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  • only in /asuswrt-rt-n18u-9.0.0.4.380.2695/release/src/router/samba-3.5.8/source4/lib/socket/
1/*
2   Unix SMB/CIFS implementation.
3
4   Fire connect requests to a host and a number of ports, with a timeout
5   between the connect request. Return if the first connect comes back
6   successfully or return the last error.
7
8   Copyright (C) Volker Lendecke 2005
9
10   This program is free software; you can redistribute it and/or modify
11   it under the terms of the GNU General Public License as published by
12   the Free Software Foundation; either version 3 of the License, or
13   (at your option) any later version.
14
15   This program is distributed in the hope that it will be useful,
16   but WITHOUT ANY WARRANTY; without even the implied warranty of
17   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18   GNU General Public License for more details.
19
20   You should have received a copy of the GNU General Public License
21   along with this program.  If not, see <http://www.gnu.org/licenses/>.
22*/
23
24#include "includes.h"
25#include "lib/socket/socket.h"
26#include "lib/events/events.h"
27#include "libcli/composite/composite.h"
28#include "libcli/resolve/resolve.h"
29
30#define MULTI_PORT_DELAY 2000 /* microseconds */
31
32/*
33  overall state
34*/
35struct connect_multi_state {
36	const char *server_address;
37	int num_ports;
38	uint16_t *ports;
39
40	struct socket_context *sock;
41	uint16_t result_port;
42
43	int num_connects_sent, num_connects_recv;
44};
45
46/*
47  state of an individual socket_connect_send() call
48*/
49struct connect_one_state {
50	struct composite_context *result;
51	struct socket_context *sock;
52	struct socket_address *addr;
53};
54
55static void continue_resolve_name(struct composite_context *creq);
56static void connect_multi_timer(struct tevent_context *ev,
57				    struct tevent_timer *te,
58				    struct timeval tv, void *p);
59static void connect_multi_next_socket(struct composite_context *result);
60static void continue_one(struct composite_context *creq);
61
62/*
63  setup an async socket_connect, with multiple ports
64*/
65_PUBLIC_ struct composite_context *socket_connect_multi_send(
66						    TALLOC_CTX *mem_ctx,
67						    const char *server_address,
68						    int num_server_ports,
69						    uint16_t *server_ports,
70						    struct resolve_context *resolve_ctx,
71						    struct tevent_context *event_ctx)
72{
73	struct composite_context *result;
74	struct connect_multi_state *multi;
75	int i;
76
77	result = talloc_zero(mem_ctx, struct composite_context);
78	if (result == NULL) return NULL;
79	result->state = COMPOSITE_STATE_IN_PROGRESS;
80	result->event_ctx = event_ctx;
81
82	multi = talloc_zero(result, struct connect_multi_state);
83	if (composite_nomem(multi, result)) goto failed;
84	result->private_data = multi;
85
86	multi->server_address = talloc_strdup(multi, server_address);
87	if (composite_nomem(multi->server_address, result)) goto failed;
88
89	multi->num_ports = num_server_ports;
90	multi->ports = talloc_array(multi, uint16_t, multi->num_ports);
91	if (composite_nomem(multi->ports, result)) goto failed;
92
93	for (i=0; i<multi->num_ports; i++) {
94		multi->ports[i] = server_ports[i];
95	}
96
97	if (!is_ipaddress(server_address)) {
98		/*
99		    we don't want to do the name resolution separately
100		    for each port, so start it now, then only start on
101		    the real sockets once we have an IP
102		 */
103		struct nbt_name name;
104		struct composite_context *creq;
105		make_nbt_name_server(&name, server_address);
106		creq = resolve_name_send(resolve_ctx, multi, &name, result->event_ctx);
107		if (composite_nomem(creq, result)) goto failed;
108		composite_continue(result, creq, continue_resolve_name, result);
109		return result;
110	}
111
112	/* now we've setup the state we can process the first socket */
113	connect_multi_next_socket(result);
114
115	if (!NT_STATUS_IS_OK(result->status)) {
116		goto failed;
117	}
118
119	return result;
120
121 failed:
122	composite_error(result, result->status);
123	return result;
124}
125
126/*
127  start connecting to the next socket/port in the list
128*/
129static void connect_multi_next_socket(struct composite_context *result)
130{
131	struct connect_multi_state *multi = talloc_get_type(result->private_data,
132							    struct connect_multi_state);
133	struct connect_one_state *state;
134	struct composite_context *creq;
135	int next = multi->num_connects_sent;
136
137	if (next == multi->num_ports) {
138		/* don't do anything, just wait for the existing ones to finish */
