1#ifndef _INPUT_H 2#define _INPUT_H 3 4/* 5 * $Id: input.h,v 1.1.1.1 2008/10/15 03:29:27 james26_jang Exp $ 6 * 7 * Copyright (c) 1999-2000 Vojtech Pavlik 8 * 9 * Sponsored by SuSE 10 */ 11 12/* 13 * This program is free software; you can redistribute it and/or modify 14 * it under the terms of the GNU General Public License as published by 15 * the Free Software Foundation; either version 2 of the License, or 16 * (at your option) any later version. 17 * 18 * This program is distributed in the hope that it will be useful, 19 * but WITHOUT ANY WARRANTY; without even the implied warranty of 20 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 21 * GNU General Public License for more details. 22 * 23 * You should have received a copy of the GNU General Public License 24 * along with this program; if not, write to the Free Software 25 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 26 * 27 * Should you need to contact me, the author, you can do so either by 28 * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail: 29 * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic 30 */ 31 32#ifdef __KERNEL__ 33#include <linux/time.h> 34#else 35#include <sys/time.h> 36#include <sys/ioctl.h> 37#include <asm/types.h> 38#endif 39 40/* 41 * The event structure itself 42 */ 43 44struct input_event { 45 struct timeval time; 46 unsigned short type; 47 unsigned short code; 48 unsigned int value; 49}; 50 51/* 52 * Protocol version. 53 */ 54 55#define EV_VERSION 0x010000 56 57/* 58 * IOCTLs (0x00 - 0x7f) 59 */ 60 61#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */ 62#define EVIOCGID _IOR('E', 0x02, short[4]) /* get device ID */ 63#define EVIOCGREP _IOR('E', 0x03, int[2]) /* get repeat settings */ 64#define EVIOCSREP _IOW('E', 0x03, int[2]) /* get repeat settings */ 65#define EVIOCGKEYCODE _IOR('E', 0x04, int[2]) /* get keycode */ 66#define EVIOCSKEYCODE _IOW('E', 0x04, int[2]) /* set keycode */ 67#define EVIOCGKEY _IOR('E', 0x05, int[2]) /* get key value */ 68#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */ 69#define EVIOCGBUS _IOR('E', 0x07, short[4]) /* get bus address */ 70 71#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + ev, len) /* get event bits */ 72#define EVIOCGABS(abs) _IOR('E', 0x40 + abs, int[5]) /* get abs value/limits */ 73 74#define EVIOCSFF _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect)) /* send a force effect to a force feedback device */ 75#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */ 76#define EVIOCSGAIN _IOW('E', 0x82, unsigned short) /* Set overall gain */ 77#define EVIOCSAUTOCENTER _IOW('E', 0x83, unsigned short) /* Enable or disable auto-centering */ 78#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */ 79 80/* 81 * Event types 82 */ 83 84#define EV_RST 0x00 85#define EV_KEY 0x01 86#define EV_REL 0x02 87#define EV_ABS 0x03 88#define EV_MSC 0x04 89#define EV_LED 0x11 90#define EV_SND 0x12 91#define EV_REP 0x14 92#define EV_FF 0x15 93#define EV_MAX 0x1f 94 95/* 96 * Keys and buttons 97 */ 98 99#define KEY_RESERVED 0 100#define