Searched refs:BMediaEventLooper (Results 1 - 25 of 70) sorted by last modified time

123

/haiku/src/apps/codycam/
H A DVideoConsumer.cpp57 BMediaEventLooper(),
147 BMediaEventLooper::Start(performanceTime);
154 BMediaEventLooper::Stop(performanceTime, immediate);
161 BMediaEventLooper::Seek(mediaTime, performanceTime);
168 BMediaEventLooper::TimeWarp(atRealTime, toPerformanceTime);
175 return BMediaEventLooper::DeleteHook(node);
H A DVideoConsumer.h40 class VideoConsumer : public BMediaEventLooper, public BBufferConsumer {
68 /* BMediaEventLooper */
/haiku/src/add-ons/media/media-add-ons/multi_audio/
H A DMultiAudioNode.cpp178 BMediaEventLooper(),
265 BMediaEventLooper::Quit();
1121 // #pragma mark - BMediaEventLooper
1142 if (RunState() == BMediaEventLooper::B_STARTED)
1300 if (RunState() != BMediaEventLooper::B_STARTED) {
1310 if (RunState() == BMediaEventLooper::B_STARTED) {
1320 if (RunState() == BMediaEventLooper::B_STARTED) {
1858 if (RunState() == BMediaEventLooper::B_STARTED
H A DMultiAudioNode.h33 public BTimeSource, public BMediaEventLooper, public BControllable {
135 // BMediaEventLooper methods
/haiku/src/kits/media/
H A DSoundPlayNode.cpp36 BMediaEventLooper(),
578 // #pragma mark - implementation for BMediaEventLooper
603 if (RunState() == BMediaEventLooper::B_STARTED)
632 if (RunState() != BMediaEventLooper::B_STARTED
/haiku/src/apps/tv/
H A DVideoNode.cpp78 , BMediaEventLooper()
167 || BMediaEventLooper::HandleMessage(message, data, size) == B_OK)
/haiku/src/apps/mediaplayer/media_node_framework/video/
H A DVideoProducer.cpp45 BMediaEventLooper(),
130 // start the BMediaEventLooper control loop running
141 BMediaEventLooper::Start(performanceTime);
151 BMediaEventLooper::Stop(performanceTime, immediate);
158 BMediaEventLooper::Seek(media_time, performanceTime);
199 return BMediaEventLooper::DeleteHook(node);
/haiku/src/apps/cortex/addons/common/
H A DAudioFilterNode.cpp234 BMediaEventLooper(),
299 BMediaEventLooper::SetRunMode(mode);
303 // *** BMediaEventLooper
333 // been registered. This is derived from BMediaNode; BMediaEventLooper
336 // BMediaEventLooper::NodeRegistered() after you've done your custom
371 // Start the BMediaEventLooper thread
378 // internal information as well, then call through to the BMediaEventLooper
/haiku/src/add-ons/media/media-add-ons/videowindow/
H A DVideoNode.cpp26 , BMediaEventLooper()
45 , BMediaEventLooper()
/haiku/src/add-ons/media/media-add-ons/usb_webcam/
H A DProducer.cpp59 BMediaEventLooper(),
156 /* BMediaEventLooper */
222 /* Start the BMediaEventLooper control loop running */
230 BMediaEventLooper::Start(performance_time);
237 BMediaEventLooper::Stop(performance_time, immediate);
244 BMediaEventLooper::Seek(media_time, performance_time);
251 BMediaEventLooper::TimeWarp(at_real_time, to_performance_time);
258 return BMediaEventLooper::AddTimer(at_performance_time, cookie);
265 BMediaEventLooper::SetRunMode(mode);
302 BMediaEventLooper
[all...]
/haiku/src/add-ons/media/media-add-ons/usb_vision/
H A DProducer.cpp93 BMediaEventLooper(),
223 /* BMediaEventLooper */
249 /* Start the BMediaEventLooper control loop running */
353 BMediaEventLooper::Start(performance_time);
359 BMediaEventLooper::Stop(performance_time, immediate);
365 BMediaEventLooper::Seek(media_time, performance_time);
371 BMediaEventLooper::TimeWarp(at_real_time, to_performance_time);
377 return BMediaEventLooper::AddTimer(at_performance_time, cookie);
383 BMediaEventLooper::SetRunMode(mode);
420 BMediaEventLooper
[all...]
/haiku/src/add-ons/media/media-add-ons/opensound/
H A DOpenSoundNode.cpp324 BMediaEventLooper(),
397 BMediaEventLooper::Quit();
1368 // #pragma mark - BMediaEventLooper
1393 if (RunState() == BMediaEventLooper::B_STARTED) {
1591 if (RunState() != BMediaEventLooper::B_STARTED) {
1601 if (RunState() == BMediaEventLooper::B_STARTED) {
1610 if (RunState() == BMediaEventLooper::B_STARTED) {
2342 if ((RunState() != BMediaEventLooper::B_STARTED)
/haiku/src/add-ons/media/media-add-ons/mixer/
H A DAudioMixer.cpp101 BMediaEventLooper(),
143 BMediaEventLooper::Quit();
187 BMediaEventLooper::Stop(performance_time, immediate);
