/haiku/headers/private/debugger/controllers/ |
H A D | TeamDebugger.h | 87 ValueNode* valueNode); 88 virtual void ValueNodeWriteRequested(ValueNode* node,
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/haiku/headers/private/debugger/debug_managers/ |
H A D | ValueNodeManager.h | 32 ValueNode* oldNode, ValueNode* newNode); 33 virtual void ValueNodeChildrenCreated(ValueNode* node); 34 virtual void ValueNodeChildrenDeleted(ValueNode* node); 35 virtual void ValueNodeValueChanged(ValueNode* node);
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/haiku/headers/private/debugger/source_language/ |
H A D | SourceLanguage.h | 18 class ValueNode; 36 ValueNode*& _neededNode);
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/haiku/headers/private/debugger/source_language/c_family/ |
H A D | CLanguageFamily.h | 24 ValueNode*& _neededNode);
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/haiku/headers/private/debugger/user_interface/ |
H A D | UserInterface.h | 34 class ValueNode; 119 ValueNode* valueNode) = 0; 120 virtual void ValueNodeWriteRequested(ValueNode* node,
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/haiku/headers/private/debugger/value/ |
H A D | TypeHandler.h | 14 class ValueNode; 25 Type* type, ValueNode*& _node) = 0;
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H A D | TypeHandlerRoster.h | 16 class ValueNode; 44 ValueNode*& _node);
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H A D | ValueNode.h | 29 class ValueNode : public BReferenceable { class in inherits:BReferenceable 31 ValueNode(ValueNodeChild* nodeChild); 32 virtual ~ValueNode(); 103 virtual ValueNode* Parent() const = 0; 106 virtual status_t CreateInternalNode(ValueNode*& _node); 118 ValueNode* Node() const { return fNode; } 119 void SetNode(ValueNode* node); 130 ValueNode* fNode; 136 class ChildlessValueNode : public ValueNode {
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H A D | ValueNodeContainer.h | 15 class ValueNode; 45 ValueNode* oldNode, ValueNode* newNode); 46 void NotifyValueNodeChildrenCreated(ValueNode* node); 47 void NotifyValueNodeChildrenDeleted(ValueNode* node); 48 void NotifyValueNodeValueChanged(ValueNode* node); 68 ValueNode* oldNode, ValueNode* newNode); 69 virtual void ValueNodeChildrenCreated(ValueNode* node); 70 virtual void ValueNodeChildrenDeleted(ValueNode* nod [all...] |
/haiku/headers/private/debugger/value/value_nodes/ |
H A D | AddressValueNode.h | 10 #include "ValueNode.h" 17 class AddressValueNode : public ValueNode { 50 virtual ValueNode* Parent() const;
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H A D | ArrayValueNode.h | 12 #include "ValueNode.h" 19 class AbstractArrayValueNode : public ValueNode { 94 virtual ValueNode* Parent() const; 132 virtual status_t CreateInternalNode(ValueNode*& _node);
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H A D | BListValueNode.h | 15 #include "ValueNode.h" 21 class BListValueNode : public ValueNode {
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H A D | BMessageValueNode.h | 14 #include "ValueNode.h" 20 class BMessageValueNode : public ValueNode { 76 class BMessageValueNode::BMessageFieldNode : public ValueNode { 120 virtual ValueNode* Parent() const; 124 ValueNode*& _node);
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H A D | CompoundValueNode.h | 12 #include "ValueNode.h" 18 class CompoundValueNode : public ValueNode {
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H A D | ExpressionValueNode.h | 9 #include "ValueNode.h" 43 virtual ValueNode* Parent() const;
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H A D | VariableValueNodeChild.h | 9 #include "ValueNode.h" 22 virtual ValueNode* Parent() const;
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/haiku/src/apps/debugger/user_interface/cli/commands/ |
H A D | CliPrintVariableCommand.h | 14 class ValueNode; 25 status_t _ResolveValueIfNeeded(ValueNode* node,
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/haiku/src/apps/debugger/user_interface/gui/expression_eval_window/ |
H A D | ExpressionEvaluationWindow.cpp | 232 ValueNodeContainer* container, ValueNode* valueNode) 250 ExpressionEvaluationWindow::ValueNodeWriteRequested(ValueNode* node,
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H A D | ExpressionEvaluationWindow.h | 56 ValueNode* valueNode); 64 ValueNode* node,
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/haiku/src/apps/debugger/user_interface/gui/team_window/ |
H A D | TeamWindow.h | 141 ValueNode* valueNode); 146 virtual void ValueNodeWriteRequested(ValueNode* node,
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H A D | VariablesView.h | 26 class ValueNode; 169 ValueNode* valueNode) = 0; 177 ValueNode* node,
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/haiku/src/apps/debugger/user_interface/gui/utility_windows/ |
H A D | VariableEditWindow.cpp | 15 #include "ValueNode.h" 23 VariableEditWindow::VariableEditWindow(Value* initialValue, ValueNode* node, 56 VariableEditWindow::Create(Value* initialValue, ValueNode* node,
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H A D | VariableEditWindow.h | 16 class ValueNode; 23 ValueNode* node, 30 ValueNode* node, 53 ValueNode* fNode;
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/haiku/src/kits/debugger/controllers/ |
H A D | DebugReportGenerator.h | 28 class ValueNode; 61 virtual void ValueNodeValueChanged(ValueNode* node); 82 status_t _ResolveValueIfNeeded(ValueNode* node, 102 ValueNode* fWaitingNode;
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H A D | TeamDebugger.cpp | 62 #include "ValueNode.h" 1049 ValueNodeContainer* container, ValueNode* valueNode) 1074 TeamDebugger::ValueNodeWriteRequested(ValueNode* node, CpuState* state,
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