1/* obstack.h - object stack macros
2   Copyright (C) 1988,89,90,91,92,93,94,96,97,98,99 Free Software Foundation, Inc.
3
4   This file is part of the GNU C Library.  Its master source is NOT part of
5   the C library, however.  The master source lives in /gd/gnu/lib.
6
7   The GNU C Library is free software; you can redistribute it and/or
8   modify it under the terms of the GNU Library General Public License as
9   published by the Free Software Foundation; either version 2 of the
10   License, or (at your option) any later version.
11
12   The GNU C Library is distributed in the hope that it will be useful,
13   but WITHOUT ANY WARRANTY; without even the implied warranty of
14   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15   Library General Public License for more details.
16
17   You should have received a copy of the GNU Library General Public
18   License along with the GNU C Library; see the file COPYING.LIB.  If not,
19   write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20   Boston, MA 02111-1307, USA.  */
21
22/* Summary:
23
24All the apparent functions defined here are macros. The idea
25is that you would use these pre-tested macros to solve a
26very specific set of problems, and they would run fast.
27Caution: no side-effects in arguments please!! They may be
28evaluated MANY times!!
29
30These macros operate a stack of objects.  Each object starts life
31small, and may grow to maturity.  (Consider building a word syllable
32by syllable.)  An object can move while it is growing.  Once it has
33been "finished" it never changes address again.  So the "top of the
34stack" is typically an immature growing object, while the rest of the
35stack is of mature, fixed size and fixed address objects.
36
37These routines grab large chunks of memory, using a function you
38supply, called `obstack_chunk_alloc'.  On occasion, they free chunks,
39by calling `obstack_chunk_free'.  You must define them and declare
40them before using any obstack macros.
41
42Each independent stack is represented by a `struct obstack'.
43Each of the obstack macros expects a pointer to such a structure
44as the first argument.
45
46One motivation for this package is the problem of growing char strings
47in symbol tables.  Unless you are "fascist pig with a read-only mind"
48--Gosper's immortal quote from HAKMEM item 154, out of context--you
49would not like to put any arbitrary upper limit on the length of your
50symbols.
51
52In practice this often means you will build many short symbols and a
53few long symbols.  At the time you are reading a symbol you don't know
54how long it is.  One traditional method is to read a symbol into a
55buffer, realloc()ating the buffer every time you try to read a symbol
56that is longer than the buffer.  This is beaut, but you still will
57want to copy the symbol from the buffer to a more permanent
58symbol-table entry say about half the time.
59
60With obstacks, you can work differently.  Use one obstack for all symbol
61names.  As you read a symbol, grow the name in the obstack gradually.
62When the name is complete, finalize it.  Then, if the symbol exists already,
63free the newly read name.
64
65The way we do this is to take a large chunk, allocating memory from
66low addresses.  When you want to build a symbol in the chunk you just
67add chars above the current "high water mark" in the chunk.  When you
68have finished adding chars, because you got to the end of the symbol,
69you know how long the chars are, and you can create a new object.
70Mostly the chars will not burst over the highest address of the chunk,
71because you would typically expect a chunk to be (say) 100 times as
72long as an average object.
73
74In case that isn't clear, when we have enough chars to make up
75the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
76so we just point to it where it lies.  No moving of chars is
77needed and this is the second win: potentially long strings need
78never be explicitly shuffled. Once an object is formed, it does not
79change its address during its lifetime.
80
81When the chars burst over a chunk boundary, we allocate a larger
82chunk, and then copy the partly formed object from the end of the old
83chunk to the beginning of the new larger chunk.  We then carry on
84accreting characters to the end of the object as we normally would.
85
86A special macro is provided to add a single char at a time to a
87growing object.  This allows the use of register variables, which
88break the ordinary 'growth' macro.
89
90Summary:
91	We allocate large chunks.
92	We carve out one object at a time from the current chunk.
93	Once carved, an object never moves.
94	We are free to append data of any size to the currently
95	  growing object.
