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  • only in /asuswrt-rt-n18u-9.0.0.4.380.2695/release/src-rt-6.x.4708/toolchains/hndtools-armeabi-2011.09/lib/gcc/arm-none-eabi/4.6.1/plugin/include/
1/* Vector API for GNU compiler.
2   Copyright (C) 2004, 2005, 2007, 2008, 2009, 2010
3   Free Software Foundation, Inc.
4   Contributed by Nathan Sidwell <nathan@codesourcery.com>
5
6This file is part of GCC.
7
8GCC is free software; you can redistribute it and/or modify it under
9the terms of the GNU General Public License as published by the Free
10Software Foundation; either version 3, or (at your option) any later
11version.
12
13GCC is distributed in the hope that it will be useful, but WITHOUT ANY
14WARRANTY; without even the implied warranty of MERCHANTABILITY or
15FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
16for more details.
17
18You should have received a copy of the GNU General Public License
19along with GCC; see the file COPYING3.  If not see
20<http://www.gnu.org/licenses/>.  */
21
22#ifndef GCC_VEC_H
23#define GCC_VEC_H
24
25#include "statistics.h"		/* For MEM_STAT_DECL.  */
26
27/* The macros here implement a set of templated vector types and
28   associated interfaces.  These templates are implemented with
29   macros, as we're not in C++ land.  The interface functions are
30   typesafe and use static inline functions, sometimes backed by
31   out-of-line generic functions.  The vectors are designed to
32   interoperate with the GTY machinery.
33
34   Because of the different behavior of structure objects, scalar
35   objects and of pointers, there are three flavors, one for each of
36   these variants.  Both the structure object and pointer variants
37   pass pointers to objects around -- in the former case the pointers
38   are stored into the vector and in the latter case the pointers are
39   dereferenced and the objects copied into the vector.  The scalar
40   object variant is suitable for int-like objects, and the vector
41   elements are returned by value.
42
43   There are both 'index' and 'iterate' accessors.  The iterator
44   returns a boolean iteration condition and updates the iteration
45   variable passed by reference.  Because the iterator will be
46   inlined, the address-of can be optimized away.
47
48   The vectors are implemented using the trailing array idiom, thus
49   they are not resizeable without changing the address of the vector
50   object itself.  This means you cannot have variables or fields of
51   vector type -- always use a pointer to a vector.  The one exception
52   is the final field of a structure, which could be a vector type.
53   You will have to use the embedded_size & embedded_init calls to
54   create such objects, and they will probably not be resizeable (so
55   don't use the 'safe' allocation variants).  The trailing array
56   idiom is used (rather than a pointer to an array of data), because,
57   if we allow NULL to also represent an empty vector, empty vectors
58   occupy minimal space in the structure containing them.
59
60   Each operation that increases the number of active elements is
61   available in 'quick' and 'safe' variants.  The former presumes that
62   there is sufficient allocated space for the operation to succeed
63   (it dies if there is not).  The latter will reallocate the
64   vector, if needed.  Reallocation causes an exponential increase in
65   vector size.  If you know you will be adding N elements, it would
66   be more efficient to use the reserve operation before adding the
67   elements with the 'quick' operation.  This will ensure there are at
68   least as many elements as you ask for, it will exponentially
69   increase if there are too few spare slots.  If you want reserve a
70   specific number of slots, but do not want the exponential increase
71   (for instance, you know this is the last allocation), use the
72   reserve_exact operation.  You can also create a vector of a
73   specific size from the get go.
74
75   You should prefer the push and pop operations, as they append and
76   remove from the end of the vector. If you need to remove several
77   items in one go, use the truncate operation.  The insert and remove
78   operations allow you to change elements in the middle of the
79   vector.  There are two remove operations, one which preserves the
80   element ordering 'ordered_remove', and one which does not
81   'unordered_remove'.  The latter function copies the end element
82   into the removed slot, rather than invoke a memmove operation.  The
83   'lower_bound' function will determine where to place an item in the
84   array using insert that will maintain sorted order.
85
86   When a vector type is defined, first a non-memory managed version
87   is created.  You can then define either or both garbage collected
88   and heap allocated versions.  The allocation mechanism is specified
89   when the type is defined, and is therefore part of the type.  If
90   you need both gc'd and heap allocated versions, you still must have
91   *exactly* one definition of the common non-memory managed base vector.
92
93   If you need to directly manipulate a vector, then the 'address'
94   accessor will return the address of the start of the vector.  Also
95   the 'space' predicate will tell you whether there is spare capacity
96   in the vector.  You will not normally need to use these two functions.
97
98   Vector types are defined using a DEF_VEC_{O,P,I}(TYPEDEF) macro, to
99   get the non-memory allocation version, and then a
100   DEF_VEC_ALLOC_{O,P,I}(TYPEDEF,ALLOC) macro to get memory managed
101   vectors.  Variables of vector type are declared using a
102   VEC(TYPEDEF,ALLOC) macro.  The ALLOC argument specifies the
103   allocation strategy, and can be either 'gc' or 'heap' for garbage
104   collected and heap allocated respectively.  It can be 'none' to get
105   a vector that must be explicitly allocated (for instance as a
106   trailing array of another structure).  The characters O, P and I
107   indicate whether TYPEDEF is a pointer (P), object (O) or integral
108   (I) type.  Be careful to pick the correct one, as you'll get an
109   awkward and inefficient API if you use the wrong one.  There is a
110   check, which results in a compile-time warning, for the P and I
111   versions, but there is no check for the O versions, as that is not
112   possible in plain C.  Due to the way GTY works, you must annotate
113   any structures you wish to insert or reference from a vector with a
114   GTY(()) tag.  You need to do this even if you never declare the GC
115   allocated variants.
116
117   An example of their use would be,
118
119   DEF_VEC_P(tree);   // non-managed tree vector.
120   DEF_VEC_ALLOC_P(tree,gc);	// gc'd vector of tree pointers.  This must
121   			        // appear at file scope.
122
123   struct my_struct {
124     VEC(tree,gc) *v;      // A (pointer to) a vector of tree pointers.
125   };
126
127   struct my_struct *s;
128
129   if (VEC_length(tree,s->v)) { we have some contents }
130   VEC_safe_push(tree,gc,s->v,decl); // append some decl onto the end
131   for (ix = 0; VEC_iterate(tree,s->v,ix,elt); ix++)
132     { do something with elt }
133
134*/
135
136/* Macros to invoke API calls.  A single macro works for both pointer
137   and object vectors, but the argument and return types might well be
138   different.  In each macro, T is the typedef of the vector elements,
139   and A is the allocation strategy.  The allocation strategy is only
140   present when it is required.  Some of these macros pass the vector,
141   V, by reference (by taking its address), this is noted in the
142   descriptions.  */
143
144/* Length of vector
145   unsigned VEC_T_length(const VEC(T) *v);
146
147   Return the number of active elements in V.  V can be NULL, in which
148   case zero is returned.  */
149
150#define VEC_length(T,V)	(VEC_OP(T,base,length)(VEC_BASE(V)))
151
152
153/* Check if vector is empty
154   int VEC_T_empty(const VEC(T) *v);
155
156   Return nonzero if V is an empty vector (or V is NULL), zero otherwise.  */
157
158#define VEC_empty(T,V)	(VEC_length (T,V) == 0)
159
160
161/* Get the final element of the vector.
