1/* 2 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. 3 * 4 * @APPLE_OSREFERENCE_LICENSE_HEADER_START@ 5 * 6 * This file contains Original Code and/or Modifications of Original Code 7 * as defined in and that are subject to the Apple Public Source License 8 * Version 2.0 (the 'License'). You may not use this file except in 9 * compliance with the License. The rights granted to you under the License 10 * may not be used to create, or enable the creation or redistribution of, 11 * unlawful or unlicensed copies of an Apple operating system, or to 12 * circumvent, violate, or enable the circumvention or violation of, any 13 * terms of an Apple operating system software license agreement. 14 * 15 * Please obtain a copy of the License at 16 * http://www.opensource.apple.com/apsl/ and read it before using this file. 17 * 18 * The Original Code and all software distributed under the License are 19 * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER 20 * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, 21 * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, 22 * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. 23 * Please see the License for the specific language governing rights and 24 * limitations under the License. 25 * 26 * @APPLE_OSREFERENCE_LICENSE_HEADER_END@ 27 */ 28 29/* 30 * 31 * Copyright (c) 2000 Apple Computer, Inc. All rights reserved. 32 * 33 * HISTORY 34 * 35 * 2001-01-17 gvdl Re-implement on IOCommandGate::commandSleep 36 * 11/13/2000 CJS Created IOCommandPool class and implementation 37 * 38 */ 39 40/*! 41 * @header IOCommandPool 42 * @abstract 43 * This header contains the IOCommandPool class definition. 44 */ 45 46#ifndef _IOKIT_IO_COMMAND_POOL_H_ 47#define _IOKIT_IO_COMMAND_POOL_H_ 48 49/* 50 * Kernel 51 */ 52 53#if defined(KERNEL) && defined(__cplusplus) 54 55#include <kern/kern_types.h> 56#include <kern/queue.h> 57#include <IOKit/IOCommand.h> 58#include <IOKit/IOCommandGate.h> 59#include <IOKit/IOService.h> 60#include <IOKit/IOWorkLoop.h> 61 62/*! 63 * @class IOCommandPool 64 * @abstract Manipulates a pool of commands which inherit from IOCommand. 65 * @discussion 66 * The IOCommandPool class is used to manipulate a pool of commands which 67 * inherit from IOCommand. It includes a factory method to create a pool 68 * of a certain size. Once the factory method is invoked, the semaphore 69 * is set to zero. The caller must then put commands in the pool by creating 70 * the command (via the controller's factory method or a memory allocation) 71 * and calling the returnCommand method with the newly created command as its 72 * argument. 73 */ 74 75class IOCommandPool : public OSObject 76{ 77 78 OSDeclareDefaultStructors(IOCommandPool) 79 80 81protected: 82 83 queue_head_t fQueueHead; /* head of the queue of elements available */ 84 UInt32 fSleepers; /* Count of threads sleeping on this pool */ 85 IOCommandGate *fSerializer; /* command gate used for serializing pool access */ 86 87/*! @struct ExpansionData 88 @discussion This structure will be used to expand the capablilties of the IOEventSource in the future. 89 */ 90 struct ExpansionData { }; 91 92/*! @var reserved 93 Reserved for future use. (Internal use only) */ 94 ExpansionData *reserved; 95 96 /*! 97 * @const kIOCommandPoolDefaultSize 98 * @abstract The default size of any command pool. 99 * @discussion 100 * kIOCommandPoolDefaultSize is the default size of any command pool. 101 * The default size was determined to be the smallest size for which 102 * a pool makes sense. 103 */ 104 105 static const UInt32 kIOCommandPoolDefaultSize = 2; 106 107 /* 108 * Free all of this object's outstanding resources. 109 */ 110 111 virtual void free(void); 112 113 114public: 115 116 /*! 117 * @function initWithWorkLoop 118 * @abstract Primary initializer for an IOCommandPool object. 119 * @discussion Primary initializer for an IOCommandPool. 120 * Should probably use IOCommandPool::withWorkLoop() as it is easier to use. 121 * @param inWorkLoop 122 * The workloop that this command pool should synchronize with. 123 * @result Returns true if command pool was successfully initialized. 