96	Exactly one object is growing in an obstack at any one time.
97	You can run one obstack per control block.
98	You may have as many control blocks as you dare.
99	Because of the way we do it, you can `unwind' an obstack
100	  back to a previous state. (You may remove objects much
101	  as you would with a stack.)
102*/
103
104
105/* Don't do the contents of this file more than once.  */
106
107#ifndef _OBSTACK_H
108#define _OBSTACK_H 1
109
110#ifdef __cplusplus
111extern "C" {
112#endif
113
114/* We use subtraction of (char *) 0 instead of casting to int
115   because on word-addressable machines a simple cast to int
116   may ignore the byte-within-word field of the pointer.  */
117
118#ifndef __PTR_TO_INT
119# define __PTR_TO_INT(P) ((P) - (char *) 0)
120#endif
121
122#ifndef __INT_TO_PTR
123# define __INT_TO_PTR(P) ((P) + (char *) 0)
124#endif
125
126/* We need the type of the resulting object.  If __PTRDIFF_TYPE__ is
127   defined, as with GNU C, use that; that way we don't pollute the
128   namespace with <stddef.h>'s symbols.  Otherwise, if <stddef.h> is
129   available, include it and use ptrdiff_t.  In traditional C, long is
130   the best that we can do.  */
131
132#ifdef __PTRDIFF_TYPE__
133# define PTR_INT_TYPE __PTRDIFF_TYPE__
134#else
135# ifdef HAVE_STDDEF_H
136#  include <stddef.h>
137#  define PTR_INT_TYPE ptrdiff_t
138# else
139#  define PTR_INT_TYPE long
140# endif
141#endif
142
143#if defined _LIBC || defined HAVE_STRING_H
144# include <string.h>
145# define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
146#else
147# ifdef memcpy
148#  define _obstack_memcpy(To, From, N) memcpy ((To), (From), (N))
149# else
150#  define _obstack_memcpy(To, From, N) bcopy ((From), (To), (N))
151# endif
152#endif
153
154struct _obstack_chunk		/* Lives at front of each chunk. */
155{
156  char  *limit;			/* 1 past end of this chunk */
157  struct _obstack_chunk *prev;	/* address of prior chunk or NULL */
158  char	contents[4];		/* objects begin here */
159};
160
161struct obstack		/* control current object in current chunk */
162{
163  long	chunk_size;		/* preferred size to allocate chunks in */
164  struct _obstack_chunk *chunk;	/* address of current struct obstack_chunk */
165  char	*object_base;		/* address of object we are building */
166  char	*next_free;		/* where to add next char to current object */
167  char	*chunk_limit;		/* address of char after current chunk */
168  PTR_INT_TYPE temp;		/* Temporary for some macros.  */
169  int   alignment_mask;		/* Mask of alignment for each object. */
170#if defined __STDC__ && __STDC__
171  /* These prototypes vary based on `use_extra_arg', and we use
172     casts to the prototypeless function type in all assignments,
173     but having prototypes here quiets -Wstrict-prototypes.  */
174  struct _obstack_chunk *(*chunkfun) (void *, long);
175  void (*freefun) (void *, struct _obstack_chunk *);
176  void *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
177#else
178  struct _obstack_chunk *(*chunkfun) (); /* User's fcn to allocate a chunk.  */
179  void (*freefun) ();		/* User's function to free a chunk.  */
180  char *extra_arg;		/* first arg for chunk alloc/dealloc funcs */
181#endif
182  unsigned use_extra_arg:1;	/* chunk alloc/dealloc funcs take extra arg */
183  unsigned maybe_empty_object:1;/* There is a possibility that the current
184				   chunk contains a zero-length object.  This