KEY_ESC 1 101#define KEY_1 2 102#define KEY_2 3 103#define KEY_3 4 104#define KEY_4 5 105#define KEY_5 6 106#define KEY_6 7 107#define KEY_7 8 108#define KEY_8 9 109#define KEY_9 10 110#define KEY_0 11 111#define KEY_MINUS 12 112#define KEY_EQUAL 13 113#define KEY_BACKSPACE 14 114#define KEY_TAB 15 115#define KEY_Q 16 116#define KEY_W 17 117#define KEY_E 18 118#define KEY_R 19 119#define KEY_T 20 120#define KEY_Y 21 121#define KEY_U 22 122#define KEY_I 23 123#define KEY_O 24 124#define KEY_P 25 125#define KEY_LEFTBRACE 26 126#define KEY_RIGHTBRACE 27 127#define KEY_ENTER 28 128#define KEY_LEFTCTRL 29 129#define KEY_A 30 130#define KEY_S 31 131#define KEY_D 32 132#define KEY_F 33 133#define KEY_G 34 134#define KEY_H 35 135#define KEY_J 36 136#define KEY_K 37 137#define KEY_L 38 138#define KEY_SEMICOLON 39 139#define KEY_APOSTROPHE 40 140#define KEY_GRAVE 41 141#define KEY_LEFTSHIFT 42 142#define KEY_BACKSLASH 43 143#define KEY_Z 44 144#define KEY_X 45 145#define KEY_C 46 146#define KEY_V 47 147#define KEY_B 48 148#define KEY_N 49 149#define KEY_M 50 150#define KEY_COMMA 51 151#define KEY_DOT 52 152#define KEY_SLASH 53 153#define KEY_RIGHTSHIFT 54 154#define KEY_KPASTERISK 55 155#define KEY_LEFTALT 56 156#define KEY_SPACE 57 157#define KEY_CAPSLOCK 58 158#define KEY_F1 59 159#define KEY_F2 60 160#define KEY_F3 61 161#define KEY_F4 62 162#define KEY_F5 63 163#define KEY_F6 64 164#define KEY_F7 65 165#define KEY_F8 66 166#define KEY_F9 67 167#define KEY_F10 68 168#define KEY_NUMLOCK 69 169#define KEY_SCROLLLOCK 70 170#define KEY_KP7 71 171#define KEY_KP8 72 172#define KEY_KP9 73 173#define KEY_KPMINUS 74 174#define KEY_KP4 75 175#define KEY_KP5 76 176#define KEY_KP6 77 177#define KEY_KPPLUS 78 178#define KEY_KP1 79 179#define KEY_KP2 80 180#define KEY_KP3 81 181#define KEY_KP0 82 182#define KEY_KPDOT 83 183#define KEY_103RD 84 184#define KEY_F13 85 185#define KEY_102ND 86 186#define KEY_F11 87 187#define KEY_F12 88 188#define KEY_F14 89 189#define KEY_F15 90 190#define KEY_F16 91 191#define KEY_F17 92 192#define KEY_F18 93 193#define KEY_F19 94 194#define KEY_F20 95 195#define KEY_KPENTER 96 196#define KEY_RIGHTCTRL 97 197#define KEY_KPSLASH 98 198#define KEY_SYSRQ 99 199#define KEY_RIGHTALT 100 200#define KEY_LINEFEED 101 201#define KEY_HOME 102 202#define KEY_UP 103 203#define KEY_PAGEUP 104 204#define KEY_LEFT 105 205#define KEY_RIGHT 106 206#define KEY_END 107 207#define KEY_DOWN 108 208#define KEY_PAGEDOWN 109 209#define KEY_INSERT 110 210#define KEY_DELETE 111 211#define KEY_MACRO 112 212#define KEY_MUTE 113 213#define KEY_VOLUMEDOWN 114 214#define KEY_VOLUMEUP 115 215#define KEY_POWER 116 216#define KEY_KPEQUAL 117 217#define KEY_KPPLUSMINUS 118 218#define KEY_PAUSE 119 219#define KEY_F21 120 220#define KEY_F22 121 221#define KEY_F23 122 222#define KEY_F24 123 223#define KEY_KPCOMMA 124 224#define KEY_LEFTMETA 125 225#define KEY_RIGHTMETA 126 226#define KEY_COMPOSE 127 227 228#define KEY_STOP 128 229#define KEY_AGAIN 129 230#define KEY_PROPS 130 231#define KEY_UNDO 131 232#define KEY_FRONT 132 