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18          <th colspan="3" align="center">Reverse BTree Splits</th>
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32            <h2 class="title" style="clear: both"><a id="reversesplit"></a>Reverse BTree Splits</h2>
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36      <p>
37            If your application is using the Btree access method, and your
38            application is repeatedly deleting then adding records to your
39            database, then you might be able to reduce lock contention by
40            turning off reverse Btree splits.
41        </p>
42      <p>
43            As pages are emptied in a database, DB attempts to
44            delete empty pages in order to keep
45            the database as small as possible and minimize search time.
46            Moreover, when a page in the database fills
47            up, DB, of course, adds additional pages 
48            to make room for more data.
49        </p>
50      <p>
51            Adding and deleting pages in the database requires that the
52            writing thread lock the parent page. Consequently, as the
53            number of pages in your database diminishes, your application
54            will see increasingly more lock contention; the maximum level
55            of concurrency in a database of two pages is far smaller than
56            that in a database of 100 pages, because there are fewer pages
57            that can be locked.
58        </p>
59      <p>
60            Therefore, if you prevent the database from being reduced to a
61            minimum number of pages, you can improve your application's
62            concurrency throughput. Note, however, that you should do so
63            only if your application tends to delete and then add the same
64            data. If this is not the case, then preventing reverse Btree 
65            splits can harm your database search time.
66        </p>
67      <p>
68            To turn off reverse Btree splits, 
69                <span>
70                    provide the
71                    <code class="literal">DB_REVSPLITOFF</code> flag to the 
72                        
73                        <code class="methodname">Db::set_flags()</code>
74                    method.
75                </span>
76                
77        </p>
78      <p>
79            For example:
80        </p>
81      <pre class="programlisting">#include "db_cxx.h"
82
83...
84                                                                                                                                  
85int main(void)
86{
87    u_int32_t env_flags = DB_CREATE     |  // If the environment does not
88                                           // exist, create it.
89                          DB_INIT_LOCK  |  // Initialize locking
90                          DB_INIT_LOG   |  // Initialize locking
91                          DB_INIT_MPOOL |  // Initialize the cache
92                          DB_THREAD     |  // Free-thread the env handle
93                          DB_INIT_TXN;     // Initialize transactions
94
95    u_int32_t db_flags = DB_CREATE | DB_AUTO_COMMIT;
96    Db *dbp = NULL;
97    const char *file_name = "mydb.db";
98                                                                                                                                  
99    std::string envHome("/export1/testEnv");
100    DbEnv myEnv(0);
101
102    try {
103
104        myEnv.open(envHome.c_str(), env_flags, 0);
105        dbp = new Db(&amp;myEnv, 0);
106
107        // Turn off BTree reverse split.
108        dbp=&gt;set_flags(DB_REVSPLITOFF);
109
110        dbp-&gt;open(dbp,        // Pointer to the database 
111                  NULL,       // Txn pointer 
112                  file_name,  // File name 
113                  NULL,       // Logical db name 
114                  DB_BTREE,   // Database type (using btree)
115                  db_flags,   // Open flags 
116                  0);         // File mode. Using defaults
117
118    } catch(DbException &amp;e) {
119        std::cerr &lt;&lt; "Error opening database and environment: "
120                  &lt;&lt; file_name &lt;&lt; ", " &lt;&lt; envHome &lt;&lt; std::endl;
121        std::cerr &lt;&lt; e.what() &lt;&lt; std::endl;
122    }
123
124    try {
125        dbp-&gt;close(dbp, 0);
126        myEnv.close(0);
127    } catch(DbException &amp;e) {
128        std::cerr &lt;&lt; "Error closing database and environment: "
129                  &lt;&lt; file_name &lt;&lt; ", " &lt;&lt; envHome &lt;&lt; std::endl;
130        std::cerr &lt;&lt; e.what() &lt;&lt; std::endl;
131        return (EXIT_FAILURE);
132    }
133
134    return (EXIT_SUCCESS);
135} </pre>
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