185				   prevents freeing the chunk if we allocate
186				   a bigger chunk to replace it. */
187  unsigned alloc_failed:1;	/* No longer used, as we now call the failed
188				   handler on error, but retained for binary
189				   compatibility.  */
190};
191
192/* Declare the external functions we use; they are in obstack.c.  */
193
194#if defined __STDC__ && __STDC__
195extern void _obstack_newchunk (struct obstack *, int);
196extern void _obstack_free (struct obstack *, void *);
197extern int _obstack_begin (struct obstack *, int, int,
198			    void *(*) (long), void (*) (void *));
199extern int _obstack_begin_1 (struct obstack *, int, int,
200			     void *(*) (void *, long),
201			     void (*) (void *, void *), void *);
202extern int _obstack_memory_used (struct obstack *);
203#else
204extern void _obstack_newchunk ();
205extern void _obstack_free ();
206extern int _obstack_begin ();
207extern int _obstack_begin_1 ();
208extern int _obstack_memory_used ();
209#endif
210
211#if defined __STDC__ && __STDC__
212
213/* Do the function-declarations after the structs
214   but before defining the macros.  */
215
216void obstack_init (struct obstack *obstack);
217
218void * obstack_alloc (struct obstack *obstack, int size);
219
220void * obstack_copy (struct obstack *obstack, void *address, int size);
221void * obstack_copy0 (struct obstack *obstack, void *address, int size);
222
223void obstack_free (struct obstack *obstack, void *block);
224
225void obstack_blank (struct obstack *obstack, int size);
226
227void obstack_grow (struct obstack *obstack, void *data, int size);
228void obstack_grow0 (struct obstack *obstack, void *data, int size);
229
230void obstack_1grow (struct obstack *obstack, int data_char);
231void obstack_ptr_grow (struct obstack *obstack, void *data);
232void obstack_int_grow (struct obstack *obstack, int data);
233
234void * obstack_finish (struct obstack *obstack);
235
236int obstack_object_size (struct obstack *obstack);
237
238int obstack_room (struct obstack *obstack);
239void obstack_make_room (struct obstack *obstack, int size);
240void obstack_1grow_fast (struct obstack *obstack, int data_char);
241void obstack_ptr_grow_fast (struct obstack *obstack, void *data);
242void obstack_int_grow_fast (struct obstack *obstack, int data);
243void obstack_blank_fast (struct obstack *obstack, int size);
244
245void * obstack_base (struct obstack *obstack);
246void * obstack_next_free (struct obstack *obstack);
247int obstack_alignment_mask (struct obstack *obstack);
248int obstack_chunk_size (struct obstack *obstack);
249int obstack_memory_used (struct obstack *obstack);
250
251#endif /* __STDC__ */
252
253/* Non-ANSI C cannot really support alternative functions for these macros,
254   so we do not declare them.  */
255
256/* Error handler called when `obstack_chunk_alloc' failed to allocate
257   more memory.  This can be set to a user defined function which
258   should either abort gracefully or use longjump - but shouldn't
259   return.  The default action is to print a message and abort.  */
260#if defined __STDC__ && __STDC__
261extern void (*obstack_alloc_failed_handler) (void);
262#else
263extern void (*obstack_alloc_failed_handler) ();
264#endif
265
266/* Exit value used when `print_and_abort' is used.  */
267extern int obstack_exit_failure;
268
269/* Pointer to beginning of object being allocated or to be allocated next.