162   T VEC_T_last(VEC(T) *v); // Integer
163   T VEC_T_last(VEC(T) *v); // Pointer
164   T *VEC_T_last(VEC(T) *v); // Object
165
166   Return the final element.  V must not be empty.  */
167
168#define VEC_last(T,V)	(VEC_OP(T,base,last)(VEC_BASE(V) VEC_CHECK_INFO))
169
170/* Index into vector
171   T VEC_T_index(VEC(T) *v, unsigned ix); // Integer
172   T VEC_T_index(VEC(T) *v, unsigned ix); // Pointer
173   T *VEC_T_index(VEC(T) *v, unsigned ix); // Object
174
175   Return the IX'th element.  If IX must be in the domain of V.  */
176
177#define VEC_index(T,V,I) (VEC_OP(T,base,index)(VEC_BASE(V),I VEC_CHECK_INFO))
178
179/* Iterate over vector
180   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Integer
181   int VEC_T_iterate(VEC(T) *v, unsigned ix, T &ptr); // Pointer
182   int VEC_T_iterate(VEC(T) *v, unsigned ix, T *&ptr); // Object
183
184   Return iteration condition and update PTR to point to the IX'th
185   element.  At the end of iteration, sets PTR to NULL.  Use this to
186   iterate over the elements of a vector as follows,
187
188     for (ix = 0; VEC_iterate(T,v,ix,ptr); ix++)
189       continue;  */
190
191#define VEC_iterate(T,V,I,P)	(VEC_OP(T,base,iterate)(VEC_BASE(V),I,&(P)))
192
193/* Convenience macro for forward iteration.  */
194
195#define FOR_EACH_VEC_ELT(T, V, I, P)		\
196  for (I = 0; VEC_iterate (T, (V), (I), (P)); ++(I))
197
198/* Convenience macro for reverse iteration.  */
199
200#define FOR_EACH_VEC_ELT_REVERSE(T,V,I,P) \
201  for (I = VEC_length (T, (V)) - 1;           \
202       VEC_iterate (T, (V), (I), (P));	  \
203       (I)--)
204
205/* Allocate new vector.
206   VEC(T,A) *VEC_T_A_alloc(int reserve);
207
208   Allocate a new vector with space for RESERVE objects.  If RESERVE
209   is zero, NO vector is created.  */
210
211#define VEC_alloc(T,A,N)	(VEC_OP(T,A,alloc)(N MEM_STAT_INFO))
212
213/* Free a vector.
214   void VEC_T_A_free(VEC(T,A) *&);
215
216   Free a vector and set it to NULL.  */
217
218#define VEC_free(T,A,V)	(VEC_OP(T,A,free)(&V))
219
220/* Use these to determine the required size and initialization of a
221   vector embedded within another structure (as the final member).
222
223   size_t VEC_T_embedded_size(int reserve);
224   void VEC_T_embedded_init(VEC(T) *v, int reserve);
225
226   These allow the caller to perform the memory allocation.  */
227
228#define VEC_embedded_size(T,N)	 (VEC_OP(T,base,embedded_size)(N))
229#define VEC_embedded_init(T,O,N) (VEC_OP(T,base,embedded_init)(VEC_BASE(O),N))
230
231/* Copy a vector.
232   VEC(T,A) *VEC_T_A_copy(VEC(T) *);
233
234   Copy the live elements of a vector into a new vector.  The new and
235   old vectors need not be allocated by the same mechanism.  */
236
237#define VEC_copy(T,A,V) (VEC_OP(T,A,copy)(VEC_BASE(V) MEM_STAT_INFO))
238
239/* Determine if a vector has additional capacity.
240
241   int VEC_T_space (VEC(T) *v,int reserve)
242
243   If V has space for RESERVE additional entries, return nonzero.  You
244   usually only need to use this if you are doing your own vector
245   reallocation, for instance on an embedded vector.  This returns
246   nonzero in exactly the same circumstances that VEC_T_reserve
247   will.  */
248
249#define VEC_space(T,V,R) \
250	(VEC_OP(T,base,space)(VEC_BASE(V),R VEC_CHECK_INFO))
251
252/* Reserve space.
253   int VEC_T_A_reserve(VEC(T,A) *&v, int reserve);
254
255   Ensure that V has at least RESERVE slots available.  This will
256   create additional headroom.  Note this can cause V to be
257   reallocated.  Returns nonzero iff reallocation actually
258   occurred.  */
259
260#define VEC_reserve(T,A,V,R)	\
261	(VEC_OP(T,A,reserve)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
262
263/* Reserve space exactly.
264   int VEC_T_A_reserve_exact(VEC(T,A) *&v, int reserve);
265
266   Ensure that V has at least RESERVE slots available.  This will not
267   create additional headroom.  Note this can cause V to be
268   reallocated.  Returns nonzero iff reallocation actually
269   occurred.  */
270
271#define VEC_reserve_exact(T,A,V,R)	\
272	(VEC_OP(T,A,reserve_exact)(&(V),R VEC_CHECK_INFO MEM_STAT_INFO))
273
274/* Copy elements with no reallocation
275   void VEC_T_splice (VEC(T) *dst, VEC(T) *src); // Integer
276   void VEC_T_splice (VEC(T) *dst, VEC(T) *src); // Pointer
277   void VEC_T_splice (VEC(T) *dst, VEC(T) *src); // Object
278
279   Copy the elements in SRC to the end of DST as if by memcpy.  DST and
280   SRC need not be allocated with the same mechanism, although they most
281   often will be.  DST is assumed to have sufficient headroom
282   available.  */
283
284#define VEC_splice(T,DST,SRC)			\
285  (VEC_OP(T,base,splice)(VEC_BASE(DST), VEC_BASE(SRC) VEC_CHECK_INFO))
286
287/* Copy elements with reallocation
288   void VEC_T_safe_splice (VEC(T,A) *&dst, VEC(T) *src); // Integer
289   void VEC_T_safe_splice (VEC(T,A) *&dst, VEC(T) *src); // Pointer
290   void VEC_T_safe_splice (VEC(T,A) *&dst, VEC(T) *src); // Object
291
292   Copy the elements in SRC to the end of DST as if by memcpy.  DST and
293   SRC need not be allocated with the same mechanism, although they most
294   often will be.  DST need not have sufficient headroom and will be
295   reallocated if needed.  */
296
297#define VEC_safe_splice(T,A,DST,SRC)					\
298  (VEC_OP(T,A,safe_splice)(&(DST), VEC_BASE(SRC) VEC_CHECK_INFO MEM_STAT_INFO))
299
300/* Push object with no reallocation
301   T *VEC_T_quick_push (VEC(T) *v, T obj); // Integer
302   T *VEC_T_quick_push (VEC(T) *v, T obj); // Pointer
303   T *VEC_T_quick_push (VEC(T) *v, T *obj); // Object
304
305   Push a new element onto the end, returns a pointer to the slot
306   filled in. For object vectors, the new value can be NULL, in which
307   case NO initialization is performed.  There must
308   be sufficient space in the vector.  */
309
310#define VEC_quick_push(T,V,O)	\
311	(VEC_OP(T,base,quick_push)(VEC_BASE(V),O VEC_CHECK_INFO))
312
313/* Push object with reallocation
314   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Integer
315   T *VEC_T_A_safe_push (VEC(T,A) *&v, T obj); // Pointer
316   T *VEC_T_A_safe_push (VEC(T,A) *&v, T *obj); // Object
317
318   Push a new element onto the end, returns a pointer to the slot
319   filled in. For object vectors, the new value can be NULL, in which
320   case NO initialization is performed.  Reallocates V, if needed.  */
321
322#define VEC_safe_push(T,A,V,O)		\
323	(VEC_OP(T,A,safe_push)(&(V),O VEC_CHECK_INFO MEM_STAT_INFO))
324
325/* Pop element off end
326   T VEC_T_pop (VEC(T) *v);		// Integer
327   T VEC_T_pop (VEC(T) *v);		// Pointer
328   void VEC_T_pop (VEC(T) *v);		// Object
329
330   Pop the last element off the end. Returns the element popped, for
331   pointer vectors.  */
332
333#define VEC_pop(T,V)	(VEC_OP(T,base,pop)(VEC_BASE(V) VEC_CHECK_INFO))
334
335/* Truncate to specific length
336   void VEC_T_truncate (VEC(T) *v, unsigned len);
337
338   Set the length as specified.  The new length must be less than or
339   equal to the current length.  This is an O(1) operation.  */
340
341#define VEC_truncate(T,V,I)		\
342	(VEC_OP(T,base,truncate)(VEC_BASE(V),I VEC_CHECK_INFO))
343
344/* Grow to a specific length.
