap.h}
1134Like @file{coffswap.h}, but for NLM targets.  This is included by each
1135NLM target, but I think it winds up compiling to the exact same code for
1136every target, and as such is fairly useless.
1137
1138@item peicode.h
1139@cindex @file{peicode.h}
1140Provides swapping routines and other hooks for PE targets.
1141@file{coffcode.h} will include this rather than @file{coffswap.h} for a
1142PE target.  This defines PE specific versions of the COFF swapping
1143routines, and also defines some macros which control @file{coffcode.h}
1144itself.
1145@end table
1146
1147@node BFD relocation handling
1148@section BFD relocation handling
1149@cindex bfd relocation handling
1150@cindex relocations in bfd
1151
1152The handling of relocations is one of the more confusing aspects of BFD.
1153Relocation handling has been implemented in various different ways, all
1154somewhat incompatible, none perfect.
1155
1156@menu
1157* BFD relocation concepts::	BFD relocation concepts
1158* BFD relocation functions::	BFD relocation functions
1159* BFD relocation codes::	BFD relocation codes
1160* BFD relocation future::	BFD relocation future
1161@end menu
1162
1163@node BFD relocation concepts
1164@subsection BFD relocation concepts
1165
1166A relocation is an action which the linker must take when linking.  It
1167describes a change to the contents of a section.  The change is normally
1168based on the final value of one or more symbols.  Relocations are
1169created by the assembler when it creates an object file.
1170
1171Most relocations are simple.  A typical simple relocation is to set 32
1172bits at a given offset in a section to the value of a symbol.  This type
1173of relocation would be generated for code like @code{int *p = &i;} where
1174@samp{p} and @samp{i} are global variables.  A relocation for the symbol
1175@samp{i} would be generated such that the linker would initialize the
1176area of memory which holds the value of @samp{p} to the value of the
1177symbol @samp{i}.
1178
1179Slightly more complex relocations may include an addend, which is a
1180constant to add to the symbol value before using it.  In some cases a
1181relocation will require adding the symbol value to the existing contents
1182of the section in the object file.  In others the relocation will simply
1183replace the contents of the section with the symbol value.  Some
1184relocations are PC relative, so that the value to be stored in the
1185section is the difference between the value of a symbol and the final
1186address of the section contents.
1187
1188In general, relocations can be arbitrarily complex.  For example,
1189relocations used in dynamic linking systems often require the linker to
1190allocate space in a different section and use the offset within that
1191section as the value to store.  In the IEEE object file format,
1192relocations may involve arbitrary expressions.
1193
1194When doing a relocatable link, the linker may or may not have to do
1195anything with a relocation, depending upon the definition of the
1196relocation.  Simple relocations generally do not require any special
1197action.
1198
1199@node BFD relocation functions
1200@subsection BFD relocation functions
1201
1202In BFD, each section has an array of @samp{arelent} structures.  Each
1203structure has a pointer to a symbol, an address within the section, an
1204addend, and a pointer to a @samp{reloc_howto_struct} structure.  The
1205howto structure has a bunch of fields describing the reloc, including a
1206type field.  The type field is specific to the object file format
1207backend; none of the generic code in BFD examines it.
1208
1209Originally, the function @samp{bfd_perform_relocation} was supposed to
1210handle all relocations.  In theory, many relocations would be simple
1211enough to be described by the fields in the howto structure.  For those
1212that weren't, the howto structure included a @samp{special_function}
1213field to use as an escape.
1214
1215While this seems plausible, a look at @samp{bfd_perform_relocation}
1216shows that it failed.  The function has odd special cases.  Some of the
1217fields in the howto structure, such as @samp{pcrel_offset}, were not
1218adequately documented.
1219
1220The linker uses @samp{bfd_perform_relocation} to do all relocations when
1221the input and output file have different formats (e.g., when generating
1222S-records).  The generic linker code, which is used by all targets which
1223do not define their own special purpose linker, uses
1224@samp{bfd_get_relocated_section_contents}, which for most targets turns
1225into a call to @samp{bfd_generic_get_relocated_section_contents}, which
1226calls @samp{bfd_perform_relocation}.  So @samp{bfd_perform_relocation}
1227is still widely used, which makes it difficult to change, since it is
1228difficult to test all possible cases.
