/haiku-fatelf/src/apps/haiku3d/ |
H A D | MeshInstance.cpp | 82 const Face& face = fMeshReference->GetFace(i); local 84 // switch face mode 85 if (face.vertexCount != lastVertexCount) { 89 if (face.vertexCount == 3) 96 Vector3 lu(face.v[0].p - face.v[1].p); 97 Vector3 lv(face.v[1].p - face.v[2].p); 103 // draw face 105 glTexCoord2f(face 149 const Face& face = fMeshReference->GetFace(i); local [all...] |
/haiku-fatelf/src/servers/app/font/ |
H A D | FontStyle.cpp | 28 \param face FreeType handle for the font file after it is loaded - it will 31 FontStyle::FontStyle(node_ref& nodeRef, const char* path, FT_Face face) argument 33 fFreeTypeFace(face), 34 fName(face->style_name), 40 fFace(_TranslateStyleToFace(face->style_name)) 45 fHeight.ascent = (double)face->ascender / face->units_per_EM; 46 fHeight.descent = (double)-face->descender / face->units_per_EM; 51 fHeight.leading = (double)(face 178 UpdateFace(FT_Face face) argument 214 uint16 face = 0; local [all...] |
H A D | FontFamily.h | 23 FontFamily objects bring together many styles of the same face, such as 37 FontStyle* GetStyleMatchingFace(uint16 face) const; 38 FontStyle* GetStyleByID(uint16 face) const;
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H A D | FontManager.h | 59 uint16 styleID = 0xffff, uint16 face = 0); 63 FontStyle* FindStyleMatchingFace(uint16 face) const; 112 FT_CharMap _GetSupportedCharmap(const FT_Face& face);
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H A D | FontManager.cpp | 585 FT_Face face; 586 FT_Error error = FT_New_Face(gFreeTypeLibrary, path.Path(), 0, &face); 590 FontFamily *family = _FindFamily(face->family_name); 591 if (family != NULL && family->HasStyle(face->style_name)) { 594 FT_Done_Face(face); 599 family = new (std::nothrow) FontFamily(face->family_name, fNextID++); 603 FT_Done_Face(face); 608 FTRACE(("\tadd style: %s, %s\n", face->family_name, face->style_name)); 611 FontStyle *style = new FontStyle(nodeRef, path.Path(), face); 834 _GetSupportedCharmap(const FT_Face& face) argument 1024 GetStyle(const char* familyName, const char* styleName, uint16 familyID, uint16 styleID, uint16 face) argument [all...] |
H A D | FontFamily.cpp | 262 FontFamily::GetStyleMatchingFace(uint16 face) const 265 face &= B_BOLD_FACE | B_ITALIC_FACE | B_REGULAR_FACE | B_CONDENSED_FACE 272 if (style->Face() == face)
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H A D | FontStyle.h | 60 FT_Face face); 154 status_t UpdateFace(FT_Face face);
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/haiku-fatelf/src/tests/kits/interface/bfont/ |
H A D | DumpFontList.cpp | 7 if (face & x) { \ 9 face &= ~x; \ 10 if (face != 0) \ 44 uint16 face = font.Face(); local 45 printf("\t\tface: 0x%04x (", face); 53 if (face != 0) 54 printf("unknown 0x%04x", face);
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/haiku-fatelf/src/add-ons/translators/exr/openexr/ilmimf/ |
H A D | ImfEnvmap.h | 188 // | ---+---Z | +X face 196 // | Z---+--- | -X face 204 // | ---+---X | +Y face 212 // | ---+---X | -Y face 220 // | X---+--- | +Z face 228 // | ---+---X | -Z face 249 CUBEFACE_POS_X, // +X face 250 CUBEFACE_NEG_X, // -X face 251 CUBEFACE_POS_Y, // +Y face 252 CUBEFACE_NEG_Y, // -Y face [all...] |
H A D | ImfEnvmap.cpp | 141 dataWindowForFace (CubeMapFace face, const Box2i &dataWindow) argument 147 dwf.min.y = int (face) * sof; 157 pixelPosition (CubeMapFace face, const Box2i &dataWindow, V2f positionInFace) argument 159 Box2i dwf = dataWindowForFace (face, dataWindow); 162 switch (face) 208 CubeMapFace &face, 224 face = CUBEFACE_POS_X; 233 face = CUBEFACE_POS_X; 235 face = CUBEFACE_NEG_X; 243 face 206 faceAndPixelPosition(const V3f &direction, const Box2i &dataWindow, CubeMapFace &face, V2f &pif) argument 261 direction(CubeMapFace face, const Box2i &dataWindow, const V2f &positionInFace) argument [all...] |
/haiku-fatelf/src/apps/clock/ |
H A D | cl_wind.cpp | 44 short face = fOnScreenView->ReturnFace(); local 45 write(ref, (char *)&face, sizeof(short)); 74 short face; local 75 read(ref, (char *)&face, sizeof(short)); 76 fOnScreenView->UseFace(face);
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H A D | cl_view.h | 20 short hRadius, short offset, long face, bool show); 57 short offset, long face, bool show); 65 void UseFace(short face);
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H A D | cl_view.cpp | 24 short hRadius, short offset, long face, bool show) 32 fFace(face), 190 short offset, long face, bool show) 192 fOffscreenView = new TOffscreenView(rect, "freqd", mRadius, hRadius, offset, face, show); 216 data->FindInt32("face"), data->FindBool("seconds")); 243 status = data->AddInt32("face", fOffscreenView->fFace); 284 TOnscreenView::UseFace(short face) argument 286 fOffscreenView->fFace = face; 23 TOffscreenView(BRect frame, const char *name, short mRadius, short hRadius, short offset, long face, bool show) argument 189 InitObject(BRect rect, short mRadius, short hRadius, short offset, long face, bool show) argument
