/haiku/src/add-ons/media/media-add-ons/demultiplexer/ |
H A D | MediaOutputInfo.cpp | 210 bufferSize = format.u.raw_audio.buffer_size; 259 / (format.u.raw_audio.format 261 / format.u.raw_audio.channel_count 262 / format.u.raw_audio.frame_rate);
|
/haiku/src/add-ons/media/media-add-ons/mixer/ |
H A D | MixerDebug.h | 30 # define PRINT_CHANNEL_MASK(fmt) do { char s[200]; StringForChannelMask(s, (fmt).u.raw_audio.channel_mask); printf(" channel_mask 0x%08" B_PRIX32 " %s\n", (fmt).u.raw_audio.channel_mask, s); } while (0)
|
H A D | MixerOutput.cpp | 28 fix_multiaudio_format(&fOutput.format.u.raw_audio); 54 fOutput.format.u.raw_audio = format; 55 fix_multiaudio_format(&fOutput.format.u.raw_audio); 72 if (fOutput.format.u.raw_audio.byte_order != B_MEDIA_HOST_ENDIAN) { 73 if ( fOutput.format.u.raw_audio.format == media_raw_audio_format::B_AUDIO_FLOAT 74 || fOutput.format.u.raw_audio.format == media_raw_audio_format::B_AUDIO_INT 75 || fOutput.format.u.raw_audio.format == media_raw_audio_format::B_AUDIO_SHORT) { 76 fOutputByteSwap = new ByteSwap(fOutput.format.u.raw_audio.format); 88 fOutputChannelCount = fOutput.format.u.raw_audio.channel_count; 91 fOutputChannelInfo[i].channel_type = GetChannelType(i, fOutput.format.u.raw_audio [all...] |
/haiku/src/add-ons/media/media-add-ons/opensound/ |
H A D | OpenSoundDevice.cpp | 286 format.u.raw_audio = media_multi_audio_format::wildcard; 308 format.u.raw_audio = media_raw_audio_format::wildcard;
|
H A D | SupportFunctions.h | 13 int32 channelCount = format.u.raw_audio.channel_count; 14 size_t sampleSize = format.u.raw_audio.format 24 float frameRate = format.u.raw_audio.frame_rate;
|
/haiku/src/add-ons/media/media-add-ons/tone_producer_demo/ |
H A D | ToneProducer.cpp | 70 mPreferredFormat.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT; 71 mPreferredFormat.u.raw_audio.byte_order = (B_HOST_IS_BENDIAN) ? B_MEDIA_BIG_ENDIAN : B_MEDIA_LITTLE_ENDIAN; 74 mPreferredFormat.u.raw_audio.frame_rate = media_raw_audio_format::wildcard.frame_rate; 75 mPreferredFormat.u.raw_audio.buffer_size = media_raw_audio_format::wildcard.buffer_size; 78 mPreferredFormat.u.raw_audio.channel_count = media_raw_audio_format::wildcard.channel_count; 318 size_t size = mOutput.format.u.raw_audio.buffer_size; 360 else if (format->u.raw_audio.format != media_raw_audio_format::B_AUDIO_FLOAT) 365 else if(format->u.raw_audio.channel_count > 2) { 366 format->u.raw_audio.channel_count = 2; 377 if(format->u.raw_audio [all...] |
/haiku/src/add-ons/media/plugins/ffmpeg/ |
H A D | EncoderTable.cpp | 248 if (format.u.raw_audio.byte_order == B_MEDIA_LITTLE_ENDIAN) { 249 switch (format.u.raw_audio.format) { 264 switch (format.u.raw_audio.format) {
|
/haiku/src/apps/mediaplayer/media_node_framework/audio/ |
H A D | AudioProducer.cpp | 99 int32 sampleSize = format.u.raw_audio.format 101 int32 sampleCount = format.u.raw_audio.buffer_size / sampleSize; 157 fPreferredFormat.u.raw_audio.format 160 fPreferredFormat.u.raw_audio.byte_order 163 fPreferredFormat.u.raw_audio.channel_count = 2; 164 fPreferredFormat.u.raw_audio.frame_rate = 44100.0; 167 // fPreferredFormat.u.raw_audio.frame_rate! 168 fPreferredFormat.u.raw_audio.buffer_size = 441 * 4 169 * (fPreferredFormat.u.raw_audio.format 173 fPreferredFormat.u.raw_audio [all...] |
