1#include "AMDGPUMachineFunction.h"
2#include "AMDGPU.h"
3#include "llvm/IR/Attributes.h"
4#include "llvm/IR/Function.h"
5
6namespace llvm {
7
8const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType";
9
10AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) :
11    MachineFunctionInfo() {
12  ShaderType = ShaderType::COMPUTE;
13  AttributeSet Set = MF.getFunction()->getAttributes();
14  Attribute A = Set.getAttribute(AttributeSet::FunctionIndex,
15                                 ShaderTypeAttribute);
16
17  if (A.isStringAttribute()) {
18    StringRef Str = A.getValueAsString();
19    if (Str.getAsInteger(0, ShaderType))
20      llvm_unreachable("Can't parse shader type!");
21  }
22}
23
24}
25