233#define KEY_COPY 133 234#define KEY_OPEN 134 235#define KEY_PASTE 135 236#define KEY_FIND 136 237#define KEY_CUT 137 238#define KEY_HELP 138 239#define KEY_MENU 139 240#define KEY_CALC 140 241#define KEY_SETUP 141 242#define KEY_SLEEP 142 243#define KEY_WAKEUP 143 244#define KEY_FILE 144 245#define KEY_SENDFILE 145 246#define KEY_DELETEFILE 146 247#define KEY_XFER 147 248#define KEY_PROG1 148 249#define KEY_PROG2 149 250#define KEY_WWW 150 251#define KEY_MSDOS 151 252#define KEY_COFFEE 152 253#define KEY_DIRECTION 153 254#define KEY_CYCLEWINDOWS 154 255#define KEY_MAIL 155 256#define KEY_BOOKMARKS 156 257#define KEY_COMPUTER 157 258#define KEY_BACK 158 259#define KEY_FORWARD 159 260#define KEY_CLOSECD 160 261#define KEY_EJECTCD 161 262#define KEY_EJECTCLOSECD 162 263#define KEY_NEXTSONG 163 264#define KEY_PLAYPAUSE 164 265#define KEY_PREVIOUSSONG 165 266#define KEY_STOPCD 166 267#define KEY_RECORD 167 268#define KEY_REWIND 168 269#define KEY_PHONE 169 270#define KEY_ISO 170 271#define KEY_CONFIG 171 272#define KEY_HOMEPAGE 172 273#define KEY_REFRESH 173 274#define KEY_EXIT 174 275#define KEY_MOVE 175 276#define KEY_EDIT 176 277#define KEY_SCROLLUP 177 278#define KEY_SCROLLDOWN 178 279#define KEY_KPLEFTPAREN 179 280#define KEY_KPRIGHTPAREN 180 281 282#define KEY_INTL1 181 283#define KEY_INTL2 182 284#define KEY_INTL3 183 285#define KEY_INTL4 184 286#define KEY_INTL5 185 287#define KEY_INTL6 186 288#define KEY_INTL7 187 289#define KEY_INTL8 188 290#define KEY_INTL9 189 291#define KEY_LANG1 190 292#define KEY_LANG2 191 293#define KEY_LANG3 192 294#define KEY_LANG4 193 295#define KEY_LANG5 194 296#define KEY_LANG6 195 297#define KEY_LANG7 196 298#define KEY_LANG8 197 299#define KEY_LANG9 198 300 301#define KEY_PLAYCD 200 302#define KEY_PAUSECD 201 303#define KEY_PROG3 202 304#define KEY_PROG4 203 305#define KEY_SUSPEND 205 306#define KEY_CLOSE 206 307 308#define KEY_UNKNOWN 220 309 310#define KEY_BRIGHTNESSDOWN 224 311#define KEY_BRIGHTNESSUP 225 312 313#define BTN_MISC 0x100 314#define BTN_0 0x100 315#define BTN_1 0x101 316#define BTN_2 0x102 317#define BTN_3 0x103 318#define BTN_4 0x104 319#define BTN_5 0x105 320#define BTN_6 0x106 321#define BTN_7 0x107 322#define BTN_8 0x108 323#define BTN_9 0x109 324 325#define BTN_MOUSE 0x110 326#define BTN_LEFT 0x110 327#define BTN_RIGHT 0x111 328#define BTN_MIDDLE 0x112 329#define BTN_SIDE 0x113 330#define BTN_EXTRA 0x114 331#define BTN_FORWARD 0x115 332#define BTN_BACK 0x116 333 334#define BTN_JOYSTICK 0x120 335#define BTN_TRIGGER 0x120 336#define BTN_THUMB 0x121 337#define BTN_THUMB2 0x122 338#define BTN_TOP 0x123 339#define BTN_TOP2 0x124 340#define BTN_PINKIE 0x125 341#define BTN_BASE 0x126 342#define BTN_BASE2 0x127 343#define BTN_BASE3 0x128 344#define BTN_BASE4 0x129 345#define BTN_BASE5 0x12a 346#define BTN_BASE6 0x12b 347#define BTN_DEAD 0x12f 348 349#define BTN_GAMEPAD 0x130 350#define BTN_A 0x130 351#define BTN_B 0x131 352#define BTN_C 0x132 353#define BTN_X 0x133 354#define BTN_Y 0x134 355#define BTN_Z 0x135 356#define BTN_TL 0x136 357#define