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1#ifndef _LINUX_FB_H
2#define _LINUX_FB_H
3
4#include <linux/types.h>
5#include <linux/i2c.h>
6#ifdef __KERNEL__
7#include <linux/kgdb.h>
8#endif /* __KERNEL__ */
9
10/* Definitions of frame buffers						*/
11
12#define FB_MAX			32	/* sufficient for now */
13
14/* ioctls
15   0x46 is 'F'								*/
16#define FBIOGET_VSCREENINFO	0x4600
17#define FBIOPUT_VSCREENINFO	0x4601
18#define FBIOGET_FSCREENINFO	0x4602
19#define FBIOGETCMAP		0x4604
20#define FBIOPUTCMAP		0x4605
21#define FBIOPAN_DISPLAY		0x4606
22#ifdef __KERNEL__
23#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor_user)
24#else
25#define FBIO_CURSOR            _IOWR('F', 0x08, struct fb_cursor)
26#endif
27/* 0x4607-0x460B are defined below */
28/* #define FBIOGET_MONITORSPEC	0x460C */
29/* #define FBIOPUT_MONITORSPEC	0x460D */
30/* #define FBIOSWITCH_MONIBIT	0x460E */
31#define FBIOGET_CON2FBMAP	0x460F
32#define FBIOPUT_CON2FBMAP	0x4610
33#define FBIOBLANK		0x4611		/* arg: 0 or vesa level + 1 */
34#define FBIOGET_VBLANK		_IOR('F', 0x12, struct fb_vblank)
35#define FBIO_ALLOC              0x4613
36#define FBIO_FREE               0x4614
37#define FBIOGET_GLYPH           0x4615
38#define FBIOGET_HWCINFO         0x4616
39#define FBIOPUT_MODEINFO        0x4617
40#define FBIOGET_DISPINFO        0x4618
41#define FBIO_WAITFORVSYNC	_IOW('F', 0x20, __u32)
42
43#define FB_TYPE_PACKED_PIXELS		0	/* Packed Pixels	*/
44#define FB_TYPE_PLANES			1	/* Non interleaved planes */
45#define FB_TYPE_INTERLEAVED_PLANES	2	/* Interleaved planes	*/
46#define FB_TYPE_TEXT			3	/* Text/attributes	*/
47#define FB_TYPE_VGA_PLANES		4	/* EGA/VGA planes	*/
48
49#define FB_AUX_TEXT_MDA		0	/* Monochrome text */
50#define FB_AUX_TEXT_CGA		1	/* CGA/EGA/VGA Color text */
51#define FB_AUX_TEXT_S3_MMIO	2	/* S3 MMIO fasttext */
52#define FB_AUX_TEXT_MGA_STEP16	3	/* MGA Millenium I: text, attr, 14 reserved bytes */
53#define FB_AUX_TEXT_MGA_STEP8	4	/* other MGAs:      text, attr,  6 reserved bytes */
54#define FB_AUX_TEXT_SVGA_GROUP	8	/* 8-15: SVGA tileblit compatible modes */
55#define FB_AUX_TEXT_SVGA_MASK	7	/* lower three bits says step */
56#define FB_AUX_TEXT_SVGA_STEP2	8	/* SVGA text mode:  text, attr */
57#define FB_AUX_TEXT_SVGA_STEP4	9	/* SVGA text mode:  text, attr,  2 reserved bytes */
58#define FB_AUX_TEXT_SVGA_STEP8	10	/* SVGA text mode:  text, attr,  6 reserved bytes */
59#define FB_AUX_TEXT_SVGA_STEP16	11	/* SVGA text mode:  text, attr, 14 reserved bytes */
60#define FB_AUX_TEXT_SVGA_LAST	15	/* reserved up to 15 */
61
62#define FB_AUX_VGA_PLANES_VGA4		0	/* 16 color planes (EGA/VGA) */
63#define FB_AUX_VGA_PLANES_CFB4		1	/* CFB4 in planes (VGA) */
64#define FB_AUX_VGA_PLANES_CFB8		2	/* CFB8 in planes (VGA) */
65
66#define FB_VISUAL_MONO01		0	/* Monochr. 1=Black 0=White */
67#define FB_VISUAL_MONO10		1	/* Monochr. 1=White 0=Black */
68#define FB_VISUAL_TRUECOLOR		2	/* True color	*/
69#define FB_VISUAL_PSEUDOCOLOR		3	/* Pseudo color (like atari) */
70#define FB_VISUAL_DIRECTCOLOR		4	/* Direct color */
71#define FB_VISUAL_STATIC_PSEUDOCOLOR	5	/* Pseudo color readonly */
72
73#define FB_ACCEL_NONE		0	/* no hardware accelerator	*/
74#define FB_ACCEL_ATARIBLITT	1	/* Atari Blitter		*/
75#define FB_ACCEL_AMIGABLITT	2	/* Amiga Blitter                */
76#define FB_ACCEL_S3_TRIO64	3	/* Cybervision64 (S3 Trio64)    */
77#define FB_ACCEL_NCR_77C32BLT	4	/* RetinaZ3 (NCR 77C32BLT)      */
78#define FB_ACCEL_S3_VIRGE	5	/* Cybervision64/3D (S3 ViRGE)	*/
79#define FB_ACCEL_ATI_MACH64GX	6	/* ATI Mach 64GX family		*/
80#define FB_ACCEL_DEC_TGA	7	/* DEC 21030 TGA		*/
81#define FB_ACCEL_ATI_MACH64CT	8	/* ATI Mach 64CT family		*/
82#define FB_ACCEL_ATI_MACH64VT	9	/* ATI Mach 64CT family VT class */
83#define FB_ACCEL_ATI_MACH64GT	10	/* ATI Mach 64CT family GT class */
84#define FB_ACCEL_SUN_CREATOR	11	/* Sun Creator/Creator3D	*/
85#define FB_ACCEL_SUN_CGSIX	12	/* Sun cg6			*/
86#define FB_ACCEL_SUN_LEO	13	/* Sun leo/zx			*/
87#define FB_ACCEL_IMS_TWINTURBO	14	/* IMS Twin Turbo		*/
88#define FB_ACCEL_3DLABS_PERMEDIA2 15	/* 3Dlabs Permedia 2		*/
89#define FB_ACCEL_MATROX_MGA2064W 16	/* Matrox MGA2064W (Millenium)	*/
90#define FB_ACCEL_MATROX_MGA1064SG 17	/* Matrox MGA1064SG (Mystique)	*/
91#define FB_ACCEL_MATROX_MGA2164W 18	/* Matrox MGA2164W (Millenium II) */
92#define FB_ACCEL_MATROX_MGA2164W_AGP 19	/* Matrox MGA2164W (Millenium II) */
93#define FB_ACCEL_MATROX_MGAG100	20	/* Matrox G100 (Productiva G100) */
94#define FB_ACCEL_MATROX_MGAG200	21	/* Matrox G200 (Myst, Mill, ...) */
95#define FB_ACCEL_SUN_CG14	22	/* Sun cgfourteen		 */
96#define FB_ACCEL_SUN_BWTWO	23	/* Sun bwtwo			*/
97#define FB_ACCEL_SUN_CGTHREE	24	/* Sun cgthree			*/
98#define FB_ACCEL_SUN_TCX	25	/* Sun tcx			*/
99#define FB_ACCEL_MATROX_MGAG400	26	/* Matrox G400			*/
100#define FB_ACCEL_NV3		27	/* nVidia RIVA 128              */
101#define FB_ACCEL_NV4		28	/* nVidia RIVA TNT		*/
102#define FB_ACCEL_NV5		29	/* nVidia RIVA TNT2		*/
103#define FB_ACCEL_CT_6555x	30	/* C&T 6555x			*/