1229
1230The assembler used @samp{bfd_perform_relocation} for a while.  This
1231turned out to be the wrong thing to do, since
1232@samp{bfd_perform_relocation} was written to handle relocations on an
1233existing object file, while the assembler needed to create relocations
1234in a new object file.  The assembler was changed to use the new function
1235@samp{bfd_install_relocation} instead, and @samp{bfd_install_relocation}
1236was created as a copy of @samp{bfd_perform_relocation}.
1237
1238Unfortunately, the work did not progress any farther, so
1239@samp{bfd_install_relocation} remains a simple copy of
1240@samp{bfd_perform_relocation}, with all the odd special cases and
1241confusing code.  This again is difficult to change, because again any
1242change can affect any assembler target, and so is difficult to test.
1243
1244The new linker, when using the same object file format for all input
1245files and the output file, does not convert relocations into
1246@samp{arelent} structures, so it can not use
1247@samp{bfd_perform_relocation} at all.  Instead, users of the new linker
1248are expected to write a @samp{relocate_section} function which will
1249handle relocations in a target specific fashion.
1250
1251There are two helper functions for target specific relocation:
1252@samp{_bfd_final_link_relocate} and @samp{_bfd_relocate_contents}.
1253These functions use a howto structure, but they @emph{do not} use the
1254@samp{special_function} field.  Since the functions are normally called
1255from target specific code, the @samp{special_function} field adds
1256little; any relocations which require special handling can be handled
1257without calling those functions.
1258
1259So, if you want to add a new target, or add a new relocation to an
1260existing target, you need to do the following:
1261
1262@itemize @bullet
1263@item
1264Make sure you clearly understand what the contents of the section should
1265look like after assembly, after a relocatable link, and after a final
1266link.  Make sure you clearly understand the operations the linker must
1267perform during a relocatable link and during a final link.
1268
1269@item
1270Write a howto structure for the relocation.  The howto structure is
1271flexible enough to represent any relocation which should be handled by
1272setting a contiguous bitfield in the destination to the value of a
1273symbol, possibly with an addend, possibly adding the symbol value to the
1274value already present in the destination.
1275
1276@item
1277Change the assembler to generate your relocation.  The assembler will
1278call @samp{bfd_install_relocation}, so your howto structure has to be
1279able to handle that.  You may need to set the @samp{special_function}
1280field to handle assembly correctly.  Be careful to ensure that any code
1281you write to handle the assembler will also work correctly when doing a
1282relocatable link.  For example, see @samp{bfd_elf_generic_reloc}.
1283
1284@item
1285Test the assembler.  Consider the cases of relocation against an
1286undefined symbol, a common symbol, a symbol defined in the object file
1287in the same section, and a symbol defined in the object file in a
1288different section.  These cases may not all be applicable for your
1289reloc.
1290
1291@item
1292If your target uses the new linker, which is recommended, add any
1293required handling to the target specific relocation function.  In simple
1294cases this will just involve a call to @samp{_bfd_final_link_relocate}
1295or @samp{_bfd_relocate_contents}, depending upon the definition of the
1296relocation and whether the link is relocatable or not.
1297
1298@item
1299Test the linker.  Test the case of a final link.  If the relocation can
1300overflow, use a linker script to force an overflow and make sure the
1301error is reported correctly.  Test a relocatable link, whether the
1302symbol is defined or undefined in the relocatable output.  For both the
1303final and relocatable link, test the case when the symbol is a common
1304symbol, when the symbol looked like a common symbol but became a defined
1305symbol, when the symbol is defined in a different object file, and when
1306the symbol is defined in the same object file.
1307
1308@item
1309In order for linking to another object file format, such as S-records,
1310to work correctly, @samp{bfd_perform_relocation} has to do the right
1311thing for the relocation.  You may need to set the
1312@samp{special_function} field to handle this correctly.  Test this by
1313doing a link in which the output object file format is S-records.
1314
1315@item
1316Using the linker to generate relocatable output in a different object
1317file format is impossible in the general case, so you generally don't
1318have to worry about that.  The GNU linker makes sure to stop that from
1319happening when an input file in a different format has relocations.