BTN_TR 0x137 358#define BTN_TL2 0x138 359#define BTN_TR2 0x139 360#define BTN_SELECT 0x13a 361#define BTN_START 0x13b 362#define BTN_MODE 0x13c 363#define BTN_THUMBL 0x13d 364#define BTN_THUMBR 0x13e 365 366#define BTN_DIGI 0x140 367#define BTN_TOOL_PEN 0x140 368#define BTN_TOOL_RUBBER 0x141 369#define BTN_TOOL_BRUSH 0x142 370#define BTN_TOOL_PENCIL 0x143 371#define BTN_TOOL_AIRBRUSH 0x144 372#define BTN_TOOL_FINGER 0x145 373#define BTN_TOOL_MOUSE 0x146 374#define BTN_TOOL_LENS 0x147 375#define BTN_TOUCH 0x14a 376#define BTN_STYLUS 0x14b 377#define BTN_STYLUS2 0x14c 378 379#define KEY_MAX 0x1ff 380 381/* 382 * Relative axes 383 */ 384 385#define REL_X 0x00 386#define REL_Y 0x01 387#define REL_Z 0x02 388#define REL_HWHEEL 0x06 389#define REL_DIAL 0x07 390#define REL_WHEEL 0x08 391#define REL_MISC 0x09 392#define REL_MAX 0x0f 393 394/* 395 * Absolute axes 396 */ 397 398#define ABS_X 0x00 399#define ABS_Y 0x01 400#define ABS_Z 0x02 401#define ABS_RX 0x03 402#define ABS_RY 0x04 403#define ABS_RZ 0x05 404#define ABS_THROTTLE 0x06 405#define ABS_RUDDER 0x07 406#define ABS_WHEEL 0x08 407#define ABS_GAS 0x09 408#define ABS_BRAKE 0x0a 409#define ABS_HAT0X 0x10 410#define ABS_HAT0Y 0x11 411#define ABS_HAT1X 0x12 412#define ABS_HAT1Y 0x13 413#define ABS_HAT2X 0x14 414#define ABS_HAT2Y 0x15 415#define ABS_HAT3X 0x16 416#define ABS_HAT3Y 0x17 417#define ABS_PRESSURE 0x18 418#define ABS_DISTANCE 0x19 419#define ABS_TILT_X 0x1a 420#define ABS_TILT_Y 0x1b 421#define ABS_MISC 0x1c 422#define ABS_MAX 0x1f 423 424/* 425 * Misc events 426 */ 427 428#define MSC_SERIAL 0x00 429#define MSC_MAX 0x07 430 431/* 432 * LEDs 433 */ 434 435#define LED_NUML 0x00 436#define LED_CAPSL 0x01 437#define LED_SCROLLL 0x02 438#define LED_COMPOSE 0x03 439#define LED_KANA 0x04 440#define LED_SLEEP 0x05 441#define LED_SUSPEND 0x06 442#define LED_MUTE 0x07 443#define LED_MISC 0x08 444#define LED_MAX 0x0f 445 446/* 447 * Autorepeat values 448 */ 449 450#define REP_DELAY 0x00 451#define REP_PERIOD 0x01 452#define REP_MAX 0x01 453 454/* 455 * Sounds 456 */ 457 458#define SND_CLICK 0x00 459#define SND_BELL 0x01 460#define SND_MAX 0x07 461 462/* 463 * IDs. 464 */ 465 466#define ID_BUS 0 467#define ID_VENDOR 1 468#define ID_PRODUCT 2 469#define ID_VERSION 3 470 471#define BUS_PCI 0x01 472#define BUS_ISAPNP 0x02 473#define BUS_USB 0x03 474#define BUS_HIL 0x04 475 476#define BUS_ISA 0x10 477#define BUS_I8042 0x11 478#define BUS_XTKBD 0x12 479#define BUS_RS232 0x13 480#define BUS_GAMEPORT 0x14 481#define BUS_PARPORT 0x15 482#define BUS_AMIGA 0x16 483#define BUS_ADB 0x17 484#define BUS_I2C 0x18 485 486/* 487 * Structures used in ioctls to upload effects to a device 488 * The first structures are not passed directly by using ioctls. 