Searched refs:y4 (Results 1 - 6 of 6) sorted by relevance

/haiku/headers/libs/agg/
H A Dagg_curves.h175 double x4, double y4)
178 cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
183 double x4, double y4)
186 cp[4] = x3; cp[5] = y3; cp[6] = x4; cp[7] = y4;
204 double x4, double y4) :
207 init(x1, y1, x2, y2, x3, y3, x4, y4);
220 double x4, double y4);
272 double x4, double y4)
287 ( y2 + 6*y3 - y4) / 6,
307 double x4, double y4)
172 curve4_points(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
180 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
201 curve4_inc(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
269 catrom_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
304 ubspline_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
340 hermite_to_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
386 curve4_div(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
585 curve4(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
606 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
[all...]
H A Dagg_rasterizer_sl_clip.h222 coord_type y3, y4; local
258 y4 = y1 + Conv::mul_div(m_clip_box.x1-x1, y2-y1, x2-x1);
260 f4 = clipping_flags_y(y4, m_clip_box);
262 line_clip_y(ras, m_clip_box.x2, y3, m_clip_box.x1, y4, f3, f4);
263 line_clip_y(ras, m_clip_box.x1, y4, m_clip_box.x1, y2, f4, f2);
275 y4 = y1 + Conv::mul_div(m_clip_box.x2-x1, y2-y1, x2-x1);
277 f4 = clipping_flags_y(y4, m_clip_box);
279 line_clip_y(ras, m_clip_box.x1, y3, m_clip_box.x2, y4, f3, f4);
280 line_clip_y(ras, m_clip_box.x2, y4, m_clip_box.x2, y2, f4, f2);
H A Dagg_math.h151 double x3, double y3, double x4, double y4)
158 double dy2 = y4 - y3;
160 ((x4 - x2) * dy1 - (y4 - y2) * dx1 < 0.0) &&
161 ((x1 - x4) * dy2 - (y1 - y4) * dx2 < 0.0) !=
162 ((x2 - x4) * dy2 - (y2 - y4) * dx2 < 0.0);
167 //double den = (x2-x1) * (y4-y3) - (y2-y1) * (x4-x3);
169 //double nom1 = (x4-x3) * (y1-y3) - (y4-y3) * (x1-x3);
/haiku/src/libs/agg/src/
H A Dagg_curves.cpp264 double x4, double y4)
269 m_end_y = y4;
276 double dy3 = y4 - y3;
306 double tmp2y = (y2 - y3) * 3.0 - y1 + y4;
380 double x4, double y4)
385 bezier(x1, y1, x2, y2, x3, y3, x4, y4);
393 double x4, double y4,
408 double y34 = (y3 + y4) / 2;
420 double dy = y4-y1;
422 double d2 = fabs(((x2 - x4) * dy - (y2 - y4) * d
261 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
377 init(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
390 recursive_bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4, unsigned level) argument
602 bezier(double x1, double y1, double x2, double y2, double x3, double y3, double x4, double y4) argument
[all...]
/haiku/src/apps/glteapot/
H A DFPS.cpp49 static GLfloat y4 = -y2; local
65 glVertex2f(x3 + x, y4 + y);
76 glVertex2f(x0 + x, y4 + y);
/haiku/src/libs/compat/openbsd_wlan/crypto/
H A Daes.c108 uint32_t y1, y2, y3, y4, y5, y6, y7, y8, y9; local
140 y4 = y1 ^ x3;
164 t5 = y4 & x7;
218 z11 = t33 & y4;

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