H A D | AudioReader.cpp | 70 double frameRate = fFormat.u.raw_audio.frame_rate; 78 double frameRate = fFormat.u.raw_audio.frame_rate; 102 int32 sampleCount = frames * fFormat.u.raw_audio.channel_count; 103 switch (fFormat.u.raw_audio.format) { 131 int32 sampleSize = fFormat.u.raw_audio.format 133 int32 frameSize = sampleSize * fFormat.u.raw_audio.channel_count; 141 int32 sampleSize = fFormat.u.raw_audio.format 143 int32 frameSize = sampleSize * fFormat.u.raw_audio.channel_count;
|
H A D | AudioVolumeConverter.cpp | 98 int32 channelCount = fFormat.u.raw_audio.channel_count; 102 switch (fSource->Format().u.raw_audio.format) {
|
/haiku/src/apps/mediaplayer/supplier/ |
H A D | MediaTrackAudioSupplier.cpp | 156 int64 size = format.u.raw_audio.buffer_size; 157 uint32 bytesPerFrame = format.u.raw_audio.channel_count 158 * (format.u.raw_audio.format 241 fFormat.u.raw_audio.buffer_size = 16384; 253 fFormat.u.raw_audio.buffer_size); 256 fBuffer = new (nothrow) char[fFormat.u.raw_audio.buffer_size]; 289 int64 sampleSize = fFormat.u.raw_audio.format 291 int64 frameSize = sampleSize * fFormat.u.raw_audio.channel_count; 292 return fFormat.u.raw_audio.buffer_size / frameSize; 306 int64 sampleSize = fFormat.u.raw_audio [all...] |
H A D | ProxyAudioSupplier.cpp | 294 return (int64)((double)frame * Format().u.raw_audio.frame_rate 298 return (int64)((double)frame * format.u.raw_audio.frame_rate 308 / Format().u.raw_audio.frame_rate); 313 / format.u.raw_audio.frame_rate); 320 return (int64)((double)time * Format().u.raw_audio.frame_rate 345 int32 sampleSize = Format().u.raw_audio.format 347 int32 frameSize = sampleSize * Format().u.raw_audio.channel_count; 362 int32 sampleSize = Format().u.raw_audio.format 364 int32 frameSize = sampleSize * Format().u.raw_audio.channel_count;
|
/haiku/src/apps/soundrecorder/ |
H A D | RecorderWindow.cpp | 246 output_format.u.raw_audio = media_raw_audio_format::wildcard; 620 (off_t)(right * fPlayFormat.u.raw_audio.frame_rate 683 err = fRecFile.SetSize(4 * fRecordFormat.u.raw_audio.channel_count 684 * fRecordFormat.u.raw_audio.frame_rate 685 * (fRecordFormat.u.raw_audio.format 732 * fPlayFormat.u.raw_audio.frame_rate / 1000000LL)); 737 fPlayer = new BSoundPlayer(fAudioMixerNode, &fPlayFormat.u.raw_audio, 896 fRecordFormat.u.raw_audio = audioOutput.format.u.raw_audio; 899 fRecordFormat.u.raw_audio [all...] |
H A D | ScopeView.cpp | 124 T samples[fPlayFormat.u.raw_audio.buffer_size 125 / (fPlayFormat.u.raw_audio.format 156 / fPlayFormat.u.raw_audio.channel_count / framesCount); 180 switch (fPlayFormat.u.raw_audio.format) {
|
/haiku/src/bin/media_client/ |
H A D | MediaPlay.cpp | 95 player = new BSoundPlayer(&playFormat.u.raw_audio, "playfile", play_buffer);
|
H A D | MediaTest.cpp | 96 format.u.raw_audio = media_multi_audio_format::wildcard;
|
/haiku/src/kits/game/ |