104#define FB_ACCEL_3DFX_BANSHEE	31	/* 3Dfx Banshee			*/
105#define FB_ACCEL_ATI_RAGE128	32	/* ATI Rage128 family		*/
106#define FB_ACCEL_IGS_CYBER2000	33	/* CyberPro 2000		*/
107#define FB_ACCEL_IGS_CYBER2010	34	/* CyberPro 2010		*/
108#define FB_ACCEL_IGS_CYBER5000	35	/* CyberPro 5000		*/
109#define FB_ACCEL_SIS_GLAMOUR    36	/* SiS 300/630/540              */
110#define FB_ACCEL_3DLABS_PERMEDIA3 37	/* 3Dlabs Permedia 3		*/
111#define FB_ACCEL_ATI_RADEON	38	/* ATI Radeon family		*/
112#define FB_ACCEL_I810           39      /* Intel 810/815                */
113#define FB_ACCEL_SIS_GLAMOUR_2  40	/* SiS 315, 650, 740		*/
114#define FB_ACCEL_SIS_XABRE      41	/* SiS 330 ("Xabre")		*/
115#define FB_ACCEL_I830           42      /* Intel 830M/845G/85x/865G     */
116#define FB_ACCEL_NV_10          43      /* nVidia Arch 10               */
117#define FB_ACCEL_NV_20          44      /* nVidia Arch 20               */
118#define FB_ACCEL_NV_30          45      /* nVidia Arch 30               */
119#define FB_ACCEL_NV_40          46      /* nVidia Arch 40               */
120#define FB_ACCEL_XGI_VOLARI_V	47	/* XGI Volari V3XT, V5, V8      */
121#define FB_ACCEL_XGI_VOLARI_Z	48	/* XGI Volari Z7                */
122#define FB_ACCEL_OMAP1610	49	/* TI OMAP16xx                  */
123#define FB_ACCEL_TRIDENT_TGUI	50	/* Trident TGUI			*/
124#define FB_ACCEL_TRIDENT_3DIMAGE 51	/* Trident 3DImage		*/
125#define FB_ACCEL_TRIDENT_BLADE3D 52	/* Trident Blade3D		*/
126#define FB_ACCEL_TRIDENT_BLADEXP 53	/* Trident BladeXP		*/
127#define FB_ACCEL_CIRRUS_ALPINE   53	/* Cirrus Logic 543x/544x/5480	*/
128#define FB_ACCEL_NEOMAGIC_NM2070 90	/* NeoMagic NM2070              */
129#define FB_ACCEL_NEOMAGIC_NM2090 91	/* NeoMagic NM2090              */
130#define FB_ACCEL_NEOMAGIC_NM2093 92	/* NeoMagic NM2093              */
131#define FB_ACCEL_NEOMAGIC_NM2097 93	/* NeoMagic NM2097              */
132#define FB_ACCEL_NEOMAGIC_NM2160 94	/* NeoMagic NM2160              */
133#define FB_ACCEL_NEOMAGIC_NM2200 95	/* NeoMagic NM2200              */
134#define FB_ACCEL_NEOMAGIC_NM2230 96	/* NeoMagic NM2230              */
135#define FB_ACCEL_NEOMAGIC_NM2360 97	/* NeoMagic NM2360              */
136#define FB_ACCEL_NEOMAGIC_NM2380 98	/* NeoMagic NM2380              */
137#define FB_ACCEL_PXA3XX		 99	/* PXA3xx			*/
138
139#define FB_ACCEL_SAVAGE4        0x80	/* S3 Savage4                   */
140#define FB_ACCEL_SAVAGE3D       0x81	/* S3 Savage3D                  */
141#define FB_ACCEL_SAVAGE3D_MV    0x82	/* S3 Savage3D-MV               */
142#define FB_ACCEL_SAVAGE2000     0x83	/* S3 Savage2000                */
143#define FB_ACCEL_SAVAGE_MX_MV   0x84	/* S3 Savage/MX-MV              */
144#define FB_ACCEL_SAVAGE_MX      0x85	/* S3 Savage/MX                 */
145#define FB_ACCEL_SAVAGE_IX_MV   0x86	/* S3 Savage/IX-MV              */
146#define FB_ACCEL_SAVAGE_IX      0x87	/* S3 Savage/IX                 */
147#define FB_ACCEL_PROSAVAGE_PM   0x88	/* S3 ProSavage PM133           */
148#define FB_ACCEL_PROSAVAGE_KM   0x89	/* S3 ProSavage KM133           */
149#define FB_ACCEL_S3TWISTER_P    0x8a	/* S3 Twister                   */
150#define FB_ACCEL_S3TWISTER_K    0x8b	/* S3 TwisterK                  */
151#define FB_ACCEL_SUPERSAVAGE    0x8c    /* S3 Supersavage               */
152#define FB_ACCEL_PROSAVAGE_DDR  0x8d	/* S3 ProSavage DDR             */
153#define FB_ACCEL_PROSAVAGE_DDRK 0x8e	/* S3 ProSavage DDR-K           */
154
155struct fb_fix_screeninfo {
156	char id[16];			/* identification string eg "TT Builtin" */
157	unsigned long smem_start;	/* Start of frame buffer mem */
158					/* (physical address) */
159	__u32 smem_len;			/* Length of frame buffer mem */
160	__u32 type;			/* see FB_TYPE_*		*/
161	__u32 type_aux;			/* Interleave for interleaved Planes */
162	__u32 visual;			/* see FB_VISUAL_*		*/
163	__u16 xpanstep;			/* zero if no hardware panning  */
164	__u16 ypanstep;			/* zero if no hardware panning  */
165	__u16 ywrapstep;		/* zero if no hardware ywrap    */
166	__u32 line_length;		/* length of a line in bytes    */
167	unsigned long mmio_start;	/* Start of Memory Mapped I/O   */
168					/* (physical address) */
169	__u32 mmio_len;			/* Length of Memory Mapped I/O  */
170	__u32 accel;			/* Indicate to driver which	*/
171					/*  specific chip/card we have	*/
172	__u16 reserved[3];		/* Reserved for future compatibility */
173};
174
175/* Interpretation of offset for color fields: All offsets are from the right,
176 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
177 * can use the offset as right argument to <<). A pixel afterwards is a bit
178 * stream and is written to video memory as that unmodified.
179 *
180 * For pseudocolor: offset and length should be the same for all color
181 * components. Offset specifies the position of the least significant bit
182 * of the pallette index in a pixel value. Length indicates the number
183 * of available palette entries (i.e. # of entries = 1 << length).