345   void VEC_T_A_safe_grow (VEC(T,A) *&v, int len);
346
347   Grow the vector to a specific length.  The LEN must be as
348   long or longer than the current length.  The new elements are
349   uninitialized.  */
350
351#define VEC_safe_grow(T,A,V,I)		\
352	(VEC_OP(T,A,safe_grow)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
353
354/* Grow to a specific length.
355   void VEC_T_A_safe_grow_cleared (VEC(T,A) *&v, int len);
356
357   Grow the vector to a specific length.  The LEN must be as
358   long or longer than the current length.  The new elements are
359   initialized to zero.  */
360
361#define VEC_safe_grow_cleared(T,A,V,I)		\
362	(VEC_OP(T,A,safe_grow_cleared)(&(V),I VEC_CHECK_INFO MEM_STAT_INFO))
363
364/* Replace element
365   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Integer
366   T VEC_T_replace (VEC(T) *v, unsigned ix, T val); // Pointer
367   T *VEC_T_replace (VEC(T) *v, unsigned ix, T *val);  // Object
368
369   Replace the IXth element of V with a new value, VAL.  For pointer
370   vectors returns the original value. For object vectors returns a
371   pointer to the new value.  For object vectors the new value can be
372   NULL, in which case no overwriting of the slot is actually
373   performed.  */
374
375#define VEC_replace(T,V,I,O)		\
376	(VEC_OP(T,base,replace)(VEC_BASE(V),I,O VEC_CHECK_INFO))
377
378/* Insert object with no reallocation
379   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Integer
380   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T val); // Pointer
381   T *VEC_T_quick_insert (VEC(T) *v, unsigned ix, T *val); // Object
382
383   Insert an element, VAL, at the IXth position of V. Return a pointer
384   to the slot created.  For vectors of object, the new value can be
385   NULL, in which case no initialization of the inserted slot takes
386   place. There must be sufficient space.  */
387
388#define VEC_quick_insert(T,V,I,O)	\
389	(VEC_OP(T,base,quick_insert)(VEC_BASE(V),I,O VEC_CHECK_INFO))
390
391/* Insert object with reallocation
392   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Integer
393   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T val); // Pointer
394   T *VEC_T_A_safe_insert (VEC(T,A) *&v, unsigned ix, T *val); // Object
395
396   Insert an element, VAL, at the IXth position of V. Return a pointer
397   to the slot created.  For vectors of object, the new value can be
398   NULL, in which case no initialization of the inserted slot takes
399   place. Reallocate V, if necessary.  */
400
401#define VEC_safe_insert(T,A,V,I,O)	\
402	(VEC_OP(T,A,safe_insert)(&(V),I,O VEC_CHECK_INFO MEM_STAT_INFO))
403
404/* Remove element retaining order
405   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Integer
406   T VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Pointer
407   void VEC_T_ordered_remove (VEC(T) *v, unsigned ix); // Object
408
409   Remove an element from the IXth position of V. Ordering of
410   remaining elements is preserved.  For pointer vectors returns the
411   removed object.  This is an O(N) operation due to a memmove.  */
412
413#define VEC_ordered_remove(T,V,I)	\
414	(VEC_OP(T,base,ordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
415
416/* Remove element destroying order
417   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Integer
418   T VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Pointer
419   void VEC_T_unordered_remove (VEC(T) *v, unsigned ix); // Object
420
421   Remove an element from the IXth position of V. Ordering of
422   remaining elements is destroyed.  For pointer vectors returns the
423   removed object.  This is an O(1) operation.  */
424
425#define VEC_unordered_remove(T,V,I)	\
426	(VEC_OP(T,base,unordered_remove)(VEC_BASE(V),I VEC_CHECK_INFO))
427
428/* Remove a block of elements
429   void VEC_T_block_remove (VEC(T) *v, unsigned ix, unsigned len);
430
431   Remove LEN elements starting at the IXth.  Ordering is retained.
432   This is an O(N) operation due to memmove.  */
433
434#define VEC_block_remove(T,V,I,L)	\
435	(VEC_OP(T,base,block_remove)(VEC_BASE(V),I,L VEC_CHECK_INFO))
436
437/* Get the address of the array of elements
438   T *VEC_T_address (VEC(T) v)
439
440   If you need to directly manipulate the array (for instance, you
441   want to feed it to qsort), use this accessor.  */
442
443#define VEC_address(T,V)		(VEC_OP(T,base,address)(VEC_BASE(V)))
444
445/* Conveniently sort the contents of the vector with qsort.
446   void VEC_qsort (VEC(T) *v, int (*cmp_func)(const void *, const void *))  */
447
448#define VEC_qsort(T,V,CMP) qsort(VEC_address (T,V), VEC_length(T,V),	\
449				 sizeof (T), CMP)
450
451/* Find the first index in the vector not less than the object.
