1//===-- llvm/CodeGen/MachineFunction.h --------------------------*- C++ -*-===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// Collect native machine code for a function.  This class contains a list of
11// MachineBasicBlock instances that make up the current compiled function.
12//
13// This class also contains pointers to various classes which hold
14// target-specific information about the generated code.
15//
16//===----------------------------------------------------------------------===//
17
18#ifndef LLVM_CODEGEN_MACHINEFUNCTION_H
19#define LLVM_CODEGEN_MACHINEFUNCTION_H
20
21#include "llvm/ADT/ilist.h"
22#include "llvm/CodeGen/MachineBasicBlock.h"
23#include "llvm/Support/Allocator.h"
24#include "llvm/Support/ArrayRecycler.h"
25#include "llvm/Support/DebugLoc.h"
26#include "llvm/Support/Recycler.h"
27
28namespace llvm {
29
30class Value;
31class Function;
32class GCModuleInfo;
33class MachineRegisterInfo;
34class MachineFrameInfo;
35class MachineConstantPool;
36class MachineJumpTableInfo;
37class MachineModuleInfo;
38class MCContext;
39class Pass;
40class TargetMachine;
41class TargetRegisterClass;
42struct MachinePointerInfo;
43
44template <>
45struct ilist_traits<MachineBasicBlock>
46    : public ilist_default_traits<MachineBasicBlock> {
47  mutable ilist_half_node<MachineBasicBlock> Sentinel;
48public:
49  MachineBasicBlock *createSentinel() const {
50    return static_cast<MachineBasicBlock*>(&Sentinel);
51  }
52  void destroySentinel(MachineBasicBlock *) const {}
53
54  MachineBasicBlock *provideInitialHead() const { return createSentinel(); }
55  MachineBasicBlock *ensureHead(MachineBasicBlock*) const {
56    return createSentinel();
57  }
58  static void noteHead(MachineBasicBlock*, MachineBasicBlock*) {}
59
60  void addNodeToList(MachineBasicBlock* MBB);
61  void removeNodeFromList(MachineBasicBlock* MBB);
62  void deleteNode(MachineBasicBlock *MBB);
63private:
64  void createNode(const MachineBasicBlock &);
65};
66
67/// MachineFunctionInfo - This class can be derived from and used by targets to
68/// hold private target-specific information for each MachineFunction.  Objects
69/// of type are accessed/created with MF::getInfo and destroyed when the
70/// MachineFunction is destroyed.
71struct MachineFunctionInfo {
72  virtual ~MachineFunctionInfo();
73};
74
75class MachineFunction {
76  const Function *Fn;
77  const TargetMachine &Target;
78  MCContext &Ctx;
79  MachineModuleInfo &MMI;
80  GCModuleInfo *GMI;
81
82  // RegInfo - Information about each register in use in the function.
83  MachineRegisterInfo *RegInfo;
84
85  // Used to keep track of target-specific per-machine function information for
86  // the target implementation.
87  MachineFunctionInfo *MFInfo;
88
89  // Keep track of objects allocated on the stack.
90  MachineFrameInfo *FrameInfo;
91
92  // Keep track of constants which are spilled to memory
93  MachineConstantPool *ConstantPool;
94
95  // Keep track of jump tables for switch instructions
96  MachineJumpTableInfo *JumpTableInfo;
97
98  // Function-level unique numbering for MachineBasicBlocks.  When a
99  // MachineBasicBlock is inserted into a MachineFunction is it automatically
100  // numbered and this vector keeps track of the mapping from ID's to MBB's.
101  std::vector<MachineBasicBlock*> MBBNumbering;
102
103  // Pool-allocate MachineFunction-lifetime and IR objects.
104  BumpPtrAllocator Allocator;
105
106  // Allocation management for instructions in function.
107  Recycler<MachineInstr> InstructionRecycler;
108
109  // Allocation management for operand arrays on instructions.
110  ArrayRecycler<MachineOperand> OperandRecycler;
111
112  // Allocation management for basic blocks in function.
113  Recycler<MachineBasicBlock> BasicBlockRecycler;
114
115  // List of machine basic blocks in function
116  typedef ilist<MachineBasicBlock> BasicBlockListType;
117  BasicBlockListType BasicBlocks;
118
119  /// FunctionNumber - This provides a unique ID for each function emitted in
120  /// this translation unit.
