Searched defs:buttons (Results 1 - 25 of 152) sorted by path

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/haiku/headers/private/device/
H A Djoystick_driver.h34 uint32 buttons; /* lsb to msb, 1 == on */ member in struct:_extended_joystick
84 uint32 * buttons; member in struct:_variable_joystick
/haiku/src/add-ons/input_server/devices/serial_mouse/
H A DMouseInputDevice.cpp265 uint32 buttons = buttons_state ^ movements.buttons; local
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/haiku/src/add-ons/input_server/filters/shortcut_catcher/
H A DCommandActuators.cpp1282 int32 buttons = 0; local
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/haiku/src/add-ons/input_server/methods/pen/
H A DPenInputLooper.cpp134 int32 buttons; local
H A DPenInputServerMethod.cpp153 int32 buttons; local
/haiku/src/apps/cortex/DiagramView/
H A DDiagramBox.cpp170 DiagramBox::MouseDown(BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramEndPoint.cpp111 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramItem.h152 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramView.cpp317 int32 buttons = message->FindInt32("buttons"); local
H A DDiagramView.h103 BackgroundMouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
H A DDiagramWire.cpp171 MouseDown( BPoint point, uint32 buttons, uint32 clicks) argument
/haiku/src/apps/cortex/DormantNodeView/
H A DDormantNodeView.cpp173 int32 buttons = message->FindInt32("buttons"); local
/haiku/src/apps/cortex/RouteApp/
H A DStatusView.cpp235 int32 buttons; local
/haiku/src/apps/debuganalyzer/gui/
H A DHeaderView.cpp566 virtual void MouseDown(BPoint where, uint32 buttons, uint32 modifiers) argument
570 virtual void MouseUp(BPoint where, uint32 buttons, uint32 modifiers) argument
626 HeaderView::DefaultState::MouseDown(BPoint where, uint32 buttons, argument
696 HeaderView::ResizeState::MouseUp(BPoint where, uint32 buttons, argument
819 int32 buttons; local
835 int32 buttons; local
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/haiku/src/apps/debuganalyzer/gui/chart/
H A DChart.cpp343 int32 buttons; local
/haiku/src/apps/debuganalyzer/gui/table/
H A DTable.cpp243 TableCellMouseDown(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
250 TableCellMouseUp(Table* table, int32 rowIndex, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
561 ColumnMouseDown(AbstractColumn* column, BRow* row, BField* field, BPoint screenWhere, uint32 buttons) argument
582 ColumnMouseUp(AbstractColumn* column, BRow* row, BField* field, BPoint screenWhere, uint32 buttons) argument
H A DTreeTable.cpp283 TreeTableCellMouseDown(TreeTable* table, const TreeTablePath& path, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
291 TreeTableCellMouseUp(TreeTable* table, const TreeTablePath& path, int32 columnIndex, BPoint screenWhere, uint32 buttons) argument
911 ColumnMouseDown(AbstractColumn* column, BRow* _row, BField* field, BPoint screenWhere, uint32 buttons) argument
936 ColumnMouseUp(AbstractColumn* column, BRow* _row, BField* field, BPoint screenWhere, uint32 buttons) argument
/haiku/src/apps/debugger/user_interface/gui/inspector_window/
H A DMemoryView.cpp1020 uint32 buttons; local
/haiku/src/apps/debugger/user_interface/gui/team_window/
H A DSourceView.cpp1009 int32 buttons; local
1814 uint32 buttons; local
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/haiku/src/apps/icon-o-matic/generic/gui/
H A DIconButton.cpp201 uint32 buttons = 0; local
/haiku/src/apps/icon-o-matic/generic/gui/panel/color_picker/
H A DColorPreview.cpp115 uint32 buttons; local
/haiku/src/apps/icon-o-matic/generic/gui/popup_control/
H A DSliderView.cpp198 uint32 buttons = 0; local
/haiku/src/apps/icon-o-matic/generic/gui/scrollview/
H A DScrollView.cpp183 uint32 buttons = 0; local
200 uint32 buttons = 0; local
212 uint32 buttons = 0; local
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/haiku/src/apps/icon-o-matic/generic/gui/stateview/
H A DMultipleManipulatorState.cpp81 MultipleManipulatorState::MouseDown(BPoint where, uint32 buttons, uint32 clicks) argument
H A DViewState.cpp73 ViewState::MouseDown(BPoint where, uint32 buttons, uint32 clicks) argument

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