184 */
185struct fb_bitfield {
186	__u32 offset;			/* beginning of bitfield	*/
187	__u32 length;			/* length of bitfield		*/
188	__u32 msb_right;		/* != 0 : Most significant bit is */
189					/* right */
190};
191
192#define FB_NONSTD_HAM		1	/* Hold-And-Modify (HAM)        */
193#define FB_NONSTD_REV_PIX_IN_B	2	/* order of pixels in each byte is reversed */
194
195#define FB_ACTIVATE_NOW		0	/* set values immediately (or vbl)*/
196#define FB_ACTIVATE_NXTOPEN	1	/* activate on next open	*/
197#define FB_ACTIVATE_TEST	2	/* don't set, round up impossible */
198#define FB_ACTIVATE_MASK       15
199					/* values			*/
200#define FB_ACTIVATE_VBL	       16	/* activate values on next vbl  */
201#define FB_CHANGE_CMAP_VBL     32	/* change colormap on vbl	*/
202#define FB_ACTIVATE_ALL	       64	/* change all VCs on this fb	*/
203#define FB_ACTIVATE_FORCE     128	/* force apply even when no change*/
204#define FB_ACTIVATE_INV_MODE  256       /* invalidate videomode */
205
206#define FB_ACCELF_TEXT		1	/* (OBSOLETE) see fb_info.flags and vc_mode */
207
208#define FB_SYNC_HOR_HIGH_ACT	1	/* horizontal sync high active	*/
209#define FB_SYNC_VERT_HIGH_ACT	2	/* vertical sync high active	*/
210#define FB_SYNC_EXT		4	/* external sync		*/
211#define FB_SYNC_COMP_HIGH_ACT	8	/* composite sync high active   */
212#define FB_SYNC_BROADCAST	16	/* broadcast video timings      */
213					/* vtotal = 144d/288n/576i => PAL  */
214					/* vtotal = 121d/242n/484i => NTSC */
215#define FB_SYNC_ON_GREEN	32	/* sync on green */
216
217#define FB_VMODE_NONINTERLACED  0	/* non interlaced */
218#define FB_VMODE_INTERLACED	1	/* interlaced	*/
219#define FB_VMODE_DOUBLE		2	/* double scan */
220#define FB_VMODE_ODD_FLD_FIRST	4	/* interlaced: top line first */
221#define FB_VMODE_MASK		255
222
223#define FB_VMODE_YWRAP		256	/* ywrap instead of panning     */
224#define FB_VMODE_SMOOTH_XPAN	512	/* smooth xpan possible (internally used) */
225#define FB_VMODE_CONUPDATE	512	/* don't update x/yoffset	*/
226
227/*
228 * Display rotation support
229 */
230#define FB_ROTATE_UR      0
231#define FB_ROTATE_CW      1
232#define FB_ROTATE_UD      2
233#define FB_ROTATE_CCW     3
234
235#define PICOS2KHZ(a) (1000000000UL/(a))
236#define KHZ2PICOS(a) (1000000000UL/(a))
237
238struct fb_var_screeninfo {
239	__u32 xres;			/* visible resolution		*/
240	__u32 yres;
241	__u32 xres_virtual;		/* virtual resolution		*/
242	__u32 yres_virtual;
243	__u32 xoffset;			/* offset from virtual to visible */
244	__u32 yoffset;			/* resolution			*/
245
246	__u32 bits_per_pixel;		/* guess what			*/
247	__u32 grayscale;		/* != 0 Graylevels instead of colors */
248
249	struct fb_bitfield red;		/* bitfield in fb mem if true color, */
250	struct fb_bitfield green;	/* else only length is significant */
251	struct fb_bitfield blue;
252	struct fb_bitfield transp;	/* transparency			*/
253
254	__u32 nonstd;			/* != 0 Non standard pixel format */
255
256	__u32 activate;			/* see FB_ACTIVATE_*		*/
257
258	__u32 height;			/* height of picture in mm    */
259	__u32 width;			/* width of picture in mm     */
260
261	__u32 accel_flags;		/* (OBSOLETE) see fb_info.flags */
262
263	/* Timing: All values in pixclocks, except pixclock (of course) */
264	__u32 pixclock;			/* pixel clock in ps (pico seconds) */
265	__u32 left_margin;		/* time from sync to picture	*/
266	__u32 right_margin;		/* time from picture to sync	*/
267	__u32 upper_margin;		/* time from sync to picture	*/
268	__u32 lower_margin;
269	__u32 hsync_len;		/* length of horizontal sync	*/
270	__u32 vsync_len;		/* length of vertical sync	*/
271	__u32 sync;			/* see FB_SYNC_*		*/
272	__u32 vmode;			/* see FB_VMODE_*		*/
273	__u32 rotate;			/* angle we rotate counter clockwise */
274	__u32 reserved[5];		/* Reserved for future compatibility */
275};
276
277struct fb_cmap {
278	__u32 start;			/* First entry	*/
279	__u32 len;			/* Number of entries */
280	__u16 *red;			/* Red values	*/
281	__u16 *green;
282	__u16 *blue;
283	__u16 *transp;			/* transparency, can be NULL */
284};
285
286struct fb_con2fbmap {
287	__u32 console;
288	__u32 framebuffer;
289};
290
291/* VESA Blanking Levels */
292#define VESA_NO_BLANKING        0
293#define VESA_VSYNC_SUSPEND      1
294#define VESA_HSYNC_SUSPEND      2
295#define VESA_POWERDOWN          3
296
297
298enum {
299	/* screen: unblanked, hsync: on,  vsync: on */
300	FB_BLANK_UNBLANK       = VESA_NO_BLANKING,
301
302	/* screen: blanked,   hsync: on,  vsync: on */
303	FB_BLANK_NORMAL        = VESA_NO_BLANKING + 1,
304
305	/* screen: blanked,   hsync: on,  vsync: off */
306	FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1,
307
308	/* screen: blanked,   hsync: off, vsync: on */
309	FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1,
310
311	/* screen: blanked,   hsync: off, vsync: off */
312	FB_BLANK_POWERDOWN     = VESA_POWERDOWN + 1
313};
314
315#define FB_VBLANK_VBLANKING	0x001	/* currently in a vertical blank */
316#define FB_VBLANK_HBLANKING	0x002	/* currently in a horizontal blank */
317#define FB_VBLANK_HAVE_VBLANK	0x004	/* vertical blanks can be detected */
318#define FB_VBLANK_HAVE_HBLANK	0x008	/* horizontal blanks can be detected */
319#define FB_VBLANK_HAVE_COUNT	0x010	/* global retrace counter is available */
320#define FB_VBLANK_HAVE_VCOUNT	0x020	/* the vcount field is valid */
321#define FB_VBLANK_HAVE_HCOUNT	0x040	/* the hcount field is valid */
322#define FB_VBLANK_VSYNCING	0x080	/* currently in a vsync */
323#define FB_VBLANK_HAVE_VSYNC	0x100	/* verical syncs can be detected */
324
325struct fb_vblank {
326	__u32 flags;			/* FB_VBLANK flags */
327	__u32 count;			/* counter of retraces since boot */
328	__u32 vcount;			/* current scanline position */
329	__u32 hcount;			/* current scandot position */
330	__u32 reserved[4];		/* reserved for future compatibility */
331};
332
333/* Internal HW accel */
334#define ROP_COPY 0
335#define ROP_XOR  1
336
337struct fb_copyarea {
338	__u32 dx;
339	__u32 dy;
340	__u32 width;
341	__u32 height;
342	__u32 sx;
343	__u32 sy;
344};
345
346struct fb_fillrect {