121  ///
122  unsigned FunctionNumber;
123
124  /// Alignment - The alignment of the function.
125  unsigned Alignment;
126
127  /// ExposesReturnsTwice - True if the function calls setjmp or related
128  /// functions with attribute "returns twice", but doesn't have
129  /// the attribute itself.
130  /// This is used to limit optimizations which cannot reason
131  /// about the control flow of such functions.
132  bool ExposesReturnsTwice;
133
134  /// True if the function includes any inline assembly.
135  bool HasInlineAsm;
136
137  MachineFunction(const MachineFunction &) LLVM_DELETED_FUNCTION;
138  void operator=(const MachineFunction&) LLVM_DELETED_FUNCTION;
139public:
140  MachineFunction(const Function *Fn, const TargetMachine &TM,
141                  unsigned FunctionNum, MachineModuleInfo &MMI,
142                  GCModuleInfo* GMI);
143  ~MachineFunction();
144
145  MachineModuleInfo &getMMI() const { return MMI; }
146  GCModuleInfo *getGMI() const { return GMI; }
147  MCContext &getContext() const { return Ctx; }
148
149  /// getFunction - Return the LLVM function that this machine code represents
150  ///
151  const Function *getFunction() const { return Fn; }
152
153  /// getName - Return the name of the corresponding LLVM function.
154  ///
155  StringRef getName() const;
156
157  /// getFunctionNumber - Return a unique ID for the current function.
158  ///
159  unsigned getFunctionNumber() const { return FunctionNumber; }
160
161  /// getTarget - Return the target machine this machine code is compiled with
162  ///
163  const TargetMachine &getTarget() const { return Target; }
164
165  /// getRegInfo - Return information about the registers currently in use.
166  ///
167  MachineRegisterInfo &getRegInfo() { return *RegInfo; }
168  const MachineRegisterInfo &getRegInfo() const { return *RegInfo; }
169
170  /// getFrameInfo - Return the frame info object for the current function.
171  /// This object contains information about objects allocated on the stack
172  /// frame of the current function in an abstract way.
173  ///
174  MachineFrameInfo *getFrameInfo() { return FrameInfo; }
175  const MachineFrameInfo *getFrameInfo() const { return FrameInfo; }
176
177  /// getJumpTableInfo - Return the jump table info object for the current
178  /// function.  This object contains information about jump tables in the
179  /// current function.  If the current function has no jump tables, this will
180  /// return null.
181  const MachineJumpTableInfo *getJumpTableInfo() const { return JumpTableInfo; }
182  MachineJumpTableInfo *getJumpTableInfo() { return JumpTableInfo; }
183
184  /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
185  /// does already exist, allocate one.
186  MachineJumpTableInfo *getOrCreateJumpTableInfo(unsigned JTEntryKind);
187
188
189  /// getConstantPool - Return the constant pool object for the current
190  /// function.
191  ///
192  MachineConstantPool *getConstantPool() { return ConstantPool; }
193  const MachineConstantPool *getConstantPool() const { return ConstantPool; }
194
195  /// getAlignment - Return the alignment (log2, not bytes) of the function.
196  ///
197  unsigned getAlignment() const { return Alignment; }
198
199  /// setAlignment - Set the alignment (log2, not bytes) of the function.
200  ///
201  void setAlignment(unsigned A) { Alignment = A; }
202
203  /// ensureAlignment - Make sure the function is at least 1 << A bytes aligned.
204  void ensureAlignment(unsigned A) {
205    if (Alignment < A) Alignment = A;
206  }
207
208  /// exposesReturnsTwice - Returns true if the function calls setjmp or
209  /// any other similar functions with attribute "returns twice" without
210  /// having the attribute itself.
211  bool exposesReturnsTwice() const {
212    return ExposesReturnsTwice;
213  }
214
215  /// setCallsSetJmp - Set a flag that indicates if there's a call to
216  /// a "returns twice" function.
217  void setExposesReturnsTwice(bool B) {
218    ExposesReturnsTwice = B;
219  }
220
221  /// Returns true if the function contains any inline assembly.
222  bool hasInlineAsm() const {
223    return HasInlineAsm;
224  }
225
226  /// Set a flag that indicates that the function contains inline assembly.