1320
1321Linking input files of different object file formats together is quite
1322unusual, but if you're really dedicated you may want to consider testing
1323this case, both when the output object file format is the same as your
1324format, and when it is different.
1325@end itemize
1326
1327@node BFD relocation codes
1328@subsection BFD relocation codes
1329
1330BFD has another way of describing relocations besides the howto
1331structures described above: the enum @samp{bfd_reloc_code_real_type}.
1332
1333Every known relocation type can be described as a value in this
1334enumeration.  The enumeration contains many target specific relocations,
1335but where two or more targets have the same relocation, a single code is
1336used.  For example, the single value @samp{BFD_RELOC_32} is used for all
1337simple 32 bit relocation types.
1338
1339The main purpose of this relocation code is to give the assembler some
1340mechanism to create @samp{arelent} structures.  In order for the
1341assembler to create an @samp{arelent} structure, it has to be able to
1342obtain a howto structure.  The function @samp{bfd_reloc_type_lookup},
1343which simply calls the target vector entry point
1344@samp{reloc_type_lookup}, takes a relocation code and returns a howto
1345structure.
1346
1347The function @samp{bfd_get_reloc_code_name} returns the name of a
1348relocation code.  This is mainly used in error messages.
1349
1350Using both howto structures and relocation codes can be somewhat
1351confusing.  There are many processor specific relocation codes.
1352However, the relocation is only fully defined by the howto structure.
1353The same relocation code will map to different howto structures in
1354different object file formats.  For example, the addend handling may be
1355different.
1356
1357Most of the relocation codes are not really general.  The assembler can
1358not use them without already understanding what sorts of relocations can
1359be used for a particular target.  It might be possible to replace the
1360relocation codes with something simpler.
1361
1362@node BFD relocation future
1363@subsection BFD relocation future
1364
1365Clearly the current BFD relocation support is in bad shape.  A
1366wholescale rewrite would be very difficult, because it would require
1367thorough testing of every BFD target.  So some sort of incremental
1368change is required.
1369
1370My vague thoughts on this would involve defining a new, clearly defined,
1371howto structure.  Some mechanism would be used to determine which type
1372of howto structure was being used by a particular format.
1373
1374The new howto structure would clearly define the relocation behaviour in
1375the case of an assembly, a relocatable link, and a final link.  At
1376least one special function would be defined as an escape, and it might
1377make sense to define more.
1378
1379One or more generic functions similar to @samp{bfd_perform_relocation}
1380would be written to handle the new howto structure.
1381
1382This should make it possible to write a generic version of the relocate
1383section functions used by the new linker.  The target specific code
1384would provide some mechanism (a function pointer or an initial
1385conversion) to convert target specific relocations into howto
1386structures.
1387
1388Ideally it would be possible to use this generic relocate section
1389function for the generic linker as well.  That is, it would replace the
1390@samp{bfd_generic_get_relocated_section_contents} function which is
1391currently normally used.
1392
1393For the special case of ELF dynamic linking, more consideration needs to
1394be given to writing ELF specific but ELF target generic code to handle
1395special relocation types such as GOT and PLT.
1396
1397@node BFD ELF support
1398@section BFD ELF support
1399@cindex elf support in bfd
1400@cindex bfd elf support
1401
1402The ELF object file format is defined in two parts: a generic ABI and a
1403processor specific supplement.  The ELF support in BFD is split in a
1404similar fashion.  The processor specific support is largely kept within
1405a single file.  The generic support is provided by several other files.
1406The processor specific support provides a set of function pointers and
1407constants used by the generic support.
1408
1409@menu
1410* BFD ELF sections and segments::	ELF sections and segments
1411* BFD ELF generic support::		BFD ELF generic support
1412* BFD ELF processor specific support::	BFD ELF processor specific support
1413* BFD ELF core files::			BFD ELF core files
1414* BFD ELF future::			BFD ELF future
1415@end menu
1416
1417@node BFD ELF sections and segments
1418@subsection ELF sections and segments
1419
1420The ELF ABI permits a file to have either sections or segments or both.
1421Relocatable object files conventionally have only sections.
1422Executables conventionally have both.  Core files conventionally have
1423only program segments.