452   unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
453                               bool (*lessthan) (const T, const T)); // Integer
454   unsigned VEC_T_lower_bound (VEC(T) *v, const T val,
455                               bool (*lessthan) (const T, const T)); // Pointer
456   unsigned VEC_T_lower_bound (VEC(T) *v, const T *val,
457                               bool (*lessthan) (const T*, const T*)); // Object
458
459   Find the first position in which VAL could be inserted without
460   changing the ordering of V.  LESSTHAN is a function that returns
461   true if the first argument is strictly less than the second.  */
462
463#define VEC_lower_bound(T,V,O,LT)    \
464       (VEC_OP(T,base,lower_bound)(VEC_BASE(V),O,LT VEC_CHECK_INFO))
465
466/* Reallocate an array of elements with prefix.  */
467extern void *vec_gc_p_reserve (void *, int MEM_STAT_DECL);
468extern void *vec_gc_p_reserve_exact (void *, int MEM_STAT_DECL);
469extern void *vec_gc_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
470extern void *vec_gc_o_reserve_exact (void *, int, size_t, size_t
471				     MEM_STAT_DECL);
472extern void ggc_free (void *);
473#define vec_gc_free(V) ggc_free (V)
474extern void *vec_heap_p_reserve (void *, int MEM_STAT_DECL);
475extern void *vec_heap_p_reserve_exact (void *, int MEM_STAT_DECL);
476extern void *vec_heap_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
477extern void *vec_heap_o_reserve_exact (void *, int, size_t, size_t
478				       MEM_STAT_DECL);
479extern void dump_vec_loc_statistics (void);
480#ifdef GATHER_STATISTICS
481void vec_heap_free (void *);
482#else
483/* Avoid problems with frontends that #define free(x).  */
484#define vec_heap_free(V) (free) (V)
485#endif
486
487#if ENABLE_CHECKING
488#define VEC_CHECK_INFO ,__FILE__,__LINE__,__FUNCTION__
489#define VEC_CHECK_DECL ,const char *file_,unsigned line_,const char *function_
490#define VEC_CHECK_PASS ,file_,line_,function_
491
492#define VEC_ASSERT(EXPR,OP,T,A) \
493  (void)((EXPR) ? 0 : (VEC_ASSERT_FAIL(OP,VEC(T,A)), 0))
494
495extern void vec_assert_fail (const char *, const char * VEC_CHECK_DECL)
496     ATTRIBUTE_NORETURN;
497#define VEC_ASSERT_FAIL(OP,VEC) vec_assert_fail (OP,#VEC VEC_CHECK_PASS)
498#else
499#define VEC_CHECK_INFO
500#define VEC_CHECK_DECL
501#define VEC_CHECK_PASS
502#define VEC_ASSERT(EXPR,OP,T,A) (void)(EXPR)
503#endif
504
505/* Note: gengtype has hardwired knowledge of the expansions of the
506   VEC, DEF_VEC_*, and DEF_VEC_ALLOC_* macros.  If you change the
507   expansions of these macros you may need to change gengtype too.  */
508
509#define VEC(T,A) VEC_##T##_##A
510#define VEC_OP(T,A,OP) VEC_##T##_##A##_##OP
511
512/* Base of vector type, not user visible.  */
513#define VEC_T(T,B)							  \
514typedef struct VEC(T,B) 				 		  \
515{									  \
516  unsigned num;								  \
517  unsigned alloc;							  \
518  T vec[1];								  \
519} VEC(T,B)
520
521#define VEC_T_GTY(T,B)							  \
522typedef struct GTY(()) VEC(T,B)				 		  \
523{									  \
524  unsigned num;								  \
525  unsigned alloc;							  \
526  T GTY ((length ("%h.num"))) vec[1];					  \
527} VEC(T,B)
528
529/* Derived vector type, user visible.  */
530#define VEC_TA_GTY(T,B,A,GTY)						  \
531typedef struct GTY VEC(T,A)						  \
532{									  \
533  VEC(T,B) base;							  \
534} VEC(T,A)
535
536#define VEC_TA(T,B,A)							  \
537typedef struct VEC(T,A)							  \
538{									  \
539  VEC(T,B) base;							  \
540} VEC(T,A)
541
542/* Convert to base type.  */
543#define VEC_BASE(P)  ((P) ? &(P)->base : 0)
544
545/* Vector of integer-like object.  */
546#define DEF_VEC_I(T)							  \
547static inline void VEC_OP (T,must_be,integral_type) (void) 		  \
548{									  \
549  (void)~(T)0;								  \
550}									  \
551									  \
552VEC_T(T,base);								  \
553VEC_TA(T,base,none);							  \
554DEF_VEC_FUNC_P(T)							  \
555struct vec_swallow_trailing_semi
556#define DEF_VEC_ALLOC_I(T,A)						  \
557VEC_TA(T,base,A);							  \
558DEF_VEC_ALLOC_FUNC_I(T,A)						  \
559DEF_VEC_NONALLOC_FUNCS_I(T,A)						  \
560struct vec_swallow_trailing_semi
561
562/* Vector of pointer to object.  */
563#define DEF_VEC_P(T) 							  \
564static inline void VEC_OP (T,must_be,pointer_type) (void) 		  \
565{									  \
566  (void)((T)1 == (void *)1);						  \
567}									  \
568									  \
569VEC_T_GTY(T,base);							  \
570VEC_TA(T,base,none);							  \
571DEF_VEC_FUNC_P(T)							  \
572struct vec_swallow_trailing_semi
573#define DEF_VEC_ALLOC_P(T,A)						  \
574VEC_TA(T,base,A);							  \
575DEF_VEC_ALLOC_FUNC_P(T,A)						  \
576DEF_VEC_NONALLOC_FUNCS_P(T,A)						  \
577struct vec_swallow_trailing_semi
578
579#define DEF_VEC_FUNC_P(T)						  \
580static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)   \
581{									  \
582  return vec_ ? vec_->num : 0;						  \
583}									  \
584									  \
585static inline T VEC_OP (T,base,last)					  \
586     (const VEC(T,base) *vec_ VEC_CHECK_DECL)				  \
587{									  \
588  VEC_ASSERT (vec_ && vec_->num, "last", T, base);			  \
589  									  \
590  return vec_->vec[vec_->num - 1];					  \
591}									  \
592									  \
593static inline T VEC_OP (T,base,index)					  \
594     (const VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)		  \
595{									  \
596  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);		  \
597  									  \
598  return vec_->vec[ix_];						  \
599}									  \
600									  \
601static inline int VEC_OP (T,base,iterate)			  	  \
602     (const VEC(T,base) *vec_, unsigned ix_, T *ptr)			  \
603{									  \
604  if (vec_ && ix_ < vec_->num)						  \
605    {									  \
606      *ptr = vec_->vec[ix_];						  \
607      return 1;								  \
608    }									  \
609  else									  \
610    {									  \
611      *ptr = (T) 0;							  \
612      return 0;								  \
613    }									  \
614}									  \
615									  \
616static inline size_t VEC_OP (T,base,embedded_size)			  \
617     (int alloc_)							  \
618{									  \
619  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);		  \
620}									  \
621									  \
622static inline void VEC_OP (T,base,embedded_init)			  \
623     (VEC(T,base) *vec_, int alloc_)					  \
624{									  \
625  vec_->num = 0;							  \
626  vec_->alloc = alloc_;							  \
627}									  \
628									  \
629static inline int VEC_OP (T,base,space)	       				  \
630     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)			  \
631{									  \
632  VEC_ASSERT (alloc_ >= 0, "space", T, base);				  \
633  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;	  \
634}									  \
635									  \
636static inline void VEC_OP(T,base,splice)				  \
637     (VEC(T,base) *dst_, VEC(T,base) *src_ VEC_CHECK_DECL)		  \
638{									  \
639  if (src_)								  \
640    {									  \
641      unsigned len_ = src_->num;					  \
642      VEC_ASSERT (dst_->num + len_ <= dst_->alloc, "splice", T, base);	  \
643									  \
644      memcpy (&dst_->vec[dst_->num], &src_->vec[0], len_ * sizeof (T));	  \
645      dst_->num += len_;						  \
