1# $FreeBSD$
2
3TYPE		ROWCOL
4NAME		SYMBOL/UCS
5SRC_ZONE	0x00-0xFF
6OOB_MODE	ILSEQ
7DST_ILSEQ	0xFFFE
8DST_UNIT_BITS	16
9
10BEGIN_MAP
11#=======================================================================
12#   File name:  SYMBOL.TXT
13#
14#   Contents:   Map (external version) from Mac OS Symbol
15#               character set to Unicode 4.0 and later.
16#
17#   Copyright:  (c) 1994-2002, 2005 by Apple Computer, Inc., all rights
18#               reserved.
19#
20#   Contact:    charsets@apple.com
21#
22#   Changes:
23#
24#       c02  2005-Apr-05    Change mappings for 0xBD, 0xE0. Update
25#                           header comments. Matches internal xml <c1.2>
26#                           and Text Encoding Converter 2.0.
27#      b4,c1 2002-Dec-19    Update mappings for encoded glyph fragments
28#                           0xBE, 0xE6-EF, 0xF4, 0xF6-FE to use new
29#                           Unicode 3.2 characters instead of sequences
30#                           involving corporate-use characters. Update
31#                           URLs, notes. Matches internal utom<b4>.
32#       b03  1999-Sep-22    Update contact e-mail address. Matches
33#                           internal utom<b3>, ufrm<b3>, and Text
34#                           Encoding Converter version 1.5.
35#       b02  1998-Aug-18    Encoding changed for Mac OS 8.5; add new
36#                           mapping from 0xA0 to EURO SIGN. Matches
37#                           internal utom<b3>, ufrm<b3>.
38#       n05  1998-Feb-05    Update to match internal utom<n5>, ufrm<n15>
39#                           and Text Encoding Converter version 1.3:
40#                           Use standard Unicodes plus transcoding hints
41#                           instead of single corporate characters, also
42#                           change mappings for 0xE1 & 0xF1 from U+2329
43#                           & U+232A to their canonical decompositions;
44#                           see details below. Also update header
45#                           comments to new format.
46#       n03  1995-Apr-15    First version (after fixing some typos).
47#                           Matches internal ufrm<n4>.
48#
49# Standard header:
50# ----------------
51#
52#   Apple, the Apple logo, and Macintosh are trademarks of Apple
53#   Computer, Inc., registered in the United States and other countries.
54#   Unicode is a trademark of Unicode Inc. For the sake of brevity,
55#   throughout this document, "Macintosh" can be used to refer to
56#   Macintosh computers and "Unicode" can be used to refer to the
57#   Unicode standard.
58#
59#   Apple Computer, Inc. ("Apple") makes no warranty or representation,
60#   either express or implied, with respect to this document and the
61#   included data, its quality, accuracy, or fitness for a particular
62#   purpose. In no event will Apple be liable for direct, indirect,
63#   special, incidental, or consequential damages resulting from any
64#   defect or inaccuracy in this document or the included data.
65#
66#   These mapping tables and character lists are subject to change.
67#   The latest tables should be available from the following:
68#
69#   <http://www.unicode.org/Public/MAPPINGS/VENDORS/APPLE/>
70#
71#   For general information about Mac OS encodings and these mapping
72#   tables, see the file "README.TXT".
73#
74# Format:
75# -------
76#
77#   Three tab-separated columns;
78#   '#' begins a comment which continues to the end of the line.
79#     Column #1 is the Mac OS Symbol code (in hex as 0xNN)
80#     Column #2 is the corresponding Unicode or Unicode sequence
81#       (in hex as 0xNNNN or 0xNNNN+0xNNNN).
82#     Column #3 is a comment containing the Unicode name.
83#       In some cases an additional comment follows the Unicode name.
84#
85#   The entries are in Mac OS Symbol code order.
86#
87#   Some of these mappings require the use of corporate characters.
88#   See the file "CORPCHAR.TXT" and notes below.
89#
90#   Control character mappings are not shown in this table, following
91#   the conventions of the standard UTC mapping tables. However, the
92#   Mac OS Symbol character set uses the standard control characters
93#   at 0x00-0x1F and 0x7F.
94#
95# Notes on Mac OS Symbol:
96# -----------------------
97#
98#   This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa
99#   environments, it is only supported directly in programming
100#   interfaces for QuickDraw Text, the Script Manager, and related
101#   Text Utilities. For other purposes it is supported via transcoding
102#   to and from Unicode.