270   Note that this might not be the final address of the object
271   because a new chunk might be needed to hold the final size.  */
272
273#define obstack_base(h) ((h)->object_base)
274
275/* Size for allocating ordinary chunks.  */
276
277#define obstack_chunk_size(h) ((h)->chunk_size)
278
279/* Pointer to next byte not yet allocated in current chunk.  */
280
281#define obstack_next_free(h)	((h)->next_free)
282
283/* Mask specifying low bits that should be clear in address of an object.  */
284
285#define obstack_alignment_mask(h) ((h)->alignment_mask)
286
287/* To prevent prototype warnings provide complete argument list in
288   standard C version.  */
289#if defined __STDC__ && __STDC__
290
291# define obstack_init(h) \
292  _obstack_begin ((h), 0, 0, \
293		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
294
295# define obstack_begin(h, size) \
296  _obstack_begin ((h), (size), 0, \
297		  (void *(*) (long)) obstack_chunk_alloc, (void (*) (void *)) obstack_chunk_free)
298
299# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
300  _obstack_begin ((h), (size), (alignment), \
301		    (void *(*) (long)) (chunkfun), (void (*) (void *)) (freefun))
302
303# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
304  _obstack_begin_1 ((h), (size), (alignment), \
305		    (void *(*) (void *, long)) (chunkfun), \
306		    (void (*) (void *, void *)) (freefun), (arg))
307
308# define obstack_chunkfun(h, newchunkfun) \
309  ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
310
311# define obstack_freefun(h, newfreefun) \
312  ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
313
314#else
315
316# define obstack_init(h) \
317  _obstack_begin ((h), 0, 0, \
318		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
319
320# define obstack_begin(h, size) \
321  _obstack_begin ((h), (size), 0, \
322		  (void *(*) ()) obstack_chunk_alloc, (void (*) ()) obstack_chunk_free)
323
324# define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
325  _obstack_begin ((h), (size), (alignment), \
326		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun))
327
328# define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
329  _obstack_begin_1 ((h), (size), (alignment), \
330		    (void *(*) ()) (chunkfun), (void (*) ()) (freefun), (arg))
331
332# define obstack_chunkfun(h, newchunkfun) \
333  ((h) -> chunkfun = (struct _obstack_chunk *(*)()) (newchunkfun))
334
335# define obstack_freefun(h, newfreefun) \
336  ((h) -> freefun = (void (*)()) (newfreefun))
337
338#endif
339
340#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = achar)
341
342#define obstack_blank_fast(h,n) ((h)->next_free += (n))
343
344#define obstack_memory_used(h) _obstack_memory_used (h)
345
346#if defined __GNUC__ && defined __STDC__ && __STDC__
347/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
348   does not implement __extension__.  But that compiler doesn't define
349   __GNUC_MINOR__.  */
350# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
351#  define __extension__
352# endif
353
354/* For GNU C, if not -traditional,
355   we can define these macros to compute all args only once
356   without using a global variable.
357   Also, we can avoid using the `temp' slot, to make faster code.  */
358
359# define obstack_object_size(OBSTACK)					\
360  __extension__								\
361  ({ struct obstack *__o = (OBSTACK);					\
362     (unsigned) (__o->next_free - __o->object_base); })
363
364# define obstack_room(OBSTACK)						\
365  __extension__								\
366  ({ struct obstack *__o = (OBSTACK);					\
367     (unsigned) (__o->chunk_limit - __o->next_free); })
368
369# define obstack_make_room(OBSTACK,length)				\
370__extension__								\
371({ struct obstack *__o = (OBSTACK);					\
372   int __len = (length);						\
373   if (__o->chunk_limit - __o->next_free < __len)			\
374     _obstack_newchunk (__o, __len);					\
375   (void) 0; })
376
377# define obstack_empty_p(OBSTACK)					\
378  __extension__								\
379  ({ struct obstack *__o = (OBSTACK);					\
380     (__o->chunk->prev == 0 && __o->next_free - __o->chunk->contents == 0); })
381
382# define obstack_grow(OBSTACK,where,length)				\
383__extension__								\
384({ struct obstack *__o = (OBSTACK);					\
385   int __len = (length);						\
386   if (__o->next_free + __len > __o->chunk_limit)			\
387     _obstack_newchunk (__o, __len);					\