1424
1425ELF sections are similar to sections in other object file formats: they
1426have a name, a VMA, file contents, flags, and other miscellaneous
1427information.  ELF relocations are stored in sections of a particular
1428type; BFD automatically converts these sections into internal relocation
1429information.
1430
1431ELF program segments are intended for fast interpretation by a system
1432loader.  They have a type, a VMA, an LMA, file contents, and a couple of
1433other fields.  When an ELF executable is run on a Unix system, the
1434system loader will examine the program segments to decide how to load
1435it.  The loader will ignore the section information.  Loadable program
1436segments (type @samp{PT_LOAD}) are directly loaded into memory.  Other
1437program segments are interpreted by the loader, and generally provide
1438dynamic linking information.
1439
1440When an ELF file has both program segments and sections, an ELF program
1441segment may encompass one or more ELF sections, in the sense that the
1442portion of the file which corresponds to the program segment may include
1443the portions of the file corresponding to one or more sections.  When
1444there is more than one section in a loadable program segment, the
1445relative positions of the section contents in the file must correspond
1446to the relative positions they should hold when the program segment is
1447loaded.  This requirement should be obvious if you consider that the
1448system loader will load an entire program segment at a time.
1449
1450On a system which supports dynamic paging, such as any native Unix
1451system, the contents of a loadable program segment must be at the same
1452offset in the file as in memory, modulo the memory page size used on the
1453system.  This is because the system loader will map the file into memory
1454starting at the start of a page.  The system loader can easily remap
1455entire pages to the correct load address.  However, if the contents of
1456the file were not correctly aligned within the page, the system loader
1457would have to shift the contents around within the page, which is too
1458expensive.  For example, if the LMA of a loadable program segment is
1459@samp{0x40080} and the page size is @samp{0x1000}, then the position of
1460the segment contents within the file must equal @samp{0x80} modulo
1461@samp{0x1000}.
1462
1463BFD has only a single set of sections.  It does not provide any generic
1464way to examine both sections and segments.  When BFD is used to open an
1465object file or executable, the BFD sections will represent ELF sections.
1466When BFD is used to open a core file, the BFD sections will represent
1467ELF program segments.
1468
1469When BFD is used to examine an object file or executable, any program
1470segments will be read to set the LMA of the sections.  This is because
1471ELF sections only have a VMA, while ELF program segments have both a VMA
1472and an LMA.  Any program segments will be copied by the
1473@samp{copy_private} entry points.  They will be printed by the
1474@samp{print_private} entry point.  Otherwise, the program segments are
1475ignored.  In particular, programs which use BFD currently have no direct
1476access to the program segments.
1477
1478When BFD is used to create an executable, the program segments will be
1479created automatically based on the section information.  This is done in
1480the function @samp{assign_file_positions_for_segments} in @file{elf.c}.
1481This function has been tweaked many times, and probably still has
1482problems that arise in particular cases.
1483
1484There is a hook which may be used to explicitly define the program
1485segments when creating an executable: the @samp{bfd_record_phdr}
1486function in @file{bfd.c}.  If this function is called, BFD will not
1487create program segments itself, but will only create the program
1488segments specified by the caller.  The linker uses this function to
1489implement the @samp{PHDRS} linker script command.
1490
1491@node BFD ELF generic support
1492@subsection BFD ELF generic support
1493
1494In general, functions which do not read external data from the ELF file
1495are found in @file{elf.c}.  They operate on the internal forms of the
1496ELF structures, which are defined in @file{include/elf/internal.h}.  The
1497internal structures are defined in terms of @samp{bfd_vma}, and so may
1498be used for both 32 bit and 64 bit ELF targets.
1499
1500The file @file{elfcode.h} contains functions which operate on the
1501external data.  @file{elfcode.h} is compiled twice, once via
1502@file{elf32.c} with @samp{ARCH_SIZE} defined as @samp{32}, and once via
1503@file{elf64.c} with @samp{ARCH_SIZE} defined as @samp{64}.
1504@file{elfcode.h} includes functions to swap the ELF structures in and
1505out of external form, as well as a few more complex functions.
1506
1507Linker support is found in @file{elflink.c}.  The
1508linker support is only used if the processor specific file defines
1509@samp{elf_backend_relocate_section}, which is required to relocate the
1510section contents.  If that macro is not defined, the generic linker code
1511is used, and relocations are handled via @samp{bfd_perform_relocation}.
