1/*
2 * Copyright (c) 1996, 1998 by Internet Software Consortium.
3 *
4 * Permission to use, copy, modify, and distribute this software for any
5 * purpose with or without fee is hereby granted, provided that the above
6 * copyright notice and this permission notice appear in all copies.
7 *
8 * THE SOFTWARE IS PROVIDED "AS IS" AND INTERNET SOFTWARE CONSORTIUM DISCLAIMS
9 * ALL WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES
10 * OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL INTERNET SOFTWARE
11 * CONSORTIUM BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
12 * DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR
13 * PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS
14 * ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
15 * SOFTWARE.
16 */
17
18/*
19 * Portions Copyright (c) 1995 by International Business Machines, Inc.
20 *
21 * International Business Machines, Inc. (hereinafter called IBM) grants
22 * permission under its copyrights to use, copy, modify, and distribute this
23 * Software with or without fee, provided that the above copyright notice and
24 * all paragraphs of this notice appear in all copies, and that the name of IBM
25 * not be used in connection with the marketing of any product incorporating
26 * the Software or modifications thereof, without specific, written prior
27 * permission.
28 *
29 * To the extent it has a right to do so, IBM grants an immunity from suit
30 * under its patents, if any, for the use, sale or manufacture of products to
31 * the extent that such products are used for performing Domain Name System
32 * dynamic updates in TCP/IP networks by means of the Software.  No immunity is
33 * granted for any product per se or for any other function of any product.
34 *
35 * THE SOFTWARE IS PROVIDED "AS IS", AND IBM DISCLAIMS ALL WARRANTIES,
36 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
37 * PARTICULAR PURPOSE.  IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL,
38 * DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER ARISING
39 * OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE, EVEN
40 * IF IBM IS APPRISED OF THE POSSIBILITY OF SUCH DAMAGES.
41 */
42#include <ldns/config.h>
43#ifndef HAVE_B64_PTON
44
45#include <sys/types.h>
46#include <sys/param.h>
47#ifdef HAVE_SYS_SOCKET_H
48#include <sys/socket.h>
49#endif
50
51#ifdef HAVE_NETINET_IN_H
52#include <netinet/in.h>
53#endif
54#ifdef HAVE_ARPA_INET_H
55#include <arpa/inet.h>
56#endif
57
58#include <ctype.h>
59#include <stdio.h>
60#include <stdlib.h>
61#include <string.h>
62
63#include <ldns/util.h>
64
65static const char Base64[] =
66	"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
67static const char Pad64 = '=';
68
69/* (From RFC1521 and draft-ietf-dnssec-secext-03.txt)
70   The following encoding technique is taken from RFC 1521 by Borenstein
71   and Freed.  It is reproduced here in a slightly edited form for
72   convenience.
73
74   A 65-character subset of US-ASCII is used, enabling 6 bits to be
75   represented per printable character. (The extra 65th character, "=",
76   is used to signify a special processing function.)
77
78   The encoding process represents 24-bit groups of input bits as output
79   strings of 4 encoded characters. Proceeding from left to right, a
80   24-bit input group is formed by concatenating 3 8-bit input groups.
81   These 24 bits are then treated as 4 concatenated 6-bit groups, each
82   of which is translated into a single digit in the base64 alphabet.
83
84   Each 6-bit group is used as an index into an array of 64 printable
85   characters. The character referenced by the index is placed in the
86   output string.
87
88                         Table 1: The Base64 Alphabet
89
90      Value Encoding  Value Encoding  Value Encoding  Value Encoding
91          0 A            17 R            34 i            51 z
92          1 B            18 S            35 j            52 0
93          2 C            19 T            36 k            53 1
94          3 D            20 U            37 l            54 2
95          4 E            21 V            38 m            55 3
96          5 F            22 W            39 n            56 4
97          6 G            23 X            40 o            57 5
98          7 H            24 Y            41 p            58 6
99          8 I            25 Z            42 q            59 7
100          9 J            26 a            43 r            60 8
101         10 K            27 b            44 s            61 9
102         11 L            28 c            45 t            62 +
103         12 M            29 d            46 u            63 /
104         13 N            30 e            47 v
105         14 O            31 f            48 w         (pad) =
106         15 P            32 g            49 x
107         16 Q            33 h            50 y
108
109   Special processing is performed if fewer than 24 bits are available
110   at the end of the data being encoded.  A full encoding quantum is
111   always completed at the end of a quantity.  When fewer than 24 input
112   bits are available in an input group, zero bits are added (on the
113   right) to form an integral number of 6-bit groups.  Padding at the
114   end of the data is performed using the '=' character.