1059 // #pragma mark - BMediaEventLooper methods
/haiku/src/add-ons/media/media-add-ons/firewire_dv/
H A DFireWireDVNode.cpp63 BMediaEventLooper(),
135 /* BMediaEventLooper */
/haiku/src/add-ons/media/media-add-ons/finepix_webcam/FinePixProducer/
H A DProducer.cpp41 BMediaEventLooper(),
138 /* BMediaEventLooper */
160 /* Start the BMediaEventLooper control loop running */
167 BMediaEventLooper::Start(performance_time);
173 BMediaEventLooper::Stop(performance_time, immediate);
179 BMediaEventLooper::Seek(media_time, performance_time);
185 BMediaEventLooper::TimeWarp(at_real_time, to_performance_time);
191 return BMediaEventLooper::AddTimer(at_performance_time, cookie);
197 BMediaEventLooper::SetRunMode(mode);
232 BMediaEventLooper
[all...]
/haiku/src/add-ons/media/media-add-ons/esound_sink/
H A DESDSinkNode.cpp72 BMediaEventLooper::Quit();
87 BMediaEventLooper(),
872 // implementation for BMediaEventLooper
895 if (RunState() == BMediaEventLooper::B_STARTED) {
1050 if (RunState() != BMediaEventLooper::B_STARTED) {
1059 if (RunState() == BMediaEventLooper::B_STARTED) {
1068 if (RunState() == BMediaEventLooper::B_STARTED) {
/haiku/src/add-ons/media/media-add-ons/dvb/
H A DDVBMediaNode.cpp118 , BMediaEventLooper()
290 /* BMediaEventLooper */
361 BMediaEventLooper::Stop(performance_time, immediate);
/haiku/src/kits/game/
H A DGameProducer.h39 class GameProducer : public BBufferProducer, public BMediaEventLooper {
108 // BMediaEventLooper methods
/haiku/src/add-ons/media/media-add-ons/demultiplexer/
H A DMediaDemultiplexerNode.cpp35 // Stop the BMediaEventLooper thread
44 BMediaEventLooper(),
106 BMediaEventLooper::Start(performance_time);
118 BMediaEventLooper::Stop(performance_time,immediate);
126 BMediaEventLooper::Seek(media_time,performance_time);
133 BMediaEventLooper::SetRunMode(mode);
141 BMediaEventLooper::TimeWarp(at_real_time,to_performance_time);
198 return BMediaEventLooper::DeleteHook(node);
214 // start the BMediaEventLooper thread
232 return BMediaEventLooper
[all...]
/haiku/src/add-ons/media/media-add-ons/video_producer_demo/
H A DProducer.cpp40 BMediaEventLooper(),
119 /* BMediaEventLooper */
158 /* Start the BMediaEventLooper control loop running */
165 BMediaEventLooper::Start(performance_time);
171 BMediaEventLooper::Stop(performance_time, immediate);
177 BMediaEventLooper::Seek(media_time, performance_time);
183 BMediaEventLooper::TimeWarp(at_real_time, to_performance_time);
189 return BMediaEventLooper::AddTimer(at_performance_time, cookie);
195 BMediaEventLooper::SetRunMode(mode);
231 BMediaEventLooper
[all...]
/haiku/src/apps/cortex/addons/Flanger/
H A DFlangerNode.cpp128 BMediaEventLooper(),
190 BMediaEventLooper::SetRunMode(mode);
194 // *** BMediaEventLooper
224 // been registered. This is derived from BMediaNode; BMediaEventLooper
227 // BMediaEventLooper::NodeRegistered() after you've done your custom
262 // Start the BMediaEventLooper thread
269 // internal information as well, then call through to the BMediaEventLooper
/haiku/src/add-ons/media/media-add-ons/vst_host/
H A DVSTNode.cpp31 BMediaEventLooper(),
482 //BMediaEventLooper
/haiku/src/add-ons/media/media-add-ons/equalizer/
H A DEqualizerNode.cpp32 BMediaEventLooper(),
489 //BMediaEventLooper
/haiku/src/apps/cortex/addons/LoggingConsumer/
H A DLoggingConsumer.cpp111 BMediaEventLooper(),
133 BMediaEventLooper::Quit();
193 BMediaEventLooper::SetRunMode(mode);
203 BMediaEventLooper::Preroll();
458 // tell the BMediaEventLooper how early we need to get the buffers
513 // BMediaEventLooper virtual methods
527 // Set our priority and start the BMediaEventLooper's thread
548 BMediaEventLooper::Start(performance_time);
558 BMediaEventLooper::Stop(performance_time, immediate);
568 BMediaEventLooper
[all...]
/haiku/src/kits/media/experimental/
H A DMediaClientNode.cpp27 BMediaEventLooper(),
104 BMediaEventLooper::Start(performanceTime);
113 BMediaEventLooper::Stop(performanceTime, immediate);
122 BMediaEventLooper::Seek(mediaTime, performanceTime);
131 BMediaEventLooper::TimeWarp(realTime, performanceTime);
634 if (RunState() != BMediaEventLooper::B_STARTED)

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