489 * They are sub-structures of the actually sent structure (called ff_effect) 490 */ 491 492struct ff_replay { 493 __u16 length; /* Duration of an effect */ 494 __u16 delay; /* Time to wait before to start playing an effect */ 495}; 496 497struct ff_trigger { 498 __u16 button; /* Number of button triggering an effect */ 499 __u16 interval; /* Time to wait before an effect can be re-triggered */ 500}; 501 502struct ff_shape { 503 __u16 attack_length; /* Duration of attack */ 504 __s16 attack_level; /* Level at beginning of attack */ 505 __u16 fade_length; /* Duration of fade */ 506 __s16 fade_level; /* Level at end of fade */ 507}; 508 509/* FF_CONSTANT */ 510struct ff_constant_effect { 511 __s16 level; /* Strength of effect */ 512 __u16 direction; /* Direction of effect (see periodic effects) */ 513 struct ff_shape shape; 514}; 515 516/* FF_SPRING of FF_FRICTION */ 517struct ff_interactive_effect { 518/* Axis along which effect must be created. If null, the field named direction 519 * is used 520 * It is a bit array (ie to enable axes X and Y, use BIT(ABS_X) | BIT(ABS_Y) 521 */ 522 __u16 axis; 523 __u16 direction; 524 525 __s16 right_saturation; /* Max level when joystick is on the right */ 526 __s16 left_saturation; /* Max level when joystick in on the left */ 527 528 __s16 right_coeff; /* Indicates how fast the force grows when the 529 joystick moves to the right */ 530 __s16 left_coeff; /* Same for left side */ 531 532 __u16 deadband; /* Size of area where no force is produced */ 533 __s16 center; /* Position of dead dead zone */ 534 535}; 536 537/* FF_PERIODIC */ 538struct ff_periodic_effect { 539 __u16 waveform; /* Kind of wave (sine, square...) */ 540 __u16 period; 541 __s16 magnitude; /* Peak value */ 542 __s16 offset; /* Mean value of wave (roughly) */ 543 __u16 phase; /* 'Horizontal' shift */ 544 __u16 direction; /* Direction. 0 deg -> 0x0000 545 90 deg -> 0x4000 */ 546 547 struct ff_shape shape; 548}; 549 550/* 551 * Structure sent through ioctl from the application to the driver 552 */ 553struct ff_effect { 554 __u16 type; 555/* Following field denotes the unique id assigned to an effect. 556 * It is set by the driver. 557 */ 558 __s16 id; 559 560 struct ff_trigger trigger; 561 struct ff_replay replay; 562 563 union { 564 struct ff_constant_effect constant; 565 struct ff_periodic_effect periodic; 566 struct ff_interactive_effect interactive; 567 } u; 568}; 569 570/* 571 * Buttons that can trigger effects. Use for example FF_BTN(BTN_TRIGGER) to 572 * access the bitmap. 573 */ 574 575#define FF_BTN(x) ((x) - BTN_MISC + FF_BTN_OFFSET) 576#define FF_BTN_OFFSET 0x00 577 578/* 579 * Force feedback axis mappings. Use FF_ABS() to access the bitmap. 580 */ 581 582#define FF_ABS(x) ((x) + FF_ABS_OFFSET) 583#define FF_ABS_OFFSET 0x40 584 585/* 586 * Force feedback effect types 587 */ 588 589#define FF_RUMBLE 0x50 590#define FF_PERIODIC 0x51 591#define FF_CONSTANT 0x52 592#define FF_SPRING 0x53 593#define FF_FRICTION 0x54 594 595/* 596 * Force feedback periodic effect types 597 */ 598 599#define FF_SQUARE 0x58 600#define FF_TRIANGLE 0x59 601#define FF_SINE 0x5a 602#define FF_SAW_UP 0x5b 603#define FF_SAW_DOWN 0x5c 604#define FF_CUSTOM 0x5d 605 606/* 607 * Set ff device properties 608 */ 609 610#define FF_GAIN 0x60 611#define FF_AUTOCENTER 0x61 612 613#define FF_MAX 0x7f 614 615#ifdef __KERNEL__ 616 617/* 618 * In-kernel definitions. 