646    }									  \
647}									  \
648									  \
649static inline T *VEC_OP (T,base,quick_push)				  \
650     (VEC(T,base) *vec_, T obj_ VEC_CHECK_DECL)				  \
651{									  \
652  T *slot_;								  \
653  									  \
654  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);		  \
655  slot_ = &vec_->vec[vec_->num++];					  \
656  *slot_ = obj_;							  \
657  									  \
658  return slot_;								  \
659}									  \
660									  \
661static inline T VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL)	  \
662{									  \
663  T obj_;								  \
664									  \
665  VEC_ASSERT (vec_->num, "pop", T, base);				  \
666  obj_ = vec_->vec[--vec_->num];					  \
667									  \
668  return obj_;								  \
669}									  \
670									  \
671static inline void VEC_OP (T,base,truncate)				  \
672     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)			  \
673{									  \
674  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);	  \
675  if (vec_)								  \
676    vec_->num = size_;							  \
677}									  \
678									  \
679static inline T VEC_OP (T,base,replace)		  	     		  \
680     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)		  \
681{									  \
682  T old_obj_;								  \
683									  \
684  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);			  \
685  old_obj_ = vec_->vec[ix_];						  \
686  vec_->vec[ix_] = obj_;						  \
687									  \
688  return old_obj_;							  \
689}									  \
690									  \
691static inline T *VEC_OP (T,base,quick_insert)				  \
692     (VEC(T,base) *vec_, unsigned ix_, T obj_ VEC_CHECK_DECL)		  \
693{									  \
694  T *slot_;								  \
695									  \
696  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);		  \
697  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);			  \
698  slot_ = &vec_->vec[ix_];						  \
699  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));		  \
700  *slot_ = obj_;							  \
701  									  \
702  return slot_;								  \
703}									  \
704									  \
705static inline T VEC_OP (T,base,ordered_remove)				  \
706     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
707{									  \
708  T *slot_;								  \
709  T obj_;								  \
710									  \
711  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);			  \
712  slot_ = &vec_->vec[ix_];						  \
713  obj_ = *slot_;							  \
714  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));     	  \
715									  \
716  return obj_;								  \
717}									  \
718									  \
719static inline T VEC_OP (T,base,unordered_remove)			  \
720     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
721{									  \
722  T *slot_;								  \
723  T obj_;								  \
724									  \
725  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);			  \
726  slot_ = &vec_->vec[ix_];						  \
727  obj_ = *slot_;							  \
728  *slot_ = vec_->vec[--vec_->num];					  \
729									  \
730  return obj_;								  \
731}									  \
732									  \
733static inline void VEC_OP (T,base,block_remove)				  \
734     (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL)	  \
735{									  \
736  T *slot_;								  \
737									  \
738  VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base);	  \
739  slot_ = &vec_->vec[ix_];						  \
740  vec_->num -= len_;							  \
741  memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T));	  \
742}									  \
743									  \
744static inline T *VEC_OP (T,base,address)				  \
745     (VEC(T,base) *vec_)						  \
746{									  \
747  return vec_ ? vec_->vec : 0;						  \
748}									  \
749									  \
750static inline unsigned VEC_OP (T,base,lower_bound)			  \
751     (VEC(T,base) *vec_, const T obj_,					  \
752      bool (*lessthan_)(const T, const T) VEC_CHECK_DECL)		  \
753{									  \
754   unsigned int len_ = VEC_OP (T,base, length) (vec_);			  \
755   unsigned int half_, middle_;						  \
756   unsigned int first_ = 0;						  \
757   while (len_ > 0)							  \
758     {									  \
759        T middle_elem_;							  \
760        half_ = len_ >> 1;						  \
761        middle_ = first_;						  \
762        middle_ += half_;						  \
763        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
764        if (lessthan_ (middle_elem_, obj_))				  \
765          {								  \
766             first_ = middle_;						  \
767             ++first_;							  \
768             len_ = len_ - half_ - 1;					  \
769          }								  \
770        else								  \
771          len_ = half_;							  \
772     }									  \
773   return first_;							  \
774}
775
776#define DEF_VEC_ALLOC_FUNC_P(T,A)					  \
777static inline VEC(T,A) *VEC_OP (T,A,alloc)				  \
778     (int alloc_ MEM_STAT_DECL)						  \
779{									  \
780  return (VEC(T,A) *) vec_##A##_p_reserve_exact (NULL, alloc_		  \
781						 PASS_MEM_STAT);	  \
782}
783
784
785#define DEF_VEC_NONALLOC_FUNCS_P(T,A)					  \
786static inline void VEC_OP (T,A,free)					  \
787     (VEC(T,A) **vec_)							  \
788{									  \
789  if (*vec_)								  \
790    vec_##A##_free (*vec_);						  \
791  *vec_ = NULL;								  \
792}									  \
793									  \
794static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
795{									  \
796  size_t len_ = vec_ ? vec_->num : 0;					  \
797  VEC (T,A) *new_vec_ = NULL;						  \
798									  \
799  if (len_)								  \
800    {									  \
801      new_vec_ = (VEC (T,A) *)(vec_##A##_p_reserve_exact		  \
802			       (NULL, len_ PASS_MEM_STAT));		  \
803									  \
804      new_vec_->base.num = len_;					  \
805      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);	  \
806    }									  \
807  return new_vec_;							  \
808}									  \
809									  \
810static inline int VEC_OP (T,A,reserve)	       				  \
811     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
812{									  \
813  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
814				       VEC_CHECK_PASS);			  \
815		  							  \
816  if (extend)	  							  \
817    *vec_ = (VEC(T,A) *) vec_##A##_p_reserve (*vec_, alloc_ PASS_MEM_STAT); \
818		  							  \
819  return extend;							  \
820}									  \
821									  \
822static inline int VEC_OP (T,A,reserve_exact)  				  \
823     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
824{									  \
825  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
826				       VEC_CHECK_PASS);			  \
827		  							  \
828  if (extend)	  							  \
829    *vec_ = (VEC(T,A) *) vec_##A##_p_reserve_exact (*vec_, alloc_	  \
830						    PASS_MEM_STAT);	  \
831		  							  \
832  return extend;							  \
833}									  \
834									  \
835static inline void VEC_OP (T,A,safe_grow)				  \
836     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
837{									  \
838  VEC_ASSERT (size_ >= 0						  \
839	      && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
840						 "grow", T, A);		  \
841  VEC_OP (T,A,reserve_exact) (vec_,					  \
842			      size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
843			      VEC_CHECK_PASS PASS_MEM_STAT);		  \
844  VEC_BASE (*vec_)->num = size_;					  \
