History log of /haiku-fatelf/src/servers/app/ServerFont.h
Revision Date Author Comments
# 68667bf4 04-Oct-2009 Michael Lotz <mmlr@mlotz.ch>

* Adding a remote desktop interface that operates on app_server drawing
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2637ecd5 20-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

made some methods private. Those weren't used anywhere outside of the class

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31656 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e4737a92 31-Dec-2008 Axel Dörfler <axeld@pinc-software.de>

* Added a third hinting mode: monospaced fonts only. This is especially helpful
with low resolution devices like the EeePC - small fonts can look pretty bad
when hinting is turned on, and you still have the advantage of hinting for
text editors and the terminal.
* Added a ServerFont::Hinting() method (that currently only evaluates the
global hinting setting).
* Added a TODO comment on why having global settings is not what we aim for.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28837 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5b30a26b 24-May-2008 Stephan Aßmus <superstippi@gmx.de>

Added additional font face flags for "condensed", "light" and "heavy".
Our font has some extra styles and these could be picked up as the
"regular" face by accident, as witnessed by Firefox. Tracked down by
Michael Lotz. Firefox uses the correct font now for it's interface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25636 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a4de7fa0 27-Feb-2008 Axel Dörfler <axeld@pinc-software.de>

* Do not trust the client! ServerFont::GetEscapements() now takes a
parameter for the length of the arrays, so that even if the char/byte
counts do not match, no memory is overwritten anymore.
This fixes bug #1862; .canna obviously contains invalid UTF-8
characters, or there is a bug in StyledEdit (or deeper) and it doesn't
call BFont::GetEscapements() correctly.
* Fixed some cases of unchecked allocations in the font handling methods
of ServerApp, added TODOs to all other ones.
* Improved error code when creating a window fails.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24160 a95241bf-73f2-0310-859d-f6bbb57e9c96


# aadc09c6 11-Aug-2007 Stephan Aßmus <superstippi@gmx.de>

* fix the mixup of charCount (glyphs) versus bytes. The new font cache
implementation takes the byte count, even though it looks like this is
less efficient when the glyph count is already known (I tested to
optimize it away but it was not faster)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21891 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2222864e 02-Aug-2007 Stephan Aßmus <superstippi@gmx.de>

* complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
read/write locking to the list of cache entries (fonts) as well as
read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
glyphs along the baseline.
It handles the locking for getting the font cache entries.
It works by giving it a template class GlyphConsumer which does the
actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
is the same, which of course it isn't, hence the two separate functions...
AsGlyphs just gets the bounding box of each glyph in a string, not treating
the string as an actual word
AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5fdc05c1 17-Jul-2007 Stephan Aßmus <superstippi@gmx.de>

* make sure that the 80 chars per line limit is not exceeded


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21638 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 10f6ed94 17-Dec-2006 Stephan Aßmus <superstippi@gmx.de>

* implemented "false bold" for text rendering. It is a new property
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
BFont object, and it will cause the glyph shapes to be run through
an AGG "contour converter" so that they become thicker or thinner.
IIRC, this is commonly referred to as "false bold". The "width" value
is the distance in pixels that the new glyph outline will be offset
from the original outline.

It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16ed1e1d 18-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 68667bf48a9e29a2d142cb3308b606d80bee3c2d 04-Oct-2009 Michael Lotz <mmlr@mlotz.ch>

* Adding a remote desktop interface that operates on app_server drawing
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2637ecd5473c2291b0cc3a3b119c996a92d6ce13 20-Jul-2009 Stefano Ceccherini <stefano.ceccherini@gmail.com>

made some methods private. Those weren't used anywhere outside of the class

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31656 a95241bf-73f2-0310-859d-f6bbb57e9c96


# e4737a9260c764b22b6da57100199428e3bad24d 31-Dec-2008 Axel Dörfler <axeld@pinc-software.de>

* Added a third hinting mode: monospaced fonts only. This is especially helpful
with low resolution devices like the EeePC - small fonts can look pretty bad
when hinting is turned on, and you still have the advantage of hinting for
text editors and the terminal.
* Added a ServerFont::Hinting() method (that currently only evaluates the
global hinting setting).
* Added a TODO comment on why having global settings is not what we aim for.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28837 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5b30a26b7ced440833fc4f0369c4ee8d717af99c 24-May-2008 Stephan Aßmus <superstippi@gmx.de>

Added additional font face flags for "condensed", "light" and "heavy".
Our font has some extra styles and these could be picked up as the
"regular" face by accident, as witnessed by Firefox. Tracked down by
Michael Lotz. Firefox uses the correct font now for it's interface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25636 a95241bf-73f2-0310-859d-f6bbb57e9c96


# a4de7fa0fa41cc3cae689ae24a1245e296272ea5 27-Feb-2008 Axel Dörfler <axeld@pinc-software.de>

* Do not trust the client! ServerFont::GetEscapements() now takes a
parameter for the length of the arrays, so that even if the char/byte
counts do not match, no memory is overwritten anymore.
This fixes bug #1862; .canna obviously contains invalid UTF-8
characters, or there is a bug in StyledEdit (or deeper) and it doesn't
call BFont::GetEscapements() correctly.
* Fixed some cases of unchecked allocations in the font handling methods
of ServerApp, added TODOs to all other ones.
* Improved error code when creating a window fails.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24160 a95241bf-73f2-0310-859d-f6bbb57e9c96


# aadc09c6651a6b4c522f91d3cc9f137064a66896 11-Aug-2007 Stephan Aßmus <superstippi@gmx.de>

* fix the mixup of charCount (glyphs) versus bytes. The new font cache
implementation takes the byte count, even though it looks like this is
less efficient when the glyph count is already known (I tested to
optimize it away but it was not faster)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21891 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 2222864eed6bc28cff3d837c98d1509dcbcf38bc 02-Aug-2007 Stephan Aßmus <superstippi@gmx.de>

* complete overhaul of the font/glyph caching
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
read/write locking to the list of cache entries (fonts) as well as
read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
glyphs along the baseline.
It handles the locking for getting the font cache entries.
It works by giving it a template class GlyphConsumer which does the
actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
is the same, which of course it isn't, hence the two separate functions...
AsGlyphs just gets the bounding box of each glyph in a string, not treating
the string as an actual word
AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 5fdc05c105bfceb482c7f123f4f0f0bc25019f13 17-Jul-2007 Stephan Aßmus <superstippi@gmx.de>

* make sure that the 80 chars per line limit is not exceeded


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21638 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 10f6ed940bffa4153ff5511897bcc823b1f2d792 17-Dec-2006 Stephan Aßmus <superstippi@gmx.de>

* implemented "false bold" for text rendering. It is a new property
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
BFont object, and it will cause the glyph shapes to be run through
an AGG "contour converter" so that they become thicker or thinner.
IIRC, this is commonly referred to as "false bold". The "width" value
is the distance in pixels that the new glyph outline will be offset
from the original outline.

It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96


# 16ed1e1d15aac69c945890e5d5990bb41d9f4303 18-Mar-2006 Axel Dörfler <axeld@pinc-software.de>

* Removed headers/private/servers/app - everything is in src/servers/app now.
* Removed DisplaySupport.h, wasn't needed anymore.
* Removed private color set functions from InterfaceDefs.cpp - we might want
something similar, but definitely not like that.
* Minor cleanup, added some missing licenses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16831 a95241bf-73f2-0310-859d-f6bbb57e9c96