347	__u32 dx;	/* screen-relative */
348	__u32 dy;
349	__u32 width;
350	__u32 height;
351	__u32 color;
352	__u32 rop;
353};
354
355struct fb_image {
356	__u32 dx;		/* Where to place image */
357	__u32 dy;
358	__u32 width;		/* Size of image */
359	__u32 height;
360	__u32 fg_color;		/* Only used when a mono bitmap */
361	__u32 bg_color;
362	__u8  depth;		/* Depth of the image */
363	const char *data;	/* Pointer to image data */
364	struct fb_cmap cmap;	/* color map info */
365};
366
367/*
368 * hardware cursor control
369 */
370
371#define FB_CUR_SETIMAGE 0x01
372#define FB_CUR_SETPOS   0x02
373#define FB_CUR_SETHOT   0x04
374#define FB_CUR_SETCMAP  0x08
375#define FB_CUR_SETSHAPE 0x10
376#define FB_CUR_SETSIZE	0x20
377#define FB_CUR_SETALL   0xFF
378
379struct fbcurpos {
380	__u16 x, y;
381};
382
383struct fb_cursor {
384	__u16 set;		/* what to set */
385	__u16 enable;		/* cursor on/off */
386	__u16 rop;		/* bitop operation */
387	const char *mask;	/* cursor mask bits */
388	struct fbcurpos hot;	/* cursor hot spot */
389	struct fb_image	image;	/* Cursor image */
390};
391
392#ifdef CONFIG_FB_BACKLIGHT
393/* Settings for the generic backlight code */
394#define FB_BACKLIGHT_LEVELS	128
395#define FB_BACKLIGHT_MAX	0xFF
396#endif
397
398#ifdef __KERNEL__
399
400#include <linux/fs.h>
401#include <linux/init.h>
402#include <linux/device.h>
403#include <linux/workqueue.h>
404#include <linux/notifier.h>
405#include <linux/list.h>
406#include <linux/backlight.h>
407#include <linux/slab.h>
408#include <asm/io.h>
409
410struct vm_area_struct;
411struct fb_info;
412struct device;
413struct file;
414
415/* Definitions below are used in the parsed monitor specs */
416#define FB_DPMS_ACTIVE_OFF	1
417#define FB_DPMS_SUSPEND		2
418#define FB_DPMS_STANDBY		4
419
420#define FB_DISP_DDI		1
421#define FB_DISP_ANA_700_300	2
422#define FB_DISP_ANA_714_286	4
423#define FB_DISP_ANA_1000_400	8
424#define FB_DISP_ANA_700_000	16
425
426#define FB_DISP_MONO		32
427#define FB_DISP_RGB		64
428#define FB_DISP_MULTI		128
429#define FB_DISP_UNKNOWN		256
430
431#define FB_SIGNAL_NONE		0
432#define FB_SIGNAL_BLANK_BLANK	1
433#define FB_SIGNAL_SEPARATE	2
434#define FB_SIGNAL_COMPOSITE	4
435#define FB_SIGNAL_SYNC_ON_GREEN	8
436#define FB_SIGNAL_SERRATION_ON	16
437
438#define FB_MISC_PRIM_COLOR	1
439#define FB_MISC_1ST_DETAIL	2	/* First Detailed Timing is preferred */
440struct fb_chroma {
441	__u32 redx;	/* in fraction of 1024 */
442	__u32 greenx;
443	__u32 bluex;
444	__u32 whitex;
445	__u32 redy;
446	__u32 greeny;
447	__u32 bluey;
448	__u32 whitey;
449};
450
451struct fb_monspecs {
452	struct fb_chroma chroma;
453	struct fb_videomode *modedb;	/* mode database */
454	__u8  manufacturer[4];		/* Manufacturer */
455	__u8  monitor[14];		/* Monitor String */
456	__u8  serial_no[14];		/* Serial Number */
457	__u8  ascii[14];		/* ? */
458	__u32 modedb_len;		/* mode database length */
459	__u32 model;			/* Monitor Model */
460	__u32 serial;			/* Serial Number - Integer */
461	__u32 year;			/* Year manufactured */
462	__u32 week;			/* Week Manufactured */
463	__u32 hfmin;			/* hfreq lower limit (Hz) */
464	__u32 hfmax;			/* hfreq upper limit (Hz) */
465	__u32 dclkmin;			/* pixelclock lower limit (Hz) */
466	__u32 dclkmax;			/* pixelclock upper limit (Hz) */
467	__u16 input;			/* display type - see FB_DISP_* */
468	__u16 dpms;			/* DPMS support - see FB_DPMS_ */
469	__u16 signal;			/* Signal Type - see FB_SIGNAL_* */
470	__u16 vfmin;			/* vfreq lower limit (Hz) */
471	__u16 vfmax;			/* vfreq upper limit (Hz) */
472	__u16 gamma;			/* Gamma - in fractions of 100 */
473	__u16 gtf	: 1;		/* supports GTF */
474	__u16 misc;			/* Misc flags - see FB_MISC_* */
475	__u8  version;			/* EDID version... */
476	__u8  revision;			/* ...and revision */
477	__u8  max_x;			/* Maximum horizontal size (cm) */
478	__u8  max_y;			/* Maximum vertical size (cm) */
479};
480
481struct fb_cmap_user {
482	__u32 start;			/* First entry	*/
483	__u32 len;			/* Number of entries */
484	__u16 __user *red;		/* Red values	*/
485	__u16 __user *green;
486	__u16 __user *blue;
487	__u16 __user *transp;		/* transparency, can be NULL */
488};
489
490struct fb_image_user {
491	__u32 dx;			/* Where to place image */
492	__u32 dy;
493	__u32 width;			/* Size of image */
494	__u32 height;
495	__u32 fg_color;			/* Only used when a mono bitmap */
496	__u32 bg_color;
497	__u8  depth;			/* Depth of the image */
498	const char __user *data;	/* Pointer to image data */
499	struct fb_cmap_user cmap;	/* color map info */
500};
501
502struct fb_cursor_user {
503	__u16 set;			/* what to set */
504	__u16 enable;			/* cursor on/off */
505	__u16 rop;			/* bitop operation */
506	const char __user *mask;	/* cursor mask bits */
507	struct fbcurpos hot;		/* cursor hot spot */
508	struct fb_image_user image;	/* Cursor image */
509};
510
511/*
512 * Register/unregister for framebuffer events
513 */
514
515/*	The resolution of the passed in fb_info about to change */
516#define FB_EVENT_MODE_CHANGE		0x01
517/*	The display on this fb_info is beeing suspended, no access to the
518 *	framebuffer is allowed any more after that call returns
519 */
520#define FB_EVENT_SUSPEND		0x02
521/*	The display on this fb_info was resumed, you can restore the display
522 *	if you own it
523 */
524#define FB_EVENT_RESUME			0x03
525/*      An entry from the modelist was removed */
526#define FB_EVENT_MODE_DELETE            0x04
527/*      A driver registered itself */
528#define FB_EVENT_FB_REGISTERED          0x05
529/*      A driver unregistered itself */
530#define FB_EVENT_FB_UNREGISTERED        0x06
531/*      CONSOLE-SPECIFIC: get console to framebuffer mapping */
532#define FB_EVENT_GET_CONSOLE_MAP        0x07
533/*      CONSOLE-SPECIFIC: set console to framebuffer mapping */
534#define FB_EVENT_SET_CONSOLE_MAP        0x08
535/*      A hardware display blank change occured */
536#define FB_EVENT_BLANK                  0x09
537/*      Private modelist is to be replaced */
538#define FB_EVENT_NEW_MODELIST           0x0A