124 */ 125 virtual bool initWithWorkLoop(IOWorkLoop *workLoop); 126 127 /*! 128 * @function withWorkLoop 129 * @abstract Primary factory method for the IOCommandPool class 130 * @discussion 131 * The withWorkLoop method is what is known as a factory method. It creates 132 * a new instance of an IOCommandPool and returns a pointer to that object. 133 * @param inWorkLoop 134 * The workloop that this command pool should synchronize with. 135 * @result 136 * Returns a pointer to an instance of IOCommandPool if successful, 137 * otherwise NULL. 138 */ 139 140 static IOCommandPool *withWorkLoop(IOWorkLoop *inWorkLoop); 141 142 /*! 143 * @function init 144 * @abstract Should never be used, obsolete. See initWithWorkLoop. 145 */ 146 virtual bool init(IOService *inOwner, 147 IOWorkLoop *inWorkLoop, 148 UInt32 inSize = kIOCommandPoolDefaultSize); 149 150 /*! 151 * @function withWorkLoop 152 * @abstract Should never be used, obsolete. See IOCommandPool::withWorkLoop. 153 */ 154 static IOCommandPool *commandPool(IOService *inOwner, 155 IOWorkLoop *inWorkLoop, 156 UInt32 inSize = kIOCommandPoolDefaultSize); 157 158 159 /*! 160 * @function getCommand 161 * @discussion The getCommand method is used to get a pointer to an object of type IOCommand from the pool. 162 * @param blockForCommand 163 * If the caller would like to have its thread slept until a command is 164 * available, it should pass true, else false. 165 * @result 166 * If the caller passes true in blockForCommand, getCommand guarantees that 167 * the result will be a pointer to an IOCommand object from the pool. If 168 * the caller passes false, s/he is responsible for checking whether a non-NULL 169 * pointer was returned. 170 */ 171 172 virtual IOCommand *getCommand(bool blockForCommand = true); 173 174 /*! 175 * @function returnCommand 176 * @discussion 177 * The returnCommand method is used to place an object of type IOCommand 178 * into the pool, whether it be the first time, or the 1000th time. 179 * @param commmand 180 * The command to place in the pool. 181 */ 182 183 virtual void returnCommand(IOCommand *command); 184 185protected: 186 187 /*! 188 * @function gatedGetCommand 189 * @discussion 190 * The gatedGetCommand method is used to serialize the extraction of a 191 * command from the pool behind a command gate, runAction-ed by getCommand. 192 * @param vCommand 193 * A pointer to a pointer to an IOCommand object where the returned 194 * command will be stored. 195 * @param vBlock 196 * A bool that indicates whether to block the request until a command 197 * becomes available. 198 * @result 199 * Returns kIOReturnNoResources if no command is available and the client 200 * doesn't wish to block until one does become available. 201 * kIOReturnSuccess if the vCommand argument is valid. 202 */ 203 virtual IOReturn gatedGetCommand(IOCommand **command, bool blockForCommand); 204 205 /*! 206 * @function gatedReturnCommand 207 * @discussion 208 * The gatedReturnCommand method is used to serialize the return of a 209 * command to the pool behind a command gate, runAction-ed by returnCommand. 210 * @param vCommand 211 * A pointer to the IOCommand object to be returned to the pool. 212 * @result 213 * Always returns kIOReturnSuccess if the vCommand argument is valid. 214 */ 215 virtual IOReturn gatedReturnCommand(IOCommand *command); 216 217private: 218 OSMetaClassDeclareReservedUnused(IOCommandPool, 0); 219 OSMetaClassDeclareReservedUnused(IOCommandPool, 1); 220 OSMetaClassDeclareReservedUnused(IOCommandPool, 2); 221 OSMetaClassDeclareReservedUnused(IOCommandPool, 3); 222 OSMetaClassDeclareReservedUnused(IOCommandPool, 4); 223 OSMetaClassDeclareReservedUnused(IOCommandPool, 5); 224 OSMetaClassDeclareReservedUnused(IOCommandPool, 6); 225 OSMetaClassDeclareReservedUnused(IOCommandPool, 7); 226}; 227 228#endif /* defined(KERNEL) && defined(__cplusplus) */ 229 230#endif /* _IOKIT_IO_COMMAND_POOL_H_ */ 231