Searched refs:ChildAt (Results 1 - 25 of 131) sorted by last modified time

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/haiku/src/apps/powerstatus/
H A DPowerStatusView.cpp845 BDragger *dragger = dynamic_cast<BDragger*>(ChildAt(0));
/haiku/src/apps/drivesetup/
H A DDiskView.cpp586 while (BView* view = ChildAt(0)) {
/haiku/src/kits/tracker/
H A DUtilities.cpp481 return fBitmap->ChildAt(0);
H A DPoseView.cpp3655 for (int32 i = 0; BView* child = ChildAt(i); i++) {
H A DFindPanel.cpp2540 BView* child = view->ChildAt(index - 1);
H A DSelectionWindow.cpp182 ChildAt((int32)0)->GetMouse(&mousePosition, &buttons);
/haiku/src/apps/aboutsystem/
H A DAboutSystem.cpp1025 AddChild(fDragger, ChildAt(0));
/haiku/src/kits/interface/
H A DScrollView.cpp66 fTarget = ChildAt(0);
80 while ((view = ChildAt(firstBar++)) != NULL) {
148 while ((view = ChildAt(firstBar++)) != NULL) {
618 AddChild(target, ChildAt(0));
H A DTextView.cpp4575 view = fOffscreen->ChildAt(0);
H A DColorControl.cpp631 BView* offscreenView = fOffscreenBitmap->ChildAt((int32)0);
H A DLayoutUtils.cpp314 _GetLayoutTreeDump(view->ChildAt(i), level + 1, _output);
H A DTabView.cpp474 fContainerView = ChildAt(0);
548 fContainerView = ChildAt(0);
H A DBitmap.cpp453 if (ChildAt(i)->Archive(&views, deep))
914 BBitmap::ChildAt(int32 index) const function in class:BBitmap
916 return fWindow != NULL ? fWindow->ChildAt(index) : NULL;
/haiku/src/apps/haikudepot/ui/
H A DPackageInfoView.cpp85 BView* item = target->ChildAt(0);
730 ChildAt(index)->AdoptParentColors();
894 ChildAt(index)->AdoptParentColors();
/haiku/src/apps/webpositive/
H A DBrowserWindow.cpp1318 BView* child = parent->ChildAt(i);
/haiku/src/apps/icon-o-matic/
H A DMainWindow.cpp146 while (BView* child = ChildAt(0L)) {
/haiku/src/apps/cortex/ValControl/
H A DValControl.cpp245 ChildAt(n)->Invalidate();
/haiku/src/apps/debugger/user_interface/cli/commands/
H A DCliPrintVariableCommand.cpp82 for (int32 j = 0; ValueNodeChild* child = container->ChildAt(j); j++) {
131 ValueNodeChild* child = node->ChildAt(i);
/haiku/src/apps/launchbox/
H A DPadView.cpp179 for (int32 i = 0; BView* child = ChildAt(i); i++) {
/haiku/src/apps/icon-o-matic/gui/
H A DSavePanel.cpp78 BView* background = Window()->ChildAt(0);
309 // BView* background = Window()->ChildAt(0);
/haiku/src/add-ons/kernel/file_systems/reiserfs/
H A DIterators.cpp291 const DiskChild *child = internal->ChildAt(fIndex);
/haiku/headers/os/interface/
H A DView.h177 BView* ChildAt(int32 index) const;
/haiku/src/add-ons/kernel/bus_managers/usb/
H A Dusb.cpp598 if (hub->ChildAt(i) == NULL)
604 *childDevice = hub->ChildAt(i)->USBID();
628 if (hub->ChildAt(i) == object.Get()) {
H A Dusb_private.h655 Device * ChildAt(uint8 index) const function in class:Hub
/haiku/src/apps/mediaconverter/
H A DMediaConverterWindow.cpp386 = fSaveFilePanel->Window()->ChildAt(0)->FindView(
395 fSaveFilePanel->Window()->ChildAt(0)->AddChild(selectThisDir);

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