1512
1513The core file support is in @file{elfcore.h}, which is compiled twice,
1514for both 32 and 64 bit support.  The more interesting cases of core file
1515support only work on a native system which has the @file{sys/procfs.h}
1516header file.  Without that file, the core file support does little more
1517than read the ELF program segments as BFD sections.
1518
1519The BFD internal header file @file{elf-bfd.h} is used for communication
1520among these files and the processor specific files.
1521
1522The default entries for the BFD ELF target vector are found mainly in
1523@file{elf.c}.  Some functions are found in @file{elfcode.h}.
1524
1525The processor specific files may override particular entries in the
1526target vector, but most do not, with one exception: the
1527@samp{bfd_reloc_type_lookup} entry point is always processor specific.
1528
1529@node BFD ELF processor specific support
1530@subsection BFD ELF processor specific support
1531
1532By convention, the processor specific support for a particular processor
1533will be found in @file{elf@var{nn}-@var{cpu}.c}, where @var{nn} is
1534either 32 or 64, and @var{cpu} is the name of the processor.
1535
1536@menu
1537* BFD ELF processor required::	Required processor specific support
1538* BFD ELF processor linker::	Processor specific linker support
1539* BFD ELF processor other::	Other processor specific support options
1540@end menu
1541
1542@node BFD ELF processor required
1543@subsubsection Required processor specific support
1544
1545When writing a @file{elf@var{nn}-@var{cpu}.c} file, you must do the
1546following:
1547
1548@itemize @bullet
1549@item
1550Define either @samp{TARGET_BIG_SYM} or @samp{TARGET_LITTLE_SYM}, or
1551both, to a unique C name to use for the target vector.  This name should
1552appear in the list of target vectors in @file{targets.c}, and will also
1553have to appear in @file{config.bfd} and @file{configure.in}.  Define
1554@samp{TARGET_BIG_SYM} for a big-endian processor,
1555@samp{TARGET_LITTLE_SYM} for a little-endian processor, and define both
1556for a bi-endian processor.
1557@item
1558Define either @samp{TARGET_BIG_NAME} or @samp{TARGET_LITTLE_NAME}, or
1559both, to a string used as the name of the target vector.  This is the
1560name which a user of the BFD tool would use to specify the object file
1561format.  It would normally appear in a linker emulation parameters
1562file.
1563@item
1564Define @samp{ELF_ARCH} to the BFD architecture (an element of the
1565@samp{bfd_architecture} enum, typically @samp{bfd_arch_@var{cpu}}).
1566@item
1567Define @samp{ELF_MACHINE_CODE} to the magic number which should appear
1568in the @samp{e_machine} field of the ELF header.  As of this writing,
1569these magic numbers are assigned by Caldera; if you want to get a magic
1570number for a particular processor, try sending a note to
1571@email{registry@@caldera.com}.  In the BFD sources, the magic numbers are
1572found in @file{include/elf/common.h}; they have names beginning with
1573@samp{EM_}.
1574@item
1575Define @samp{ELF_MAXPAGESIZE} to the maximum size of a virtual page in
1576memory.  This can normally be found at the start of chapter 5 in the
1577processor specific supplement.  For a processor which will only be used
1578in an embedded system, or which has no memory management hardware, this
1579can simply be @samp{1}.
1580@item
1581If the format should use @samp{Rel} rather than @samp{Rela} relocations,
1582define @samp{USE_REL}.  This is normally defined in chapter 4 of the
1583processor specific supplement.
1584
1585In the absence of a supplement, it's easier to work with @samp{Rela}
1586relocations.  @samp{Rela} relocations will require more space in object
1587files (but not in executables, except when using dynamic linking).
1588However, this is outweighed by the simplicity of addend handling when
1589using @samp{Rela} relocations.  With @samp{Rel} relocations, the addend
1590must be stored in the section contents, which makes relocatable links
1591more complex.
1592
1593For example, consider C code like @code{i = a[1000];} where @samp{a} is
1594a global array.  The instructions which load the value of @samp{a[1000]}
1595will most likely use a relocation which refers to the symbol
1596representing @samp{a}, with an addend that gives the offset from the
1597start of @samp{a} to element @samp{1000}.  When using @samp{Rel}
1598relocations, that addend must be stored in the instructions themselves.
