Searched refs:gap (Results 1 - 5 of 5) sorted by last modified time

/haiku/src/apps/powerstatus/
H A DPowerStatusView.cpp189 float gap = 1; local
191 gap = ceilf((rect.left - left) / 2);
194 view->FillRect(BRect(rect.left, rect.top, rect.left + gap - 1,
197 view->FillRect(BRect(rect.right - gap + 1, rect.top, rect.right,
200 view->FillRect(BRect(rect.left + gap, rect.top, rect.right - gap,
201 rect.top + gap - 1));
203 view->FillRect(BRect(rect.left + gap, rect.bottom + 1 - gap,
204 rect.right - gap, rec
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/haiku/src/kits/interface/
H A DMenuItem.cpp717 float gap = leftMargin / 4; local
718 r.right = r.left + leftMargin - gap;
719 r.left += gap / 3;
/haiku/src/add-ons/kernel/file_systems/ntfs/libntfs/
H A Dsecurity.c486 le32 hash, le32 keyid, off_t offs, int gap)
496 fullsz = attrsz + gap + sizeof(SECURITY_DESCRIPTOR_HEADER);
500 * Clear the gap from previous descriptor
503 * 256K block, the gap is cleared while writing
506 if (gap)
507 memset(fullattr,0,gap);
508 memcpy(&fullattr[gap + sizeof(SECURITY_DESCRIPTOR_HEADER)],
510 phsds = (SECURITY_DESCRIPTOR_HEADER*)&fullattr[gap];
514 phsds->length = cpu_to_le32(fullsz - gap);
517 offs - gap);
484 entersecurity_data(ntfs_volume *vol, const SECURITY_DESCRIPTOR_RELATIVE *attr, s64 attrsz, le32 hash, le32 keyid, off_t offs, int gap) argument
642 int gap; local
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/haiku/src/libs/stdc++/legacy/
H A Deditbuf.cc47 // replacing) // must have its pptr() pointing to the start of the gap.
50 // That edit_streambuf "owns" the gap, and the actual start of the
51 // gap is the pptr() of the edit_streambuf; the edit_buffer::_gap_start pointer
105 // adjust the position of the gap
126 /* Now copy the characters. To move the gap down,
137 Change POS to be where we have actually moved the gap to. */
152 /* Adjust markers, and buffer data structure, to put the gap at POS.
177 /* Now copy the characters. To move the gap up,
188 Change POS to be where we have actually moved the gap to. */
215 /* make sure that the gap i
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/haiku/src/apps/glteapot/
H A DFPS.cpp37 static GLfloat gap = 0.03; local
41 static GLfloat x1 = -size / 4 + gap;
46 static GLfloat y1 = size / 2 - gap;
47 static GLfloat y2 = 0 + gap;

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