845}									  \
846									  \
847static inline void VEC_OP (T,A,safe_grow_cleared)			  \
848     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
849{									  \
850  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);			  \
851  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);	  \
852  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,	  \
853	  sizeof (T) * (size_ - oldsize));				  \
854}									  \
855									  \
856static inline void VEC_OP(T,A,safe_splice)				  \
857     (VEC(T,A) **dst_, VEC(T,base) *src_ VEC_CHECK_DECL MEM_STAT_DECL)	  \
858{									  \
859  if (src_)								  \
860    {									  \
861      VEC_OP (T,A,reserve_exact) (dst_, src_->num			  \
862				  VEC_CHECK_PASS MEM_STAT_INFO);	  \
863									  \
864      VEC_OP (T,base,splice) (VEC_BASE (*dst_), src_			  \
865			      VEC_CHECK_PASS);				  \
866    }									  \
867}									  \
868									  \
869static inline T *VEC_OP (T,A,safe_push)					  \
870     (VEC(T,A) **vec_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)       	  \
871{									  \
872  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
873									  \
874  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS); \
875}									  \
876									  \
877static inline T *VEC_OP (T,A,safe_insert)		     	  	  \
878     (VEC(T,A) **vec_, unsigned ix_, T obj_ VEC_CHECK_DECL MEM_STAT_DECL)  \
879{									  \
880  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
881									  \
882  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_	  \
883 				       VEC_CHECK_PASS);			  \
884}
885
886/* Vector of object.  */
887#define DEF_VEC_O(T)							  \
888VEC_T_GTY(T,base);							  \
889VEC_TA(T,base,none);						  \
890DEF_VEC_FUNC_O(T)							  \
891struct vec_swallow_trailing_semi
892#define DEF_VEC_ALLOC_O(T,A)						  \
893VEC_TA(T,base,A);							  \
894DEF_VEC_ALLOC_FUNC_O(T,A)						  \
895DEF_VEC_NONALLOC_FUNCS_O(T,A)						  \
896struct vec_swallow_trailing_semi
897
898#define DEF_VEC_FUNC_O(T)						  \
899static inline unsigned VEC_OP (T,base,length) (const VEC(T,base) *vec_)	  \
900{									  \
901  return vec_ ? vec_->num : 0;						  \
902}									  \
903									  \
904static inline T *VEC_OP (T,base,last) (VEC(T,base) *vec_ VEC_CHECK_DECL)  \
905{									  \
906  VEC_ASSERT (vec_ && vec_->num, "last", T, base);			  \
907  									  \
908  return &vec_->vec[vec_->num - 1];					  \
909}									  \
910									  \
911static inline T *VEC_OP (T,base,index)					  \
912     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
913{									  \
914  VEC_ASSERT (vec_ && ix_ < vec_->num, "index", T, base);		  \
915  									  \
916  return &vec_->vec[ix_];						  \
917}									  \
918									  \
919static inline int VEC_OP (T,base,iterate)			     	  \
920     (VEC(T,base) *vec_, unsigned ix_, T **ptr)				  \
921{									  \
922  if (vec_ && ix_ < vec_->num)						  \
923    {									  \
924      *ptr = &vec_->vec[ix_];						  \
925      return 1;								  \
926    }									  \
927  else									  \
928    {									  \
929      *ptr = 0;								  \
930      return 0;								  \
931    }									  \
932}									  \
933									  \
934static inline size_t VEC_OP (T,base,embedded_size)			  \
935     (int alloc_)							  \
936{									  \
937  return offsetof (VEC(T,base),vec) + alloc_ * sizeof(T);		  \
938}									  \
939									  \
940static inline void VEC_OP (T,base,embedded_init)			  \
941     (VEC(T,base) *vec_, int alloc_)					  \
942{									  \
943  vec_->num = 0;							  \
944  vec_->alloc = alloc_;							  \
945}									  \
946									  \
947static inline int VEC_OP (T,base,space)	       				  \
948     (VEC(T,base) *vec_, int alloc_ VEC_CHECK_DECL)			  \
949{									  \
950  VEC_ASSERT (alloc_ >= 0, "space", T, base);				  \
951  return vec_ ? vec_->alloc - vec_->num >= (unsigned)alloc_ : !alloc_;	  \
952}									  \
953									  \
954static inline void VEC_OP(T,base,splice)				  \
955     (VEC(T,base) *dst_, VEC(T,base) *src_ VEC_CHECK_DECL)		  \
956{									  \
957  if (src_)								  \
958    {									  \
959      unsigned len_ = src_->num;					  \
960      VEC_ASSERT (dst_->num + len_ <= dst_->alloc, "splice", T, base);	  \
961									  \
962      memcpy (&dst_->vec[dst_->num], &src_->vec[0], len_ * sizeof (T));	  \
963      dst_->num += len_;						  \
964    }									  \
965}									  \
966									  \
967static inline T *VEC_OP (T,base,quick_push)				  \
968     (VEC(T,base) *vec_, const T *obj_ VEC_CHECK_DECL)			  \
969{									  \
970  T *slot_;								  \
971  									  \
972  VEC_ASSERT (vec_->num < vec_->alloc, "push", T, base);		  \
973  slot_ = &vec_->vec[vec_->num++];					  \
974  if (obj_)								  \
975    *slot_ = *obj_;							  \
976  									  \
977  return slot_;								  \
978}									  \
979									  \
980static inline void VEC_OP (T,base,pop) (VEC(T,base) *vec_ VEC_CHECK_DECL) \
981{									  \
982  VEC_ASSERT (vec_->num, "pop", T, base);				  \
983  --vec_->num;								  \
984}									  \
985									  \
986static inline void VEC_OP (T,base,truncate)				  \
987     (VEC(T,base) *vec_, unsigned size_ VEC_CHECK_DECL)			  \
988{									  \
989  VEC_ASSERT (vec_ ? vec_->num >= size_ : !size_, "truncate", T, base);	  \
990  if (vec_)								  \
991    vec_->num = size_;							  \
992}									  \
993									  \
994static inline T *VEC_OP (T,base,replace)				  \
995     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)	  \
996{									  \
997  T *slot_;								  \
998									  \
999  VEC_ASSERT (ix_ < vec_->num, "replace", T, base);			  \
1000  slot_ = &vec_->vec[ix_];						  \
1001  if (obj_)								  \
1002    *slot_ = *obj_;							  \
1003									  \
1004  return slot_;								  \
1005}									  \
1006									  \
1007static inline T *VEC_OP (T,base,quick_insert)				  \
1008     (VEC(T,base) *vec_, unsigned ix_, const T *obj_ VEC_CHECK_DECL)	  \
1009{									  \
1010  T *slot_;								  \
1011									  \
1012  VEC_ASSERT (vec_->num < vec_->alloc, "insert", T, base);		  \
1013  VEC_ASSERT (ix_ <= vec_->num, "insert", T, base);			  \
1014  slot_ = &vec_->vec[ix_];						  \
1015  memmove (slot_ + 1, slot_, (vec_->num++ - ix_) * sizeof (T));		  \
1016  if (obj_)								  \
1017    *slot_ = *obj_;							  \
1018  									  \
1019  return slot_;								  \
1020}									  \
1021									  \
1022static inline void VEC_OP (T,base,ordered_remove)			  \
1023     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
1024{									  \
1025  T *slot_;								  \
1026									  \
1027  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);			  \
1028  slot_ = &vec_->vec[ix_];						  \
1029  memmove (slot_, slot_ + 1, (--vec_->num - ix_) * sizeof (T));		  \
1030}									  \
1031									  \
1032static inline void VEC_OP (T,base,unordered_remove)			  \
1033     (VEC(T,base) *vec_, unsigned ix_ VEC_CHECK_DECL)			  \
1034{									  \
1035  VEC_ASSERT (ix_ < vec_->num, "remove", T, base);			  \
1036  vec_->vec[ix_] = vec_->vec[--vec_->num];				  \
1037}									  \
1038									  \