1599If you are adding support for a RISC chip which uses two or more
1600instructions to load an address, then the addend may not fit in a single
1601instruction, and will have to be somehow split among the instructions.
1602This makes linking awkward, particularly when doing a relocatable link
1603in which the addend may have to be updated.  It can be done---the MIPS
1604ELF support does it---but it should be avoided when possible.
1605
1606It is possible, though somewhat awkward, to support both @samp{Rel} and
1607@samp{Rela} relocations for a single target; @file{elf64-mips.c} does it
1608by overriding the relocation reading and writing routines.
1609@item
1610Define howto structures for all the relocation types.
1611@item
1612Define a @samp{bfd_reloc_type_lookup} routine.  This must be named
1613@samp{bfd_elf@var{nn}_bfd_reloc_type_lookup}, and may be either a
1614function or a macro.  It must translate a BFD relocation code into a
1615howto structure.  This is normally a table lookup or a simple switch.
1616@item
1617If using @samp{Rel} relocations, define @samp{elf_info_to_howto_rel}.
1618If using @samp{Rela} relocations, define @samp{elf_info_to_howto}.
1619Either way, this is a macro defined as the name of a function which
1620takes an @samp{arelent} and a @samp{Rel} or @samp{Rela} structure, and
1621sets the @samp{howto} field of the @samp{arelent} based on the
1622@samp{Rel} or @samp{Rela} structure.  This is normally uses
1623@samp{ELF@var{nn}_R_TYPE} to get the ELF relocation type and uses it as
1624an index into a table of howto structures.
1625@end itemize
1626
1627You must also add the magic number for this processor to the
1628@samp{prep_headers} function in @file{elf.c}.
1629
1630You must also create a header file in the @file{include/elf} directory
1631called @file{@var{cpu}.h}.  This file should define any target specific 
1632information which may be needed outside of the BFD code.  In particular
1633it should use the @samp{START_RELOC_NUMBERS}, @samp{RELOC_NUMBER},
1634@samp{FAKE_RELOC}, @samp{EMPTY_RELOC} and @samp{END_RELOC_NUMBERS}
1635macros to create a table mapping the number used to identify a
1636relocation to a name describing that relocation.
1637
1638While not a BFD component, you probably also want to make the binutils
1639program @samp{readelf} parse your ELF objects.  For this, you need to add
1640code for @code{EM_@var{cpu}} as appropriate in @file{binutils/readelf.c}.
1641
1642@node BFD ELF processor linker
1643@subsubsection Processor specific linker support
1644
1645The linker will be much more efficient if you define a relocate section
1646function.  This will permit BFD to use the ELF specific linker support.
1647
1648If you do not define a relocate section function, BFD must use the
1649generic linker support, which requires converting all symbols and
1650relocations into BFD @samp{asymbol} and @samp{arelent} structures.  In
1651this case, relocations will be handled by calling
1652@samp{bfd_perform_relocation}, which will use the howto structures you
1653have defined.  @xref{BFD relocation handling}.
1654
1655In order to support linking into a different object file format, such as
1656S-records, @samp{bfd_perform_relocation} must work correctly with your
1657howto structures, so you can't skip that step.  However, if you define
1658the relocate section function, then in the normal case of linking into
1659an ELF file the linker will not need to convert symbols and relocations,
1660and will be much more efficient.
1661
1662To use a relocation section function, define the macro
1663@samp{elf_backend_relocate_section} as the name of a function which will
1664take the contents of a section, as well as relocation, symbol, and other
1665information, and modify the section contents according to the relocation
1666information.  In simple cases, this is little more than a loop over the
1667relocations which computes the value of each relocation and calls
1668@samp{_bfd_final_link_relocate}.  The function must check for a
1669relocatable link, and in that case normally needs to do nothing other
1670than adjust the addend for relocations against a section symbol.
1671
1672The complex cases generally have to do with dynamic linker support.  GOT
1673and PLT relocations must be handled specially, and the linker normally
1674arranges to set up the GOT and PLT sections while handling relocations.
