1<html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"><title>6.4.�Sourcery CodeBench Debug Sprite Options</title><link rel="stylesheet" href="cs.css" type="text/css"><meta name="generator" content="DocBook XSL Stylesheets V1.74.0"><link rel="home" href="index.html" title="Sourcery CodeBench Lite"><link rel="up" href="sprite.html" title="Chapter�6.�Sourcery CodeBench Debug Sprite"><link rel="prev" href="sec-sprite-invocation.html" title="6.3.�Invoking Sourcery CodeBench Debug Sprite"><link rel="next" href="debug-sprite-rdi-url.html" title="6.5.�Remote Debug Interface Devices"></head><body bgcolor="white" text="black" link="#0000FF" vlink="#840084" alink="#0000FF"><div class="navheader"><table width="100%" summary="Navigation header"><tr><th colspan="3" align="center">6.4.�Sourcery CodeBench Debug Sprite Options</th></tr><tr><td width="20%" align="left"><a accesskey="p" href="sec-sprite-invocation.html">Prev</a>�</td><th width="60%" align="center">Chapter�6.�Sourcery CodeBench Debug Sprite</th><td width="20%" align="right">�<a accesskey="n" href="debug-sprite-rdi-url.html">Next</a></td></tr></table><hr></div><div class="section" lang="en"><div class="titlepage"><div><div><h2 class="title" style="clear: both"><a name="sec-sprite-options"></a>6.4.�Sourcery CodeBench Debug Sprite Options</h2></div></div></div><p>The following command-line options are supported by the 2 Sourcery CodeBench Debug Sprite: 3 4 </p><div class="variablelist"><dl><dt><span class="term"><code class="option">-b</code></span></dt><dd><p> Print a list of <em class="replaceable"><code>board-file</code></em> 5 files in the board config 6 directory. </p></dd><dt><span class="term"><code class="option">-h</code></span></dt><dd><p> Print a list of 7 options and their meanings. A list of 8 <em class="replaceable"><code>device-url</code></em> syntaxes is also 9 shown. </p></dd><dt><span class="term"><code class="option">-i</code></span></dt><dd><p> Print a list of 10 the accessible devices. If a 11 <em class="replaceable"><code>device-url</code></em> is also specified, only 12 devices for that device type are scanned. Each supported device 13 type is listed along with the options that can be appended to 14 the <em class="replaceable"><code>device-url</code></em>. For each discovered 15 device, the <em class="replaceable"><code>device-url</code></em> is printed 16 along with a description of that 17 device.</p></dd><dt><span class="term"><code class="option">-l <em class="replaceable"><code>[host]:port</code></em></code></span></dt><dd><p> 18 Specify the host address and port number to listen for a GDB 19 connection. If this option is not given, the Debug Sprite 20 communicates with GDB using stdin and stdout. If you start the 21 Sprite from within GDB using the <code class="literal">target remote | 22 arm-none-eabi-�sprite ...</code> command, you do not need this 23 option. </p></dd><dt><span class="term"><code class="option">-m</code></span></dt><dd><p> Listen for 24 multiple sequential connections. Normally the Debug Sprite 25 terminates after the first connection from GDB terminates. This 26 option instead makes it listen for a subsequent connection. To 27 terminate the Sprite, open a connection and send the string 28 <code class="literal">END\n</code>.</p></dd><dt><span class="term"><code class="option">-q</code></span></dt><dd><p> Do not print any 29 messages. </p></dd><dt><span class="term"><code class="option">-v</code></span></dt><dd><p> Print additional 30 messages. </p></dd></dl></div><p> 31 32 If any of <code class="option">-b</code>, <code class="option">-i</code> or 33 <code class="option">-h</code> are given, the Debug Sprite terminates after 34 providing the information rather than waiting for a debugger 35 connection.</p></div><div class="navfooter"><hr><table width="100%" summary="Navigation footer"><tr><td width="40%" align="left"><a accesskey="p" href="sec-sprite-invocation.html">Prev</a>�</td><td width="20%" align="center"><a accesskey="u" href="sprite.html">Up</a></td><td width="40%" align="right">�<a accesskey="n" href="debug-sprite-rdi-url.html">Next</a></td></tr><tr><td width="40%" align="left" valign="top">6.3.�Invoking Sourcery CodeBench Debug Sprite�</td><td width="20%" align="center"><a accesskey="h" href="index.html">Home</a></td><td width="40%" align="right" valign="top">�6.5.�Remote Debug Interface Devices</td></tr></table></div></body></html> 36