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/haiku-fatelf/src/apps/3dmov/ |
H A D | ViewCube.cpp | 43 void SetMediaSource(FACE face, MediaSource *source) {fMediaSources[face] = source;} argument 319 TODO - actually determine exact face where refs received. For this 324 // determine face 326 Cube::FACE face = Cube::NUMBER_CUBE_FACES; local 329 face = Cube::FACE_TOP; 333 face = Cube::FACE_FRONT; 335 face = Cube::FACE_LEFT; 337 face = Cube::FACE_BACK; 339 face [all...] |
/haiku-fatelf/src/bin/ |
H A D | listfont.cpp | 95 printf("name/style face spc. enc. " 112 uint16 face; local 114 if (get_font_style(family, s, &style, &face, &flags) < B_OK) 128 printf(" 0x%02x %-4d %-4d", face, font.Spacing(), font.Encoding()); 154 printf("\n\t(size %4.1f, shear %5.3f, rot. %5.3f, flags 0x%lx, face 0x%x)", 156 info.shear, info.rotation, info.flags, info.face);
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/haiku-fatelf/src/add-ons/translators/hpgs/lib/ |
H A D | hpgslabel.c | 106 int face, 122 // get the face index. 129 // open the face. 183 int face, 232 str,str_len,face, 243 int face, 258 ret = hpgs_device_label_internal(dev,pos,str,str_len,face, 103 hpgs_device_label_internal(hpgs_device *dev, hpgs_point *pos, const char *str, int str_len, int face, iconv_t encoding, const char* encoding_name, int posture, int weight, const hpgs_point *left_vec, const hpgs_point *up_vec, const hpgs_point *space_vec) argument 181 hpgs_reader_label(hpgs_reader *reader, const char *str, int str_len, int face, int encoding, int posture, int weight, const hpgs_point *left_vec, const hpgs_point *up_vec, const hpgs_point *space_vec) argument 240 hpgs_device_label(hpgs_device *dev, hpgs_point *pos, const char *str, int str_len, int face, const char *encoding, int posture, int weight, const hpgs_point *left_vec, const hpgs_point *up_vec, const hpgs_point *space_vec) argument
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/haiku-fatelf/src/servers/app/ |
H A D | ServerFont.cpp | 308 ServerFont::SetFace(uint16 face) argument 310 // TODO: This needs further investigation. The face variable is actually 312 // confuse the Be API "face" with the Freetype face, which is just an 315 // API face flags in FontStyle::_TranslateStyleToFace(). 325 if (style->Face() == face) { 360 FT_Face face = fStyle->FreeTypeFace(); local 361 if (!face) { 366 FT_Set_Char_Size(face, 0, int32(fSize * 64), 72, 72); 385 FT_Set_Transform(face, [all...] |
H A D | ServerFont.h | 98 status_t SetFace(uint16 face); 171 void PutTransformedFace(FT_Face face) const;
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/haiku-fatelf/src/apps/mediaplayer/interface/ |
H A D | SubtitleBitmap.cpp | 272 uint16 face = 0; local 275 face |= B_BOLD_FACE; 277 face |= B_ITALIC_FACE; 279 // it is if the font contains a specific underline face). 281 face |= B_UNDERSCORE_FACE; 283 face = B_REGULAR_FACE; 284 font.SetFace(face);
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/haiku-fatelf/src/apps/mediaconverter/ |
H A D | MediaFileInfoView.h | 46 void _SetFontFace(uint16 face);
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H A D | MediaFileInfoView.cpp | 239 MediaFileInfoView::_SetFontFace(uint16 face) argument 242 font.SetFace(face);
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/haiku-fatelf/src/tools/translation/stxtinfo/ |
H A D | stxtinfo.cpp | 73 uint16 face; // typically 0 member in struct:Style 87 style.face = B_BENDIAN_TO_HOST_INT16(style.face); 96 printf("face: %u (typically 0)\n", 97 static_cast<unsigned int>(style.face));
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/haiku-fatelf/headers/os/interface/ |
H A D | Font.h | 77 // font face flags 156 uint16 face; member in struct:tuned_font_info 175 uint16 face); 183 void SetFace(uint16 face); 317 uint16* face, uint32* flags = NULL);
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/haiku-fatelf/headers/private/interface/ |
H A D | PictureDataWriter.h | 53 status_t WriteSetFontFace(const int32 &face);
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/haiku-fatelf/src/add-ons/translators/rtf/ |
H A D | convert.cpp | 238 set_font_face(BFont &font, uint16 face, bool on) argument 244 font.SetFace(face); 245 else if ((font.Face() & ~face) == 0 && !on) 248 font.SetFace(font.Face() | face); 250 font.SetFace(font.Face() & ~face);
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