227  void setHasInlineAsm(bool B) {
228    HasInlineAsm = B;
229  }
230
231  /// getInfo - Keep track of various per-function pieces of information for
232  /// backends that would like to do so.
233  ///
234  template<typename Ty>
235  Ty *getInfo() {
236    if (!MFInfo) {
237        // This should be just `new (Allocator.Allocate<Ty>()) Ty(*this)', but
238        // that apparently breaks GCC 3.3.
239        Ty *Loc = static_cast<Ty*>(Allocator.Allocate(sizeof(Ty),
240                                                      AlignOf<Ty>::Alignment));
241        MFInfo = new (Loc) Ty(*this);
242    }
243    return static_cast<Ty*>(MFInfo);
244  }
245
246  template<typename Ty>
247  const Ty *getInfo() const {
248     return const_cast<MachineFunction*>(this)->getInfo<Ty>();
249  }
250
251  /// getBlockNumbered - MachineBasicBlocks are automatically numbered when they
252  /// are inserted into the machine function.  The block number for a machine
253  /// basic block can be found by using the MBB::getBlockNumber method, this
254  /// method provides the inverse mapping.
255  ///
256  MachineBasicBlock *getBlockNumbered(unsigned N) const {
257    assert(N < MBBNumbering.size() && "Illegal block number");
258    assert(MBBNumbering[N] && "Block was removed from the machine function!");
259    return MBBNumbering[N];
260  }
261
262  /// getNumBlockIDs - Return the number of MBB ID's allocated.
263  ///
264  unsigned getNumBlockIDs() const { return (unsigned)MBBNumbering.size(); }
265
266  /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
267  /// recomputes them.  This guarantees that the MBB numbers are sequential,
268  /// dense, and match the ordering of the blocks within the function.  If a
269  /// specific MachineBasicBlock is specified, only that block and those after
270  /// it are renumbered.
271  void RenumberBlocks(MachineBasicBlock *MBBFrom = 0);
272
273  /// print - Print out the MachineFunction in a format suitable for debugging
274  /// to the specified stream.
275  ///
276  void print(raw_ostream &OS, SlotIndexes* = 0) const;
277
278  /// viewCFG - This function is meant for use from the debugger.  You can just
279  /// say 'call F->viewCFG()' and a ghostview window should pop up from the
280  /// program, displaying the CFG of the current function with the code for each
281  /// basic block inside.  This depends on there being a 'dot' and 'gv' program
282  /// in your path.
283  ///
284  void viewCFG() const;
285
286  /// viewCFGOnly - This function is meant for use from the debugger.  It works
287  /// just like viewCFG, but it does not include the contents of basic blocks
288  /// into the nodes, just the label.  If you are only interested in the CFG
289  /// this can make the graph smaller.
290  ///
291  void viewCFGOnly() const;
292
293  /// dump - Print the current MachineFunction to cerr, useful for debugger use.
294  ///
295  void dump() const;
296
297  /// verify - Run the current MachineFunction through the machine code
298  /// verifier, useful for debugger use.
299  void verify(Pass *p = NULL, const char *Banner = NULL) const;
300
301  // Provide accessors for the MachineBasicBlock list...
302  typedef BasicBlockListType::iterator iterator;
303  typedef BasicBlockListType::const_iterator const_iterator;
304  typedef std::reverse_iterator<const_iterator> const_reverse_iterator;
305  typedef std::reverse_iterator<iterator>             reverse_iterator;
306
307  /// addLiveIn - Add the specified physical register as a live-in value and
308  /// create a corresponding virtual register for it.
309  unsigned addLiveIn(unsigned PReg, const TargetRegisterClass *RC);
310
311  //===--------------------------------------------------------------------===//
312  // BasicBlock accessor functions.