539/*	The resolution of the passed in fb_info about to change and
540        all vc's should be changed         */
541#define FB_EVENT_MODE_CHANGE_ALL	0x0B
542/*	A software display blank change occured */
543#define FB_EVENT_CONBLANK               0x0C
544/*      Get drawing requirements        */
545#define FB_EVENT_GET_REQ                0x0D
546/*      Unbind from the console if possible */
547#define FB_EVENT_FB_UNBIND              0x0E
548/*      CONSOLE-SPECIFIC: remap all consoles to new fb - for vga switcheroo */
549#define FB_EVENT_REMAP_ALL_CONSOLE      0x0F
550
551struct fb_event {
552	struct fb_info *info;
553	void *data;
554};
555
556struct fb_blit_caps {
557	u32 x;
558	u32 y;
559	u32 len;
560	u32 flags;
561};
562
563extern int fb_register_client(struct notifier_block *nb);
564extern int fb_unregister_client(struct notifier_block *nb);
565extern int fb_notifier_call_chain(unsigned long val, void *v);
566/*
567 * Pixmap structure definition
568 *
569 * The purpose of this structure is to translate data
570 * from the hardware independent format of fbdev to what
571 * format the hardware needs.
572 */
573
574#define FB_PIXMAP_DEFAULT 1     /* used internally by fbcon */
575#define FB_PIXMAP_SYSTEM  2     /* memory is in system RAM  */
576#define FB_PIXMAP_IO      4     /* memory is iomapped       */
577#define FB_PIXMAP_SYNC    256   /* set if GPU can DMA       */
578
579struct fb_pixmap {
580	u8  *addr;		/* pointer to memory			*/
581	u32 size;		/* size of buffer in bytes		*/
582	u32 offset;		/* current offset to buffer		*/
583	u32 buf_align;		/* byte alignment of each bitmap	*/
584	u32 scan_align;		/* alignment per scanline		*/
585	u32 access_align;	/* alignment per read/write (bits)	*/
586	u32 flags;		/* see FB_PIXMAP_*			*/
587	u32 blit_x;             /* supported bit block dimensions (1-32)*/
588	u32 blit_y;             /* Format: blit_x = 1 << (width - 1)    */
589	                        /*         blit_y = 1 << (height - 1)   */
590	                        /* if 0, will be set to 0xffffffff (all)*/
591	/* access methods */
592	void (*writeio)(struct fb_info *info, void __iomem *dst, void *src, unsigned int size);
593	void (*readio) (struct fb_info *info, void *dst, void __iomem *src, unsigned int size);
594};
595
596#ifdef CONFIG_FB_DEFERRED_IO
597struct fb_deferred_io {
598	/* delay between mkwrite and deferred handler */
599	unsigned long delay;
600	struct mutex lock; /* mutex that protects the page list */
601	struct list_head pagelist; /* list of touched pages */
602	/* callback */
603	void (*deferred_io)(struct fb_info *info, struct list_head *pagelist);
604};
605#endif
606
607/*
608 * Frame buffer operations
609 *
610 * LOCKING NOTE: those functions must _ALL_ be called with the console
611 * semaphore held, this is the only suitable locking mechanism we have
612 * in 2.6. Some may be called at interrupt time at this point though.
613 *
614 * The exception to this is the debug related hooks.  Putting the fb
615 * into a debug state (e.g. flipping to the kernel console) and restoring
616 * it must be done in a lock-free manner, so low level drivers should
617 * keep track of the initial console (if applicable) and may need to
618 * perform direct, unlocked hardware writes in these hooks.
619 */
620
621struct fb_ops {
622	/* open/release and usage marking */
623	struct module *owner;
624	int (*fb_open)(struct fb_info *info, int user);
625	int (*fb_release)(struct fb_info *info, int user);
626
627	/* For framebuffers with strange non linear layouts or that do not
628	 * work with normal memory mapped access
629	 */
630	ssize_t (*fb_read)(struct fb_info *info, char __user *buf,
631			   size_t count, loff_t *ppos);
632	ssize_t (*fb_write)(struct fb_info *info, const char __user *buf,
633			    size_t count, loff_t *ppos);
634
635	/* checks var and eventually tweaks it to something supported,
636	 * DO NOT MODIFY PAR */
637	int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info);
638
639	/* set the video mode according to info->var */
640	int (*fb_set_par)(struct fb_info *info);
641
642	/* set color register */
643	int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green,
644			    unsigned blue, unsigned transp, struct fb_info *info);
645
646	/* set color registers in batch */
647	int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info);
648
649	/* blank display */
650	int (*fb_blank)(int blank, struct fb_info *info);
651
652	/* pan display */
653	int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info);
654
655	/* Draws a rectangle */
656	void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect);
657	/* Copy data from area to another */
658	void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region);
659	/* Draws a image to the display */
660	void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image);
661
662	/* Draws cursor */
663	int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor);
664
665	/* Rotates the display */
666	void (*fb_rotate)(struct fb_info *info, int angle);
667
668	/* wait for blit idle, optional */
669	int (*fb_sync)(struct fb_info *info);
670
671	/* perform fb specific ioctl (optional) */
672	int (*fb_ioctl)(struct fb_info *info, unsigned int cmd,
673			unsigned long arg);
674
675	/* Handle 32bit compat ioctl (optional) */
676	int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd,
677			unsigned long arg);
678
679	/* perform fb specific mmap */
680	int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma);
681
682	/* get capability given var */
683	void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps,
684			    struct fb_var_screeninfo *var);
685
686	/* teardown any resources to do with this framebuffer */
687	void (*fb_destroy)(struct fb_info *info);
688
689	/* called at KDB enter and leave time to prepare the console */
690	int (*fb_debug_enter)(struct fb_info *info);
691	int (*fb_debug_leave)(struct fb_info *info);
692};
693
694#ifdef CONFIG_FB_TILEBLITTING
695#define FB_TILE_CURSOR_NONE        0
696#define FB_TILE_CURSOR_UNDERLINE   1
