1/*
2 * Copyright (c) 1996, 1998 by Internet Software Consortium.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
9 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
10 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
11 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
13 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15 * SOFTWARE.
16 */
17
18/*
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
20 *
21 * International Business Machines, Inc. (hereinafter called IBM) grants
22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
24 * all paragraphs of this notice appear in all copies, and that the name of IBM
25 * not be used in connection with the marketing of any product incorporating
26 * the Software or modifications thereof, without specific, written prior
27 * permission.
28 *
29 * To the extent it has a right to do so, IBM grants an immunity from suit
30 * under its patents, if any, for the use, sale or manufacture of products to
31 * the extent that such products are used for performing Domain Name System
32 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
33 * granted for any product per se or for any other function of any product.
34 *
35 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
37 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
38 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
39 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
40 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
41 */
42
43#include <sys/cdefs.h>
44__FBSDID("$FreeBSD$");
45
46#include <sys/types.h>
47#include <sys/param.h>
48#include <sys/socket.h>
49
50#include <netinet/in.h>
51#include <arpa/inet.h>
52#include <arpa/nameser.h>
53
54#include <ctype.h>
55#include <resolv.h>
56#include <stdio.h>
57#include <stdlib.h>
58#include <string.h>
59
60#define Assert(Cond) if (!(Cond)) abort()
61
62static const char Base64[] =
63	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
64static const char Pad64 = '=';
65
66/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
67   The following encoding technique is taken from RFC 1521 by Borenstein
68   and Freed.  It is reproduced here in a slightly edited form for
69   convenience.
70
71   A 65-character subset of US-ASCII is used, enabling 6 bits to be
72   represented per printable character. (The extra 65th character, "=",
73   is used to signify a special processing function.)
74
75   The encoding process represents 24-bit groups of input bits as output
76   strings of 4 encoded characters. Proceeding from left to right, a
77   24-bit input group is formed by concatenating 3 8-bit input groups.
78   These 24 bits are then treated as 4 concatenated 6-bit groups, each
79   of which is translated into a single digit in the base64 alphabet.
80
81   Each 6-bit group is used as an index into an array of 64 printable
82   characters. The character referenced by the index is placed in the
83   output string.
84
85                         Table 1: The Base64 Alphabet
86
87      Value Encoding  Value Encoding  Value Encoding  Value Encoding
88          0 A            17 R            34 i            51 z
89          1 B            18 S            35 j            52 0
90          2 C            19 T            36 k            53 1
91          3 D            20 U            37 l            54 2
92          4 E            21 V            38 m            55 3
93          5 F            22 W            39 n            56 4
94          6 G            23 X            40 o            57 5
95          7 H            24 Y            41 p            58 6
96          8 I            25 Z            42 q            59 7
97          9 J            26 a            43 r            60 8
98         10 K            27 b            44 s            61 9
99         11 L            28 c            45 t            62 +
100         12 M            29 d            46 u            63 /
101         13 N            30 e            47 v
102         14 O            31 f            48 w         (pad) =
103         15 P            32 g            49 x
104         16 Q            33 h            50 y
105
106   Special processing is performed if fewer than 24 bits are available
107   at the end of the data being encoded.  A full encoding quantum is
108   always completed at the end of a quantity.  When fewer than 24 input
109   bits are available in an input group, zero bits are added (on the
110   right) to form an integral number of 6-bit groups.  Padding at the
111   end of the data is performed using the '=' character.
112
113   Since all base64 input is an integral number of octets, only the
114         -------------------------------------------------
115   following cases can arise:
116
117       (1) the final quantum of encoding input is an integral
118           multiple of 24 bits; here, the final unit of encoded
119	   output will be an integral multiple of 4 characters
120	   with no "=" padding,
121       (2) the final quantum of encoding input is exactly 8 bits;
122           here, the final unit of encoded output will be two
123	   characters followed by two "=" padding characters, or
124       (3) the final quantum of encoding input is exactly 16 bits;
125           here, the final unit of encoded output will be three
126	   characters followed by one "=" padding character.