313  //
314  iterator                 begin()       { return BasicBlocks.begin(); }
315  const_iterator           begin() const { return BasicBlocks.begin(); }
316  iterator                 end  ()       { return BasicBlocks.end();   }
317  const_iterator           end  () const { return BasicBlocks.end();   }
318
319  reverse_iterator        rbegin()       { return BasicBlocks.rbegin(); }
320  const_reverse_iterator  rbegin() const { return BasicBlocks.rbegin(); }
321  reverse_iterator        rend  ()       { return BasicBlocks.rend();   }
322  const_reverse_iterator  rend  () const { return BasicBlocks.rend();   }
323
324  unsigned                  size() const { return (unsigned)BasicBlocks.size();}
325  bool                     empty() const { return BasicBlocks.empty(); }
326  const MachineBasicBlock &front() const { return BasicBlocks.front(); }
327        MachineBasicBlock &front()       { return BasicBlocks.front(); }
328  const MachineBasicBlock & back() const { return BasicBlocks.back(); }
329        MachineBasicBlock & back()       { return BasicBlocks.back(); }
330
331  void push_back (MachineBasicBlock *MBB) { BasicBlocks.push_back (MBB); }
332  void push_front(MachineBasicBlock *MBB) { BasicBlocks.push_front(MBB); }
333  void insert(iterator MBBI, MachineBasicBlock *MBB) {
334    BasicBlocks.insert(MBBI, MBB);
335  }
336  void splice(iterator InsertPt, iterator MBBI) {
337    BasicBlocks.splice(InsertPt, BasicBlocks, MBBI);
338  }
339  void splice(iterator InsertPt, iterator MBBI, iterator MBBE) {
340    BasicBlocks.splice(InsertPt, BasicBlocks, MBBI, MBBE);
341  }
342
343  void remove(iterator MBBI) {
344    BasicBlocks.remove(MBBI);
345  }
346  void erase(iterator MBBI) {
347    BasicBlocks.erase(MBBI);
348  }
349
350  //===--------------------------------------------------------------------===//
351  // Internal functions used to automatically number MachineBasicBlocks
352  //
353
354  /// \brief Adds the MBB to the internal numbering. Returns the unique number
355  /// assigned to the MBB.
356  ///
357  unsigned addToMBBNumbering(MachineBasicBlock *MBB) {
358    MBBNumbering.push_back(MBB);
359    return (unsigned)MBBNumbering.size()-1;
360  }
361
362  /// removeFromMBBNumbering - Remove the specific machine basic block from our
363  /// tracker, this is only really to be used by the MachineBasicBlock
364  /// implementation.
365  void removeFromMBBNumbering(unsigned N) {
366    assert(N < MBBNumbering.size() && "Illegal basic block #");
367    MBBNumbering[N] = 0;
368  }
369
370  /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
371  /// of `new MachineInstr'.
372  ///
373  MachineInstr *CreateMachineInstr(const MCInstrDesc &MCID,
374                                   DebugLoc DL,
375                                   bool NoImp = false);
376
377  /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
378  /// 'Orig' instruction, identical in all ways except the instruction
379  /// has no parent, prev, or next.
380  ///
381  /// See also TargetInstrInfo::duplicate() for target-specific fixes to cloned
382  /// instructions.
383  MachineInstr *CloneMachineInstr(const MachineInstr *Orig);
384
385  /// DeleteMachineInstr - Delete the given MachineInstr.
386  ///
387  void DeleteMachineInstr(MachineInstr *MI);
388
389  /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
390  /// instead of `new MachineBasicBlock'.
391  ///
392  MachineBasicBlock *CreateMachineBasicBlock(const BasicBlock *bb = 0);
393
394  /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
395  ///
396  void DeleteMachineBasicBlock(MachineBasicBlock *MBB);
397
398  /// getMachineMemOperand - Allocate a new MachineMemOperand.
399  /// MachineMemOperands are owned by the MachineFunction and need not be
400  /// explicitly deallocated.
401  MachineMemOperand *getMachineMemOperand(MachinePointerInfo PtrInfo,
402                                          unsigned f, uint64_t s,
403                                          unsigned base_alignment,
404                                          const MDNode *TBAAInfo = 0,
405                                          const MDNode *Ranges = 0);
406
407  /// getMachineMemOperand - Allocate a new MachineMemOperand by copying
408  /// an existing one, adjusting by an offset and using the given size.
409  /// MachineMemOperands are owned by the MachineFunction and need not be
410  /// explicitly deallocated.
411  MachineMemOperand *getMachineMemOperand(const MachineMemOperand *MMO,
412                                          int64_t Offset, uint64_t Size);
413
414  typedef ArrayRecycler<MachineOperand>::Capacity OperandCapacity;
415
416  /// Allocate an array of MachineOperands. This is only intended for use by
417  /// internal MachineInstr functions.