388   _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
389   __o->next_free += __len;						\
390   (void) 0; })
391
392# define obstack_grow0(OBSTACK,where,length)				\
393__extension__								\
394({ struct obstack *__o = (OBSTACK);					\
395   int __len = (length);						\
396   if (__o->next_free + __len + 1 > __o->chunk_limit)			\
397     _obstack_newchunk (__o, __len + 1);				\
398   _obstack_memcpy (__o->next_free, (char *) (where), __len);		\
399   __o->next_free += __len;						\
400   *(__o->next_free)++ = 0;						\
401   (void) 0; })
402
403# define obstack_1grow(OBSTACK,datum)					\
404__extension__								\
405({ struct obstack *__o = (OBSTACK);					\
406   if (__o->next_free + 1 > __o->chunk_limit)				\
407     _obstack_newchunk (__o, 1);					\
408   *(__o->next_free)++ = (datum);					\
409   (void) 0; })
410
411/* These assume that the obstack alignment is good enough for pointers or ints,
412   and that the data added so far to the current object
413   shares that much alignment.  */
414
415# define obstack_ptr_grow(OBSTACK,datum)				\
416__extension__								\
417({ struct obstack *__o = (OBSTACK);					\
418   if (__o->next_free + sizeof (void *) > __o->chunk_limit)		\
419     _obstack_newchunk (__o, sizeof (void *));				\
420   *((void **)__o->next_free)++ = ((void *)datum);			\
421   (void) 0; })
422
423# define obstack_int_grow(OBSTACK,datum)				\
424__extension__								\
425({ struct obstack *__o = (OBSTACK);					\
426   if (__o->next_free + sizeof (int) > __o->chunk_limit)		\
427     _obstack_newchunk (__o, sizeof (int));				\
428   *((int *)__o->next_free)++ = ((int)datum);				\
429   (void) 0; })
430
431# define obstack_ptr_grow_fast(h,aptr) (*((void **) (h)->next_free)++ = (void *)aptr)
432# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
433
434# define obstack_blank(OBSTACK,length)					\
435__extension__								\
436({ struct obstack *__o = (OBSTACK);					\
437   int __len = (length);						\
438   if (__o->chunk_limit - __o->next_free < __len)			\
439     _obstack_newchunk (__o, __len);					\
440   __o->next_free += __len;						\
441   (void) 0; })
442
443# define obstack_alloc(OBSTACK,length)					\
444__extension__								\
445({ struct obstack *__h = (OBSTACK);					\
446   obstack_blank (__h, (length));					\
447   obstack_finish (__h); })
448
449# define obstack_copy(OBSTACK,where,length)				\
450__extension__								\
451({ struct obstack *__h = (OBSTACK);					\
452   obstack_grow (__h, (where), (length));				\
453   obstack_finish (__h); })
454
455# define obstack_copy0(OBSTACK,where,length)				\
456__extension__								\
457({ struct obstack *__h = (OBSTACK);					\
458   obstack_grow0 (__h, (where), (length));				\
459   obstack_finish (__h); })
460
461/* The local variable is named __o1 to avoid a name conflict
462   when obstack_blank is called.  */
463# define obstack_finish(OBSTACK)  					\
464__extension__								\
465({ struct obstack *__o1 = (OBSTACK);					\
466   void *value;								\
467   value = (void *) __o1->object_base;					\
468   if (__o1->next_free == value)					\
469     __o1->maybe_empty_object = 1;					\
470   __o1->next_free							\
471     = __INT_TO_PTR ((__PTR_TO_INT (__o1->next_free)+__o1->alignment_mask)\
472		     & ~ (__o1->alignment_mask));			\
473   if (__o1->next_free - (char *)__o1->chunk				\
474       > __o1->chunk_limit - (char *)__o1->chunk)			\
475     __o1->next_free = __o1->chunk_limit;				\
476   __o1->object_base = __o1->next_free;					\
477   value; })
478
479# define obstack_free(OBSTACK, OBJ)					\
480__extension__								\
481({ struct obstack *__o = (OBSTACK);					\
482   void *__obj = (OBJ);							\
483   if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit)  \
484     __o->next_free = __o->object_base = (char *)__obj;			\
485   else (obstack_free) (__o, __obj); })
486
487#else /* not __GNUC__ or not __STDC__ */
488
489# define obstack_object_size(h) \
490 (unsigned) ((h)->next_free - (h)->object_base)
491
492# define obstack_room(h)		\
493 (unsigned) ((h)->chunk_limit - (h)->next_free)
494
495# define obstack_empty_p(h) \
496 ((h)->chunk->prev == 0 && (h)->next_free - (h)->chunk->contents == 0)
497
498/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
499   so that we can avoid having void expressions
500   in the arms of the conditional expression.