103#
104#   The Mac OS Symbol encoding shares the script code smRoman
105#   (0) with the Mac OS Roman encoding. To determine if the Symbol
106#   encoding is being used, you must check if the font name is
107#   "Symbol".
108#
109#   Before Mac OS 8.5, code point 0xA0 was unused. In Mac OS 8.5
110#   and later versions, code point 0xA0 is EURO SIGN and maps to
111#   U+20AC (the Symbol font is updated for Mac OS 8.5 to reflect
112#   this).
113#
114#   The layout of the Mac OS Symbol character set is identical to
115#   the layout of the Adobe Symbol encoding vector, with the
116#   addition of the Apple logo character at 0xF0.
117#
118#   This character set encodes a number of glyph fragments. Some are
119#   used as extenders: 0x60 is used to extend radical signs, 0xBD and
120#   0xBE are used to extend vertical and horizontal arrows, etc. In
121#   addition, there are top, bottom, and center sections for
122#   parentheses, brackets, integral signs, and other signs that may
123#   extend vertically for 2 or more lines of normal text. As of
124#   Unicode 3.2, most of these are now encoded in Unicode; a few are
125#   not, so these are mapped using corporate-zone Unicode characters
126#   (see below).
127#
128#   In addition, Symbol separately encodes both serif and sans-serif
129#   forms for copyright, trademark, and registered signs. Unicode
130#   encodes only the abstract characters, so one set of these (the
131#   sans-serif forms) are also mapped using corporate-zone Unicode
132#   characters (see below).
133#
134#   The following code points are unused, and are not shown here:
135#   0x80-0x9F, 0xFF.
136#
137# Unicode mapping issues and notes:
138# ---------------------------------
139#
140#   The goals in the mappings provided here are:
141#   - Ensure roundtrip mapping from every character in the Mac OS
142#     Symbol character set to Unicode and back
143#   - Use standard Unicode characters as much as possible, to
144#     maximize interchangeability of the resulting Unicode text.
145#     Whenever possible, avoid having content carried by private-use
146#     characters.
147#
148#   Some of the characters in the Mac OS Symbol character set do not
149#   correspond to distinct, single Unicode characters. To map these
150#   and satisfy both goals above, we employ various strategies.
151#
152#   a) If possible, use private use characters in combination with
153#   standard Unicode characters to mark variants of the standard
154#   Unicode character.
155#
156#   Apple has defined a block of 32 corporate characters as "transcoding
157#   hints." These are used in combination with standard Unicode
158#   characters to force them to be treated in a special way for mapping
159#   to other encodings; they have no other effect. Sixteen of these
160#   transcoding hints are "grouping hints" - they indicate that the next
161#   2-4 Unicode characters should be treated as a single entity for
162#   transcoding. The other sixteen transcoding hints are "variant tags"
163#   - they are like combining characters, and can follow a standard
164#   Unicode (or a sequence consisting of a base character and other
165#   combining characters) to cause it to be treated in a special way for
166#   transcoding. These always terminate a combining-character sequence.
167#
168#   The transcoding coding hint used in this mapping table is the
169#   variant tag 0xF87F. Since this is combined with standard Unicode
170#   characters, some characters in the Mac OS Symbol character set map
171#   to a sequence of two Unicodes instead of a single Unicode character.
172#
173#   For example, the Mac OS Symbol character at 0xE2 is an alternate,
174#   sans-serif form of the REGISTERED SIGN (the standard mapping is for
175#   the abstract character at 0xD2, which here has a serif form). So 0xE2
176#   is mapped to 0x00AE (REGISTERED SIGN) + 0xF87F (a variant tag).
177#
178#   b) Otherwise, use private use characters by themselves to map
179#   Mac OS Symbol characters which have no relationship to any standard
180#   Unicode character.
181#
182#   The following additional corporate zone Unicode characters are
183#   used for this purpose here:
184#
185#     0xF8E5  radical extender
186#     0xF8FF  Apple logo
187#
188#   NOTE: The graphic image associated with the Apple logo character
189#   is not authorized for use without permission of Apple, and
190#   unauthorized use might constitute trademark infringement.