1039static inline void VEC_OP (T,base,block_remove)				  \
1040     (VEC(T,base) *vec_, unsigned ix_, unsigned len_ VEC_CHECK_DECL)	  \
1041{									  \
1042  T *slot_;								  \
1043									  \
1044  VEC_ASSERT (ix_ + len_ <= vec_->num, "block_remove", T, base);	  \
1045  slot_ = &vec_->vec[ix_];						  \
1046  vec_->num -= len_;							  \
1047  memmove (slot_, slot_ + len_, (vec_->num - ix_) * sizeof (T));	  \
1048}									  \
1049									  \
1050static inline T *VEC_OP (T,base,address)				  \
1051     (VEC(T,base) *vec_)						  \
1052{									  \
1053  return vec_ ? vec_->vec : 0;						  \
1054}									  \
1055									  \
1056static inline unsigned VEC_OP (T,base,lower_bound)			  \
1057     (VEC(T,base) *vec_, const T *obj_,					  \
1058      bool (*lessthan_)(const T *, const T *) VEC_CHECK_DECL)		  \
1059{									  \
1060   unsigned int len_ = VEC_OP (T, base, length) (vec_);			  \
1061   unsigned int half_, middle_;						  \
1062   unsigned int first_ = 0;						  \
1063   while (len_ > 0)							  \
1064     {									  \
1065        T *middle_elem_;						  \
1066        half_ = len_ >> 1;						  \
1067        middle_ = first_;						  \
1068        middle_ += half_;						  \
1069        middle_elem_ = VEC_OP (T,base,index) (vec_, middle_ VEC_CHECK_PASS); \
1070        if (lessthan_ (middle_elem_, obj_))				  \
1071          {								  \
1072             first_ = middle_;						  \
1073             ++first_;							  \
1074             len_ = len_ - half_ - 1;					  \
1075          }								  \
1076        else								  \
1077          len_ = half_;							  \
1078     }									  \
1079   return first_;							  \
1080}
1081
1082#define DEF_VEC_ALLOC_FUNC_O(T,A)					  \
1083static inline VEC(T,A) *VEC_OP (T,A,alloc)      			  \
1084     (int alloc_ MEM_STAT_DECL)						  \
1085{									  \
1086  return (VEC(T,A) *) vec_##A##_o_reserve_exact (NULL, alloc_,		  \
1087						 offsetof (VEC(T,A),base.vec), \
1088						 sizeof (T)		  \
1089						 PASS_MEM_STAT);	  \
1090}
1091
1092#define DEF_VEC_NONALLOC_FUNCS_O(T,A)					  \
1093static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
1094{									  \
1095  size_t len_ = vec_ ? vec_->num : 0;					  \
1096  VEC (T,A) *new_vec_ = NULL;						  \
1097									  \
1098  if (len_)								  \
1099    {									  \
1100      new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact		  \
1101			       (NULL, len_,				  \
1102				offsetof (VEC(T,A),base.vec), sizeof (T)  \
1103				PASS_MEM_STAT));			  \
1104									  \
1105      new_vec_->base.num = len_;					  \
1106      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);	  \
1107    }									  \
1108  return new_vec_;							  \
1109}									  \
1110									  \
1111static inline void VEC_OP (T,A,free)					  \
1112     (VEC(T,A) **vec_)							  \
1113{									  \
1114  if (*vec_)								  \
1115    vec_##A##_free (*vec_);						  \
1116  *vec_ = NULL;								  \
1117}									  \
1118									  \
1119static inline int VEC_OP (T,A,reserve)	   	    			  \
1120     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1121{									  \
1122  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
1123				       VEC_CHECK_PASS);			  \
1124									  \
1125  if (extend)								  \
1126    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_,		  \
1127			   		      offsetof (VEC(T,A),base.vec),\
1128 					      sizeof (T)		  \
1129			   		      PASS_MEM_STAT);		  \
1130									  \
1131  return extend;							  \
1132}									  \
1133									  \
1134static inline int VEC_OP (T,A,reserve_exact)   	    			  \
1135     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1136{									  \
1137  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
1138				       VEC_CHECK_PASS);			  \
1139									  \
1140  if (extend)								  \
1141    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact			  \
1142			 (*vec_, alloc_,				  \
1143			  offsetof (VEC(T,A),base.vec),			  \
1144			  sizeof (T) PASS_MEM_STAT);			  \
1145									  \
1146  return extend;							  \
1147}									  \
1148									  \
1149static inline void VEC_OP (T,A,safe_grow)				  \
1150     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1151{									  \
1152  VEC_ASSERT (size_ >= 0						  \
1153	      && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
1154						 "grow", T, A);		  \
1155  VEC_OP (T,A,reserve_exact) (vec_,					  \
1156			      size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
1157			      VEC_CHECK_PASS PASS_MEM_STAT);		  \
1158  VEC_BASE (*vec_)->num = size_;					  \
1159}									  \
1160									  \
1161static inline void VEC_OP (T,A,safe_grow_cleared)			  \
1162     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1163{									  \
1164  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);			  \
1165  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);	  \
1166  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,	  \
1167	  sizeof (T) * (size_ - oldsize));				  \
1168}									  \
1169									  \
1170static inline void VEC_OP(T,A,safe_splice)				  \
1171     (VEC(T,A) **dst_, VEC(T,base) *src_ VEC_CHECK_DECL MEM_STAT_DECL)	  \
1172{									  \
1173  if (src_)								  \
1174    {									  \
1175      VEC_OP (T,A,reserve_exact) (dst_, src_->num			  \
1176				  VEC_CHECK_PASS MEM_STAT_INFO);	  \
1177									  \
1178      VEC_OP (T,base,splice) (VEC_BASE (*dst_), src_			  \
1179			      VEC_CHECK_PASS);				  \
1180    }									  \
1181}									  \
1182									  \
1183static inline T *VEC_OP (T,A,safe_push)					  \
1184     (VEC(T,A) **vec_, const T *obj_ VEC_CHECK_DECL MEM_STAT_DECL)	  \
1185{									  \
1186  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
1187									  \
1188  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS);  \
1189}									  \
1190									  \
1191static inline T *VEC_OP (T,A,safe_insert)		     	  	  \
1192     (VEC(T,A) **vec_, unsigned ix_, const T *obj_			  \
1193 		VEC_CHECK_DECL MEM_STAT_DECL)				  \
1194{									  \
1195  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
1196									  \
1197  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_	  \
1198				       VEC_CHECK_PASS);			  \
1199}
1200
1201#define DEF_VEC_ALLOC_FUNC_I(T,A)					  \
1202static inline VEC(T,A) *VEC_OP (T,A,alloc)      			  \
1203     (int alloc_ MEM_STAT_DECL)						  \
1204{									  \
1205  return (VEC(T,A) *) vec_##A##_o_reserve_exact				  \
1206		      (NULL, alloc_, offsetof (VEC(T,A),base.vec),	  \
1207		       sizeof (T) PASS_MEM_STAT);			  \
1208}
1209
1210#define DEF_VEC_NONALLOC_FUNCS_I(T,A)					  \
1211static inline VEC(T,A) *VEC_OP (T,A,copy) (VEC(T,base) *vec_ MEM_STAT_DECL) \
1212{									  \
1213  size_t len_ = vec_ ? vec_->num : 0;					  \
1214  VEC (T,A) *new_vec_ = NULL;						  \
1215									  \
1216  if (len_)								  \
1217    {									  \
1218      new_vec_ = (VEC (T,A) *)(vec_##A##_o_reserve_exact		  \
1219			       (NULL, len_,				  \
1220				offsetof (VEC(T,A),base.vec), sizeof (T)  \
1221				PASS_MEM_STAT));			  \
1222									  \