H A D | GameProducer.cpp | 54 fPreferredFormat.u.raw_audio.format = format->format; 55 fPreferredFormat.u.raw_audio.channel_count = format->channel_count; 56 fPreferredFormat.u.raw_audio.frame_rate = format->frame_rate; // Hertz 57 fPreferredFormat.u.raw_audio.byte_order = format->byte_order; 58 // fPreferredFormat.u.raw_audio.channel_mask 60 // fPreferredFormat.u.raw_audio.valid_bits = 32; 61 // fPreferredFormat.u.raw_audio.matrix_mask = B_MATRIX_AMBISONIC_WXYZ; 64 fPreferredFormat.u.raw_audio.buffer_size 191 if (format->u.raw_audio.format != fPreferredFormat.u.raw_audio [all...] |
H A D | SimpleGameSound.cpp | 164 // mformat.u.raw_audio.byte_order 171 media_to_gs_format(&gsformat, &mformat.u.raw_audio); 173 if (mformat.u.raw_audio.format == media_raw_audio_format::B_AUDIO_CHAR) {
|
/haiku/src/kits/media/ |
H A D | MediaTrack.cpp | 179 _format->u.raw_audio = media_multi_audio_format::wildcard; 189 _format->u.raw_audio.byte_order = B_MEDIA_HOST_ENDIAN; 192 _format->u.raw_audio.format 196 _format->u.raw_audio.format 200 _format->u.raw_audio.format 226 if (_format->u.raw_audio.byte_order == 0) { 232 if (_format->u.raw_audio.format == 0) { 238 if (_format->u.raw_audio.buffer_size <= 0) { 276 && fFormat.u.raw_audio.format != 0 277 && fFormat.u.raw_audio [all...] |
H A D | SoundFile.cpp | 390 raw = &mf.u.raw_audio;
|
H A D | TrackReader.cpp | 139 memcpy(&fmt.u.raw_audio, &fFormat, sizeof(fFormat)); 143 memcpy(&fFormat, &fmt.u.raw_audio, sizeof(fFormat)); 149 fmt.u.raw_audio.buffer_size = 2 * 4096; 150 fmt.u.raw_audio.format = media_raw_audio_format::B_AUDIO_FLOAT; 152 memcpy(&fFormat, &fmt.u.raw_audio, sizeof(fFormat)); 158 fmt.u.raw_audio.buffer_size = 4096; 159 fmt.u.raw_audio.format = media_raw_audio_format::B_AUDIO_SHORT; 161 memcpy(&fFormat, &fmt.u.raw_audio, sizeof(fFormat));
|
/haiku/src/kits/media/experimental/ |
H A D | MediaClientNode.cpp | 658 size_t nFrames = format.u.raw_audio.buffer_size 659 / ((format.u.raw_audio.format 661 * format.u.raw_audio.channel_count); 665 / (int32)format.u.raw_audio.frame_rate);
|
/haiku/src/servers/media/ |
H A D | DefaultManager.cpp | 687 if (format.u.raw_audio.channel_count == 1) { 697 format.u.raw_audio.frame_rate = 44100; 698 format.u.raw_audio.channel_count = 2; 699 format.u.raw_audio.format = 0x2; 706 format.u.raw_audio.frame_rate = 48000; 707 format.u.raw_audio.channel_count = 2; 708 format.u.raw_audio.format = 0x2;
|
/haiku/src/servers/media_addon/ |
H A D | MediaFilePlayer.cpp | 82 fPlayFormat.u.raw_audio.buffer_size = 256; 96 fSoundPlayer = new BSoundPlayer(&fPlayFormat.u.raw_audio,
|
/haiku/src/tests/kits/game/push_game_sound_test/ |
H A D | push_game_sound_test.cpp | 79 format.u.raw_audio.format = media_raw_audio_format::B_AUDIO_SHORT; 80 format.u.raw_audio.byte_order = B_MEDIA_LITTLE_ENDIAN; 88 printf("frame rate: %g Hz\n", format.u.raw_audio.frame_rate); 89 printf("channel count: %ld\n", format.u.raw_audio.channel_count); 90 printf("buffer size: %ld bytes\n", format.u.raw_audio.buffer_size); 94 gsFormat.frame_rate = format.u.raw_audio.frame_rate; 95 gsFormat.channel_count = format.u.raw_audio.channel_count; 96 gsFormat.format = format.u.raw_audio.format; 97 gsFormat.byte_order = format.u.raw_audio.byte_order; 123 uint8 decoded[format.u.raw_audio [all...] |