127   */
128
129int
130b64_ntop(u_char const *src, size_t srclength, char *target, size_t targsize) {
131	size_t datalength = 0;
132	u_char input[3];
133	u_char output[4];
134	size_t i;
135
136	while (2 < srclength) {
137		input[0] = *src++;
138		input[1] = *src++;
139		input[2] = *src++;
140		srclength -= 3;
141
142		output[0] = input[0] >> 2;
143		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
144		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
145		output[3] = input[2] & 0x3f;
146		Assert(output[0] < 64);
147		Assert(output[1] < 64);
148		Assert(output[2] < 64);
149		Assert(output[3] < 64);
150
151		if (datalength + 4 > targsize)
152			return (-1);
153		target[datalength++] = Base64[output[0]];
154		target[datalength++] = Base64[output[1]];
155		target[datalength++] = Base64[output[2]];
156		target[datalength++] = Base64[output[3]];
157	}
158
159	/* Now we worry about padding. */
160	if (0 != srclength) {
161		/* Get what's left. */
162		input[0] = input[1] = input[2] = '\0';
163		for (i = 0; i < srclength; i++)
164			input[i] = *src++;
165
166		output[0] = input[0] >> 2;
167		output[1] = ((input[0] & 0x03) << 4) + (input[1] >> 4);
168		output[2] = ((input[1] & 0x0f) << 2) + (input[2] >> 6);
169		Assert(output[0] < 64);
170		Assert(output[1] < 64);
171		Assert(output[2] < 64);
172
173		if (datalength + 4 > targsize)
174			return (-1);
175		target[datalength++] = Base64[output[0]];
176		target[datalength++] = Base64[output[1]];
177		if (srclength == 1)
178			target[datalength++] = Pad64;
179		else
180			target[datalength++] = Base64[output[2]];
181		target[datalength++] = Pad64;
182	}
183	if (datalength >= targsize)
184		return (-1);
185	target[datalength] = '\0';	/* Returned value doesn't count \0. */
186	return (datalength);
187}
188
189/* skips all whitespace anywhere.
190   converts characters, four at a time, starting at (or after)
191   src from base - 64 numbers into three 8 bit bytes in the target area.
192   it returns the number of data bytes stored at the target, or -1 on error.
193 */
194
195int
196b64_pton(src, target, targsize)
197	char const *src;
198	u_char *target;
199	size_t targsize;
200{
201	int tarindex, state, ch;
202	char *pos;
203
204	state = 0;
205	tarindex = 0;
206
207	while ((ch = *src++) != '\0') {
208		if (isspace((unsigned char)ch))        /* Skip whitespace anywhere. */
209			continue;
210
211		if (ch == Pad64)
212			break;
213
214		pos = strchr(Base64, ch);
215		if (pos == 0) 		/* A non-base64 character. */
216			return (-1);
217
218		switch (state) {
219		case 0:
220			if (target) {
221				if ((size_t)tarindex >= targsize)
222					return (-1);
223				target[tarindex] = (pos - Base64) << 2;
224			}
225			state = 1;
226			break;
227		case 1:
228			if (target) {
229				if ((size_t)tarindex + 1 >= targsize)
230					return (-1);
231				target[tarindex]   |=  (pos - Base64) >> 4;
232				target[tarindex+1]  = ((pos - Base64) & 0x0f)
233							<< 4 ;
234			}
235			tarindex++;
236			state = 2;
237			break;
238		case 2:
239			if (target) {
240				if ((size_t)tarindex + 1 >= targsize)
241					return (-1);
242				target[tarindex]   |=  (pos - Base64) >> 2;
243				target[tarindex+1]  = ((pos - Base64) & 0x03)
244							<< 6;
245			}
246			tarindex++;
247			state = 3;
248			break;
249		case 3:
250			if (target) {
251				if ((size_t)tarindex >= targsize)
252					return (-1);
253				target[tarindex] |= (pos - Base64);
254			}
255			tarindex++;
256			state = 0;
257			break;
258		default:
259			abort();
260		}
261	}
262
263	/*
264	 * We are done decoding Base-64 chars.  Let's see if we ended
265	 * on a byte boundary, and/or with erroneous trailing characters.
266	 */
267
268	if (ch == Pad64) {		/* We got a pad char. */
269		ch = *src++;		/* Skip it, get next. */
270		switch (state) {
271		case 0:		/* Invalid = in first position */
272		case 1:		/* Invalid = in second position */
273			return (-1);
274
275		case 2:		/* Valid, means one byte of info */
276			/* Skip any number of spaces. */
277			for ((void)NULL; ch != '\0'; ch = *src++)
278				if (!isspace((unsigned char)ch))
279					break;
280			/* Make sure there is another trailing = sign. */
281			if (ch != Pad64)
282				return (-1);
283			ch = *src++;		/* Skip the = */
284			/* Fall through to "single trailing =" case. */
285			/* FALLTHROUGH */
286
287		case 3:		/* Valid, means two bytes of info */
288			/*
289			 * We know this char is an =.  Is there anything but
290			 * whitespace after it?
291			 */
292			for ((void)NULL; ch != '\0'; ch = *src++)
293				if (!isspace((unsigned char)ch))
294					return (-1);
295
296			/*
297			 * Now make sure for cases 2 and 3 that the "extra"
298			 * bits that slopped past the last full byte were
299			 * zeros.  If we don't check them, they become a
300			 * subliminal channel.
301			 */
302			if (target && target[tarindex] != 0)
303				return (-1);
304		}
305	} else {
306		/*
307		 * We ended by seeing the end of the string.  Make sure we
308		 * have no partial bytes lying around.
309		 */
310		if (state != 0)
311			return (-1);
312	}
313
314	return (tarindex);
315}
316