1675When generating a shared library, random relocations must normally be
1676copied into the shared library, or converted to RELATIVE relocations
1677when possible.
1678
1679@node BFD ELF processor other
1680@subsubsection Other processor specific support options
1681
1682There are many other macros which may be defined in
1683@file{elf@var{nn}-@var{cpu}.c}.  These macros may be found in
1684@file{elfxx-target.h}.
1685
1686Macros may be used to override some of the generic ELF target vector
1687functions.
1688
1689Several processor specific hook functions which may be defined as
1690macros.  These functions are found as function pointers in the
1691@samp{elf_backend_data} structure defined in @file{elf-bfd.h}.  In
1692general, a hook function is set by defining a macro
1693@samp{elf_backend_@var{name}}.
1694
1695There are a few processor specific constants which may also be defined.
1696These are again found in the @samp{elf_backend_data} structure.
1697
1698I will not define the various functions and constants here; see the
1699comments in @file{elf-bfd.h}.
1700
1701Normally any odd characteristic of a particular ELF processor is handled
1702via a hook function.  For example, the special @samp{SHN_MIPS_SCOMMON}
1703section number found in MIPS ELF is handled via the hooks
1704@samp{section_from_bfd_section}, @samp{symbol_processing},
1705@samp{add_symbol_hook}, and @samp{output_symbol_hook}.
1706
1707Dynamic linking support, which involves processor specific relocations
1708requiring special handling, is also implemented via hook functions.
1709
1710@node BFD ELF core files
1711@subsection BFD ELF core files
1712@cindex elf core files
1713
1714On native ELF Unix systems, core files are generated without any
1715sections.  Instead, they only have program segments.
1716
1717When BFD is used to read an ELF core file, the BFD sections will
1718actually represent program segments.  Since ELF program segments do not
1719have names, BFD will invent names like @samp{segment@var{n}} where
1720@var{n} is a number.
1721
1722A single ELF program segment may include both an initialized part and an
1723uninitialized part.  The size of the initialized part is given by the
1724@samp{p_filesz} field.  The total size of the segment is given by the
1725@samp{p_memsz} field.  If @samp{p_memsz} is larger than @samp{p_filesz},
1726then the extra space is uninitialized, or, more precisely, initialized
1727to zero.
1728
1729BFD will represent such a program segment as two different sections.
1730The first, named @samp{segment@var{n}a}, will represent the initialized
1731part of the program segment.  The second, named @samp{segment@var{n}b},
1732will represent the uninitialized part.
1733
1734ELF core files store special information such as register values in
1735program segments with the type @samp{PT_NOTE}.  BFD will attempt to
1736interpret the information in these segments, and will create additional
1737sections holding the information.  Some of this interpretation requires
1738information found in the host header file @file{sys/procfs.h}, and so
1739will only work when BFD is built on a native system.
1740
1741BFD does not currently provide any way to create an ELF core file.  In
1742general, BFD does not provide a way to create core files.  The way to
1743implement this would be to write @samp{bfd_set_format} and
1744@samp{bfd_write_contents} routines for the @samp{bfd_core} type; see
1745@ref{BFD target vector format}.
1746
1747@node BFD ELF future
1748@subsection BFD ELF future
1749
1750The current dynamic linking support has too much code duplication.
1751While each processor has particular differences, much of the dynamic
1752linking support is quite similar for each processor.  The GOT and PLT
1753are handled in fairly similar ways, the details of -Bsymbolic linking
1754are generally similar, etc.  This code should be reworked to use more
1755generic functions, eliminating the duplication.
1756
1757Similarly, the relocation handling has too much duplication.  Many of
1758the @samp{reloc_type_lookup} and @samp{info_to_howto} functions are
1759quite similar.  The relocate section functions are also often quite
1760similar, both in the standard linker handling and the dynamic linker
1761handling.  Many of the COFF processor specific backends share a single
1762relocate section function (@samp{_bfd_coff_generic_relocate_section}),
1763and it should be possible to do something like this for the ELF targets
1764as well.
1765
1766The appearance of the processor specific magic number in
1767@samp{prep_headers} in @file{elf.c} is somewhat bogus.  It should be
1768possible to add support for a new processor without changing the generic
1769support.