1223      new_vec_->base.num = len_;					  \
1224      memcpy (new_vec_->base.vec, vec_->vec, sizeof (T) * len_);	  \
1225    }									  \
1226  return new_vec_;							  \
1227}									  \
1228									  \
1229static inline void VEC_OP (T,A,free)					  \
1230     (VEC(T,A) **vec_)							  \
1231{									  \
1232  if (*vec_)								  \
1233    vec_##A##_free (*vec_);						  \
1234  *vec_ = NULL;								  \
1235}									  \
1236									  \
1237static inline int VEC_OP (T,A,reserve)	   	    			  \
1238     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1239{									  \
1240  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
1241				       VEC_CHECK_PASS);			  \
1242									  \
1243  if (extend)								  \
1244    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve (*vec_, alloc_,		  \
1245			   		      offsetof (VEC(T,A),base.vec),\
1246 					      sizeof (T)		  \
1247			   		      PASS_MEM_STAT);		  \
1248									  \
1249  return extend;							  \
1250}									  \
1251									  \
1252static inline int VEC_OP (T,A,reserve_exact)   	    			  \
1253     (VEC(T,A) **vec_, int alloc_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1254{									  \
1255  int extend = !VEC_OP (T,base,space) (VEC_BASE(*vec_), alloc_		  \
1256				       VEC_CHECK_PASS);			  \
1257									  \
1258  if (extend)								  \
1259    *vec_ = (VEC(T,A) *) vec_##A##_o_reserve_exact			  \
1260			 (*vec_, alloc_, offsetof (VEC(T,A),base.vec),	  \
1261			  sizeof (T) PASS_MEM_STAT);			  \
1262									  \
1263  return extend;							  \
1264}									  \
1265									  \
1266static inline void VEC_OP (T,A,safe_grow)				  \
1267     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1268{									  \
1269  VEC_ASSERT (size_ >= 0						  \
1270	      && VEC_OP(T,base,length) VEC_BASE(*vec_) <= (unsigned)size_, \
1271						 "grow", T, A);		  \
1272  VEC_OP (T,A,reserve_exact) (vec_,					  \
1273			      size_ - (int)(*vec_ ? VEC_BASE(*vec_)->num : 0) \
1274			      VEC_CHECK_PASS PASS_MEM_STAT);		  \
1275  VEC_BASE (*vec_)->num = size_;					  \
1276}									  \
1277									  \
1278static inline void VEC_OP (T,A,safe_grow_cleared)			  \
1279     (VEC(T,A) **vec_, int size_ VEC_CHECK_DECL MEM_STAT_DECL)		  \
1280{									  \
1281  int oldsize = VEC_OP(T,base,length) VEC_BASE(*vec_);			  \
1282  VEC_OP (T,A,safe_grow) (vec_, size_ VEC_CHECK_PASS PASS_MEM_STAT);	  \
1283  memset (&(VEC_OP (T,base,address) VEC_BASE(*vec_))[oldsize], 0,	  \
1284	  sizeof (T) * (size_ - oldsize));				  \
1285}									  \
1286									  \
1287static inline void VEC_OP(T,A,safe_splice)				  \
1288     (VEC(T,A) **dst_, VEC(T,base) *src_ VEC_CHECK_DECL MEM_STAT_DECL)	  \
1289{									  \
1290  if (src_)								  \
1291    {									  \
1292      VEC_OP (T,A,reserve_exact) (dst_, src_->num			  \
1293				  VEC_CHECK_PASS MEM_STAT_INFO);	  \
1294									  \
1295      VEC_OP (T,base,splice) (VEC_BASE (*dst_), src_			  \
1296			      VEC_CHECK_PASS);				  \
1297    }									  \
1298}									  \
1299									  \
1300static inline T *VEC_OP (T,A,safe_push)					  \
1301     (VEC(T,A) **vec_, const T obj_ VEC_CHECK_DECL MEM_STAT_DECL)	  \
1302{									  \
1303  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
1304									  \
1305  return VEC_OP (T,base,quick_push) (VEC_BASE(*vec_), obj_ VEC_CHECK_PASS);  \
1306}									  \
1307									  \
1308static inline T *VEC_OP (T,A,safe_insert)		     	  	  \
1309     (VEC(T,A) **vec_, unsigned ix_, const T obj_			  \
1310 		VEC_CHECK_DECL MEM_STAT_DECL)				  \
1311{									  \
1312  VEC_OP (T,A,reserve) (vec_, 1 VEC_CHECK_PASS PASS_MEM_STAT);		  \
1313									  \
1314  return VEC_OP (T,base,quick_insert) (VEC_BASE(*vec_), ix_, obj_	  \
1315				       VEC_CHECK_PASS);			  \
1316}
1317
1318/* We support a vector which starts out with space on the stack and
1319   switches to heap space when forced to reallocate.  This works a
1320   little differently.  Instead of DEF_VEC_ALLOC_P(TYPE, heap|gc), use
1321   DEF_VEC_ALLOC_P_STACK(TYPE).  This uses alloca to get the initial
1322   space; because alloca can not be usefully called in an inline
1323   function, and because a macro can not define a macro, you must then
1324   write a #define for each type:
1325
1326   #define VEC_{TYPE}_stack_alloc(alloc)                          \
1327     VEC_stack_alloc({TYPE}, alloc)
1328
1329   This is really a hack and perhaps can be made better.  Note that
1330   this macro will wind up evaluating the ALLOC parameter twice.
1331
1332   Only the initial allocation will be made using alloca, so pass a
1333   reasonable estimate that doesn't use too much stack space; don't
1334   pass zero.  Don't return a VEC(TYPE,stack) vector from the function
1335   which allocated it.  */
1336
1337extern void *vec_stack_p_reserve (void *, int MEM_STAT_DECL);
1338extern void *vec_stack_p_reserve_exact (void *, int MEM_STAT_DECL);
1339extern void *vec_stack_p_reserve_exact_1 (int, void *);
1340extern void *vec_stack_o_reserve (void *, int, size_t, size_t MEM_STAT_DECL);
1341extern void *vec_stack_o_reserve_exact (void *, int, size_t, size_t
1342					 MEM_STAT_DECL);
1343extern void vec_stack_free (void *);
1344
1345#ifdef GATHER_STATISTICS
1346#define VEC_stack_alloc(T,alloc,name,line,function)			  \
1347  (VEC_OP (T,stack,alloc1)						  \
1348   (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
1349#else
1350#define VEC_stack_alloc(T,alloc)					  \
1351  (VEC_OP (T,stack,alloc1)						  \
1352   (alloc, XALLOCAVAR (VEC(T,stack), VEC_embedded_size (T, alloc))))
1353#endif
1354
1355#define DEF_VEC_ALLOC_P_STACK(T)					  \
1356VEC_TA(T,base,stack);							  \
1357DEF_VEC_ALLOC_FUNC_P_STACK(T)						  \
1358DEF_VEC_NONALLOC_FUNCS_P(T,stack)					  \
1359struct vec_swallow_trailing_semi
1360
1361#define DEF_VEC_ALLOC_FUNC_P_STACK(T)					  \
1362static inline VEC(T,stack) *VEC_OP (T,stack,alloc1)			  \
1363     (int alloc_, VEC(T,stack)* space)					  \
1364{									  \
1365  return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space);	  \
1366}
1367
1368#define DEF_VEC_ALLOC_O_STACK(T)					  \
1369VEC_TA(T,base,stack);							  \
1370DEF_VEC_ALLOC_FUNC_O_STACK(T)						  \
1371DEF_VEC_NONALLOC_FUNCS_O(T,stack)					  \
1372struct vec_swallow_trailing_semi
1373
1374#define DEF_VEC_ALLOC_FUNC_O_STACK(T)					  \
1375static inline VEC(T,stack) *VEC_OP (T,stack,alloc1)			  \
1376     (int alloc_, VEC(T,stack)* space)					  \
1377{									  \
1378  return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space);	  \
1379}
1380
1381#define DEF_VEC_ALLOC_I_STACK(T)					  \
1382VEC_TA(T,base,stack);							  \
1383DEF_VEC_ALLOC_FUNC_I_STACK(T)						  \
1384DEF_VEC_NONALLOC_FUNCS_I(T,stack)					  \
1385struct vec_swallow_trailing_semi
1386
1387#define DEF_VEC_ALLOC_FUNC_I_STACK(T)					  \
1388static inline VEC(T,stack) *VEC_OP (T,stack,alloc1)			  \
1389     (int alloc_, VEC(T,stack)* space)					  \
1390{									  \
1391  return (VEC(T,stack) *) vec_stack_p_reserve_exact_1 (alloc_, space);   \
1392}
1393
1394#endif /* GCC_VEC_H */
1395