697#define FB_TILE_CURSOR_LOWER_THIRD 2
698#define FB_TILE_CURSOR_LOWER_HALF  3
699#define FB_TILE_CURSOR_TWO_THIRDS  4
700#define FB_TILE_CURSOR_BLOCK       5
701
702struct fb_tilemap {
703	__u32 width;                /* width of each tile in pixels */
704	__u32 height;               /* height of each tile in scanlines */
705	__u32 depth;                /* color depth of each tile */
706	__u32 length;               /* number of tiles in the map */
707	const __u8 *data;           /* actual tile map: a bitmap array, packed
708				       to the nearest byte */
709};
710
711struct fb_tilerect {
712	__u32 sx;                   /* origin in the x-axis */
713	__u32 sy;                   /* origin in the y-axis */
714	__u32 width;                /* number of tiles in the x-axis */
715	__u32 height;               /* number of tiles in the y-axis */
716	__u32 index;                /* what tile to use: index to tile map */
717	__u32 fg;                   /* foreground color */
718	__u32 bg;                   /* background color */
719	__u32 rop;                  /* raster operation */
720};
721
722struct fb_tilearea {
723	__u32 sx;                   /* source origin in the x-axis */
724	__u32 sy;                   /* source origin in the y-axis */
725	__u32 dx;                   /* destination origin in the x-axis */
726	__u32 dy;                   /* destination origin in the y-axis */
727	__u32 width;                /* number of tiles in the x-axis */
728	__u32 height;               /* number of tiles in the y-axis */
729};
730
731struct fb_tileblit {
732	__u32 sx;                   /* origin in the x-axis */
733	__u32 sy;                   /* origin in the y-axis */
734	__u32 width;                /* number of tiles in the x-axis */
735	__u32 height;               /* number of tiles in the y-axis */
736	__u32 fg;                   /* foreground color */
737	__u32 bg;                   /* background color */
738	__u32 length;               /* number of tiles to draw */
739	__u32 *indices;             /* array of indices to tile map */
740};
741
742struct fb_tilecursor {
743	__u32 sx;                   /* cursor position in the x-axis */
744	__u32 sy;                   /* cursor position in the y-axis */
745	__u32 mode;                 /* 0 = erase, 1 = draw */
746	__u32 shape;                /* see FB_TILE_CURSOR_* */
747	__u32 fg;                   /* foreground color */
748	__u32 bg;                   /* background color */
749};
750
751struct fb_tile_ops {
752	/* set tile characteristics */
753	void (*fb_settile)(struct fb_info *info, struct fb_tilemap *map);
754
755	/* all dimensions from hereon are in terms of tiles */
756
757	/* move a rectangular region of tiles from one area to another*/
758	void (*fb_tilecopy)(struct fb_info *info, struct fb_tilearea *area);
759	/* fill a rectangular region with a tile */
760	void (*fb_tilefill)(struct fb_info *info, struct fb_tilerect *rect);
761	/* copy an array of tiles */
762	void (*fb_tileblit)(struct fb_info *info, struct fb_tileblit *blit);
763	/* cursor */
764	void (*fb_tilecursor)(struct fb_info *info,
765			      struct fb_tilecursor *cursor);
766	/* get maximum length of the tile map */
767	int (*fb_get_tilemax)(struct fb_info *info);
768};
769#endif /* CONFIG_FB_TILEBLITTING */
770
771/* FBINFO_* = fb_info.flags bit flags */
772#define FBINFO_MODULE		0x0001	/* Low-level driver is a module */
773#define FBINFO_HWACCEL_DISABLED	0x0002
774	/* When FBINFO_HWACCEL_DISABLED is set:
775	 *  Hardware acceleration is turned off.  Software implementations
776	 *  of required functions (copyarea(), fillrect(), and imageblit())
777	 *  takes over; acceleration engine should be in a quiescent state */
778
779/* hints */
780#define FBINFO_VIRTFB		0x0004 /* FB is System RAM, not device. */
781#define FBINFO_PARTIAL_PAN_OK	0x0040 /* otw use pan only for double-buffering */
782#define FBINFO_READS_FAST	0x0080 /* soft-copy faster than rendering */
783
784/* hardware supported ops */
785/*  semantics: when a bit is set, it indicates that the operation is
786 *   accelerated by hardware.
787 *  required functions will still work even if the bit is not set.
788 *  optional functions may not even exist if the flag bit is not set.
789 */
790#define FBINFO_HWACCEL_NONE		0x0000
791#define FBINFO_HWACCEL_COPYAREA		0x0100 /* required */
792#define FBINFO_HWACCEL_FILLRECT		0x0200 /* required */
793#define FBINFO_HWACCEL_IMAGEBLIT	0x0400 /* required */
794#define FBINFO_HWACCEL_ROTATE		0x0800 /* optional */
795#define FBINFO_HWACCEL_XPAN		0x1000 /* optional */
796#define FBINFO_HWACCEL_YPAN		0x2000 /* optional */
797#define FBINFO_HWACCEL_YWRAP		0x4000 /* optional */
798
799#define FBINFO_MISC_USEREVENT          0x10000 /* event request
800						  from userspace */
801#define FBINFO_MISC_TILEBLITTING       0x20000 /* use tile blitting */
802
803/* A driver may set this flag to indicate that it does want a set_par to be
804 * called every time when fbcon_switch is executed. The advantage is that with
805 * this flag set you can really be sure that set_par is always called before
806 * any of the functions dependant on the correct hardware state or altering
807 * that state, even if you are using some broken X releases. The disadvantage
808 * is that it introduces unwanted delays to every console switch if set_par
809 * is slow. It is a good idea to try this flag in the drivers initialization
810 * code whenever there is a bug report related to switching between X and the
811 * framebuffer console.
812 */
813#define FBINFO_MISC_ALWAYS_SETPAR   0x40000
814
815/* where the fb is a firmware driver, and can be replaced with a proper one */
816#define FBINFO_MISC_FIRMWARE        0x80000
817/*
818 * Host and GPU endianness differ.
819 */
820#define FBINFO_FOREIGN_ENDIAN	0x100000
821/*
822 * Big endian math. This is the same flags as above, but with different
823 * meaning, it is set by the fb subsystem depending FOREIGN_ENDIAN flag
824 * and host endianness. Drivers should not use this flag.
