/netbsd-6-1-5-RELEASE/usr.bin/window/ |
H A D | cmd7.c | 111 int col1, row1; local 118 row1 = w->ww_cur.r; 121 wwsetcursor(row1, col1); 124 switch (getpos(&row1, &col1, w->ww_i.t, w->ww_i.l, 138 row2 = row1; 149 yank_highlight(row1, col1, r, c); 154 yank_highlight(row1, col1, r, c); 155 yank_highlight(row1, col1, row2, col2); 161 if (row2 < row1 || (row2 == row1 184 yank_highlight(int row1, int col1, int row2, int col2) argument [all...] |
H A D | wwdelline.c | 52 int row1, row2; local 59 if ((row1 = row) < w->ww_i.t) { 60 row1 = w->ww_i.t; 67 deleted = wwscroll1(w, row1, row2, 1, visible);
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H A D | wwinsline.c | 52 int row1, row2; local 59 if ((row1 = row) < w->ww_i.t) { 60 row1 = w->ww_i.t; 67 deleted = wwscroll1(w, row1, row2, -1, visible);
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H A D | wwredrawwin.c | 47 wwredrawwin1(struct ww *w, int row1, int row2, int offset) argument 58 for (row = row1; row < row2; row++) {
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H A D | wwscroll.c | 81 * Scroll one line, between 'row1' and 'row2', in direction 'dir'. 86 wwscroll1(struct ww *w, int row1, int row2, int dir, int leaveit) argument 98 for (i = row1; i < row2 && w->ww_nvis[i] == 0; i++) 103 for (i = row2 - 1; i >= row1 && w->ww_nvis[i] == 0; i--) 190 wwredrawwin1(w, row1, row1x, dir); 219 wwredrawwin1(w, row1 + leaveit, row1x + 1, dir); 232 wwredrawwin1(w, row1, row2 - leaveit, dir); 234 wwredrawwin1(w, row1 + leaveit, row2, dir);
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/netbsd-6-1-5-RELEASE/external/gpl3/gcc/dist/gcc/testsuite/gcc.target/i386/ |
H A D | pr37191.c | 13 __m64 row1 = _mm_cvtsi32_si64(*(unsigned*)(src + (1 * src_stride))); local 16 __m64 tmp0 = _mm_unpacklo_pi8(row0, row1);
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/netbsd-6-1-5-RELEASE/sys/arch/cobalt/stand/boot/ |
H A D | lcd.c | 53 char row1[NCOLS]; member in struct:lcd_message 110 CSR_WRITE(lcd_base, DREG, message->row1[i]);
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/netbsd-6-1-5-RELEASE/games/rogue/ |
H A D | level.c | 322 short row1, col1, row2, col2, dir; local 330 put_door(&rooms[room1], LEFT, &row1, &col1); 335 put_door(&rooms[room1], RIGHT, &row1, &col1); 340 put_door(&rooms[room1], UPWARD, &row1, &col1); 345 put_door(&rooms[room1], DOWN, &row1, &col1); 353 draw_simple_passage(row1, col1, row2, col2, dir); 361 rooms[room2].doors[(((dir+4)%DIRS)/2)].oth_row = row1; 429 draw_simple_passage(short row1, short col1, short row2, short col2, short dir) argument 435 SWAP(row1, row2); 440 dungeon[row1][ 710 hide_boxed_passage(short row1, short col1, short row2, short col2, short n) argument [all...] |
H A D | move.c | 303 can_move(int row1, int col1, int row2, int col2) argument 308 if ((row1 != row2) && (col1 != col2)) { 309 if ((dungeon[row1][col1] & DOOR) || (dungeon[row2][col2] & DOOR)) { 312 if ((!dungeon[row1][col2]) || (!dungeon[row2][col1])) {
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/netbsd-6-1-5-RELEASE/external/gpl3/gcc/dist/gcc/config/i386/ |
H A D | xmmintrin.h | 1232 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ 1234 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \ 1240 (row1) = __builtin_ia32_movhlps (__t1, __t0); \
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/netbsd-6-1-5-RELEASE/gnu/dist/gcc4/gcc/config/i386/ |
H A D | xmmintrin.h | 1198 #define _MM_TRANSPOSE4_PS(row0, row1, row2, row3) \ 1200 __v4sf __r0 = (row0), __r1 = (row1), __r2 = (row2), __r3 = (row3); \ 1206 (row1) = __builtin_ia32_shufps (__t0, __t1, 0xDD); \
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