191#
192# Details of mapping changes in each version:
193# -------------------------------------------
194#
195#   Changes from version c01 to version c02:
196#
197#   - Update mappings for 0xBD from 0xF8E6 to 0x23D0 (use new Unicode
198#     4.0 char)
199#   - Correct mapping for 0xE0 from 0x22C4 to 0x25CA
200#
201#   Changes from version b02 to version b03/c01:
202#
203#   - Update mappings for encoded glyph fragments 0xBE, 0xE6-EF, 0xF4,
204#     0xF6-FE to use new Unicode 3.2 characters instead of using either
205#     single corporate-use characters (e.g. 0xBE was mapped to 0xF8E7) or
206#     sequences combining a standard Unicode character with a transcoding
207#     hint (e.g. 0xE6 was mapped to 0x0028+0xF870).
208#
209#   Changes from version n05 to version b02:
210#
211#   - Encoding changed for Mac OS 8.5; 0xA0 now maps to 0x20AC, EURO
212#   SIGN. 0xA0 was unmapped in earlier versions.
213#
214#   Changes from version n03 to version n05:
215#
216#   - Change strict mapping for 0xE1 & 0xF1 from U+2329 & U+232A
217#     to their canonical decompositions, U+3008 & U+3009.
218#
219#   - Change mapping for the following to use standard Unicode +
220#     transcoding hint, instead of single corporate-zone
221#     character: 0xE2-0xE4, 0xE6-0xEE, 0xF4, 0xF6-0xFE.
222#
223##################
224
2250x00 - 0x7F = 0x0000 -
2260xA0 = 0x20AC
2270xA1 = 0x03D2
2280xA2 = 0x2032
2290xA3 = 0x2264
2300xA4 = 0x2044
2310xA5 = 0x221E
2320xA6 = 0x0192
2330xA7 = 0x2663
2340xA8 = 0x2666
2350xA9 = 0x2665
2360xAA = 0x2660
2370xAB = 0x2194
2380xAC = 0x2190
2390xAD = 0x2191
2400xAE = 0x2192
2410xAF = 0x2193
2420xB0 = 0x00B0
2430xB1 = 0x00B1
2440xB2 = 0x2033
2450xB3 = 0x2265
2460xB4 = 0x00D7
2470xB5 = 0x221D
2480xB6 = 0x2202
2490xB7 = 0x2022
2500xB8 = 0x00F7
2510xB9 = 0x2260
2520xBA = 0x2261
2530xBB = 0x2248
2540xBC = 0x2026
2550xBD = 0x23D0
2560xBE = 0x23AF
2570xBF = 0x21B5
2580xC0 = 0x2135
2590xC1 = 0x2111
2600xC2 = 0x211C
2610xC3 = 0x2118
2620xC4 = 0x2297
2630xC5 = 0x2295
2640xC6 = 0x2205
2650xC7 = 0x2229
2660xC8 = 0x222A
2670xC9 = 0x2283
2680xCA = 0x2287
2690xCB = 0x2284
2700xCC = 0x2282
2710xCD = 0x2286
2720xCE = 0x2208
2730xCF = 0x2209
2740xD0 = 0x2220
2750xD1 = 0x2207
2760xD2 = 0x00AE
2770xD3 = 0x00A9
2780xD4 = 0x2122
2790xD5 = 0x220F
2800xD6 = 0x221A
2810xD7 = 0x22C5
2820xD8 = 0x00AC
2830xD9 = 0x2227
2840xDA = 0x2228
2850xDB = 0x21D4
2860xDC = 0x21D0
2870xDD = 0x21D1
2880xDE = 0x21D2
2890xDF = 0x21D3
2900xE0 = 0x25CA
2910xE1 = 0x3008
292#0xE2 = 0x00AE+0xF87F
293#0xE3 = 0x00A9+0xF87F
294#0xE4 = 0x2122+0xF87F
2950xE5 = 0x2211
2960xE6 = 0x239B
2970xE7 = 0x239C
2980xE8 = 0x239D
2990xE9 = 0x23A1
3000xEA = 0x23A2
3010xEB = 0x23A3
3020xEC = 0x23A7
3030xED = 0x23A8
3040xEE = 0x23A9
3050xEF = 0x23AA
3060xF0 = 0xF8FF
3070xF1 = 0x3009
3080xF2 = 0x222B
3090xF3 = 0x2320
3100xF4 = 0x23AE
3110xF5 = 0x2321
3120xF6 = 0x239E
3130xF7 = 0x239F
3140xF8 = 0x23A0
3150xF9 = 0x23A4
3160xFA = 0x23A5
3170xFB = 0x23A6
3180xFC = 0x23AB
3190xFD = 0x23AC
3200xFE = 0x23AD
321END_MAP
322