1770
1771The processor function hooks and constants are ad hoc and need better
1772documentation.
1773
1774@node BFD glossary
1775@section BFD glossary
1776@cindex glossary for bfd
1777@cindex bfd glossary
1778
1779This is a short glossary of some BFD terms.
1780
1781@table @asis
1782@item a.out
1783The a.out object file format.  The original Unix object file format.
1784Still used on SunOS, though not Solaris.  Supports only three sections.
1785
1786@item archive
1787A collection of object files produced and manipulated by the @samp{ar}
1788program.
1789
1790@item backend
1791The implementation within BFD of a particular object file format.  The
1792set of functions which appear in a particular target vector.
1793
1794@item BFD
1795The BFD library itself.  Also, each object file, archive, or executable
1796opened by the BFD library has the type @samp{bfd *}, and is sometimes
1797referred to as a bfd.
1798
1799@item COFF
1800The Common Object File Format.  Used on Unix SVR3.  Used by some
1801embedded targets, although ELF is normally better.
1802
1803@item DLL
1804A shared library on Windows.
1805
1806@item dynamic linker
1807When a program linked against a shared library is run, the dynamic
1808linker will locate the appropriate shared library and arrange to somehow
1809include it in the running image.
1810
1811@item dynamic object
1812Another name for an ELF shared library.
1813
1814@item ECOFF
1815The Extended Common Object File Format.  Used on Alpha Digital Unix
1816(formerly OSF/1), as well as Ultrix and Irix 4.  A variant of COFF.
1817
1818@item ELF
1819The Executable and Linking Format.  The object file format used on most
1820modern Unix systems, including GNU/Linux, Solaris, Irix, and SVR4.  Also
1821used on many embedded systems.
1822
1823@item executable
1824A program, with instructions and symbols, and perhaps dynamic linking
1825information.  Normally produced by a linker.
1826
1827@item LMA
1828Load Memory Address.  This is the address at which a section will be
1829loaded.  Compare with VMA, below.
1830
1831@item NLM
1832NetWare Loadable Module.  Used to describe the format of an object which
1833be loaded into NetWare, which is some kind of PC based network server
1834program.
1835
1836@item object file
1837A binary file including machine instructions, symbols, and relocation
1838information.  Normally produced by an assembler.
1839
1840@item object file format
1841The format of an object file.  Typically object files and executables
1842for a particular system are in the same format, although executables
1843will not contain any relocation information.
1844
1845@item PE
1846The Portable Executable format.  This is the object file format used for
1847Windows (specifically, Win32) object files.  It is based closely on
1848COFF, but has a few significant differences.
1849
1850@item PEI
1851The Portable Executable Image format.  This is the object file format
1852used for Windows (specifically, Win32) executables.  It is very similar
1853to PE, but includes some additional header information.
1854
1855@item relocations
1856Information used by the linker to adjust section contents.  Also called
1857relocs.
1858
1859@item section
1860Object files and executable are composed of sections.  Sections have
1861optional data and optional relocation information.
1862
1863@item shared library
1864A library of functions which may be used by many executables without
1865actually being linked into each executable.  There are several different
1866implementations of shared libraries, each having slightly different
1867features.
1868
1869@item symbol
1870Each object file and executable may have a list of symbols, often
1871referred to as the symbol table.  A symbol is basically a name and an
1872address.  There may also be some additional information like the type of
1873symbol, although the type of a symbol is normally something simple like
1874function or object, and should be confused with the more complex C
1875notion of type.  Typically every global function and variable in a C
1876program will have an associated symbol.
1877
1878@item target vector
1879A set of functions which implement support for a particular object file
1880format.  The @samp{bfd_target} structure.
1881
1882@item Win32
1883The current Windows API, implemented by Windows 95 and later and Windows
1884NT 3.51 and later, but not by Windows 3.1.
1885
1886@item XCOFF
1887The eXtended Common Object File Format.  Used on AIX.  A variant of
1888COFF, with a completely different symbol table implementation.
1889
1890@item VMA
1891Virtual Memory Address.  This is the address a section will have when
1892an executable is run.  Compare with LMA, above.
1893@end table
1894
1895@node Index
1896@unnumberedsec Index
1897@printindex cp
1898
1899@contents
1900@bye
1901