Searched refs:nodeRef (Results 1 - 25 of 65) sorted by last modified time

123

/haiku/src/preferences/filetypes/
H A DIconView.cpp1424 node_ref nodeRef; local
1426 && node.GetNodeRef(&nodeRef) == B_OK)
1427 watch_node(&nodeRef, B_WATCH_ATTR, this);
/haiku/src/servers/app/font/
H A DAppFontManager.cpp63 node_ref nodeRef;
64 status = entry.GetNodeRef(&nodeRef);
73 status = _AddFont(face, nodeRef, path, familyID, styleID);
86 node_ref nodeRef; local
95 status = _AddFont(face, nodeRef, "", familyID, styleID);
H A DGlobalFontManager.cpp59 FontStyle* FindStyle(const node_ref& nodeRef) const;
71 GlobalFontManager::font_directory::FindStyle(const node_ref& nodeRef) const
76 if (nodeRef == style->NodeRef())
85 set_entry(node_ref& nodeRef, const char* name, BEntry& entry) argument
88 ref.device = nodeRef.device;
89 ref.directory = nodeRef.node;
160 node_ref nodeRef; local
161 if (message->FindInt32("device", &nodeRef.device) != B_OK
162 || message->FindInt64("directory", &nodeRef.node) != B_OK
171 if (set_entry(nodeRef, nam
195 node_ref nodeRef; local
270 node_ref nodeRef; local
393 node_ref nodeRef; local
500 node_ref nodeRef; local
703 node_ref nodeRef; local
756 _FindDirectory(node_ref& nodeRef) argument
799 node_ref nodeRef; local
[all...]
H A DFontStyle.h41 FontStyle(node_ref& nodeRef, const char* path,
H A DGlobalFontManager.h84 font_directory* _FindDirectory(node_ref& nodeRef);
H A DFontStyle.cpp31 FontStyle::FontStyle(node_ref& nodeRef, const char* path, FT_Face face, argument
37 fNodeRef(nodeRef),
H A DFontManager.h71 status_t _AddFont(FT_Face face, node_ref nodeRef,
H A DFontManager.cpp298 FontManager::_AddFont(FT_Face face, node_ref nodeRef, const char* path, argument
327 FontStyle* style = new (std::nothrow) FontStyle(nodeRef, path, face, this);
/haiku/src/kits/tracker/
H A DTracker.cpp1503 node_ref nodeRef; local
1504 deskDir.GetNodeRef(&nodeRef);
H A DPoseView.cpp3468 node_ref nodeRef; local
3470 if (FSCreateNewFolderIn(targetModel->NodeRef(), &ref, &nodeRef) == B_OK) {
3476 BPose* pose = EntryCreated(targetModel->NodeRef(), &nodeRef, ref.name,
3480 if (fFilteredPoseList->FindPose(&nodeRef, &index) == NULL) {
H A DVirtualDirectoryWindow.cpp100 node_ref nodeRef; local
103 *model->EntryRef(), directoryPaths, &nodeRef, &entryRef)
108 if (nodeRef != *model->NodeRef()) {
H A DFSUtils.cpp2026 node_ref nodeRef;
2027 result = entry->GetNodeRef(&nodeRef);
2042 BVolume volume(nodeRef.device);
2066 result = FSGetTrashDir(&trash_dir, nodeRef.device);
2096 result = FSGetTrashDir(&trash_dir, nodeRef.device);
3330 node_ref nodeRef; local
3331 if (entry.GetNodeRef(&nodeRef) == B_OK) {
3335 if (manager->GetParentDirectoryDefinitionFile(nodeRef, _ref,
3336 nodeRef)) {
3358 node_ref nodeRef; local
[all...]
H A DDeskWindow.cpp173 node_ref nodeRef; local
174 directory.GetNodeRef(&nodeRef);
176 TTracker::WatchNode(&nodeRef, B_WATCH_DIRECTORY, window);
H A DVirtualDirectoryPoseView.cpp193 node_ref nodeRef; local
195 if (message->FindInt32("device", &nodeRef.device) != B_OK