825 */
826#define FBINFO_BE_MATH  0x100000
827
828/* report to the VT layer that this fb driver can accept forced console
829   output like oopses */
830#define FBINFO_CAN_FORCE_OUTPUT     0x200000
831
832struct fb_info {
833	int node;
834	int flags;
835	struct mutex lock;		/* Lock for open/release/ioctl funcs */
836	struct mutex mm_lock;		/* Lock for fb_mmap and smem_* fields */
837	struct fb_var_screeninfo var;	/* Current var */
838	struct fb_fix_screeninfo fix;	/* Current fix */
839	struct fb_monspecs monspecs;	/* Current Monitor specs */
840	struct work_struct queue;	/* Framebuffer event queue */
841	struct fb_pixmap pixmap;	/* Image hardware mapper */
842	struct fb_pixmap sprite;	/* Cursor hardware mapper */
843	struct fb_cmap cmap;		/* Current cmap */
844	struct list_head modelist;      /* mode list */
845	struct fb_videomode *mode;	/* current mode */
846
847#ifdef CONFIG_FB_BACKLIGHT
848	/* assigned backlight device */
849	/* set before framebuffer registration,
850	   remove after unregister */
851	struct backlight_device *bl_dev;
852
853	/* Backlight level curve */
854	struct mutex bl_curve_mutex;
855	u8 bl_curve[FB_BACKLIGHT_LEVELS];
856#endif
857#ifdef CONFIG_FB_DEFERRED_IO
858	struct delayed_work deferred_work;
859	struct fb_deferred_io *fbdefio;
860#endif
861
862	struct fb_ops *fbops;
863	struct device *device;		/* This is the parent */
864	struct device *dev;		/* This is this fb device */
865	int class_flag;                    /* private sysfs flags */
866#ifdef CONFIG_FB_TILEBLITTING
867	struct fb_tile_ops *tileops;    /* Tile Blitting */
868#endif
869	char __iomem *screen_base;	/* Virtual address */
870	unsigned long screen_size;	/* Amount of ioremapped VRAM or 0 */
871	void *pseudo_palette;		/* Fake palette of 16 colors */
872#define FBINFO_STATE_RUNNING	0
873#define FBINFO_STATE_SUSPENDED	1
874	u32 state;			/* Hardware state i.e suspend */
875	void *fbcon_par;                /* fbcon use-only private area */
876	/* From here on everything is device dependent */
877	void *par;
878	/* we need the PCI or similiar aperture base/size not
879	   smem_start/size as smem_start may just be an object
880	   allocated inside the aperture so may not actually overlap */
881	struct apertures_struct {
882		unsigned int count;
883		struct aperture {
884			resource_size_t base;
885			resource_size_t size;
886		} ranges[0];
887	} *apertures;
888};
889
890static inline struct apertures_struct *alloc_apertures(unsigned int max_num) {
891	struct apertures_struct *a = kzalloc(sizeof(struct apertures_struct)
892			+ max_num * sizeof(struct aperture), GFP_KERNEL);
893	if (!a)
894		return NULL;
895	a->count = max_num;
896	return a;
897}
898
899#ifdef MODULE
900#define FBINFO_DEFAULT	FBINFO_MODULE
901#else
902#define FBINFO_DEFAULT	0
903#endif
904
905// This will go away
906#define FBINFO_FLAG_MODULE	FBINFO_MODULE
907#define FBINFO_FLAG_DEFAULT	FBINFO_DEFAULT
908
909/* This will go away
910 * fbset currently hacks in FB_ACCELF_TEXT into var.accel_flags
911 * when it wants to turn the acceleration engine on.  This is
912 * really a separate operation, and should be modified via sysfs.
913 *  But for now, we leave it broken with the following define
914 */
915#define STUPID_ACCELF_TEXT_SHIT
916
917// This will go away
918#if defined(__sparc__)
919
920/* We map all of our framebuffers such that big-endian accesses
921 * are what we want, so the following is sufficient.
922 */
923
924// This will go away
925#define fb_readb sbus_readb
926#define fb_readw sbus_readw
927#define fb_readl sbus_readl
928#define fb_readq sbus_readq
929#define fb_writeb sbus_writeb
930#define fb_writew sbus_writew
931#define fb_writel sbus_writel
932#define fb_writeq sbus_writeq
933#define fb_memset sbus_memset_io
934
935#elif defined(__i386__) || defined(__alpha__) || defined(__x86_64__) || \
936	defined(__hppa__) || defined(__sh__) || defined(__powerpc__) || defined(__avr32__) || \
937	defined(__bfin__)
938
939#define fb_readb __raw_readb
940#define fb_readw __raw_readw
941#define fb_readl __raw_readl
942#define fb_readq __raw_readq
943#define fb_writeb __raw_writeb
944#define fb_writew __raw_writew
945#define fb_writel __raw_writel
946#define fb_writeq __raw_writeq
947#define fb_memset memset_io
948
949#else
950
951#define fb_readb(addr) (*(volatile u8 *) (addr))
952#define fb_readw(addr) (*(volatile u16 *) (addr))
953#define fb_readl(addr) (*(volatile u32 *) (addr))
954#define fb_readq(addr) (*(volatile u64 *) (addr))
955#define fb_writeb(b,addr) (*(volatile u8 *) (addr) = (b))
956#define fb_writew(b,addr) (*(volatile u16 *) (addr) = (b))
957#define fb_writel(b,addr) (*(volatile u32 *) (addr) = (b))
958#define fb_writeq(b,addr) (*(volatile u64 *) (addr) = (b))
959#define fb_memset memset
960
961#endif
962
963#define FB_LEFT_POS(p, bpp)          (fb_be_math(p) ? (32 - (bpp)) : 0)
964#define FB_SHIFT_HIGH(p, val, bits)  (fb_be_math(p) ? (val) >> (bits) : \
965						      (val) << (bits))
966#define FB_SHIFT_LOW(p, val, bits)   (fb_be_math(p) ? (val) << (bits) : \
967						      (val) >> (bits))
968
969    /*
970     *  `Generic' versions of the frame buffer device operations
971     */
972
973extern int fb_set_var(struct fb_info *info, struct fb_var_screeninfo *var);
974extern int fb_pan_display(struct fb_info *info, struct fb_var_screeninfo *var);
975extern int fb_blank(struct fb_info *info, int blank);
976extern void cfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
977extern void cfb_copyarea(struct fb_info *info, const struct fb_copyarea *area);
978extern void cfb_imageblit(struct fb_info *info, const struct fb_image *image);
979/*
980 * Drawing operations where framebuffer is in system RAM
981 */
982extern void sys_fillrect(struct fb_info *info, const struct fb_fillrect *rect);
983extern void sys_copyarea(struct fb_info *info, const struct fb_copyarea *area);
984extern void sys_imageblit(struct fb_info *info, const struct fb_image *image);
985extern ssize_t fb_sys_read(struct fb_info *info, char __user *buf,
986			   size_t count, loff_t *ppos);
987extern ssize_t fb_sys_write(struct fb_info *info, const char __user *buf,
988			    size_t count, loff_t *ppos);
989
990/* drivers/video/fbmem.c */
991extern int register_framebuffer(struct fb_info *fb_info);
992extern int unregister_framebuffer(struct fb_info *fb_info);
993extern void remove_conflicting_framebuffers(struct apertures_struct *a,
994				const char *name, bool primary);
995extern int fb_prepare_logo(struct fb_info *fb_info, int rotate);