501   Casting the third operand to void was tried before,
502   but some compilers won't accept it.  */
503
504# define obstack_make_room(h,length)					\
505( (h)->temp = (length),							\
506  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
507   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0))
508
509# define obstack_grow(h,where,length)					\
510( (h)->temp = (length),							\
511  (((h)->next_free + (h)->temp > (h)->chunk_limit)			\
512   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
513  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
514  (h)->next_free += (h)->temp)
515
516# define obstack_grow0(h,where,length)					\
517( (h)->temp = (length),							\
518  (((h)->next_free + (h)->temp + 1 > (h)->chunk_limit)			\
519   ? (_obstack_newchunk ((h), (h)->temp + 1), 0) : 0),			\
520  _obstack_memcpy ((h)->next_free, (char *) (where), (h)->temp),	\
521  (h)->next_free += (h)->temp,						\
522  *((h)->next_free)++ = 0)
523
524# define obstack_1grow(h,datum)						\
525( (((h)->next_free + 1 > (h)->chunk_limit)				\
526   ? (_obstack_newchunk ((h), 1), 0) : 0),				\
527  (*((h)->next_free)++ = (datum)))
528
529# define obstack_ptr_grow(h,datum)					\
530( (((h)->next_free + sizeof (char *) > (h)->chunk_limit)		\
531   ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0),		\
532  (*((char **) (((h)->next_free+=sizeof(char *))-sizeof(char *))) = ((char *) datum)))
533
534# define obstack_int_grow(h,datum)					\
535( (((h)->next_free + sizeof (int) > (h)->chunk_limit)			\
536   ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0),			\
537  (*((int *) (((h)->next_free+=sizeof(int))-sizeof(int))) = ((int) datum)))
538
539# define obstack_ptr_grow_fast(h,aptr) (*((char **) (h)->next_free)++ = (char *) aptr)
540# define obstack_int_grow_fast(h,aint) (*((int *) (h)->next_free)++ = (int) aint)
541
542# define obstack_blank(h,length)					\
543( (h)->temp = (length),							\
544  (((h)->chunk_limit - (h)->next_free < (h)->temp)			\
545   ? (_obstack_newchunk ((h), (h)->temp), 0) : 0),			\
546  ((h)->next_free += (h)->temp))
547
548# define obstack_alloc(h,length)					\
549 (obstack_blank ((h), (length)), obstack_finish ((h)))
550
551# define obstack_copy(h,where,length)					\
552 (obstack_grow ((h), (where), (length)), obstack_finish ((h)))
553
554# define obstack_copy0(h,where,length)					\
555 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
556
557# define obstack_finish(h)  						\
558( ((h)->next_free == (h)->object_base					\
559   ? (((h)->maybe_empty_object = 1), 0)					\
560   : 0),								\
561  (h)->temp = __PTR_TO_INT ((h)->object_base),				\
562  (h)->next_free							\
563    = __INT_TO_PTR ((__PTR_TO_INT ((h)->next_free)+(h)->alignment_mask)	\
564		    & ~ ((h)->alignment_mask)),				\
565  (((h)->next_free - (char *) (h)->chunk				\
566    > (h)->chunk_limit - (char *) (h)->chunk)				\
567   ? ((h)->next_free = (h)->chunk_limit) : 0),				\
568  (h)->object_base = (h)->next_free,					\
569  __INT_TO_PTR ((h)->temp))
570
571# if defined __STDC__ && __STDC__
572#  define obstack_free(h,obj)						\
573( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
574  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
575   ? (int) ((h)->next_free = (h)->object_base				\
576	    = (h)->temp + (char *) (h)->chunk)				\
577   : (((obstack_free) ((h), (h)->temp + (char *) (h)->chunk), 0), 0)))
578# else
579#  define obstack_free(h,obj)						\
580( (h)->temp = (char *) (obj) - (char *) (h)->chunk,			\
581  (((h)->temp > 0 && (h)->temp < (h)->chunk_limit - (char *) (h)->chunk)\
582   ? (int) ((h)->next_free = (h)->object_base				\
583	    = (h)->temp + (char *) (h)->chunk)				\
584   : (_obstack_free ((h), (h)->temp + (char *) (h)->chunk), 0)))
585# endif
586
587#endif /* not __GNUC__ or not __STDC__ */
588
589#ifdef __cplusplus
590}	/* C++ */
591#endif
592
593#endif /* obstack.h */
594