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57
58<h3 class="section">7.3 Vague Linkage</h3>
59
60<p><a name="index-vague-linkage-3262"></a>
61There are several constructs in C++ which require space in the object
62file but are not clearly tied to a single translation unit.  We say that
63these constructs have &ldquo;vague linkage&rdquo;.  Typically such constructs are
64emitted wherever they are needed, though sometimes we can be more
65clever.
66
67     <dl>
68<dt>Inline Functions<dd>Inline functions are typically defined in a header file which can be
69included in many different compilations.  Hopefully they can usually be
70inlined, but sometimes an out-of-line copy is necessary, if the address
71of the function is taken or if inlining fails.  In general, we emit an
72out-of-line copy in all translation units where one is needed.  As an
73exception, we only emit inline virtual functions with the vtable, since
74it will always require a copy.
75
76     <p>Local static variables and string constants used in an inline function
77are also considered to have vague linkage, since they must be shared
78between all inlined and out-of-line instances of the function.
79
80     <br><dt>VTables<dd><a name="index-vtable-3263"></a>C++ virtual functions are implemented in most compilers using a lookup
81table, known as a vtable.  The vtable contains pointers to the virtual
82functions provided by a class, and each object of the class contains a
83pointer to its vtable (or vtables, in some multiple-inheritance
84situations).  If the class declares any non-inline, non-pure virtual
85functions, the first one is chosen as the &ldquo;key method&rdquo; for the class,
86and the vtable is only emitted in the translation unit where the key
87method is defined.
88
89     <p><em>Note:</em> If the chosen key method is later defined as inline, the
90vtable will still be emitted in every translation unit which defines it. 
91Make sure that any inline virtuals are declared inline in the class
92body, even if they are not defined there.
93
94     <br><dt><code>type_info</code> objects<dd><a name="index-g_t_0040code_007btype_005finfo_007d-3264"></a><a name="index-RTTI-3265"></a>C++ requires information about types to be written out in order to
95implement &lsquo;<samp><span class="samp">dynamic_cast</span></samp>&rsquo;, &lsquo;<samp><span class="samp">typeid</span></samp>&rsquo; and exception handling. 
96For polymorphic classes (classes with virtual functions), the &lsquo;<samp><span class="samp">type_info</span></samp>&rsquo;
97object is written out along with the vtable so that &lsquo;<samp><span class="samp">dynamic_cast</span></samp>&rsquo;
98can determine the dynamic type of a class object at runtime.  For all
99other types, we write out the &lsquo;<samp><span class="samp">type_info</span></samp>&rsquo; object when it is used: when
100applying &lsquo;<samp><span class="samp">typeid</span></samp>&rsquo; to an expression, throwing an object, or
101referring to a type in a catch clause or exception specification.
102
103     <br><dt>Template Instantiations<dd>Most everything in this section also applies to template instantiations,
104but there are other options as well. 
105See <a href="Template-Instantiation.html#Template-Instantiation">Where's the Template?</a>.
106
107 </dl>
108
109 <p>When used with GNU ld version 2.8 or later on an ELF system such as
110GNU/Linux or Solaris 2, or on Microsoft Windows, duplicate copies of
111these constructs will be discarded at link time.  This is known as
112COMDAT support.
113
114 <p>On targets that don't support COMDAT, but do support weak symbols, GCC
115will use them.  This way one copy will override all the others, but
116the unused copies will still take up space in the executable.
117
118 <p>For targets which do not support either COMDAT or weak symbols,
119most entities with vague linkage will be emitted as local symbols to
120avoid duplicate definition errors from the linker.  This will not happen
121for local statics in inlines, however, as having multiple copies will
122almost certainly break things.
123
124 <p>See <a href="C_002b_002b-Interface.html#C_002b_002b-Interface">Declarations and Definitions in One Header</a>, for
125another way to control placement of these constructs.
126
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128
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