139		return;
140	}
141
142	multi->num_connects_sent += 1;
143
144	state = talloc(multi, struct connect_one_state);
145	if (composite_nomem(state, result)) return;
146
147	state->result = result;
148	result->status = socket_create("ipv4", SOCKET_TYPE_STREAM, &state->sock, 0);
149	if (!composite_is_ok(result)) return;
150
151	/* Form up the particular address we are interested in */
152	state->addr = socket_address_from_strings(state, state->sock->backend_name,
153						  multi->server_address, multi->ports[next]);
154	if (composite_nomem(state->addr, result)) return;
155
156	talloc_steal(state, state->sock);
157
158	creq = socket_connect_send(state->sock, NULL,
159				   state->addr, 0,
160				   result->event_ctx);
161	if (composite_nomem(creq, result)) return;
162	talloc_steal(state, creq);
163
164	composite_continue(result, creq, continue_one, state);
165
166	/* if there are more ports to go then setup a timer to fire when we have waited
167	   for a couple of milli-seconds, when that goes off we try the next port regardless
168	   of whether this port has completed */
169	if (multi->num_ports > multi->num_connects_sent) {
170		/* note that this timer is a child of the single
171		   connect attempt state, so it will go away when this
172		   request completes */
173		event_add_timed(result->event_ctx, state,
174				timeval_current_ofs(0, MULTI_PORT_DELAY),
175				connect_multi_timer, result);
176	}
177}
178
179/*
180  a timer has gone off telling us that we should try the next port
181*/
182static void connect_multi_timer(struct tevent_context *ev,
183				struct tevent_timer *te,
184				struct timeval tv, void *p)
185{
186	struct composite_context *result = talloc_get_type(p, struct composite_context);
187	connect_multi_next_socket(result);
188}
189
190
191/*
192  recv name resolution reply then send the next connect
193*/
194static void continue_resolve_name(struct composite_context *creq)
195{
196	struct composite_context *result = talloc_get_type(creq->async.private_data,
197							   struct composite_context);
198	struct connect_multi_state *multi = talloc_get_type(result->private_data,
199							    struct connect_multi_state);
200	const char *addr;
201
202	result->status = resolve_name_recv(creq, multi, &addr);
203	if (!composite_is_ok(result)) return;
204
205	multi->server_address = addr;
206
207	connect_multi_next_socket(result);
208}
209
210/*
211  one of our socket_connect_send() calls hash finished. If it got a
212  connection or there are none left then we are done
213*/
214static void continue_one(struct composite_context *creq)
215{
216	struct connect_one_state *state = talloc_get_type(creq->async.private_data,
217							  struct connect_one_state);
218	struct composite_context *result = state->result;
219	struct connect_multi_state *multi = talloc_get_type(result->private_data,
220							    struct connect_multi_state);
221	NTSTATUS status;
222	multi->num_connects_recv++;
223
224	status = socket_connect_recv(creq);
225
226	if (NT_STATUS_IS_OK(status)) {
227		multi->sock = talloc_steal(multi, state->sock);
228		multi->result_port = state->addr->port;
229	}
230
231	talloc_free(state);
232
233	if (NT_STATUS_IS_OK(status) ||
234	    multi->num_connects_recv == multi->num_ports) {
235		result->status = status;
236		composite_done(result);
237		return;
238	}
239
240	/* try the next port */
241	connect_multi_next_socket(result);
242}
243
244/*
245  async recv routine for socket_connect_multi()
246 */
247_PUBLIC_ NTSTATUS socket_connect_multi_recv(struct composite_context *ctx,
248				   TALLOC_CTX *mem_ctx,
249				   struct socket_context **sock,
250				   uint16_t *port)
251{
252	NTSTATUS status = composite_wait(ctx);
253	if (NT_STATUS_IS_OK(status)) {
254		struct connect_multi_state *multi =
255			talloc_get_type(ctx->private_data,
256					struct connect_multi_state);
257		*sock = talloc_steal(mem_ctx, multi->sock);
258		*port = multi->result_port;
259	}
260	talloc_free(ctx);
261	return status;
262}
263
264NTSTATUS socket_connect_multi(TALLOC_CTX *mem_ctx,
265			      const char *server_address,
266			      int num_server_ports, uint16_t *server_ports,
267			      struct resolve_context *resolve_ctx,
268			      struct tevent_context *event_ctx,
269			      struct socket_context **result,
270			      uint16_t *result_port)
271{
272	struct composite_context *ctx =
273		socket_connect_multi_send(mem_ctx, server_address,
274					  num_server_ports, server_ports,
275					  resolve_ctx,
276					  event_ctx);
277	return socket_connect_multi_recv(ctx, mem_ctx, result, result_port);
278}
279