115
116   Since all base64 input is an integral number of octets, only the
117         -------------------------------------------------
118   following cases can arise:
119
120       (1) the final quantum of encoding input is an integral
121           multiple of 24 bits; here, the final unit of encoded
122	   output will be an integral multiple of 4 characters
123	   with no "=" padding,
124       (2) the final quantum of encoding input is exactly 8 bits;
125           here, the final unit of encoded output will be two
126	   characters followed by two "=" padding characters, or
127       (3) the final quantum of encoding input is exactly 16 bits;
128           here, the final unit of encoded output will be three
129	   characters followed by one "=" padding character.
130   */
131
132/* skips all whitespace anywhere.
133   converts characters, four at a time, starting at (or after)
134   src from base - 64 numbers into three 8 bit bytes in the target area.
135   it returns the number of data bytes stored at the target, or -1 on error.
136 */
137
138int
139ldns_b64_pton(char const *src, uint8_t *target, size_t targsize)
140{
141	int tarindex, state, ch;
142	char *pos;
143
144	state = 0;
145	tarindex = 0;
146
147	if (strlen(src) == 0) {
148		return 0;
149	}
150
151	while ((ch = *src++) != '\0') {
152		if (isspace((unsigned char)ch))        /* Skip whitespace anywhere. */
153			continue;
154
155		if (ch == Pad64)
156			break;
157
158		pos = strchr(Base64, ch);
159		if (pos == 0) {
160			/* A non-base64 character. */
161			return (-1);
162		}
163
164		switch (state) {
165		case 0:
166			if (target) {
167				if ((size_t)tarindex >= targsize)
168					return (-1);
169				target[tarindex] = (pos - Base64) << 2;
170			}
171			state = 1;
172			break;
173		case 1:
174			if (target) {
175				if ((size_t)tarindex + 1 >= targsize)
176					return (-1);
177				target[tarindex]   |=  (pos - Base64) >> 4;
178				target[tarindex+1]  = ((pos - Base64) & 0x0f)
179							<< 4 ;
180			}
181			tarindex++;
182			state = 2;
183			break;
184		case 2:
185			if (target) {
186				if ((size_t)tarindex + 1 >= targsize)
187					return (-1);
188				target[tarindex]   |=  (pos - Base64) >> 2;
189				target[tarindex+1]  = ((pos - Base64) & 0x03)
190							<< 6;
191			}
192			tarindex++;
193			state = 3;
194			break;
195		case 3:
196			if (target) {
197				if ((size_t)tarindex >= targsize)
198					return (-1);
199				target[tarindex] |= (pos - Base64);
200			}
201			tarindex++;
202			state = 0;
203			break;
204		default:
205			abort();
206		}
207	}
208
209	/*
210	 * We are done decoding Base-64 chars.  Let's see if we ended
211	 * on a byte boundary, and/or with erroneous trailing characters.
212	 */
213
214	if (ch == Pad64) {		/* We got a pad char. */
215		ch = *src++;		/* Skip it, get next. */
216		switch (state) {
217		case 0:		/* Invalid = in first position */
218		case 1:		/* Invalid = in second position */
219			return (-1);
220
221		case 2:		/* Valid, means one byte of info */
222			/* Skip any number of spaces. */
223			for ((void)NULL; ch != '\0'; ch = *src++)
224				if (!isspace((unsigned char)ch))
225					break;
226			/* Make sure there is another trailing = sign. */
227			if (ch != Pad64)
228				return (-1);
229			ch = *src++;		/* Skip the = */
230			/* Fall through to "single trailing =" case. */
231			/* FALLTHROUGH */
232
233		case 3:		/* Valid, means two bytes of info */
234			/*
235			 * We know this char is an =.  Is there anything but
236			 * whitespace after it?
237			 */
238			for ((void)NULL; ch != '\0'; ch = *src++)
239				if (!isspace((unsigned char)ch))
240					return (-1);
241
242			/*
243			 * Now make sure for cases 2 and 3 that the "extra"
244			 * bits that slopped past the last full byte were
245			 * zeros.  If we don't check them, they become a
246			 * subliminal channel.
247			 */
248			if (target && target[tarindex] != 0)
249				return (-1);
250		}
251	} else {
252		/*
253		 * We ended by seeing the end of the string.  Make sure we
254		 * have no partial bytes lying around.
255		 */
256		if (state != 0)
257			return (-1);
258	}
259
260	return (tarindex);
261}
262
263#endif /* !HAVE_B64_PTON */
264