196 || message->FindInt64("node", &nodeRef.node) != B_OK
201 entryRef.device = nodeRef.device;
210 if (directory.SetTo(&nodeRef) != B_OK)
247 entryRef, nodeRef) != B_OK) {
256 if (nodeRef == *pose->TargetModel()->NodeRef()) {
275 ? (_DispatchEntryCreatedOrRemovedMessage(B_ENTRY_CREATED, nodeRef,
285 node_ref nodeRef; local
287 if (message->FindInt32("device", &nodeRef
390 node_ref nodeRef; local
420 node_ref nodeRef; local
463 _DispatchEntryCreatedOrRemovedMessage(int32 opcode, const node_ref& nodeRef, const entry_ref& entryRef, const char* path, bool dispatchToSuperClass) argument
[all...]
H A DModel.cpp277 Model::SetTo(const node_ref* dirNode, const node_ref* nodeRef, argument
287 fStatBuf.st_dev = nodeRef->device;
288 fStatBuf.st_ino = nodeRef->node;
1420 node_ref nodeRef; local
1421 fNode->GetNodeRef(&nodeRef);
1423 nodeRef.node, nodeRef.device));
/haiku/src/servers/package/
H A DVolume.cpp105 void Init(const node_ref& nodeRef, bool isPackagesDir) argument
107 fNodeRef = nodeRef;
/haiku/src/apps/people/
H A DPersonWindow.cpp445 node_ref nodeRef;
448 node.GetNodeRef(&nodeRef);
463 if (watch_node(&nodeRef, flags, this) != B_OK) {
/haiku/src/apps/mail/
H A DMailWindow.h104 status_t GetMailNodeRef(node_ref &nodeRef) const;
H A DMailWindow.cpp782 TMailWindow::GetMailNodeRef(node_ref& nodeRef) const
788 return node.GetNodeRef(&nodeRef);
/haiku/src/apps/deskbar/
H A DStatusView.cpp107 printf("node_ref: %" B_PRIdDEV ", %" B_PRIdINO "\n", item->nodeRef.device,
108 item->nodeRef.node);
529 watch_node(&(item->nodeRef), B_STOP_WATCHING, this, Window());
542 TReplicantTray::DeskbarItemFor(node_ref& nodeRef) argument
549 if (item->nodeRef == nodeRef)
574 TReplicantTray::NodeExists(node_ref& nodeRef) argument
576 return DeskbarItemFor(nodeRef) != NULL;
619 node_ref nodeRef; local
620 if (message->FindInt32("device", &(nodeRef
713 AddItem(int32 id, node_ref nodeRef, BEntry& entry, bool isAddOn) argument
743 UnloadAddOn(node_ref* nodeRef, dev_t* device, bool which, bool removeAll) argument
[all...]
/haiku/src/apps/cortex/NodeManager/
H A DNodeGroup.cpp641 [this](NodeRef* nodeRef) { nodeRef->_setTimeSource(m_timeSource.node); }
/haiku/src/add-ons/mail_daemon/inbound_protocols/imap/
H A DIMAPFolder.cpp125 node_ref nodeRef;
126 status = node.GetNodeRef(&nodeRef);
130 fNodeID = nodeRef.node;
/haiku/src/apps/terminal/
H A DTermView.cpp2150 node_ref nodeRef; local
2151 dir.GetNodeRef(&nodeRef);
2152 firstDir.SetTo(&nodeRef);
/haiku/src/tests/kits/storage/testapps/
H A DNodeMonitorTest.cpp21 Looper(node_ref& nodeRef);
31 Looper::Looper(node_ref& nodeRef) argument
33 fNodeRef(nodeRef)
63 node_ref nodeRef; local
64 if (entry.GetNodeRef(&nodeRef) != B_OK) {
69 //printf("device: %ld, node: %lld\n", nodeRef.device, nodeRef.node);
72 Looper& looper = *new Looper(nodeRef);
/haiku/src/add-ons/kernel/file_cache/
H A Dlaunch_speedup.cpp568 node_ref nodeRef; local
569 while (parse_node_ref(line, nodeRef, &line)) {
570 struct node *node = new_node(nodeRef.device, nodeRef.node);

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