996extern int fb_show_logo(struct fb_info *fb_info, int rotate);
997extern char* fb_get_buffer_offset(struct fb_info *info, struct fb_pixmap *buf, u32 size);
998extern void fb_pad_unaligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 idx,
999				u32 height, u32 shift_high, u32 shift_low, u32 mod);
1000extern void fb_pad_aligned_buffer(u8 *dst, u32 d_pitch, u8 *src, u32 s_pitch, u32 height);
1001extern void fb_set_suspend(struct fb_info *info, int state);
1002extern int fb_get_color_depth(struct fb_var_screeninfo *var,
1003			      struct fb_fix_screeninfo *fix);
1004extern int fb_get_options(char *name, char **option);
1005extern int fb_new_modelist(struct fb_info *info);
1006
1007extern struct fb_info *registered_fb[FB_MAX];
1008extern int num_registered_fb;
1009extern struct class *fb_class;
1010
1011extern int lock_fb_info(struct fb_info *info);
1012
1013static inline void unlock_fb_info(struct fb_info *info)
1014{
1015	mutex_unlock(&info->lock);
1016}
1017
1018static inline void __fb_pad_aligned_buffer(u8 *dst, u32 d_pitch,
1019					   u8 *src, u32 s_pitch, u32 height)
1020{
1021	int i, j;
1022
1023	d_pitch -= s_pitch;
1024
1025	for (i = height; i--; ) {
1026		/* s_pitch is a few bytes at the most, memcpy is suboptimal */
1027		for (j = 0; j < s_pitch; j++)
1028			*dst++ = *src++;
1029		dst += d_pitch;
1030	}
1031}
1032
1033/* drivers/video/fb_defio.c */
1034extern void fb_deferred_io_init(struct fb_info *info);
1035extern void fb_deferred_io_open(struct fb_info *info,
1036				struct inode *inode,
1037				struct file *file);
1038extern void fb_deferred_io_cleanup(struct fb_info *info);
1039extern int fb_deferred_io_fsync(struct file *file, int datasync);
1040
1041static inline bool fb_be_math(struct fb_info *info)
1042{
1043#ifdef CONFIG_FB_FOREIGN_ENDIAN
1044#if defined(CONFIG_FB_BOTH_ENDIAN)
1045	return info->flags & FBINFO_BE_MATH;
1046#elif defined(CONFIG_FB_BIG_ENDIAN)
1047	return true;
1048#elif defined(CONFIG_FB_LITTLE_ENDIAN)
1049	return false;
1050#endif /* CONFIG_FB_BOTH_ENDIAN */
1051#else
1052#ifdef __BIG_ENDIAN
1053	return true;
1054#else
1055	return false;
1056#endif /* __BIG_ENDIAN */
1057#endif /* CONFIG_FB_FOREIGN_ENDIAN */
1058}
1059
1060/* drivers/video/fbsysfs.c */
1061extern struct fb_info *framebuffer_alloc(size_t size, struct device *dev);
1062extern void framebuffer_release(struct fb_info *info);
1063extern int fb_init_device(struct fb_info *fb_info);
1064extern void fb_cleanup_device(struct fb_info *head);
1065extern void fb_bl_default_curve(struct fb_info *fb_info, u8 off, u8 min, u8 max);
1066
1067/* drivers/video/fbmon.c */
1068#define FB_MAXTIMINGS		0
1069#define FB_VSYNCTIMINGS		1
1070#define FB_HSYNCTIMINGS		2
1071#define FB_DCLKTIMINGS		3
1072#define FB_IGNOREMON		0x100
1073
1074#define FB_MODE_IS_UNKNOWN	0
1075#define FB_MODE_IS_DETAILED	1
1076#define FB_MODE_IS_STANDARD	2
1077#define FB_MODE_IS_VESA		4
1078#define FB_MODE_IS_CALCULATED	8
1079#define FB_MODE_IS_FIRST	16
1080#define FB_MODE_IS_FROM_VAR     32
1081
1082extern int fbmon_dpms(const struct fb_info *fb_info);
1083extern int fb_get_mode(int flags, u32 val, struct fb_var_screeninfo *var,
1084		       struct fb_info *info);
1085extern int fb_validate_mode(const struct fb_var_screeninfo *var,
1086			    struct fb_info *info);
1087extern int fb_parse_edid(unsigned char *edid, struct fb_var_screeninfo *var);
1088extern const unsigned char *fb_firmware_edid(struct device *device);
1089extern void fb_edid_to_monspecs(unsigned char *edid,
1090				struct fb_monspecs *specs);
1091extern void fb_destroy_modedb(struct fb_videomode *modedb);
1092extern int fb_find_mode_cvt(struct fb_videomode *mode, int margins, int rb);
1093extern unsigned char *fb_ddc_read(struct i2c_adapter *adapter);
1094
1095/* drivers/video/modedb.c */
1096#define VESA_MODEDB_SIZE 34
1097extern void fb_var_to_videomode(struct fb_videomode *mode,
1098				const struct fb_var_screeninfo *var);
1099extern void fb_videomode_to_var(struct fb_var_screeninfo *var,
1100				const struct fb_videomode *mode);
1101extern int fb_mode_is_equal(const struct fb_videomode *mode1,
1102			    const struct fb_videomode *mode2);
1103extern int fb_add_videomode(const struct fb_videomode *mode,
1104			    struct list_head *head);
1105extern void fb_delete_videomode(const struct fb_videomode *mode,
1106				struct list_head *head);
1107extern const struct fb_videomode *fb_match_mode(const struct fb_var_screeninfo *var,
1108						struct list_head *head);
1109extern const struct fb_videomode *fb_find_best_mode(const struct fb_var_screeninfo *var,
1110						    struct list_head *head);
1111extern const struct fb_videomode *fb_find_nearest_mode(const struct fb_videomode *mode,
1112						       struct list_head *head);
1113extern void fb_destroy_modelist(struct list_head *head);
1114extern void fb_videomode_to_modelist(const struct fb_videomode *modedb, int num,
1115				     struct list_head *head);
1116extern const struct fb_videomode *fb_find_best_display(const struct fb_monspecs *specs,
1117						       struct list_head *head);
1118
1119/* drivers/video/fbcmap.c */
1120extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
1121extern void fb_dealloc_cmap(struct fb_cmap *cmap);
1122extern int fb_copy_cmap(const struct fb_cmap *from, struct fb_cmap *to);
1123extern int fb_cmap_to_user(const struct fb_cmap *from, struct fb_cmap_user *to);
1124extern int fb_set_cmap(struct fb_cmap *cmap, struct fb_info *fb_info);
1125extern int fb_set_user_cmap(struct fb_cmap_user *cmap, struct fb_info *fb_info);
1126extern const struct fb_cmap *fb_default_cmap(int len);
1127extern void fb_invert_cmaps(void);
1128
1129struct fb_videomode {
1130	const char *name;	/* optional */
1131	u32 refresh;		/* optional */
1132	u32 xres;
1133	u32 yres;
1134	u32 pixclock;
1135	u32 left_margin;
1136	u32 right_margin;
1137	u32 upper_margin;
1138	u32 lower_margin;
1139	u32 hsync_len;
1140	u32 vsync_len;
1141	u32 sync;
1142	u32 vmode;
1143	u32 flag;
1144};
1145
1146extern const char *fb_mode_option;
1147extern const struct fb_videomode vesa_modes[];
1148
1149struct fb_modelist {
1150	struct list_head list;
1151	struct fb_videomode mode;
1152};
1153
1154extern int fb_find_mode(struct fb_var_screeninfo *var,
1155			struct fb_info *info, const char *mode_option,
1156			const struct fb_videomode *db,
1157			unsigned int dbsize,
1158			const struct fb_videomode *default_mode,
1159			unsigned int default_bpp);
1160
1161#endif /* __KERNEL__ */
1162
1163#endif /* _LINUX_FB_H */
1164