418  MachineOperand *allocateOperandArray(OperandCapacity Cap) {
419    return OperandRecycler.allocate(Cap, Allocator);
420  }
421
422  /// Dellocate an array of MachineOperands and recycle the memory. This is
423  /// only intended for use by internal MachineInstr functions.
424  /// Cap must be the same capacity that was used to allocate the array.
425  void deallocateOperandArray(OperandCapacity Cap, MachineOperand *Array) {
426    OperandRecycler.deallocate(Cap, Array);
427  }
428
429  /// allocateMemRefsArray - Allocate an array to hold MachineMemOperand
430  /// pointers.  This array is owned by the MachineFunction.
431  MachineInstr::mmo_iterator allocateMemRefsArray(unsigned long Num);
432
433  /// extractLoadMemRefs - Allocate an array and populate it with just the
434  /// load information from the given MachineMemOperand sequence.
435  std::pair<MachineInstr::mmo_iterator,
436            MachineInstr::mmo_iterator>
437    extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
438                       MachineInstr::mmo_iterator End);
439
440  /// extractStoreMemRefs - Allocate an array and populate it with just the
441  /// store information from the given MachineMemOperand sequence.
442  std::pair<MachineInstr::mmo_iterator,
443            MachineInstr::mmo_iterator>
444    extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
445                        MachineInstr::mmo_iterator End);
446
447  //===--------------------------------------------------------------------===//
448  // Label Manipulation.
449  //
450
451  /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
452  /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
453  /// normal 'L' label is returned.
454  MCSymbol *getJTISymbol(unsigned JTI, MCContext &Ctx,
455                         bool isLinkerPrivate = false) const;
456
457  /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
458  /// base.
459  MCSymbol *getPICBaseSymbol() const;
460};
461
462//===--------------------------------------------------------------------===//
463// GraphTraits specializations for function basic block graphs (CFGs)
464//===--------------------------------------------------------------------===//
465
466// Provide specializations of GraphTraits to be able to treat a
467// machine function as a graph of machine basic blocks... these are
468// the same as the machine basic block iterators, except that the root
469// node is implicitly the first node of the function.
470//
471template <> struct GraphTraits<MachineFunction*> :
472  public GraphTraits<MachineBasicBlock*> {
473  static NodeType *getEntryNode(MachineFunction *F) {
474    return &F->front();
475  }
476
477  // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
478  typedef MachineFunction::iterator nodes_iterator;
479  static nodes_iterator nodes_begin(MachineFunction *F) { return F->begin(); }
480  static nodes_iterator nodes_end  (MachineFunction *F) { return F->end(); }
481  static unsigned       size       (MachineFunction *F) { return F->size(); }
482};
483template <> struct GraphTraits<const MachineFunction*> :
484  public GraphTraits<const MachineBasicBlock*> {
485  static NodeType *getEntryNode(const MachineFunction *F) {
486    return &F->front();
487  }
488
489  // nodes_iterator/begin/end - Allow iteration over all nodes in the graph
490  typedef MachineFunction::const_iterator nodes_iterator;
491  static nodes_iterator nodes_begin(const MachineFunction *F) {
492    return F->begin();
493  }
494  static nodes_iterator nodes_end  (const MachineFunction *F) {
495    return F->end();
496  }
497  static unsigned       size       (const MachineFunction *F)  {
498    return F->size();
499  }
500};
501
502
503// Provide specializations of GraphTraits to be able to treat a function as a
504// graph of basic blocks... and to walk it in inverse order.  Inverse order for
505// a function is considered to be when traversing the predecessor edges of a BB
506// instead of the successor edges.
507//
508template <> struct GraphTraits<Inverse<MachineFunction*> > :
509  public GraphTraits<Inverse<MachineBasicBlock*> > {
510  static NodeType *getEntryNode(Inverse<MachineFunction*> G) {
511    return &G.Graph->front();
512  }
513};
514template <> struct GraphTraits<Inverse<const MachineFunction*> > :
515  public GraphTraits<Inverse<const MachineBasicBlock*> > {
516  static NodeType *getEntryNode(Inverse<const MachineFunction *> G) {
517    return &G.Graph->front();
518  }
519};
520
521} // End llvm namespace
522
523#endif
524