619 */ 620 621#include <linux/sched.h> 622#include <linux/devfs_fs_kernel.h> 623 624#define NBITS(x) ((((x)-1)/BITS_PER_LONG)+1) 625#define BIT(x) (1UL<<((x)%BITS_PER_LONG)) 626#define LONG(x) ((x)/BITS_PER_LONG) 627 628struct input_dev { 629 630 void *private; 631 632 int number; 633 char *name; 634 unsigned short idbus; 635 unsigned short idvendor; 636 unsigned short idproduct; 637 unsigned short idversion; 638 639 unsigned long evbit[NBITS(EV_MAX)]; 640 unsigned long keybit[NBITS(KEY_MAX)]; 641 unsigned long relbit[NBITS(REL_MAX)]; 642 unsigned long absbit[NBITS(ABS_MAX)]; 643 unsigned long mscbit[NBITS(MSC_MAX)]; 644 unsigned long ledbit[NBITS(LED_MAX)]; 645 unsigned long sndbit[NBITS(SND_MAX)]; 646 unsigned long ffbit[NBITS(FF_MAX)]; 647 int ff_effects_max; 648 649 unsigned int keycodemax; 650 unsigned int keycodesize; 651 void *keycode; 652 653 unsigned int repeat_key; 654 struct timer_list timer; 655 656 int abs[ABS_MAX + 1]; 657 int rep[REP_MAX + 1]; 658 659 unsigned long key[NBITS(KEY_MAX)]; 660 unsigned long led[NBITS(LED_MAX)]; 661 unsigned long snd[NBITS(SND_MAX)]; 662 663 int absmax[ABS_MAX + 1]; 664 int absmin[ABS_MAX + 1]; 665 int absfuzz[ABS_MAX + 1]; 666 int absflat[ABS_MAX + 1]; 667 668 int (*open)(struct input_dev *dev); 669 void (*close)(struct input_dev *dev); 670 int (*event)(struct input_dev *dev, unsigned int type, unsigned int code, int value); 671 int (*upload_effect)(struct input_dev *dev, struct ff_effect *effect); 672 int (*erase_effect)(struct input_dev *dev, int effect_id); 673 674 struct input_handle *handle; 675 struct input_dev *next; 676}; 677 678struct input_handler { 679 680 void *private; 681 682 void (*event)(struct input_handle *handle, unsigned int type, unsigned int code, int value); 683 struct input_handle* (*connect)(struct input_handler *handler, struct input_dev *dev); 684 void (*disconnect)(struct input_handle *handle); 685 686 struct file_operations *fops; 687 int minor; 688 689 struct input_handle *handle; 690 struct input_handler *next; 691}; 692 693struct input_handle { 694 695 void *private; 696 697 int open; 698 699 struct input_dev *dev; 700 struct input_handler *handler; 701 702 struct input_handle *dnext; 703 struct input_handle *hnext; 704}; 705 706void input_register_device(struct input_dev *); 707void input_unregister_device(struct input_dev *); 708 709void input_register_handler(struct input_handler *); 710void input_unregister_handler(struct input_handler *); 711 712int input_open_device(struct input_handle *); 713void input_close_device(struct input_handle *); 714 715devfs_handle_t input_register_minor(char *name, int minor, int minor_base); 716void input_unregister_minor(devfs_handle_t handle); 717 718void input_event(struct input_dev *dev, unsigned int type, unsigned int code, int value); 719 720#define input_report_key(a,b,c) input_event(a, EV_KEY, b, !!(c)) 721#define input_report_rel(a,b,c) input_event(a, EV_REL, b, c) 722#define input_report_abs(a,b,c) input_event(a, EV_ABS, b, c) 723 724#endif 725#endif 726